- In the first carousel, vote for the portal of your choice to increase chances of getting the portal selected.
- Content in the subsequent stage will vary based on the portal chosen.
PvE monsters are replaced by scuttle crabs that grant extra loot.
Yuumi's Zoom Zone
When you buy XP, gain an additional 2.
Gain a Spatula on stage 2-1. Each round, champions equipped with Spatulas feed Poro Snax to their closest ally and grant them 20 permanent Health for each Spatula component they have.
Round 3-7 is replaced by a visit to Bilgewater Trader Finn, who will stock either Completed, Artifact, Support, or Radiant items. You can choose one to keep for free!
At the Slaughter Docks, you’ll gain free shop rerolls equal to the stage number plus 1 at the start of each stage! These only last for the round you get them, so star up your units and polish off those comps!
Starting in Stage 2, Lucky Shops can appear randomly at the start of a round once per stage. These shops feature units tailored to your army's active traits. There’s no discount here, but you’ll save a heck-of-a-lot in rerolls.
Gain a Crown of Demacia on stage 2-1. If the holder dies, you instantly lose the fight.
Gain 3 component anvils at the start of the game.
On stage 4-5, gain a Masterwork Upgrade consumable that lets you upgrade one equipped item into its radiant version.
Randomly on either stage 2-5 or 3-5, gain an Ornn Item Anvil.
In Valar’s Hollow, you’ll gain an Item Anvil on 2-3 and a Support Anvil on 3-3.
The Dreaming Pool
At the start of each stage, gain a champ that really fits your team!
A spot on your bench becomes the grove. The unit in it contributes their traits as though they were in your army.
Gain a Scroll of Knowledge on stage 3-5. Use it on a champion to open an armory offering every emblem that matches their traits.
Get those just chatting fingers ready for this one! Instead of carousel rounds, vote for what bonus the lobby should get! Get a component anvil after each voting round.
With this portal, everyone loves a reroll player! Each time players star up 20 units, all players gain increasingly valuable loot.
Cardinal Arcology, which will always offer a Prismatic, Gold, and Silver Augment.
Each time you take an augment, a random arena hex appears. Units on an arena hex gain an item that they can use.
On stage 2-1, gain a placeable battle flag that grants 20% Attack Speed and a 20% max Health shield to units that start combat adjacent to it.
Twice per stage, get a free high-tier champion. The champion's tier increases with game time.
All augments offered this game will be prismatic.
The first augment offered this game will be prismatic.
Whenever you would be offered an augment, gain a completed item anvil instead.
When ANY unit dies, collect their soul. Every 40 souls, gain a loot orb.
Every time a player dies, all players open an armory containing 4 of the eliminated players' completed items.
Stage 4-7 is replaced by a treasure armory round. Each reroll costs 2.
Each champion on a component carousel has 2 components on them instead of 1.
At the start of every round, champions on the @BenchSlots@ rightmost bench slots transform into random champions of the same cost.
Starting at stage 3, gain a Lesser Champion Duplicator at the start of each stage. On stage 5 and beyond, gain a Champion Duplicator instead.
When you reach 40 Health, receive a blessing from the Targonian gods.
On stage 2-5 and 4-5, gain a Tactician's Crown.
Gain an unstable completed item that pops off and transforms into a random item every round.
Travel to a random location that is not currently shown.
The Hall Of The Nine
At the start of each stage, everyone gets the same loot from a highly varied pool.
There is no interest this game. Instead, starting on stage 2-1, gain 3 gold every round.
Every time you build a completed item, gain 3 gold.
Every time you select an augment, gain 4 gold per augment you have.