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Mid-Patch Updates - SEPTEMBER 11TH
  • 14.18 had so many reworks, balance changes, new items, Augments, Charms, and more, that not everything shipped exactly as we’d like (balance-wise and a few sneaky critical bugs). So we’ve got one of the fastest turnaround updates for you, going live today (Sept 11th) at 3 PM PST! This mid-patch update is focused on correcting some changes that went a little too far or not far enough.
Mid-Patch Updates - TRAITS
  • Chrono 6 bonus AP: 80 ⇒ 70
  • Chrono 6 bonus AS: 40 ⇒ 35
  • Faerie Crown Damage Amp: 30/45/55/75% ⇒ 30/45/50/60%
Mid-Patch Updates - CHAMPIONS
  • Jinx Ability duration: 4 sec ⇒ 5 sec
  • Veigar Ability damage: 215/300/425% AP ⇒ 240/330/450% AP
  • Varus fireball cluster damage: 40/40/80% AD ⇒ 50/50/100% AD
  • Smolder Mana buff: 30/80 ⇒ 0/40
Mid-Patch Updates - AUGMENTS
  • Combat Bandages I Healing: 130-325 ⇒ 100-220
  • Combat Bandages I Heal Duration: 2 seconds ⇒ 2.5 seconds
  • Fine Vintage Turn delay: 3 ⇒ 4
  • A Golden Quest gold to trigger: 196 ⇒ 175
  • Big Gains Health per 2 takedowns: 20 ⇒ 12
  • Combat Bandages II Healing: 200-500 ⇒ 170-350
  • Combat Bandages II Heal Duration: 2 seconds ⇒ 2.5 seconds
  • Pillar of Flame (Shen) Mana reduction: 20 ⇒ 30
  • Pillar of Flame (Shen) Damage over Time: 33/50/80% ⇒ 40/60/95%
  • Spider Queen (Elise) Ability poison damage: 90% ⇒ 110%
  • BUGFIX: Spin to Win (Wukong) Augment ability AD ratio is now correctly 250% instead of 30%
  • Unleash the Beast AS: 60% ⇒ 45%
  • Winter is Coming (Frost) Wolf Bonus HP: 300 ⇒ 200
  • Winter is Coming (Frost) Wolf Bonus AS: 40% ⇒ 20%
  • What the Forge Health per Artifact: 220 ⇒ 110
Mid-Patch Updates - BUG FIXES
  • Sticky Fingers can no longer generate Frying Pan
  • Spin to Win (Wukong) Augment ability AD ratio is now correctly 250% instead of 30%
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