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Anima Squad members build fame for scoring champion kills. When they pause to celebrate a kill, they permanently gain 6 maximum Health per point of fame. Fame immediately benefits the whole Anima Squad.
Anima Squad also gains:
3 10% Attack Damage and 10 Ability Power
5 35% Attack Damage and 35 Ability Power
7 60% Attack Damage and 60 Ability Power
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Brawlers gain additional maximum Health.
2 +20% maximum Health
4 +45% maximum Health
6 +75% maximum Health
8 +110% maximum Health
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Innate: Taunt nearby enemies after the start of combat.
Your team gains bonus Armor, and Defenders gain more. Taunt: enemies that are able and in range must attack the taunter
2 +30 Armor, +60 for Defenders
4 +80 Armor, +150 for Defenders
6 +200 Armor, +250 for Defenders
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Item | Avg.Rank | Pick% | TOP4 | Win% |
---|---|---|---|---|
![]() ![]() ![]() |
#3.35 | 0.91% | 70.48% | 26.10% |
![]() ![]() ![]() |
#3.28 | 0.69% | 71.84% | 26.14% |
![]() ![]() ![]() |
#3.56 | 0.61% | 67.29% | 20.50% |
![]() ![]() ![]() |
#3.56 | 0.56% | 67.20% | 20.94% |
![]() ![]() ![]() |
#3.63 | 0.54% | 65.73% | 20.50% |