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SET 15 Champions

Champion Statistics

Vi

Cost
2
Traits
Crystal Gambit
Juggernaut
Role
Attack Tank
Health
800 / 1440 / 2592
AD
50 / 75 / 113
DPS
30 / 45 / 68
Attack Range
attack-range
AS
0.6
Armor
45
Magic Resistance
45
Skill
champion-skill
Shining Knuckle Explosion
Active|
mpMana: 20/75
Passive: Gain 2
for each component equipped to your team.

Active: Heal 230/280/330(
), deal 150/225/350(
) physical damage in a 1-hex radius centered on the target, and 20% Sunder enemies hit for 4 seconds.

Sunder: Reduce Armor
Heal: 230(
) [230 / 280 / 330]
Damage: 150(
) [150 / 225 / 350]
Trait
Crystal Gambit

Kills and losses during player combats earn Gem Power. Every 3 player combats choose to convert Gem Power into rewards or Double Down.

While Double Down is active losses grant 100% more Gem Power, but wins lose 50% Gem Power and cash out immediately.

Gem Power gains increase at stages 3 and 4.

  • 3

    ? per kill; ? per loss

  • 5

    AND every ? kills, gain bonus loot and reroll a new kill number. (Kills: ?)

  • 7

    130% rewards. Crystal Gambit units gain 300

    and 15%

Juggernaut

Juggernauts gain Durability, increased above 50% health. When a Juggernaut dies, other Juggernauts heal for 10% of their max Health.

  • 2

    15% or 25%

  • 4

    20% or 30%

  • 6

    25% or 35%

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