• Patch Notes
  • PBE Patch Notes
  • Re-Roll
  • Rounds
  • Exp/Gold
  • Damage Formula
  • Hotkeys
  • SET 12Up
  • SET 11Down
  • SET 10Down
  • SET 9Down
  • SET 8Down
  • SET 7Down
  • SET 6Down
  • SET 5Down
  • SET 4Down
  • SET 3Down
  • SET 2Down
  • SET 1Down
DAWN OF HEROES REVIVAL
  • The mid-set for our fifth set, Dawn of Heroes, changed a lot for TFT. It brought Radiant Items into the game, introduced the Divine Blessing (which later inspired a few Portals), added the Tome of Traits (recently closed), and added a bunch of new Champions like Akshan! If you’re excited to relive memories from 3 years ago (yikes, what is time?) or boldly explore a new-to-you set with Sentinels, the Forgotten, and my favorite Hellion, then hop right in with a newly updated Dawn of Heroes Revival from September 25th, 4:30 PM PT - Nov 4th, 4:30 PM PT!
  • The Dawn of Heroes Revival launches with a new Ranked Revival Ladder that tracks your progression with your playstyle and skill in mind. Climb through the Ladder to earn rewards! To learn more about the Revival and the new Ranked Ladder, check out our first-ever Dev Double Up here!
MAGIC N’ MAYHEM PASS CHAPTER II
  • Our second Pass goes live at 5 PM PT on September 25th (the same time the Rotating Shop updates), the day this patch goes live. Take a look at what’s up for grabs!
LARGE CHANGES - TRAITS
  • Faerie Queenguard’s Armor Healing/Shielding power: 35% ⇒ 25%
  • Faerie Queenguard’s Armor Healing from Queen’s Damage: 15% ⇒ 12%
  • Eldritch 3 Tainted Golem AD: 60 ⇒ 65
  • Eldritch 3 Tainted Golem Ability damage: 250% AP ⇒ 240% AP
  • Eldritch 3 Tainted Golem Stage scaling HP multiplier: 0.9/1/1.05/1.1/1.5x ⇒ 1/1.05/1.1/1.4/1.5x
  • Eldritch 5 Dark Monolith Stage scaling HP multiplier: 0.65/0.85/1.2/1.45/1.55x ⇒ 0.7/0.9/1.25/1.6/1.75x
  • Eldritch 7 Many-Eyed Beast Summon ability damage: 340% AP ⇒ 375% AP
  • Eldritch 7 Many-Eyed Beast Stage scaling HP multiplier: 0.6/0.75/0.9/1.15/1.3x ⇒ 0.6/0.75/0.95/1.3/1.45x
  • Frost AP/AD: 16/35/50/80 ⇒ 16/35/50/90
  • Frost soldier explosion damage: 600-800 ⇒ 500-700
  • Honeymancy % Damage dealt per bee: 6/8/15% ⇒ 5/8/16%
  • Honeymancy % Damage taken per bee: 3/4/10% ⇒ 3/4/8%
  • Warrior Damage Amp: 10/18/25% ⇒ 10/20/25%
  • Warrior Omnivamp: 10/18/25% ⇒ 10/20/25%
LARGE CHANGES - UNITS: TIER 1
  • Seraphine Ability damage: 220/330/495% AP ⇒ 240/360/540% AP
  • Soraka Mana: 20/60 ⇒ 10/50
LARGE CHANGES - UNITS: TIER 2
  • Akali Ability Kunai damage: 140% AD + 30/45/70% AP ⇒ 150% AD + 30/45/70% AP
LARGE CHANGES - UNITS: TIER 3
  • Ezreal AD: 60 ⇒ 55
  • Hecarim Ability cleave damage: 140/140/145% AD ⇒ 125/125/130% AD
  • Jinx Ability damage: 100% AD + 16/24/36% AP ⇒ 110% AD + 16/24/36% AP
  • Katarina Ability damage: 175/260/420% AP ⇒ 165/245/395% AP
LARGE CHANGES - UNITS: TIER 4
  • Gwen’s Ability Dash logic updated: She now dashes to the hex that would hit the most total targets (aimed at her current target), tie-breaking to the hex furthest from the most enemies.
  • If her current target is out of her base dash range of three hexes, she will now dash the shortest distance to reach them rather than gaining infinite dash range.
  • Gwen Ability small snip damage: 45/70/210% AP ⇒ 40/60/180% AP
LARGE CHANGES - UNITS: TIER 5
  • [BUGFIX] Briar: Briar is no longer unstoppable while in her frenzied form
  • Norra Mana buff: 30/90 ⇒ 30/80
LARGE CHANGES - AUGMENTS
  • [BUGFIX] Flexible: now correctly grants health on away boards.
  • Flexible Health per emblem: 40 ⇒ 30
  • High Horsepower (Lillia) Bonus damage: 240% ⇒ 260%
  • Item Ladder has been Re-enabled
  • Pillar of Flame (Shen) Ability damage over time: 40/60/95% AP ⇒ 45/70/110% AP
  • Royal Guard (Faeries) Queen AP/AD: 1.5% ⇒ 1%
  • Spider Queen (Elise) Poison damage: 110% ⇒ 120%
  • Winter is Coming (Frost) Health: 200 ⇒ 150
  • Winter is Coming (Frost) Attack Speed: 20% ⇒ 15%
  • Witchy Wallop (Poppy) Ability damage: 75% ⇒ 80%
  • Zap Attack (Blitzcrank) Damage rate: every 4 seconds ⇒ every 5 seconds
LARGE CHANGES - SUPPORT ITEM
  • Moonstone Renewer Shielding: 60-360 ⇒ 55-325
LARGE CHANGES - CHARMS
  • Desperate Plea has been removed
  • Conjure Pan has been removed
  • Conjure Spatula has been removed
  • NEW Conjure Support - 25g - Gain a Support Anvil (Stage 5+)
  • NEW Study Hard - 1g - Gain 2 XP for each Study Hard you’ve bought this game (Stage 3/4)
  • Tremors Every 8 seconds ⇒ every 10 seconds
  • Lightning Strike and Meteor Storm have been Re-enabled
SMALL CHANGES - TRAITS
  • Mage (10) AP: 140% ⇒ 200%
  • Sugarcraft (6) Sugarcraft Bonus HP: 50 ⇒ 100
SMALL CHANGES - UNITS
  • Twitch Item class updated to Attack Caster.
  • Ziggs Ability damage: 200/300/450% AP ⇒ 190/290/435% AP
  • Ziggs Ability area damage: 100/150/225% AP ⇒ 95/145/215% AP
  • Ahri Ability Foxfire damage: 12/18/27% AP ⇒ 13/20/30% AP
  • Nilah Ability damage: 360% AD ⇒ 360/360/380% AD
  • Syndra Ability damage: 220/330/495% AP ⇒ 230/345/520% AP
  • Syndra Ability adjacent damage: 110/165/245% AP ⇒ 115/170/260% AP
  • Veigar Ability damage: 240/330/450% AP ⇒ 240/330/475% AP
  • Wukong Passive bonus Armor/MR: 40 ⇒ 45
  • Morgana True damage health threshold: 33% ⇒ 25%
SMALL CHANGES - ITEMS
  • The following items have new flavor text: Deathblade, Rabadon’s Deathcap, Luminous Deathblade, and Rabadon’s Ascended Deathcap
SMALL CHANGES - RADIANT ITEMS
  • Demonslayer (Giant Slayer) AP/AD: 40 ⇒ 50
  • Demonslayer (Giant Slayer) Damage Amp: 40% ⇒ 50%
  • Equinox (Evenshroud) Bonus Armor/MR: 50 ⇒ 70
  • Equinox (Evenshroud) Duration: 15 seconds ⇒ 20 seconds
  • Rosethorn Vest (Bramble Vest) Bonus Health: 8% ⇒ 15%
  • Sunlight Cape (Sunfire Cape) Health: 300 ⇒ 450
  • Sunlight Cape (Sunfire Cape) Armor: 20 ⇒ 40
  • Willbreaker (Guardbreaker) Damage Amp: 40% ⇒ 50%
BUG FIXES
  • Akali now uses her enhanced attacks properly while equipped with Runaan’s Hurricane and Hextech Gunblade.
  • Briar is no longer unstoppable while in her frenzied form.
  • Pillar of Flame (Shen’s Champion Augment) will now cast at a further range if no targets are in range, instead of casting near/on himself.
  • Fixed a bug where Pillar of Flame (Shen’s Champion Augment) would function inconsistently on away boards.
  • Yuumi now properly grants Attack Damage instead of Ability Power to AD Casters like Varus and Ezreal.
  • Skill-based nerf: Draconic Mastery no longer counts takedowns on PvE rounds.
  • Faerie Augments now correctly require the trait to be activated to be shown on 3-2 and 4-2.
  • Pillar of Flame (Shen’s Champion Augment) requires Bastion activated to appear on 3-2.
  • Fixed a number of bugs around 4-star units
  • What the Forge and Anger Issues will no longer transform Tactician’s Shield or Cape.
  • Fixed a Stage 5+ Carousel that was incorrectly offering 3 Tactician’s Crowns + 6 other non-Tactician’s items. Now, as before, the only Carousel with Tactician’s items is ALL Tactician’s Items (3 Crowns, 3 Shields, and 3 Capes).
  • The Emblem variant for Arcana now counts Tactician’s Cape and Shield twice in addition to Crown.
  • Who reported this one: Reforging a unit with all three different Tactician’s Items no longer returns nothing.
  • Flexible now correctly grants health on away boards.
  • Wukong’s shield duration with the Spin to Win augment is now correctly 2 seconds instead of 0.3 seconds.
  • Mordewizard: Mordekaiser with a Mage Emblem is now manalocked for the correct duration.
  • Fixed some interactions between Overencumbered and the Polymorph charm.
  • Jak’Sho the Protean (Radiant Adaptive Helm) tooltip now correctly indicates it gives 40 bonus AP in the back two rows.
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