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COSMETICS - AHRI’S OPULENT JEWELS
  • Chance (2%) to contain Chibi Star Guardian Ahri with a guarantee of opening her at the 61st Jewel.
  • All other Jewels contain previously released Little Legends, including a chance to have our newest Hushtail and Furyhorn variants!
  • Available until patch 13.6 goes live!
COSMETICS - CHIBI AHRI
  • Available for direct purchase for 1900 RP, Chibi Ahri comes with her signature boom, Ahri’s Orb of Deception.
COSMETICS - STARRY EYED BUNDLES
  • The Brightest Star Megabundle is for players who’ve been truly charmed by Ahri. For 12145 RP it includes the following: 27 Ahri's Opulent Jewels, Chibi Ahri, and 4 Bonus Ahri's Opulent Jewels.
  • The Celestial Guardian Bundle comes with its own exclusive emote and a Little Legend that just might be Chibi Ahri’s number one fan (or is it vice versa?). For 570 RP it includes: Starlight Spotlight Ahri Emote, Foxfire Hushtail, and a Bonus Ahri's Opulent Jewels.
SYSTEM CHANGES - PLAYER DAMAGE
  • Losing a fight by 5 or more units now deals 1 less player damage
SYSTEM CHANGES - COMPONENT ANVILS
  • Component Anvil number of choices 3 ⇒ 4
SYSTEM CHANGES - EARLY GAME GOLD DISTRIBUTION
  • The final minion of a creep round will no longer drop the only gold you get that round. This will allow for a small amount of extra time to interact with the shop without increasing game lengths. This is a buff.
LARGE CHANGES - TRAITS
  • NEW: A.D.M.I.N. 4 now boosts all effects by 30%
  • Corrected the tooltip percentage for 6 A.D.M.I.N (no in-game change)
  • A.D.M.I.N. drop below 66% Health Attack Damage: 80% ⇒ 75%
  • A.D.M.I.N. drop below 66% Health Ability Power: 80 ⇒ 75
  • A.D.M.I.N. drop below 66% Health Attack Seed: 80% ⇒ 75%
  • A.D.M.I.N. drop below 66% Health chance to drop Gold: 100% >> 60%
  • A.D.M.I.N every 5 sec chance to drop Gold: 25% ⇒ 20%
  • A.D.M.I.N On Cast chance to drop Gold: 25% ⇒ 20%
  • A.D.M.I.N Start of Combat Attack Damage: 50% ⇒ 45%
  • A.D.M.I.N Start of Combat Ability Power: 50 ⇒ 45
  • A.D.M.I.N Start of Combat Mana: 50 ⇒ 45
  • A.D.M.I.N Start of Combat chance to drop Gold: 50% ⇒ 40%
  • A.D.M.I.N On Ally Death, A.D.M.I.N. Mana: 20 ⇒ 15
  • A.D.M.I.N On Ally Death, A.D.M.I.N. chance to drop Gold: 33% ⇒ 25%
  • A.D.M.I.N On Kill, Unit who killed chance to drop Gold: 50% ⇒ 40%
  • A.D.M.I.N Team Every 5 sec chance to drop Gold: 12% ⇒ 10%
  • A.D.M.I.N Team Start of Combat chance to drop Gold: 25% ⇒ 20%
  • Gadgeteen, Spring Loaded Rapid Firecannon has been removed and replaced with Gadgeteen Titan’s Resolve.
  • Gadgeteen, Gadgeteens Titan’s Resolve: Grants 2% Attack Damage, 2% Ability Power, and 2% Attack Speed when attacking or taking damage, stacking up to 30 times. At full stacks, grant 30 Armor and 30 Magic Resist.
  • Hacker: The hacked unit will now target the closest enemy on the backline, rather than the lowest health enemy on the backline.
  • Hacker BUGFIX: Units will no longer attempt to target the H4cker!im. This should prevent units pathing strangely around the H4ckerr!m at combat start.
  • Mecha PRIME Attack Damage & Ability Power: 60/45 ⇒ 60/55
  • Sureshot bonus Attack Damage: 8/20% every four seconds ⇒ 6/16% every four seconds
LARGE CHANGES - UNITS: TIER 1
  • Lulu Glitterlance Damage: 260/390/580 ⇒ 270/405/605
  • Galio Outta My Way! Shield: 200/240/280 ⇒ 225/250/275
  • Gangplank Trial by Fire no longer cleanses Crowd Control upon cast
LARGE CHANGES - UNITS: TIER 2
  • Lee Sin BUGFIX: Two Lee Sins can no longer remove each others’ mana locks
  • Malphite Health: 700 ⇒ 800
  • Malphite Ground Slam Damage: 140/210/325 ⇒ 150/225/350
  • Fiora En Garde! Damage reduction: 15% ⇒ 20%
LARGE CHANGES - UNITS: TIER 3
  • Jax BUGFIX: All spell damage now properly updates with AP changes during the fight.
  • Jax Empowered Strikes base Damage 110/165/285 ⇒ 80/125/210
  • Kai’Sa Starcharged Attack Speed Bonus: 40/45/55% ⇒ 45/45/45%
  • LeBlanc Sigil of Malice Damage: 85/105/130 ⇒ 75/110/135
  • LeBlanc Sigil of Malice number of sigils: 5/6/8 ⇒ 6/6/8
  • LeBlanc Sigil of Malice total Damage: 425/630/1040 ⇒ 450/660/1080
LARGE CHANGES - UNITS: TIER 4
  • Aurelion Sol Meteor Shower Damage: 145/215/435 ⇒ 155/230/450
  • Bel’Veth Attack Damage: 80 ⇒ 75
  • Bel’Veth dash selection improved. Bel’Veth is less likely to run it down.
  • Soraka Starcall Damage: 225/340/750 ⇒ 235/350/750
  • Taliyah Weaver’s Wall Damage:70/100/250 ⇒ 75/115/275
  • Taliyah Weaver’s Wall explosion Damage: 210/315/945 ⇒ 225/335/999
  • Zed Health: 950 ⇒ 1000
  • Zed Kill Mode Spin Attack Damage ratio: 125% ⇒ 135%
  • Zed Kill Mode Armor Sunder (Armor reduction) duration 6/6/6 ⇒ 7/7/7 (to match KILL MODE duration)
LARGE CHANGES - UNITS: TIER 5
  • Aphelios Gravitum (Purple) Attack Damage ratio: 130/130/800% ⇒ 140/140/800%
  • Aphelios Infernum (Blue) Attack Damage ratio: 275/275/1500% ⇒ 260/260/1500%
  • Aphelios Severum (Red) Attack Damage ratio: 300/300/2000% ⇒ 320/320/1500%
  • Aphelios Severum (Red) number of targets 2/2/2 ⇒ 2/2/10
  • Urgot Health: 1100 ⇒ 1000
  • Urgot Armor & Magic Resist: 50 ⇒ 40
  • Urgot Undertow max Health percentage Damage: 10/15/99% ⇒ 5/8/75%
LARGE CHANGES - ITEMS
  • Bloodthirster Attack Damage: 10% ⇒ 20%
  • Chalice of Power starting Mana: 15 ⇒ 30
  • Deathblade Attack Damage: 60% ⇒ 66%
  • Gargoyle’s Stoneplate starting Armor & Magic Resistance: 20 ⇒ 30
  • Hand of Justice base Omnivamp: 10% ⇒ 15%
  • Hextech Gunblade Omnivamp: 25% ⇒ 22%
  • Morellonomicon Ability Power: 20 ⇒ 25
  • Protector’s Vow starting Mana: 30 ⇒ 45
  • Quicksilver Magic Resist: 20 ⇒ 30
  • Sunfire Cape Health: 300 ⇒ 250
  • Zeke’s Herald Health: 150 ⇒ 250
LARGE CHANGES - HERO AUGMENTS
  • Ashe - Laser Focus Attack Speed: 45% ⇒ 50%
  • Blitzcrank - Rocket Grab starting Health: 300 ⇒ 400
  • Gangplank - Carry Bounce Damage: 100% ⇒ 90%
  • Lulu - Growth Spurt Health Per Cast: 125 ⇒ 100
  • Lux - Illuminating Singularity Damage Increase: 150% ⇒ 135%
  • Nasus - Stacks on Stacks starting Attack Damage: 10% ⇒ 15%
  • Poppy - Bigger, Better, Buckler bonus Armor: 200 ⇒ 180
  • Renekton - Reign of Anger base Attack Speed: 75% ⇒ 65%
  • Sylas - Kingslayer bonus Damage: 40% ⇒ 35%
  • Camille - Hextech Retribution starting bonus Damage: 10% ⇒ 8%
  • Malphite - Rock Solid Armor to Ability Power: 150% ⇒ 180%
  • Yasuo - Spirit of the Exile Bonus Attack Speed: 25% ⇒ 22%
  • Yuumi - Zoomies! bonus Attack Speed: 20% ⇒ 22%
  • LeBlanc - Mirror Image Clone max Health Percent: 70% ⇒ 75%
  • Nilah - Gifted Bonus Ability Power: 40 ⇒ 45
  • Nilah - Jubilant Veil Allies Crowd Control Immunity: 4 ⇒ 5
  • Nilah - Jubilant Veil Allies Crowd Control Immunity duration: 20 ⇒ 30 sec
  • Riven - Reverberation Bonus Ability Power 20 ⇒ 15
  • Sona - Undercurrent Allies Given Mana: 2 ⇒ 3
  • Vayne - Spread Shot spread Damage: 75% ⇒ 65%
  • Vel'Koz - Frostburn burn Damage: 300% ⇒ 400%
  • Vel’Koz - Frozen Tundra Attack Speed Slow Duration: 8 ⇒ 10 sec
  • Zoe - Double Bubble Damage Multiplier: 60% ⇒ 70%
  • Zoe - Sleepy Time Number of Sleepy Targets: 3 ⇒ 4
  • Aurelion Sol - Extinction Event bonus Ability Power: 10 ⇒ 15
  • Ekko - Resonance Magic Resistance Bonus Damage: 300% ⇒ 400%
  • Miss Fortune - Make It Rain Stage 3 Gold: 10 ⇒ 8
  • Sejuani - Shatter Bonus Damage: 20% ⇒ 33%
  • Zed - Shadow Jutsu Starting Attack Damage: 15% ⇒ 20%
  • Zed - Contempt for the Weak Attack Damage Steal: 15% ⇒ 20%
  • Aphelios - Locked and Loaded base Attack Damage %: 10 ⇒ 5
  • Janna - Category Five Ability Power: 50 ⇒ 80
  • Nunu - They See Me Rolling bonus Ability Power: 20 ⇒ 25
  • Nunu - Contagious Laughter starting Ability Power: 10 ⇒ 20
  • Syndra - Power Overwhelming bonus Stats (AP, AD, Armor, and MR): 80 ⇒ 100
LARGE CHANGES - AUGMENTS
  • Ancient Archives I Gold: 2 ⇒ 4
  • Anima Squad Crown now grants an Ionic Spark ⇒ Grants a Protector’s Vow.
  • Big Friend II Damage Reduction: 12% ⇒ 10%
  • Built Different III Health: 225/300/375/450 ⇒ 250/350/450/550
  • Cybernetic Shell III Armor: 40 ⇒ 50
  • Cybernetic Uplink III Mana per second: 3 ⇒ 3.5
  • Electrocharge III Damage: 95/125/155/185 ⇒ 100/135/170/205
  • Gadgeteen Heart Tier Gold ⇒ Silver.
  • Gadgeteen Heart now grants an Annie ⇒ Grants a Poppy.
  • NEW Gadgeteen Crest added at Gold.
  • Gadgeteen Crest grants a Gadgeteen Emblem and an Annie.
  • Gadgeteen Soul ⇒ Gadgeteen Crown
  • Gadgeteen Crown now grants a Gadgeteen Emblem rather than giving +1 Gadgeteen.
  • High End Shopping Gold: 10 ⇒ 3
  • Knife’s Edge III Attack Damage: 45% ⇒ 55%
  • LaserCorps Heart Silver Tier ⇒ Gold Tier
  • LaserCorps Crest Removed
  • Threat Level Maximum Health per Threat: 75 ⇒ 60
SMALL CHANGES - UNITS: TIER 2
  • Camille Tactical Sweep Attack Damage ratio: 190/200/215% ⇒ 210/210/210%
SMALL CHANGES - HERO AUGMENTS
  • Sylas - Petricite Chains: now only your strongest Sylas mana-reaves.
  • Sylas - Petricite Chains BUGFIX: Mana is only granted once, regardless of how many Sylases (Sylai? Sylopodes?) you field.
  • Senna - Corps Formation: now only your strongest Senna grants Attack Damage.
MOBILE - MOBILE IOS 12 EXPERIENCE
  • iOS12 is no longer supported with the release of this update, patch 13.4. Players on iOS12 will need to upgrade to a more recent iOS version to play TFT Mobile.
BUG FIXES
  • Chibi Annie’s boom name has been updated to reflect Annie’s ultimate ability in the TFT spin-off Game Mode, League of Legends. It now reads, Summon: Tibbers
  • Chibi Panda Annie finisher now appears in medium resolution on medium graphics settings
  • Jax BUGFIX: All spell damage now properly updates with AP changes during the fight.
  • Lee Sin BUGFIX: Two Lee Sins can no longer remove each others’ mana locks with Cleansing Safeguard (Hero Augment)
  • Renekton, Sylas, Alistar tooltips now show damage/healing expected
  • Fixed tooltips on Ashe, Camille, Ezreal, Rell, Vi, Kai’Sa, Senna, Zed, Aphelios
  • Aurelion Sol with Extinction Event will now properly avoid hitting the same target multiple times when possible.
  • Full credit: Viego will now properly recast when he kills a secondary target.
  • No credit: Viego will no longer recast if his target dies from other sources shortly after he lands.
  • On credit: Viego will no longer reset if he triggers a unit’s Ox Force invulnerability.
  • Leona tooltip now displays the proper amount of secondary target damage.
  • Sona heal should now properly target the lowest health allies.
  • Vigilantes: Civilian works properly on away boards (previously it only started working after an ally died).
  • Zombie: Civilian no longer grants mana after all Civilians are dead.
  • Vel'Koz support augment now properly hits the entire board (Fixed in 13.3)
  • Exiles now always takes start of combat max health gain into account (Fixed in 13.3)