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SYSTEMS
  • Base Player Damage Per Stage: 0/0/1/2/5/10/15 ⇒ 0/0/2/3/5/8/15
  • Increased the base odds of rolling a chosen slightly.
SYSTEMS - Chosen Roll Odds
  • Level 4: 40/60/0/0/0 ⇒ 60/40/0/0/0
  • Level 5: 20/50/30/0/0 ⇒ 40/55/5/0/0
  • Level 6: 10/45/45/0/0 ⇒ 15/45/40/0/0
  • Level 7: 0/30/40/30/0 ⇒ 0/40/55/5/0
  • Level 8: 0/20/40/40/0 ⇒ 0/15/45/40/0
  • Level 9: 0/0/30/40/30 ⇒ 0/0/15/45/40
SYSTEMS - Normal Roll Odds
  • Level 5: 45/30/20/5/0 ⇒ 45/33/20/2/0
  • Level 6: 30/35/25/10/0 ⇒ 35/35/25/5/0
  • Level 7: 19/35/30/15/1 ⇒ 24/35/30/10/1
  • Level 8: 14/25/35/20/6 ⇒ 15/25/35/20/5
SYSTEMS - Loot Distribution
  • Lowered the variance in the initial loot drops from Stage 1, leading to a slight increase in total loot overall.
  • Reduced the extreme variance in item distribution by one, which should lead to less extreme cases of similar item drops in a game.
  • Grey Orbs average value increased very slightly, but lowered Neeko drop rates from them.
TRAITS AND CHOSEN - Chosen
  • Chosen Bonus Attack Damage: 30 ⇒ 20
  • This affects Yasuo, Aphelios, Zed, Xin Zhao, Ashe, Jhin, Talon, and Warwick
TRAITS AND CHOSEN - Traits
  • Cultist: A Chosen Cultist now only provides +1 star level to Galio instead of double the Chosen’s star level.
  • A 2-star Cultist Chosen improves Galio: +4 ⇒ +3
  • A 3-star Cultist Chosen improves Galio: +6 ⇒ +4
  • Fortune: Fixed an issue with one of the 11 loss drops being undervalued.
  • Fortune: Slightly lowered the drop rate of Neeko’s Help from the 6 Fortune loot table.
CHAMPIONS - Tier 1
  • Diana Pale Cascade Shield: 200/300/450/650 ⇒ 200/300/400/500
  • Lissandra Pale Cascade Damage: 350/450/600/900 ⇒ 350/450/600/800
  • Nami Starting/Total Mana: 40/80 ⇒ 60/100
  • Yasuo Striking Steel Damage: 160/190/225% ⇒ 180/200/225%
CHAMPIONS - Tier 2
  • Aphelios Attack Damage: 45 ⇒ 50
  • Aphelios Starting Mana: 40 ⇒ 50
  • Lulu Wild Growth Knockup Duration: 1.5 ⇒ 1 second
  • Lulu Wild Growth Duration: 6 seconds ⇒ rest of combat
  • Refreshing Wild Growth on an ally now properly heals them for the Bonus Health gain amount and triggers the knockup effect
  • Jarvan IV Dragon Strike Stun Duration: 2 ⇒ 1 second
  • Jarvan IV Starting/Total Mana: 60/120 ⇒ 50/80
  • Pyke Phantom Undertow Damage: 150/250/450 ⇒ 125/200/375
  • Zed Attack Speed: 0.75 ⇒ 0.8
CHAMPIONS - Tier 3
  • Akali Spell Damage: 150/225/350 ⇒ 175/250/400
  • Jinx Chosen Bonus Stat: Spell Power ⇒ Mana
  • Jinx Starting/Total Mana: 0/50 ⇒ 70/120
  • Jinx Fishbones Stun: Jinx’s primary target ⇒ All targets in the 1 hex explosion
  • Jinx Fishbones Stun Duration: 1.5/1.5/1.5 seconds ⇒ 1.5/2/2.5 seconds
  • Jinx Fishbones Damage: 200/325/550 ⇒ 150/250/450
  • Xin Zhao Starting/Total Mana: 40/80 ⇒ 30/60
CHAMPIONS - Tier 4
  • Cassiopeia Starting/Total Mana: 60/120 ⇒ 80/150
  • Cassiopeia Petrifying GazeDamage Amp: 10% ⇒ 20%
  • Jhin Attack Damage: 85 ⇒ 100
  • Talon Truestrike no longer refunds Mana on kill
  • Talon Total Mana: 50 ⇒ 40
  • Fixed a bug where Truestrike’s bonus damage could not critically strike
  • Talon Truestrike Bonus Damage: 125/200/600 ⇒ 85/135/400
  • Talon is no longer invulnerable during his leap (he is still unstoppable and untargetable)
  • Talon's Leap has been sped up slightly
  • Warwick Attack Damage: 70 ⇒ 85
  • Warwick Attack Speed: 0.9 ⇒ 0.8
  • Warwick’s howl on takedowns no longer fears nearby enemies. Instead, his howl grants himself and all allies who share a Trait with him 60/75/200% Attack Speed for 3 seconds
CHAMPIONS - Tier 5
  • Azir Starting/Total Mana: 50/125 ⇒ 75/150
  • Lee Sin Primary Stun Duration: 1.5/2/10 ⇒ 2/3/10 seconds
  • Lee Sin Secondary Stun Duration: 1.5 ⇒ 1 second
  • Sett Starting Mana: 70 ⇒ 100
  • Yone: Seal Fate no longer knocks up enemies
  • Yone now becomes untargetable during his cast
  • Yone Seal Fate Armor and MR Shred: 60% ⇒ 90%
  • Yone Total Mana: 80 ⇒ 50
  • Fixed a bug where Yone could become unresponsive after casting Seal Fate
  • Fixed a bug where Yone's resistances reduced would not update correctly if the target’s Armor or Magic Resist changed while the shred was active.
ITEMS
  • ZZ’Rot Portal Construct Attack Damage: 150 ⇒ 100
BUGS
  • Addressed an issue where ghost armies with the Hunter Trait occasionally activated the Hunter attack instantly upon combat starting.
  • The Hunter Trait will no longer fire its first attack one second early.
  • Zilean now correctly de-prioritizes casting his spell on summoned units (ie: Azir’s soldiers)
  • The following Attacks can now correctly Miss (Blind) and be Dodged: Talon’s Truestrike, Yasuo’s Striking Steel, Xin Zhao’s Crescent Guard, Wukong’s Crushing Blow, and Ashe’s Hunter’s Focus
  • Fiora will no longer sometimes change targets after casting her spell
  • Fixed various issues around attempting to purchase a Chosen with a full bench