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Nautilus erupts the ground beneath his target, knocking them up and stunning them for 3/3.5/4 seconds, and dealing 100/200/400 magic damage. Enemies adjacent the the target are also knocked up and stunned for half the duration and dealt half the damage.
Bard launches a meep onto his owner's bench which can be sold for 1 XP. Passive: Bard gains an additional mana each attack.
Gnar leaps towards his target and transforms into Mega Gnar, throwing nearby enemies, dealing 200 damage and stunning them for 1.5 seconds. While in Mega Gnar form, Gnar gains 750 Health and 100 Attack Damage and becomes melee.
Teemo scatters 3 traps around the nearest enemy. When an enemy is close to a trap or after 3 seconds it explodes, hitting nearby enemies for 125 damage, knocking them down and massively slowing them for 3 seconds.
Nocturne terrifies his target, stunning them with fear for 2 seconds and dealing 200 damage over the duration.
Illaoi slams a tentacle in a line in front of her, dealing 125 damage and stealing Armor and Magic Regist from each target hit for 6 seconds.
For 3 seconds Kog'Maw gains infinite Attack Range, 80% Attack Speed, and his attacks deal 2% of the target's maximum health as magic damage.
Cassiopeia launches her fangs at the nearest enemy that isn't poisoned, causing them to take damage over 14 seconds, and reducing the effectiveness of shields used on them by 50%.
Viktor burns a path between the two enemies whom are the farthest away from each other, initially dealing 25% max health damage, then 1 second later dealing 250 damage in a aftershock explosion along the same path.
Urgot fires a drill at the farthest enemy in his Attack Range, reeling them in and dealing 2000 true damage repeatedly until they reach him and die. After his first successful cast, Urgot's Mana Cost is reduced.
Every third attack, Zed deals 25 bonus magic damage and steals 25% of the target's current Attack Damage.
Vayne focuses for 10 seconds, tumbling away from her target immediately and every third attack thereafter. Vayne is invisible while tumbling, and attacks after tumbling deal 175% of her Attack Damage.
Riven dashes and shields herself for 300, then slashes forward dealing 100 magic damage. Every third cast, Riven leaps into the air and launches a wave of energy that deals 400 magic damage.
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