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LARGE CHANGES - TRAITS
  • Astral early star-level orbs now drop gold more often than Astral units. This means that it's slightly harder to upgrade Astral units in Stage 2
  • Dragon (5) grants 10% Attack Speed ⇒ Heal 40 Health every second
  • Dragon NEW: Added a new breakpoint: Dragon (6)
  • Dragon (6) will cause your Dragons to ascend!
  • Dragonmancer Health: 250/600/800/1000 ⇒ 275/650/850/1000
  • Dragonmancer Ability Power: 18/30/50/70 ⇒ 20/35/50/70
  • Dragonmancer: If you haven't chosen a Dragonmancer Hero, a message will now pop up to remind you to do so
  • Dragonmancer: The Dragonmancer Blessing item highlight on PC has been updated to be a different color to better differentiate it from the Lesser Rune of Allegiance item in Double Up
  • Mirage, Electric Overload, percent max Health Damage: 8% ⇒ 9%
  • Scalescorn can now be played with Dragons. The trait remains active even with Dragons in play
  • Scalescorn Damage Reduction from thick units with over 1900 Health: 20% ⇒ 15%
  • Scalescorn bonus magic Damage: 15/50/100% ⇒ 15/50/90%
LARGE CHANGES - UNITS: TIER 2
  • Gnar Attack Speed: 0.65 ⇒ 0.7
  • Gnar Mega Gnar Transformation Bonus Armor: 40/50/75 ⇒ 40/60/90
  • Zyra Attack Speed: 0.7 ⇒ 0.65
  • Zyra Spell Damage: 325/425/550 ⇒ 325/425/550 ⇒ 225/325/550
  • Zyra Bugfix: Zyra no longer interrupts her cast animation at high Attack Speeds. Zyra will now pause to finish her cast animation before resuming attacking
LARGE CHANGES - UNITS: TIER 3
  • Nunu no longer converts his damage to true damage if he has higher Health than his target
  • Nunu Consume Damage amplification: 20% ⇒ 40%
  • Rakan max Mana nerf: 0/60 ⇒ 15/75
  • Seraphine max Mana nerf: 75/150 ⇒ 100/175
  • Seraphine Serenade of the Seas Shield Duration: 5 ⇒ 4 seconds
  • Seraphine Serenade of the Seas on-hit Damage 20/35/100 ⇒ 20/35/70
  • Zeri max Mana buff: 40/80 ⇒ 20/70
  • Zeri Watershock Laser Damage: 200/300/475 ⇒ 225/325/475
LARGE CHANGES - UNITS: TIER 4
  • Hecarim Mana adjustment: 60/105 ⇒ 30/90
  • Jayce Armor & MR: 50 ⇒ 25
  • Jayce NEW: Mercurial Justice transformation no longer knocks up enemies in an area around his target. Instead, he gains bonus Armor and Magic Resist for the rest of combat.
  • Jayce Mercurial Justice Bonus Armor & Magic Resist: 45
  • Jayce Mercurial Justice transformation damage: 225/300/800 ⇒ 275/350/900
  • Nilah Bugfix: Nilah's stolen shields now properly stack
  • Nilah Slipstream Stolen Shield Duration: Permanent ⇒ 4 seconds
  • Shi Oh Yu Jade Form Attack Damage ratio: 250/275/1000% ⇒ 250/300/1000%
  • Swain Dragon Master's Decree Damage: 70/100/600 ⇒ 85/120/600
  • Sy'Fen Rampage bite Armor penetration: 25% ⇒ 33%
  • Sy'Fen Mana buff: 100/175 ⇒ 90/160
LARGE CHANGES - ITEMS
  • Dvarapala Stoneplate (Radiant) max Health regeneration: 1% ⇒ 2%
  • Protector's Vow shield Health: 20% ⇒ 10%
  • Rocket Propelled Fist Health: 300 ⇒ 150
LARGE CHANGES - AUGMENTS
  • Base Camp (Scalescorn) Damage Increase per Stack: 8% ⇒ 7%
  • Battlemage I/II/III Ability Power: 10/20/30 ⇒ 15/25/35
  • Better Together grants a Protector's Vow ⇒ Locket of the Iron Solari
  • Birthday Present now additionally grants 1 gold every time you level up
  • Celestial Blessing I/II/II Overheal Shield: 300/450/600 ⇒ 250/350/450
  • Future Sight I Tier: Gold ⇒ Silver
  • Pandora's Bench Tier: Gold ⇒ Silver
  • Pandora's Bench Gold granted: 7 ⇒ 2
  • Sunfire Board Duration: 15 ⇒ 20 seconds
  • Tiamat Splash Damage: 40% ⇒ 50%
  • Urf's Grab Bag I Removed
  • Weakspot Removed
SMALL CHANGES - TRAITS
  • Jade Attack Speed: 10/25/45/88% ⇒ 10/30/55/88%
  • Mage Ability Power multiplier: 80/110/140/170% ⇒ 80/105/135/170%
  • Ragewing Omnivamp: 15/30/50/75% ⇒ 15/30/45/75%
  • Swiftshot Attack Speed: 10/15/25/35% ⇒ 10/15/25/40%
SMALL CHANGES - UNITS: TIER 3
  • Lee Sin Bugfix: Lee Sin's Ability will now properly deal damage to enemies at the end of the knockback
  • Lee Sin Dragon's Rage Damage: 230/300/385 ⇒ 215/285/385
  • Volibear Relentless Storm 3rd attack magic Damage: 110/160/225 ⇒ 115/170/240
  • Zippy Somersault Assault Attack Damage ratio: 400/425/550% ⇒ 400/425/600%
SMALL CHANGES - UNITS: TIER 4
  • Xayah Feathers FLY! feather return Damage: 15/20/60 ⇒ 13/20/60
SMALL CHANGES - UNITS: TIER 5
  • Ao Shin at 3-stars will now fire 100 barrages of lightning strikes instead of 20
  • Ao Shin Lightning Rain Damage: 185/300/2000 ⇒ 185/275/2000
  • Aurelion Sol Black Hole Damage: 350/575/4000 ⇒ 370/600/4000
SMALL CHANGES - AUGMENTS
  • Binary Airdrop: Shyvana, Jayce, and Jax will no longer receive backliner damage items
  • Dragonmancer Conference can now only appear on 2-1
  • Scoped Weapons I Attack Speed for units in the back 2 rows: 10% ⇒ 15%
MOBILE
  • Mobile Match History is now available! Tap your portrait from the Home screen to view Match History.
  • Tabs have been added to the Mobile Missions panel to better track your progress.
  • Fixed an error impacting about 1% of players that would prevent completion of games due to version mismatches.
BUG FIXES
  • Dragon on too long: Age of Dragons tooltip has been shortened and will now fit better on mobile screens
  • Nilah's stolen shields now properly stack
  • Kai'Sa's name has been fixed from Kai'Sa in all instances
  • Hecarim's Rage bar now properly displays in increments of 15 (visual only)
  • Astral now properly grants Ability Power in ghost armies
  • Jade now properly grants Attack Speed and healing in ghost armies
  • Soul Siphon now properly grants the top-most trait of the sacrificed unit
  • Nunu will no longer attempt to swallow units that are invulnerable
  • Nunu will no longer occasionally fail to cast his Ability if he has +1 Attack Range
  • Cannoneer's cannon shots will now benefit from Celestial Blessing's omnivamp