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SET 15 Champions

Champion Statistics

Sett

Cost
4
Traits
Soul Fighter
Juggernaut
Role
Attack Tank
Health
1100 / 1980 / 3564
AD
60 / 90 / 135
DPS
42 / 63 / 95
Attack Range
attack-range
AS
0.7
Armor
60
Magic Resistance
60
Skill
champion-skill
Maximum Grit Overdrive
Active|
mpMana: 40/100
Over a short duration, heal 392/573/1928(
) and deal 140/210/2000(
) physical damage to the target.

Then, deal 164/259/893(
) physical damage in a cone. Enemies in the center line take 10/15/45 more physical damage, increased based on healing received this combat.
Heal: 392 = 12%
+ 260
[260 / 335 / 1500]
Flurry Damage:
[140 / 210 / 2000]
Punch Damage: 164 = 120(
) + 4%(
) [120 / 180 / 750]
Damage from Healing: 10 = 10 + 10 per 100 healing [10 / 15 / 50]
Trait
Soul Fighter

Soul Fighters gain bonus Health, and gain Attack Damage and Ability Power every second up to 8 stacks. At max stacks deal bonus true damage.

Prismatic: Field 8, then win 10 combats.

  • 2

    120

    , 1%
    , +10% damage

  • 4

    240

    , 2.5%
    , +16% damage

  • 6

    425

    , 4%
    , +22% damage

  • 8

    600

    , 4%
    , +28% damage

Juggernaut

Juggernauts gain Durability, increased above 50% health. When a Juggernaut dies, other Juggernauts heal for 10% of their max Health.

  • 2

    15% or 25%

  • 4

    20% or 30%

  • 6

    25% or 35%

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