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SYSTEM CHANGES ITEM DISTRIBUTION - ITEM DISTRIBUTION
  • You are now guaranteed a minimum of 6 full items by 5-1.
LARGE CHANGES - TRAITS
  • Gadgeteen Bonus Damage & Damage Reduction per equipped item: 3/9% ⇒ 3/10%
  • Hacker breakpoints, and removed the 2 piece. Hacker 3/4/5 are now at 13.6 launch values.
  • Hacker BUGFIX bonus Omnivamp for the rider now properly only heals from attacks and abilities.
  • InfiniTeam Alternates HP: 40/55/90% ⇒ 50/60/95%
  • LaserCorps NEW All units get a drone at 4 LaserCorps.
  • LaserCorps Drone damage 30/50/65/90 ⇒ 27/35/55/80
  • LaserCorps: Non-champions no longer get drones. This includes H4ckerr!m, Zac, and Training Dummies.
  • Parallel Ultimate Ezreal bonus duplicates 1 ⇒ 2
  • Quickdraw bonus projectile damage: 55/120/185% ⇒ 70/140/220%
  • Renegade Base Damage Increase: 25/40/65% ⇒ 25/40/70%
  • Renegade additional bonus for last one standing: 20/25/35% ⇒ 20/30/40%
  • Spellslinger AP: 25/50/80/120 ⇒ 25/45/70/110
  • Sureshot bonus AD every four seconds: 6/11/16/24% ⇒ 7/12/18/25%
LARGE CHANGES - UNITS: TIER 1
  • Gangplank Trial By Fire Damage: 210/315/475 ⇒ 230/345/515
  • Gangplank Trial By Fire no longer cleanses crowd control effects when casting.
  • Lucian Chrono-Barrage Damage: 50/75/115 ⇒ 45/70/105
  • Lux Lucent Singularity Damage: 200/300/450 ⇒ 220/330/500
  • Lux Lucent Singularity Missile Speed increased 25%
LARGE CHANGES - UNITS: TIER 3
  • Kai’Sa HP: 650 ⇒ 600
  • Kai’Sa AD: 35 ⇒ 25
  • Kai’Sa Starcharged Damage: 110/150/240 ⇒ 150/225/375
  • Gnar starting Mana buff: 0/80 ⇒ 20/80
  • Gnar Armor & MR: 45 ⇒ 50
  • Morgana HP: 850 ⇒ 900
  • Morgana Dark Binding Damage: 200/300/495 ⇒ 215/325/535
  • Vex Shadow Surge Damage: 210/315/510 ⇒ 230/345/570
  • Vex Shadow Surge 3rd cast gloom now deals reduced damage to enemies after the first enemy hit
  • Vex Shadow Surge 3rd cast gloom secondary target damage: 210/315/510 ⇒ 150/225/370
LARGE CHANGES - UNITS: TIER 4
  • Bel’Veth HP: 1000 ⇒ 1050
  • Bel’Veth AD: 75 ⇒ 80
  • Garen HP: 1000 ⇒ 1050
  • Garen Mana buff: 100/200 ⇒ 90/180
  • Garen Mecha Justice AD Ratio: 160/160/350% ⇒ 140/140/325%
  • Garen Mecha Justice Stun duration: 1.75/2/6 ⇒ 2/2.25/6 sec
  • Miss Fortune Bullet Time first bullet Damage: 35/55/150 ⇒ 32/50/150
  • Miss Fortune Bullet Time subsequent bullet Damage: 20/30/100 ⇒ 18/27/100
  • Samira Flair is now uninterruptible.
  • Samira Flair should fizzle less often.
  • Twisted Fate It’s Time to Duel! Blue Card Damage: 60/95/350 ⇒ 55/85/250
  • Twisted Fate It’s Time to Duel! Red Card Damage: 200/300/900 ⇒ 190/285/800
  • Warwick hack&SLASH cast now triggers on attack effects every 2 attacks instead of every attack.
LARGE CHANGES - UNITS: TIER 5
  • Fiddlesticks Dark Harvest Damage: 85/130/800 ⇒ 90/135/800
  • Ultimate Ezreal AD: 60 ⇒ 65
  • Ultimate Ezreal AS: 0.9 ⇒ 0.95
  • Ultimate Ezreal fixed a bug where his spell was wider than intended.
  • Urgot Mana buff: 75/175 ⇒ 80/160
LARGE CHANGES - HERO AUGMENTS
  • Kayle Righteous Range - Bonus AS: 25% ⇒ 33%
  • Lucian Hyperbolic Time Chamber - 1 XP per 2 casts ⇒ 2 XP per 3 casts
  • Sylas Kingslayer - Bonus Damage: 35% ⇒ 30%
  • Annie Pyromania - Tooltip clarity improved
  • Annie Pyromania - Stun duration 1.5 ⇒ 2
  • Jinx Get Excited! - AS Buff Duration: 7 ⇒ 6 sec
  • Lee Sin Cleansing Safeguard - Mana reduction 30 ⇒ 10
  • Lee Sin Cleansing Safeguard - Missing HP heal: 18% ⇒ 10%
  • Malphite Rock Solid - Armor Bonus: 130% ⇒ 111%
  • Pyke Your Cut - 1 shop refresh per 2 casts ⇒ 1 guaranteed shop refresh, plus 1 per 3 casts
  • Sivir Mana Tempering - Starting AD: 15% ⇒ 20%
  • Yasuo Winds of the Wanderer - Yasuo’s tornado now strikes in a line across the entire board
  • Yasuo Winds of the Wanderer - Yasuo now considers his increased range when determining what position to dash to
  • Gnar Synchronous Plating - Starting Armor & MR: 25 ⇒ 45
  • Jax Relentless Assault - AS Per Stack: 12% ⇒ 15%
  • Jax Grandmaster’s Training - Base AS: 15% ⇒ 12%
  • Kai’Sa Multi-Shot - Every 2 attacks ⇒ every 2 projectiles
  • Kai’Sa Multi-Shot - Now grants 10 AP.
  • Shen Anomolous Amplification has been REWORKED into Time Knife: Gain a Shen. His spell costs 10 less Mana, and after casting his spell, his next 3 attack(s) deal bonus true damage equal to 250% of his Armor
  • Vex Joy Siphon - Heals all allies ⇒ Heals the 2 lowest health units on your team
  • Vex Joy Siphon - Healing Percent: 11% ⇒ 22%
  • Aatrox Deathbringer - Bonus Damage: 12% ⇒ 15%
  • Aatrox Darkin Assimilation - Damage Ignore: 50% ⇒ 40%
  • Ekko Destructive Resonance - Damage Amp: 220% ⇒ 250%
  • Garen Full Power to Sword - Mana Reduction: 40 ⇒ 30
  • Garen Full Power to Sword - AD Scaling: 80% ⇒ 180%
  • Warwick Well Fed - Autos per HP: 2 ⇒ 3
  • Warwick Well Fed - Starting HP: 50 ⇒ 40
  • Fiddlesticks Scarier-crow - NEW: Fiddlesticks’ spell can critically strike
  • Syndra Not in Vain starting Mana: 30 ⇒ 40
  • Syndra Not in Vain AS on Death: 40% ⇒ 50%
  • Urgot Rising Tide AS: 30% ⇒ 40%
LARGE CHANGES - AUGMENTS
  • Ace Crest now only given at 4-2
  • Ace Crest grants 2 gold ⇒ Grants a Draven
  • Ace Crown has been replaced with Ace in the Hole
  • NEW Ace in the Hole: Only given on 4-2. Gain an Ace Emblem, a Draven, a Miss Fortune, and a Samira.
  • Built Different III HP: 270/380/490/600 ⇒ 250/365/480/600
  • Built Different III AS: 50/60/70/80 ⇒ 45/55/70/80
  • Hacker Heart Grants 2 Gold ⇒ Grants a Pyke
  • LaserCorps Crest and Soul Augments have been re-enabled
  • Late Game Specialist Gold: 40 ⇒ > 44
  • March of Progress Initial XP 4 ⇒ 2
  • Riftwalker Crest Grants a Pyke ⇒ Grants 2 gold
  • Riftwalker Crown Zz’Rot Portal ⇒ Sparring Gloves
  • Star Guardian Crown Chalice of Power ⇒ Tear Of The Goddess
SMALL CHANGES - TRAITS
  • Prankster Healing: 150/150/250 ⇒ 150/150/350
  • Riftwalker: The maximum number of star levels that contribute to Zac is now 9
  • Underground Gold from cashouts now auto-collects
SMALL CHANGES - UNITS: TIER 4
  • Neeko Hop Blossom Frog Damage: 75/110/200 ⇒ 75/110/300
  • Neeko Hop Blossom Big Frog Damage: 145/220/600 ⇒ 150/225/700
SMALL CHANGES - UNITS: TIER 5
  • Janna should better use Lucky Gloves and InfiniTeam emblem; she’ll be equipped with better items now
BUG FIXES
  • Hacker bonus Omnivamp for the rider now properly only heals from attacks and abilities.
  • Still empowering: Syndra Hero Augment “Empowered Reserves” text updated to include non-champion items that occupy bench slots. Functionality unchanged.
  • Knock-Knock: Syndra’s Force of Will no longer knocks-up units with CC immunity.
  • Imma still typo this: Fixed typos on InfiniTeam related Augments.
  • Sivir Hero Augment “Time and a Half” now grants gold after player combat rounds, and checks her Attack Damage at the very start of the next round.
  • A.D.M.I.N. gold drop percentage for every 5 seconds is now properly 25%.
  • Gadgeteen versions of exclusive items should now properly be exclusive with their normal and Radiant versions.
  • Sunfire Board now lists the correct burn amount in its tooltip (behavior unchanged).
  • Are training dummies really a grand challenge?: Fiora Hero Augment “Grand Challenge” now specifies it works on all units, not just champions (behavior unchanged).
  • The roll toll: Nunu ability tooltip updated to say “briefly stuns” to reflect ability behavior.
  • Syndra ability tooltip updated to say “briefly knocks up” to reflect ability behavior.
  • Lulu will no longer walk up before casting her spell.
  • Fixed a bug where Pantheon wouldn’t shield himself if the target was dead.
  • You 2-starred what???: Fixed a bug where Anvils/Tomes from Carousel were combining.
  • Unlooty: Fixed a rare bug where players could get too little loot from stage 1.
  • Slowdraw: Fixed an issue where Quickdraw would delay Lucian’s auto attacks.
  • Double Up: Fixed a bug where using your Lesser Rune of Allegiance could result in waiting 7 rounds for it to regenerate instead of the intended 5.
  • Double Up: Fixed a bug where your Runes of Allegiance could take 1 extra round to regenerate.