Xerath Sorcerer Dark Star
  • Tier 5
  • Origin: Dark Star
  • Class: Sorcerer
  • Health: 750/1350/2430
  • Armor: 20
  • Attack Damage: 60/108/194
  • Attack Speed: 0.9
  • Mana: 30/80
  • Abyssal Bombardment: Xerath transforms, summoning meteors to strike random foes in place of his normal attacks for 6/8/45 seconds. Meteors deal 300/400/2500 magic damage upon impact and if they kill their target, all adjacent enemies take 150/200/1250 magic damage and are stunned for 1.5 seconds.
New Galaxies Mechanics
  • Trade Sector: Players get one free reroll in each round.
  • Superdense Galaxy: Upon reaching level 5, players receive a free Force of Nature.
  • There's now about a 50% chance of getting a special Galaxy vs. Normal game with Trade Sector and Superdense Galaxies a tad more favored than the others.
Other System Stuff
  • Win and Loss Streaks: 2(1g)/3(2g)/4+(3g) ⇒ 2-3(1g)/4(2g)/5+(3g)
  • Base Damage per Stage: 0/3/4/5/10/15/20 ⇒ 0/0/1/2/5/10/15
  • Total Damage based on the number of surviving units: 1/2/3/4/5/6/7/8/9/10... ⇒ 2/4/6/8/10/11/12/13/14/15…
  • Introduced new carousel variations, keep an eye out.
TRAITS
  • (New) 9 Blademaster: 100% chance to proc
  • (New) 9 Dark Star: 45 Attack Damage & Spell Power
  • (New) 6 Infiltrator: 125% Bonus Attack Speed
  • (New) 6 Protector: 45% Max Health Shield
  • (New) 9 Rebel: 350 Shield and 15% Damage per Rebel
  • (New) 8 Sorcerer: +125 Spell Power to team
  • Celestial Heal %: 15/30/60 ⇒ 15/40/65
  • Cybernetic Health/Attack Damage (6): 800&80 ⇒ 750&75
  • Mech-Pilot Super Mech Health: 100% of Pilots Health ⇒ 1800 + 50% of Pilots Health
  • Mech-Pilot Super Mech Spell Damage: 400/500/600/700/900/1500/5000 ⇒ 400/500/600/700/800/1200/5000
  • Mercenary: Added visualization to indicate purchased Mercenary upgrades.
  • Space Pirate (4) Item Drop Chance: 15% ⇒ 20%
  • Sorcerer Spell Power: 20/40/80 ⇒ 20/45/80
Caitlyn Sniper Chrono
Buffed
  • Ace in the Hole Damage: 700 / 1000 / 1800 ⇒ 750 / 1500 / 3000
Xayah Blademaster Celestial
Buffed
  • Deadly Plumage Attack Speed Buff: 75% / 100% / 150% ⇒ 100% / 125% / 150%
Zoe Sorcerer Star Guardian
Buffed
  • Stun Duration: 2 / 2.5 / 3 ⇒ 2 / 2.5 / 4
  • Sleepy Trouble Bubble Damage: 150 / 225 / 400 ⇒ 200 / 275 / 400
Annie Sorcerer Mech-Pilot
Buffed
  • Armor: 35 ⇒ 40
  • Galaxy Shield-Blast Shield: 225 / 300 / 450 ⇒ 270 / 360 / 540
Darius Mana-Reaver Space Pirate
Buffed
  • Mana: 0 / 70 ⇒ 0 / 60
Lucian Blaster Cybernetic
Nerfed
  • Attack Damage: 55 ⇒ 50
Rakan Protector Celestial
Adjust
  • Grand Entrance Targeting: Attack Target ⇒ Furthest Enemy within 3 Hexes
  • Grand Entrance Knock-up Radius: 2 ⇒ 1
  • Total Mana: 150 ⇒ 100
Shen Blademaster Chrono
Buffed
  • Health: 700 ⇒ 800
  • Future's Refuge Dodge Duration: 2.5 / 3 / 4 ⇒ 2.5 / 3 / 5
Shaco Infiltrator Dark Star
Nerfed
  • Attack Damage: 55 ⇒ 50
  • Deceive Damage (% of Attack Damage): 250% / 325% / 400% ⇒ 300% / 325% / 350%
Syndra Sorcerer Star Guardian
Buffed
  • Range: 660 ⇒ 890
Fizz Infiltrator Mech-Pilot
Adjust
  • Health: 650 ⇒ 600
  • Attack Speed: 0.7 ⇒ 0.8
Jinx Blaster Rebel
Buffed
  • Attack Speed: 0.7 ⇒ 0.75
Soraka Mystic Star Guardian
Buffed
  • Health: 650 ⇒ 700
  • Wish Healing: 350 / 500 / 2000 ⇒ 375 / 550 / 20000
Wukong Vanguard Chrono
Buffed
  • Cyclone Damage: 250 / 450 / 2000 ⇒ 300 / 500 / 4000
Vel'Koz Sorcerer Void
Nerfed
  • Lifeform Disintegration Ray Duration: 2.5 ⇒ 2
  • Vel’Koz will now cast more efficiently on smaller groups of units.
Aurelion Sol Starship Rebel
Buffed
  • Health: 950 ⇒ 1100
  • Armor: 30 ⇒ 35
ITEMS
  • Chalice of Favor: Now also grants mana to holder
  • Deathblade Starting stacks: 2 ⇒ 0
  • Deathblade Attack Damage per stack: 15 ⇒ 30
  • Frozen Heart Attack Speed slow: 40% ⇒ 50%
  • Rapid Firecannon Bonus Range: 100% ⇒ 200%
  • Rapid Firecannon now displays a visual beam on attack when increasing the range of low range champions.
  • Shroud of Stillness Width: 1 Hex ⇒ 1.5 Hexes
  • Tear of the Goddess Mana: 20 ⇒ 15, All completed items adjusted accordingly.
  • Zeke’s Herald Range: 2 hexes ⇒ 1 hex
  • Zeke's Herald Attack Speed: 18% ⇒ 30%
MISCELLANEOUS
  • Shields in Overtime now have 66% reduced effectiveness (same as healing).
BUGFIXES
  • Cybernetic (3) is now correctly a bronze level trait.
  • Mordekaiser’s tooltip now properly states that his shield lasts 8 seconds.
  • Fixed a bug where Wukong was not affecting enemies for the first 0.25 seconds of his spell
  • Fixed issues around the taunt voice lines Champions say when they win a combat. Now only victorious and alive Champion taunts will be heard.
  • Adding additional Deathblades to a unit during combat will no longer reset all other Deathblade’s counters.
  • Fixed a bug where selling a Mech-Pilot while the trait was active would give you 0 gold.
  • Fixed a bug where the Super-Mech wasn’t benefiting from Infiltrator or Demolitionist trait bonuses when on an Away board
  • Known issue: The Super-Mech still doesn’t benefit from team wide trait bonuses like Mystic when on an Away board
  • Fixed a bug where summoned units (ie: pulled in by Thresh, ZZ’Rot Portal) were contributing to player damage
  • Kayn spawns 2 rows closer - mobile players now can see what items he has!
MOBILE CORNER
  • Improvements to the Friends Panel that only the eagle-eye’d of you may notice.
  • Fixed a bug where some players needed to patch every time they restarted the app. That’s just silly.
  • When something has gone wrong and we need you to know about it you should now see a message about it. Hopefully you never do.
  • Fixed an issue where Egg Drop Tables failed their math exams and displayed the wrong numbers.
  • Checkmarks now appear in Loadouts when you are viewing a Little Legend or Arena skin you already have equipped.
  • We ordered the Little Legends under each species so you can find the perfect shade of Squink even quicker.
  • The UFO Sprite was getting a little uppity so we removed it’s star levels in Loadouts.
  • Emotes can now be placed in multiple slots. Your dreams of a full “Say that one more time.” emote wheel can now be realized.
  • Sometimes your currently equipped Little Legend and Arena Skin would forget to show up on entering loadouts. We reminded them what their jobs were.
  • Fixed several issues with aspect ratio & resolution resizing on some devices. Feel free to fiddle away with your screen.
  • The login screen music and the home screen music were slightly out of key. We harmonized them.
  • Added beautiful delicious crispy sounds to the settings menu. Not sound settings. Sounds for the settings themselves.