TFT Set 5.5: Dawn of Heroes

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New Traits

Cannoneer
Cannoneer
Every 5th Cannoneer attack is replaced with a cannon shot that deals a percent of that attack's damage in an explosion around the target as physical damage.
(2) 250% damage
(4) 450% damage
(6) 1200% damage
Inanimate
Inanimate
(1) At the start of combat, Inanimate champions summon Harrowing Mist in all adjacent hexes surrounding them for 8 seconds, granting all allies within 33% damage reduction while they remain within the mist.
Sentinel
Sentinel
At start of combat, the Sentinel with the highest Health gains a shield that grants Attack Speed each time it is applied. When the shield is destroyed or expires it will pass to the ally with the lowest percent Health.
(3) 200 Shield, +30% Attack Speed, 4 sec duration
(6) 1000 Shield, +120% Attack Speed, 2 sec duration
(9) 2000 Shield, +1000% Attack Speed, 1 sec duration
Victorious
Victorious
(1) When Victorious champions score a kill, their next attack is empowered to deal 40% of the target's missing Health as bonus magic damage.
See all SET 5.5 Traits list

New Champions

Galio Portrait Galio Sentinel Draconic Knight 4
Shield of Durand

Galio charges the area around him for 2 seconds, taunting all enemies within while gaining Damage Reduction. Upon releasing the charge, Galio deals magic damage to all enemies within 3 hexes and heals for 50% of the damage blocked.

Magic Damage : 200 / 300 / 2000
Damage Reduction : 60% / 70% / 90%
View Detail
Gwen Portrait Gwen Inanimate Mystic 5
Skip 'N Slash

Gwen dashes around her target and performs 3 rapid snips in a cone in front of her, each dealing base damage plus % of the target’s maximum Health as magic damage. Snips steal Armor and Magic resist from their target.

Every other cast, Gwen will perform double the amount of snips.

Magic Damage : 100 / 150 / 1777
% Health as Damage : 4% / 7% / 50%
Armor and Magic Resist : 1 / 1 / 11
View Detail
Fiddlesticks Portrait Fiddlesticks Abomination Revenant Mystic 4
Crowstorm

After a brief channel, Fiddlesticks teleports behind his target and summons a murder of crows for a while, dealing magic damage per second to all enemies within. Enemies that die within the flock extend its duration by 1 second and heal Fiddlesticks Health.

Magic Damage : 175 / 225 / 600
Percent Health Healing : 25% / 25% / 25%
Duration : 5 / 5 / 5sec
View Detail
Lucian Portrait Lucian Sentinel Cannoneer 4
The Culling

Lucian faces the farthest enemy and fires 16 shots in that direction for 4 seconds, dashing on occasion to keep hitting enemies. Each shot hits for 50% of his Attack Damage and dealing magic damage. Lucian also fires extra shots based on his Attack Speed.

Damage : 50 / 90 / 400
Attack Damage Ratio : 50% / 50% / 50%
View Detail
Missfortune Portrait MissFortune Forgotten Cannoneer 3
Make it Rain

Miss Fortune rains 4 waves of bullets down around her target, dealing total magic damage to enemies in the area and reducing their incoming healing by 50% for 6 seconds.

Magic Damage : 250 / 400 / 750
View Detail
Rakan Portrait Rakan Sentinel Renewer 3
Gleaming Quill

Rakan launches a feather toward his target, dealing magic damage to the first enemy hit. Rakan then heals all nearby allies based on their missing health, with an increased radius if the feather killed an enemy.

Damage : 350 / 500 / 900
Healing : 35% / 50% / 80%
View Detail
Irelia Portrait Irelia Sentinel Legionnaire Skirmisher 2
Defiant Dance

Irelia surrounds herself with blades for 4 seconds and gains damage reduction, increasing by 10% each time she attacks, up to 90%. When the effect ends she strikes her target as magic damage.

Magic Damage : 250 / 400 / 650
Damage Reduction : 40% / 50% / 60%
View Detail
Pyke Portrait Pyke Sentinel Assassin 2
Phantom Undertow

Pyke leaves a phantom at his location, then dashes behind the farthest enemy. After 1 second, his phantom returns to Pyke, dealing magic damage and stunning all enemies it passes through.

Damage : 150 / 225 / 325
Stun Duration : 1.5 / 2 / 3
View Detail
Tristana Portrait Tristana Hellion Cannoneer 2
Rocket Jump

Tristana leaps behind the farthest enemy, retargeting to them and gaining Attack Speed for 4 seconds. If there is an enemy adjacent to her, she instead leaps as far away from all enemies as she can.

Attack Speed : 125% / 150% / 175%
View Detail
Olaf Portrait Olaf Sentinel Skirmisher 1
Berserker Rage

Passive: Olaf gains Attack Speed for each 1% of missing health, and his attacks heal him.

Attack Speed : 2% / 3% / 4%
Healing : 25 / 35 / 75
View Detail
Senna Portrait Senna Sentinel Cannoneer 1
Last Embrace

Senna launches black mist toward the farthest enemy. The first enemy hit along the path is stunned for 1.5 seconds, and all nearby enemies are dealt magic damage.

Damage : 200 / 300 / 450
View Detail
Akshan Portrait Akshan Sentinel Ranger 5
Heroic Swing

Passive: Akshan's attacks reduce the target's Armor by 50% for a few seconds.

Active: Akshan launches his grappling hook and swings untargetably toward the farthest enemy, gaining Attack Speed for 4 seconds. Akshan will continue to attack the nearest enemy at double his Attack Speed while swinging.

Attack Speed % : 60% / 80% / 400%
View Detail
See all SET 5.5 Champions list
Removed traits and champions
Coven
Lissandra
Leblanc
Morgana
Dragonslayer
Trundle
Pantheon
Mordekaiser
Verdant
Taric
Eternal
Kindred
God-King
Darius
Others
Katarina
Ryze
Viktor
Warwick

Item Changes

As Pengu continues to fight the Black Mist, the weapons of Chaos, Shadow Items, will be gone. Yes, Shadow Items are leaving us in Reckoning: Dawn of Heroes.
Just like Pengu, we’re getting new and powerful tools for our arsenal. They’re called Radiant Items and they’re strong… very strong. Like Shadow Items, each Vanilla completed Item will have a Radiant version, but this time, they’ll simply be a more OP version of the original Item with no drawbacks. In fact, they’re so OP that we can only give you one per game. But don’t worry, you’ll get to choose your Radiant Item from a selection of five in the Radiant Armory that appears for all players at stage 3-6.
Radiant Item List
Name Description
Urf-Angel's Staff Urf-Angel's Staff
Each time the holder casts their Ability, they gain bonus Ability Power equal to 60% of their maximum Mana (this bonus applies to that Ability cast).

Radiant Bonus: +15 Starting Mana
Each time the holder casts their Ability, they gain bonus Ability Power equal to 60% of their maximum Mana (this bonus applies to that Ability cast).

Radiant Bonus: +15 Starting Mana
Blessed Bloodthirster Blessed Bloodthirster
Physical damage heals the holder for 60% of the damage dealt. Upon falling below 40% Health. the holder gain a 60% max Health shield that lasts up to 5 seconds

Radiant Bounus: +20 Attack Damage
Physical damage heals the holder for 60% of the damage dealt. Upon falling below 40% Health. the holder gain a 60% max Health shield that lasts up to 5 seconds

Radiant Bounus: +20 Attack Damage
Blue Blessing Blue Blessing
[Unique] After casting their Ability, the holder gains 30 mana.

Radiant Bonus: +30 Ability Power
[Unique] After casting their Ability, the holder gains 30 mana.

Radiant Bonus: +30 Ability Power
Rosethorn Vest Rosethorn Vest
Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 250/300/350 ★ magic damage to all nearby enemies (once every 2.5 seconds).

Radiant Bonus: Regenerate 2% max Health per second
Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 250/300/350 ★ magic damage to all nearby enemies (once every 2.5 seconds).

Radiant Bonus: Regenerate 2% max Health per second
Chalice of Charity Chalice of Charity
When combat begins, the holder and all allies within 1 hex in the same row gain 50 Ability Power and 10% Spellvamp for the rest of combat.
When combat begins, the holder and all allies within 1 hex in the same row gain 50 Ability Power and 10% Spellvamp for the rest of combat.
Luminous Deathblade Luminous Deathblade
Contributing to a kill grants the holder 15 Attack Damage for the rest of combat. This effect can stack any number of times (starting at 4).
Contributing to a kill grants the holder 15 Attack Damage for the rest of combat. This effect can stack any number of times (starting at 4).
Dragon's Will Dragon's Will
Grants 300 bonus Magic Resist (including components). On being hit by magic or true damage from an Ability, launch a fireball at the Ability's caster that deals magic damage equal to 40% of their max Health (1 second cooldown).

Radiant Bonus: Regenerate 2% max Health per second
Grants 300 bonus Magic Resist (including components). On being hit by magic or true damage from an Ability, launch a fireball at the Ability's caster that deals magic damage equal to 40% of their max Health (1 second cooldown).

Radiant Bonus: Regenerate 2% max Health per second
Frozen Heart Of Gold Frozen Heart Of Gold
[Unique] Reduces the Attack Speed of enemies within 2 hexes by 50%.

Radiant Bonus: +45 Starting Mana
[Unique] Reduces the Attack Speed of enemies within 2 hexes by 50%.

Radiant Bonus: +45 Starting Mana
Dvarapala Stoneplate Dvarapala Stoneplate
The holder gains 35 Armor and 35 Magic Resist for each enemy targeting them.

Radiant Bonus: Regenerate 2% max Health per second
The holder gains 35 Armor and 35 Magic Resist for each enemy targeting them.

Radiant Bonus: Regenerate 2% max Health per second
DemonSlayer DemonSlayer
The holder's Abilities and attacks do 35% bonus damage. If the target has more than 1400 maximum Health, the bonus increases to 80%.
The holder's Abilities and attacks do 35% bonus damage. If the target has more than 1400 maximum Health, the bonus increases to 80%.
Guardian Archangel Guardian Archangel
[Unique] Prevents the holder's first death, placing them in stasis instead. After 2 seconds, they return with 100% Health and shed all negative effect.

Radiant Bonus: +30% Attack Speed
[Unique] Prevents the holder's first death, placing them in stasis instead. After 2 seconds, they return with 100% Health and shed all negative effect.

Radiant Bonus: +30% Attack Speed
Fist of Fairness Fist of Fairness
At the beginning of each planning phase, the holder gains both of the following:
- +40 Attack Damage and +40 Ability Power.
- Attacks and Abilities heal for 40% of damage dealt.
At the beginning of each planning phase, the holder gains both of the following:
- +40 Attack Damage and +40 Ability Power.
- Attacks and Abilities heal for 40% of damage dealt.
Hextech Lifeblade Hextech Lifeblade
The holder's magic and true damage from Abilities heal them for 40% of the damage dealt. Excess healing fuels a shield that protects the holder against up to 300 damage. The holder also heals their lowest health ally for the same amount.

Radiant Bonus: +30 Ability Power
The holder's magic and true damage from Abilities heal them for 40% of the damage dealt. Excess healing fuels a shield that protects the holder against up to 300 damage. The holder also heals their lowest health ally for the same amount.

Radiant Bonus: +30 Ability Power
Zenith Edge Zenith Edge
[Unique] Grants 75% Critical Strike Chance (including components) and 10% Critical Strike Damage. Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage.

Radiant Bonus: +40% Critical Strike Damage
[Unique] Grants 75% Critical Strike Chance (including components) and 10% Critical Strike Damage. Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage.

Radiant Bonus: +40% Critical Strike Damage
Covalent Spark Covalent Spark
Enemies within 4 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped taking magic damage equal to 300% of their max Mana.

Radiant Bonus: Regenerate 2% max Health per second
Enemies within 4 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped taking magic damage equal to 300% of their max Mana.

Radiant Bonus: Regenerate 2% max Health per second
Glamorous Gauntlet Glamorous Gauntlet
The holder's magic and true damage from their Ability can critically strike. The holder gains 80% bonus Critical Strike Damage.
The holder's magic and true damage from their Ability can critically strike. The holder gains 80% bonus Critical Strike Damage.
Eternal Whisper Eternal Whisper
[Unique] When the holder inflicts a critical hit, the target's Armor is reduced by 70% for the rest of combat. This effect does not stack.

Radiant Bonus: +35% Critical Strike Chance
[Unique] When the holder inflicts a critical hit, the target's Armor is reduced by 70% for the rest of combat. This effect does not stack.

Radiant Bonus: +35% Critical Strike Chance
Locket of Targon Prime Locket of Targon Prime
When combat begins, the wearer and all allies within 3 hexes in the same row gain a shield that blocks 500/600/700 ★ damage for 60 seconds.
When combat begins, the wearer and all allies within 3 hexes in the same row gain a shield that blocks 500/600/700 ★ damage for 60 seconds.
More More-ellonimicon More More-ellonimicon
[Unique] When the holder deals magic or true damage with their Ability, they burn the target, dealing 120% of the target's maximun Health as true damage over 30 seconds, and reducing healing by 50% for the duration of the burn.

Radiant Bonus: +30 Starting Mana
[Unique] When the holder deals magic or true damage with their Ability, they burn the target, dealing 120% of the target's maximun Health as true damage over 30 seconds, and reducing healing by 50% for the duration of the burn.

Radiant Bonus: +30 Starting Mana
Quickestsilver Quickestsilver
[Unique] The holder gains immunity to crowd control in combat for 30 seconds.

Radiant Bonus: +40% Attack Speed
[Unique] The holder gains immunity to crowd control in combat for 30 seconds.

Radiant Bonus: +40% Attack Speed
Rabadon's Ascended Deathcap Rabadon's Ascended Deathcap
Grants 110 bonus Ability Power (including components).
Grants 110 bonus Ability Power (including components).
Rapid Lightcannon Rapid Lightcannon
Increases the wearer's Attack Range by 2 hex and grants 40% bonus Attack Speed.

The wearer's attacks can no longer miss.

Radiant Bonus: +40% Attack Speed
Increases the wearer's Attack Range by 2 hex and grants 40% bonus Attack Speed.

The wearer's attacks can no longer miss.

Radiant Bonus: +40% Attack Speed
Radiant Redemption Radiant Redemption
Every 5 seconds, the holder radiates an aura to allies within 2 hexes, healing them for 35% of their missing Health. Affected allies take 25% reduced damage from multi-target abilities and attacks for 5 seconds.

Radiant Bonus: +350 Health
Every 5 seconds, the holder radiates an aura to allies within 2 hexes, healing them for 35% of their missing Health. Affected allies take 25% reduced damage from multi-target abilities and attacks for 5 seconds.

Radiant Bonus: +350 Health
Runaan's Tempest Runaan's Tempest
The holder's attacks fire a bolt at another nearby enemy, dealing 110% of the holder's Attack Damage and applying on-hit effect. These bolts can critically strike.

Radiant Bonus: +30% Attack Speed
The holder's attacks fire a bolt at another nearby enemy, dealing 110% of the holder's Attack Damage and applying on-hit effect. These bolts can critically strike.

Radiant Bonus: +30% Attack Speed
Shroud of Reverence Shroud of Reverence
[Unique] When combat begins, the holder shoots a wider beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 50% until they cast.

Radiant Bonus: +15 Starting Mana for all allies at the start of combat
[Unique] When combat begins, the holder shoots a wider beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 50% until they cast.

Radiant Bonus: +15 Starting Mana for all allies at the start of combat
Spear of Hirana Spear of Hirana
The wearer's Basic Attacks restore 15 additional Mana.
The wearer's Basic Attacks restore 15 additional Mana.
Statikk Favor Statikk Favor
Every third Basic Attack from the holder unleashes a chain lightning that bounces to 8 enemies, dealing 100 magic damage and reducing their Magic Resist by 50% for 5 seconds.
Every third Basic Attack from the holder unleashes a chain lightning that bounces to 8 enemies, dealing 100 magic damage and reducing their Magic Resist by 50% for 5 seconds.
Sunlight Cape Sunlight Cape
[Unique] Every 1.5 seconds, a random enemy within 4 hexes is burned for 120% of their maximum health as true damage over 30 seconds. Any healing they receive is reduced by 50%.

Radiant Bonus: Regenerate 1% max Health per second
[Unique] Every 1.5 seconds, a random enemy within 4 hexes is burned for 120% of their maximum health as true damage over 30 seconds. Any healing they receive is reduced by 50%.

Radiant Bonus: Regenerate 1% max Health per second
Rascal's Gloves Rascal's Gloves
At the beginning of each planning phase, the holder equips 2 temporary Radiant items.
[Consumes Three Item Slots]
At the beginning of each planning phase, the holder equips 2 temporary Radiant items.
[Consumes Three Item Slots]
Titan's Vow Titan's Vow
When the holder attacks or takes damage, they gain 4 Attack Damage and Spell Power.

This stacks up to 25 times, at which point the wearer gains 50 Armor and Magic Resist.
When the holder attacks or takes damage, they gain 4 Attack Damage and Spell Power.

This stacks up to 25 times, at which point the wearer gains 50 Armor and Magic Resist.
Banshee's Silence Banshee's Silence
[Unique] When combat begins, the holder and all allies gain a shield that blocks the first enemy Ability.

Radiant Bonus: +50 Health for all allies at the start of combat.
[Unique] When combat begins, the holder and all allies gain a shield that blocks the first enemy Ability.

Radiant Bonus: +50 Health for all allies at the start of combat.
Warmog's Pride Warmog's Pride
Grants 1800 bonus Health (including components).

Radiant Bonus: Regenerate 1% max Health per second
Grants 1800 bonus Health (including components).

Radiant Bonus: Regenerate 1% max Health per second
Zeke's Harmony Zeke's Harmony
When combat begins, the holder and all allies within 1 hexes in the same row gain 50% Attack Speed and 10% Lifesteal for the rest of combat.
When combat begins, the holder and all allies within 1 hexes in the same row gain 50% Attack Speed and 10% Lifesteal for the rest of combat.
Mistral Mistral
[Unique] When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 10 seconds. Ignores CC immunity.

Radiant Bonus: +20% Attack Speed for all allies at the start of combat
[Unique] When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 10 seconds. Ignores CC immunity.

Radiant Bonus: +20% Attack Speed for all allies at the start of combat
Zz'Rots Invitation Zz'Rots Invitation
At the start of combat, a Radiant Voidmother with bonus Health and Attack Damage aries and taunts enemies within 4 hexes. Radiant Voidmother that aries from summoned units are 25% effective.
At the start of combat, a Radiant Voidmother with bonus Health and Attack Damage aries and taunts enemies within 4 hexes. Radiant Voidmother that aries from summoned units are 25% effective.
See all SET 5.5 Items list

Set 5.5 Cheat Sheet

Cheat Sheet

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