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SYSTEM CHANGES - ITEM DISTRIBUTION OVERHAUL
  • You’ll always get one of your bonus orbs on 1-2.
  • You’ll never be down more than 2 components at any point, and never for more than one stage. You’ll also have bonus orbs to compensate.
  • Bonus orbs now take value into account when given out instead of just quantity.
  • There are some new unique variants of loot that can happen.
SYSTEM CHANGES - HERO AUGMENT DISTRIBUTION
  • The number of tailored Augments each reroll is determined by your number of active traits (which includes Threat and Ace). Which slot is random changes with each roll.
  • 0 Active Traits ⇒ 0 tailored slots
  • 1 Active Traits ⇒ 1 tailored slot
  • 2 Active Traits ⇒ 2 tailored slot
  • 3+ Active Traits ⇒ 3 tailored slots
  • The third slot is no longer locked into being a support Augment.
  • Threat Augments are more likely to show up if you are running a threat.
  • Hero Augments on 3-2 and 4-2 can no longer show all units of the same tier. (No 2/2/2, 3/3/3, 4/4/4, or 5/5/5)
  • Lowered the chance of seeing 3-cost Hero Augments on 4-2
  • Stage 4-2 hero Augment odds: 65/30/5 ⇒ 40/55/5
  • Chance of 2-cost Augments upgrading to 3-cost on 2-1: 15% ⇒ 5%
LARGE CHANGES - TRAITS
  • Brawler Bonus HP: 20/45/70/99% ⇒ 20/45/75/110%
  • Gadgeteen Damage & Damage Reduction Per Item: 3/12% ⇒ 3/10%
  • Underground Average Payout reduced at heist levels 1/2/3
  • Underground Average Payout increased at heist levels 4/5/6/7
LARGE CHANGES - UNITS: TIER 1
  • Ashe Ranger’s Focus Duration: 4 seconds ⇒ 5 seconds
  • Blitzcrank AD: 50 ⇒ 65
  • Blitzcrank Mana: 45/90 ⇒ 40/80
LARGE CHANGES - UNITS: TIER 2
  • Fiora AD: 50 ⇒ 55
  • Fiora En Garde! AD%: 225/225/235 ⇒ 250/250/260%
  • Vi Blast Shield: 275/350/450 ⇒ 270/330/400
  • Yasuo Mana: 0/90 ⇒ 0/80
LARGE CHANGES - UNITS: TIER 3
  • Nilah Apotheosis Heal: 250/300/400 ⇒ 235/270/330
LARGE CHANGES - UNITS: TIER 4
  • Aurelion Sol Attack Speed: 0.7 ⇒ 0.75
LARGE CHANGES - UNITS: TIER 5
  • Janna Twister! Damage: 50/75/1000 ⇒ 65/95/1000
  • Janna Twister! Stun Duration: 1.25/2/10 seconds ⇒ 1.25/1.5/8 seconds
  • Janna Forecaster (Trait) Windy AD & AP per 5 seconds: 10/20/99 ⇒ 8/15/99
  • Syndra Force of Will Damage: 100/300/2000 ⇒ 250/375/2500
  • Syndra Stun Duration: 1/1/8 ⇒ 1/1.5/8 sec
  • Urgot AD: 70 ⇒ 65
  • Urgot Mana: 100/175 ⇒ 75/175
LARGE CHANGES - ITEMS
  • Archangel’s Staff Starting Mana: 15 ⇒ 30
  • Quicksilver CC Immunity Duration: 15 seconds ⇒ 18 seconds
  • Rapid Firecannon Attack Speed: 50% ⇒ 55%
  • Infinity Force Crit Chance: 25% ⇒ 0%
  • Chainsword Bloodthirster AD: 10% ⇒ 30%
  • Chainsword Bloodthirster Omnivamp: 20% ⇒ 25%
  • Radiant Archangel’s Staff Starting Mana: 15 ⇒ 30
  • Radiant Archangel’s Staff Starting AP: 40 ⇒ 50
  • Radiant Bloodthirster AD: 30 ⇒ 40
  • Radiant Bloodthirster Omnivamp: 35% ⇒ 40%
  • Radiant Bloodthirster HP Shield: 35% ⇒ 40%
  • Radiant Bramble Vest Armor: 160 ⇒ 120
  • Radiant Guardbreaker AD & AP: 30 ⇒ 40
  • Radiant Hand of Justice AD & AP: 40 ⇒ 50
  • Radiant Infinity Edge AD: 50 ⇒ 55
  • Radiant Locket of the Iron Solari Bonus HP: 200 ⇒ 125
  • Radiant Rapid Firecannon Attack Speed: 75% ⇒ 99%
  • Radiant Titan’s Resolve Base Armor: 20 ⇒ 30
  • Radiant Titan’s Resolve Base Attack Speed: 10% ⇒ 30%
  • Radiant Zz'Rot Portal HP Multiplier: 200% ⇒ 180%
LARGE CHANGES - HERO AUGMENTS
  • Camille - Adaptive Defenses AD Shield: 600% ⇒ 500%
  • Draven - League of Draven Bonus AD%: 35% ⇒ 25%
  • Soraka - Infuse Mana Per 5 seconds: 15 ⇒ 20
  • Zac - Elastic Slingshot Stun Duration: 3 seconds ⇒ 4 seconds
  • Nunu - They See Me Rolling Starting AP: 20 ⇒ 15
LARGE CHANGES - AUGMENTS
  • AFK Gold Granted: 20 ⇒ 18
  • Built Different II HP: 175/225/275/325 ⇒ 190/245/300/355
  • Built Different III HP: 250/350/450/550 ⇒ 270/380/490/600
  • Cybernetic Shell I/II/III Armor: 20/30/50 ⇒ 30/40/60
  • Electrocharge III Damage: 100/135/170/205 ⇒ 115/155/195/235
  • High Roller Gold: 3 ⇒ 5
  • Luden’s Echo III Damage: 80/115/150/185 ⇒ 90/130/170/210
  • The Golden Egg Turns to Hatch: 10 ⇒ 11
  • Anima Squad Crown Item: Protector’s Vow ⇒ Tear of the Goddess
  • Prankster Crown Item: Morellonomicon ⇒ Giant’s Belt
  • Gadgeteen Crown Item: Ionic Spark ⇒ Negatron Cloak
  • Recon Crown Item: Item: Hand of Justice ⇒ Recurve Bow
  • Spellslinger Crown Item: Hand of Justice ⇒ Tear of the Goddess
USER INTERFACE - TEAM PLANNER
  • Use Team Planner before a game by clicking the Helmet Guy icon to the right of the ‘Find Match’ button in your lobby or in the TFT home tab.
  • Arrange, save, craft your dream team (or meme team) using the planner.
  • You can then click the same icon during the game to review your plans!
32 BIT CLIENT DEPRECIATION
  • Support for 32-bit Windows OS will be deprecated on April 4, 2023. After this date a 64-bit version of Windows will be required to play League of Legends and Teamfight Tactics. For more details, please see our minimum spec requirements.
BUG FIXES
  • Don’t beat a dead horse: H4ckerr!m is now untargetable on away boards
  • Hackers should no longer target untargetable units
  • Jax with Spellslinger now properly gets his empowered attacks
  • No more participation awards: Items can no longer be equipped on cheering mascots
  • Gadgeteen Crest and Crown will no longer be offered outside of 2-1 if you aren’t playing Gadgeteen
  • They See Me Rolling (Nunu Carry Augment) now grants the correct amount of AP.
  • Melee Pranksters will now not move towards corner hexes when Prankster is triggered and they are surrounded by other units
  • 3-star Urgot’s Undertow Magic Damage % is now set correctly at 75%
  • Fixed a bug where some ADMIN gold drop percentages were too high
  • Fixed a bug where Rascal’s Gloves could be equipped on a unit already holding items
  • Fixed a bug where Vi’s Armor shred amount was not reflecting her tooltip numbers
  • Added text specifying the damage type on the tooltip for Ekko, Lux, and Lulu’s abilities
  • 2-star Leona now deals the proper amount of damage to secondary targets
  • Nunu is now untargetable when affected by Zephyr
  • Jinx should no longer fail to stun adjacent targets if her primary target is too large
  • Fixed visual bug where Miss Fortune’s Bunny Mercenary Augment shield visual was not removed at the end of the effect
  • Fixed a bug where Urgot was not benefiting from Fiora’s Vitality of the Ox Augment
  • Fixed a bug where Aurelion Sol’s meteors with Extinction Event did not visually appear larger
  • Fixed various minor text bugs.
  • Shroud of Even-Stillerness (Gadgeteen Shroud of Stillness) now correctly grants 250 Health