Mid-Patch Updates - SEPTEMBER 11TH
- 14.18 had so many reworks, balance changes, new items, Augments, Charms, and more, that not everything shipped exactly as we’d like (balance-wise and a few sneaky critical bugs). So we’ve got one of the fastest turnaround updates for you, going live today (Sept 11th) at 3 PM PST! This mid-patch update is focused on correcting some changes that went a little too far or not far enough.
Mid-Patch Updates - TRAITS
- Chrono 6 bonus AP: 80 ⇒ 70
- Chrono 6 bonus AS: 40 ⇒ 35
- Faerie Crown Damage Amp: 30/45/55/75% ⇒ 30/45/50/60%
Mid-Patch Updates - CHAMPIONS
- Jinx Ability duration: 4 sec ⇒ 5 sec
- Veigar Ability damage: 215/300/425% AP ⇒ 240/330/450% AP
- Varus fireball cluster damage: 40/40/80% AD ⇒ 50/50/100% AD
- Smolder Mana buff: 30/80 ⇒ 0/40
Mid-Patch Updates - AUGMENTS
- Combat Bandages I Healing: 130-325 ⇒ 100-220
- Combat Bandages I Heal Duration: 2 seconds ⇒ 2.5 seconds
- Fine Vintage Turn delay: 3 ⇒ 4
- A Golden Quest gold to trigger: 196 ⇒ 175
- Big Gains Health per 2 takedowns: 20 ⇒ 12
- Combat Bandages II Healing: 200-500 ⇒ 170-350
- Combat Bandages II Heal Duration: 2 seconds ⇒ 2.5 seconds
- Pillar of Flame (Shen) Mana reduction: 20 ⇒ 30
- Pillar of Flame (Shen) Damage over Time: 33/50/80% ⇒ 40/60/95%
- Spider Queen (Elise) Ability poison damage: 90% ⇒ 110%
- BUGFIX: Spin to Win (Wukong) Augment ability AD ratio is now correctly 250% instead of 30%
- Unleash the Beast AS: 60% ⇒ 45%
- Winter is Coming (Frost) Wolf Bonus HP: 300 ⇒ 200
- Winter is Coming (Frost) Wolf Bonus AS: 40% ⇒ 20%
- What the Forge Health per Artifact: 220 ⇒ 110
Mid-Patch Updates - BUG FIXES
- Sticky Fingers can no longer generate Frying Pan
- Spin to Win (Wukong) Augment ability AD ratio is now correctly 250% instead of 30%