DAK.GG
SET 12 Champions
Champion Statistics
Diana
Cost
5
Traits
Health
1200 / 2160 / 3888
AD
60 / 90 / 135
DPS
51 / 77 / 115
Attack Range

AS
0.85
Armor
60
Magic Resistance
60
Skill

Snowfall
Active|
Mana: 40/120

Dash within 2 hexes to hit the most enemies possible and heal. Excess healing becomes a 3 second Shield. Then, deal magic damage to adjacent enemies and magic damage to enemies 2 hexes away.
Every 2 casts create a snowfall that Chills all enemies and heals all allies over 3 seconds. Excess healing also becomes a 3 second Shield.
Chill: Reduce Attack Speed by 20%
Every 2 casts create a snowfall that Chills all enemies and heals all allies over 3 seconds. Excess healing also becomes a 3 second Shield.
Chill: Reduce Attack Speed by 20%
Adjacent Unit Damage: 380% / 570% / 9001%Outer Unit Damage: 170% / 255% / 9000%Self Heal: 200% / 250% / 3000%Snow Heal: 150% / 200% / 1500%
Trait
Frost champions gain Ability Power and Attack Damage. The first few enemies to die become allied ice soldiers which lure enemy attacks if they are within range and retargeting.
Soldiers have 200 Health per stage.
- 3
16% AD/AP, 1 soldier
- 5
40% AD/AP, 2 soldiers
- 7
55% AD/AP, 3 soldiers, soldiers explode on death
- 9
90% AD/AP, 4 soldiers, explosion power doubles