DAK.GG
SET 16 Champions
Champion Statistics
Ryze
Cost
7
Traits
Unlock Condition: Field in combat: 3 Region Traits together + Req. Lvl 9
Health
1000 / 1800 / 3240
AD
35 / 53 / 79
DPS
32 / 47 / 71
Attack Range

AS
0.9
Armor
40
Magic Resistance
40
Skill

Runic Overload
Active|
Mana: 0/45
Release a runic blast, dealing 250/430/1500(
) magic damage. It splits in two, dealing 33% of the damage to the closest two enemies. Each secondary blast splits an additional time.
Bilgewater: Blasts explode on impact, dealing 18% of the damage as physical damage to adjacent enemies.
Demacia: Execute targets below 12%(
) Health.
Freljord: Chill targets for 2 seconds and deal 80/144/259(
) bonus true damage.
Ionia: Blasts split an additional time, dealing 50% damage.
Ixtal: Gain a random Region's effect on combat start and every 10 seconds.
Noxus: Blasts now pierce targets, dealing 60% reduced damage per enemy hit.
Piltover: Every third cast is Overcharged, dealing 40% more damage.
Shadow Isles: Increase blast damage by 5%(
).
Shurima: Knock up enemies for 0.5 seconds, with a chance to dredge up Gold or Treasures.
Targon: Heal the lowest Health ally for 10% of the damage dealt.
Void: Ignore 30% of enemies' Armor and Magic Resistance.
Yordle: Shrink targets hit, lowering their damage by 8% percent for 4 seconds.
Zaun: Poison targets, dealing 15/30/500 magic damage 3(
) times over 4 seconds.
Bilgewater: Blasts explode on impact, dealing 18% of the damage as physical damage to adjacent enemies.
Demacia: Execute targets below 12%(
Freljord: Chill targets for 2 seconds and deal 80/144/259(
Ionia: Blasts split an additional time, dealing 50% damage.
Ixtal: Gain a random Region's effect on combat start and every 10 seconds.
Noxus: Blasts now pierce targets, dealing 60% reduced damage per enemy hit.
Piltover: Every third cast is Overcharged, dealing 40% more damage.
Shadow Isles: Increase blast damage by 5%(
Shurima: Knock up enemies for 0.5 seconds, with a chance to dredge up Gold or Treasures.
Targon: Heal the lowest Health ally for 10% of the damage dealt.
Void: Ignore 30% of enemies' Armor and Magic Resistance.
Yordle: Shrink targets hit, lowering their damage by 8% percent for 4 seconds.
Zaun: Poison targets, dealing 15/30/500 magic damage 3(
Damage: 250(
) [250 / 430 / 1500]Demacia Execute: 12% = 12% + 1 per 5 
Freljord Damage: 80 = 8% max
Shadow Isles Bonus Damage: 5% = 5% + 1 per 8
Zaun Damage: [15 / 30 / 500]Zaun Ticks: 3 = 3 + 1 per 40% bonus 
Trait
The Rune Mage benefits from all active Region traits, but contributes to none.
He harnesses the Runic power from active Region traits to modify his Ability, enhancing it in unique ways.
