SYSTEMS - UI and UX
  • Recipe hints are now extended. When you right-click or tap an item to view recipe hints, you can then hover or tap the completed recipe to see what the full item does!
  • You have no mana! Blue Buff and Very Dark Blue Buff now pop off of Champions with no mana
  • Zz’Rot Portal’s item icon on PC now glows purple instead of green so that it doesn’t look like a Shadow Item
SYSTEMS - Shop Rates (Standard and Hyper Roll)
  • Level 6: 35/35/25/5/0% ⇒ 25/40/30/5/0%
  • Level 7: 19/35/30/15/1% ⇒ 19/30/35/15/1%
SYSTEMS - Carousel Shadow Item Rates
  • 1 Shadow Item: 10% ⇒ 0%
  • 2 Shadow Items: 75% ⇒ 70%
  • 3 Shadow Items: 10% ⇒ 25%
  • 4 Shadow Items: 5% ⇒ 5% (no change)
SYSTEMS - Loot Orbs (Standard and Hyper Roll)
  • Decision Making Buff! All Orbs: Slightly lowered the odds of getting gold and increased the odds of getting champions of equal value.
  • Blue Orb: Neeko + 2g (8% chance) ⇒ Neeko + 1x Two Cost Champ (6% chance) or Neeko + 1x Three Cost champ (2% chance)
TRAITS
  • Abomination Monstrosity Enrage Cast time reduced by 25%
  • Abomination Monstrosity Base Health: 1000/1400/1800 ⇒ 1000/1600/2200
  • Abomination Monstrosity Bonus Health per Star Level: 100/140/180 ⇒ 100/160/220
  • Abomination Monstrosity Attack Damage: 100/150/200 ⇒ 100/160/220
  • Abomination Monstrosity Attack Damage Per Star Level: 10/15/20 ⇒ 10/16/22
  • Forgotten Attack Damage and Ability Power: 30/70/160 ⇒ 30/70/140
  • Knight Damage Reduction: 15/40/90 ⇒ 15/40/80
  • Skirmisher Shield: 300/600 ⇒ 20/40% max Health
  • Spellweaver Ability Power 20/60 ⇒ 20/50
  • Spellweaver Ability Power Per Cast: 2/6 ⇒ 2/5
CHAMPIONS - Tier 1
  • Udyr Feral Instinct (Tiger stance) Attack Damage: 130/140/200% ⇒ 120/130/180%
  • Vladimir Transfusion Damage: 250/350/450 ⇒ 300/420/540
CHAMPIONS - Tier 2
  • LeBlanc Ethereal Chain Stun Duration: 1.5/2/2.5 ⇒ 2 seconds
  • LeBlanc Ethereal Chain Damage: 200/300/600 ⇒ 200/250/500
  • Sejuani Fury of the North Bonus Armor and Magic Resist: 60/120/300 ⇒ 100/150/300
  • Soraka Max Mana Buff: 30/80 ⇒ 30/70
  • Trundle Subjugate Ability Power Ratio: 100% ⇒ 50%
  • Trundle Subjugate Stat Steal Duration: 6 ⇒ 8 seconds
  • Varus Holy Arrows Blessing On-Hit Bonus Damage: 40/60/100 ⇒ 40/60/90
CHAMPIONS - Tier 3
  • Lulu Whimsy Attack Speed: 70/80/100% ⇒ 70/80/120%
  • Morgana Health: 800 ⇒ 850
  • Morgana starting Mana Buff: 60/120 ⇒ 80/120
  • Pantheon Aegis Assault Damage Reduction: 75/80/90% ⇒ 65%
  • Nidalee Bonus Damage on next attack after dodging/critting: 100/150/375 ⇒ 120/180/450
  • Riven Blade of the Dawn Attack Damage Bonus: 90/100/130% ⇒ 90/100/150%
CHAMPIONS - Tier 4
  • Aphelios Attack Damage: 70 ⇒ 75
  • Draven Spinning Axes Attack Damage Multiplier: 180/200/260% ⇒ 170/180/340%
  • Draven Spinning Axes Bonus Damage: 150/200/500 ⇒ 150/200/800
  • Ivern’s Daisy now properly stars up with Ivern
  • Daisy’s Health will remain the same values but she now gains bonus AD while starring up
  • Daisy’s Shockwave Damage and Stun Duration will now apply the proper starred up values rather than always using 1 star values
  • Karma Soulflare Damage: 180/240/700 ⇒ 200/250/600
  • Jax Empowered Strike Bonus Attack Speed: 30/35/50% ⇒ 20/25/60%
  • Mordekaiser Max Mana Nerf: 0/70 ⇒ 0/80
  • Vel’Koz Lifeform Disintegration Ray Damage: 1000/1250/4000 ⇒ 900/1150/4000
CHAMPIONS - Tier 5
  • Darius Starting Mana Buff: 30/100 ⇒ 40/100
  • Darius God-Wolf's Carnage Armor Shred: 70% ⇒ 50%
  • Darius God-Wolf's Carnage Armor Shred Duration: 10 sec ⇒ 8 sec
  • Darius God-Wolf's Carnage Healing per Auto after cast: 10% ⇒ 15/20/50%
  • Darius God-Wolf's Carnage Healing Autos after cast: 3/4/10 ⇒ 2
  • Darius God-Wolf's Carnage Attack Damage Scaling: 160/200/2000% ⇒ 180/220/2000%
  • Garen Starting Mana Buff: 30/100 ⇒ 40/100
  • Garen God-Lion's Justice Magic Resist Shred: 70% ⇒ 50%
  • Garen God-Lion's Justice Magic Resist Shred Duration: 10 sec ⇒ 8 sec
  • Heimerdinger Upgrade!!! Damage: 400/600/7777 ⇒ 500/650/7777
  • Kayle Health: 700 ⇒ 500
  • Volibear Starting Mana Buff: 80/200 ⇒ 100/200
ITEMS
  • Archangel’s Staff Tooltip now specifies that the Ability Power gain applies to the cast that grants the bonus Ability Power
  • Archangel’s Staff Mana Ratio: 35% ⇒ 40%
  • Archdemon’s Staff of Immortality Mana Ratio: 300% ⇒ 350%
  • Riskthirster Bonus Attack Speed Duration: 3 ⇒ 4 seconds
  • Deathblade & Caustic Deathblade Starting Stacks: 3 ⇒ 4
  • Hextech Gunblade of Immortality Heal Target: Nearest ally with missing Health ⇒ Ally with lowest percent Health
  • Final Whisper Armor and MR Shred: 50% ⇒ 70%
  • Redemption Missing Health Heal: 25% ⇒ 20%
  • Statikk Shiv & Statikk Stiletto Magic Resist Shred: 70% ⇒ 50%
  • Vengeful Trap Claw REWORKED: When combat begins, the holder and all allies within 1 hex in the same row gain a shield that blocks the first enemy Ability.
BUG FIXES
  • Kled will now properly receive start of combat effects before triggering his shield (in order to benefit from effects like Chalice of Power)
  • Redemption’s healing now shows up on the Shields & Healing combat recap
  • Stop hitting yourself. Self damage from Shadow Items no longer provide stacks to Titan’s Resolve
  • Fixed some loading screen tips that weren’t accurate with respect to Hyper Roll
  • The following Champions’ physical abilities no longer still deal their damage despite triggering Trap Claw: Aatrox, Aphelios, Jax, Kalista, Sett, Varus
  • Zz’Rot Voidspawn corrupted by Viego now have the proper stats and effects
  • Fixed a rare issue where units could benefit from the Invoker trait despite it not being active
  • With a Vengeance! Kalista’s Pierce spear can no longer fail to hit if she dies after casting
  • Fixed an issue where a Trundle’s Subjugate buff expiring while under the effect of an enemy Trundle’s Subjugate debuff could result in the Trundle becoming unkillable for the remainder of combat
  • Spawn Camper… Thresh will no longer continue pulling Revenant enemies who are reviving
  • Thresh can now start gaining Mana immediately after he stops pulling his target
  • Extra Trolled: Fixed an issue where Trundle would sometimes not correctly lower his target’s Health when casting