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UNCHARTED REALMS
  • Uncharted Realms Pass and More: All the Tacticians, arenas, and more coming in the new Pass.
  • Uncharted Realms Gameplay Overview: 24 new units, 5 new Dragons, and more!
  • /Dev TFT: Here Be Dragons: Riot Mort and I dive into the changes to Dragons and Treasure Dragon alike!
LARGE CHANGES - TRAITS
  • Bruiser Health: 200/325/450/700 ⇒ 200/325/500/800
  • Cavalier Armor & MR: 35/60/85/110 ⇒> 35/55/75/100
  • Trainer, Nomsy base Fireball Damage: 85/110/140/175 ⇒ 85/105/125/155
  • Tempest Bonus Attack Speed after lightning strike : 20/50/100/200% ⇒ 20/50/120/250%
LARGE CHANGES - UNITS: TIER 1
  • Ezreal Attack Damage: 40 ⇒ 35
  • Ezreal Attack Speed: 0.6 ⇒ 0.65
LARGE CHANGES - UNITS: TIER 2
  • Braum Attack Damage: 50 ⇒ 70
  • Kayn max Mana buff: 0/45 ⇒ 0/30
  • Kayn Armor & Magic Resist: 25 ⇒ 35
LARGE CHANGES - UNITS: TIER 3
  • Diana Pale Cascade Damage per Orb: 80/90/110 ⇒ 90/105/120
  • Diana Pale Cascade Total Damage: 400/540/770 ⇒ 450/630/840
  • Lee Sin max Mana buff: 40/100 ⇒ 30/90
  • Ryze Attack Speed: 0.65 ⇒ 0.7
LARGE CHANGES - UNITS: TIER 4
  • Daeja Armor & Magic Resist: 40 ⇒ 30
  • Daeja Windblast passive Damage: 25/40/150 ⇒ 20/35/150
  • Shi Oh Yu Jade Form Damage Reduction: 20/25/50% ⇒ 15/20/50%
  • Syfen Attack Damage: 110 ⇒ 100
  • Syfen Armor & Magic Resistance: 70 ⇒ 60
  • Xayah Attack Damage: 70 ⇒ 75
  • Xayah Feathers FLY! base Feather Damage: 12/20/60 ⇒ 15/20/60
LARGE CHANGES - UNITS: TIER 5
  • Pyke Death From Below Damage: 325/450/15000 ⇒ 375/475/15000
  • Pyke Death From Below Secondary Damage: 150/250/15000 ⇒ 180/250/15000
  • Yasuo Health: 1100 ⇒ 1000
  • Yasuo Sweeping Blade Attack Damage ratio: 160/200/3000 ⇒ 150/180/3000
LARGE CHANGES - ITEMS
  • Statikk Shiv magic damage Damage: 60 ⇒ 50
  • Radiant Statikk Favor (Radiant) magic Damage: 100 ⇒ 75
  • Zz’Rot Portal Voidspawn Health (Stages 2/3/4/5+): 1350/1600/1900/2250 ⇒ 1200/1450/1700/2000
  • Zz’Rot’s Invitation (Radiant ZZ’Rot) Voidmother Health (Stages 2/3/4/5+): 3000/3400/3800/4500 ⇒ 2500/3000/3500/4000
LARGE CHANGES - AUGMENTS
  • Axiom Arc I / II Mana on kill: 20/30 ⇒ 25/40
  • Best Friends Attack Speed: 10/20/30% ⇒ 10/15/20%
  • Cybernetic Augments (Implant, Shell, and Uplink) Health: 125/200/300 ⇒ 100/150/250
  • Hot Shot (Cannoneer) max Health true damage burn: 8% ⇒ 6%
  • Lategame Specialist Gold Granted at Level 9: 40 ⇒ 45
  • Personal Training Base Health granted for units adjacent to Bruisers: 30 ⇒ 40
  • Rich Get Richer+ Gold Granted: 15 ⇒ 18
  • Scorch (Ragewing) Damage Amplification: 33% ⇒ 25%
  • Weakspot reduced healing duration: 5 ⇒ 3 seconds
  • Windfall Gold: 20/30/40 ⇒ 25/35/45
SMALL CHANGES - TRAITS
  • Guild: Changed the way the trait is displayed in the trait tracker to make it take up less space.
  • Scalescorn bonus Magic Damage Percent: 15/50/125 ⇒ 15/50/115%
  • Shimmerscale, Draven’s Axe Cash Out Gold: 8 ⇒ 7
SMALL CHANGES - UNITS: TIER 2
  • Yone Way of the Hunter bonus on-hit Magic Damage: 90/150/225 ⇒ 90/140/215
SMALL CHANGES - UNITS: TIER 3
  • Elise Venomous Bite Damage: 210/260/310 ⇒ 230/270/310
SMALL CHANGES - UNITS: TIER 4
  • Sona Crescendo Damage: 250/350/1000 ⇒ 250/375/1000
SMALL CHANGES - UNITS: TIER 5
  • Ao Shin Spell Damage: 225/400/2500 ⇒ 225/385/2500
  • Shyvana starting Mana buff: 0/60 ⇒ 15/60
SMALL CHANGES - ITEMS
  • Ionic Spark magic Damage max Mana ratio: 200% ⇒ 185%
  • Sunfire Cape Health: 300 ⇒ 250
  • Rocket Propelled Fist (Ornn item) Health: 350 ⇒ 300
  • Urf-Archangel’s Staff (Radiant) Starting Ability Power: 30 ⇒ 40
  • Luminous Deathblade (Radiant) Attack Damage: 50/75/100 ⇒ 55/85/115
  • Demon Slayer (Radiant) base increased damaget: 35% ⇒ 40%
  • Demon Slayer (Radiant) Health threshold: 2200 ⇒ 2000
  • Rabadon’s Ascended Deathcap (Radiant) Ability Power: 120 ⇒ 125
  • Spear of Hirana (Radiant) Ability Power: 20 ⇒ 30
SMALL CHANGES - AUGMENTS
  • Press the Attack (Swiftshot) max Health percent Damage: 5% ⇒ 4%
MODES - HYPER ROLL
  • Personal Training (Augment) Base Health granted for units adjacent to Bruisers: 60 ⇒ 80
  • Zz’Rot Portal Voidspawn Health (Stages 1-4/5-7/8+): 1350/1900/2250 ⇒ 1200/1700/2000
  • Zz’Rot’s Invitation (Radiant ZZ’Rot) Voidmother Health (Stages 1-4/5-7/8+): 3000/3800/4500 ⇒ 2500/3500/4000
BUG FIXES
  • A Healing Tooltip: Hextech Gunblade now specifies that it heals the lowest percent Health ally
  • Xayah, Corki, and Talon now have their Attack Damage ratios in their tooltips
  • Zhonya’s Hourglass now specifies that the holder is untargetable when the stasis effect is triggered
  • Sy’fen tooltip now correctly specifies a 2.5 hex dash range.
  • Fixed a Hyper Roll bug where players hit level 8 and level 9 one round later than intended.
  • Fixed a bug where some missions didn’t progress in Hyper Roll and Double Up.
  • Can’t hit what you can’t see: Shen dodge zone displays properly at all star levels.
  • Lillia’s second cast now hits her target even if she dashes.
  • Shyvana will now move into range if there are no targets within range when casting Flame Breath
  • Qiyana will now move into range if there are no targets within range when casting
  • Shi Oh Yu’s third attack knock-up will now trigger at the target’s location if the target is out of Shi Oh Yu’s base attack range
  • Volibear chain lightning should no longer appear to chain off of the board
  • Fixed an issue where the overtime VFX would sometimes continue to play on a player’s screen after a PvE round.
  • Zoe will no longer give Armor and Magic Resist from Kayle’s Intervention to the same unit multiple times from a single cast if her total targets she’s trying to cast on is greater than her total living allies
  • Ragewing champions no longer gain Rage when equipped with a Mana item while they are enraged
  • Runaan’s Hurricane no longer deals Scalescorn’s bonus magic damage
  • Astral will now use previous combat to determine Astral star levels (This was patched last week but noting it here to taunt those who abused the bug because I am petty)