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SET 3.5 Revival Champions

Champion Statistics

Fizz

Cost
4
Traits
Mech-Pilot
Infiltrator
Health
800 / 1440 / 2592
AD
60 / 90 / 135
DPS
51 / 77 / 115
Attack Range
attack-range
AS
0.85
Armor
25
Magic Resistance
25
Skill
champion-skill
Chum the Waters
Active|
mpMana: 50/120
Throw a lure a the current target. After a delay a shark emerges dealing magic damage to all enemies within 2 hexes, Stunning them for 1.5 seconds and knocking them back.
Damage: 350% / 525% / 1100%
Trait
Mech-Pilot
  • 3

    Start of combat: 3 random Mech-Pilots merge into a Super-Mech.

    The Super-Mech has the Traits of its pilots, 3 random items from among them, and gains 65% of the combined pilot's Health and Attack Damage.

    When the Super-Mech dies, the Piots are ejected with 35% of thier max Health.

Infiltrator

Innate: At the start of combat, Infiltrators move to the enemy's backline.

Infiltrators gain Attack Speed for 6 seconds at the start of combat, refreshed on enemy takedowns.

  • 2

    25% Bonus Attack Speed

  • 4

    45% Bonus Attack Speed

  • 6

    75% Bonus Attack Speed

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