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B.F. Sword+15 Attack Damage
On a kill or assist, gain an additional 15 Attack Damage until end of combat (Stacks infinitely).
Attacks deal an additional 5% enemy max Health as True Damage.
Wearer revives with 500 HP
Attacks heal for 40% of damage
Heal for 25% of all damage dealt
After casting, wearer gains 18% of its max Mana per attack
At the start of combat, allies within the same row gain +15% Attack Speed for the rest of combat
Critical Strikes deal +125% damage
Extra Attack Damage +20. Wearer is also an Assassin
Recurve Bow+20% Attack Speed
Attacks deal an additional 5% enemy max Health as True Damage.
Attack Range is doubled
Wearer dodges all Critical Strikes
Attacks on-hit have a low chance to reduce enemy's star level by 1 for the rest of combat
Attack grant 5% Attack Speed. Stacks infinitely.
Every 3rd attack deals 100 splash magical damage to 3 enemies.
3% Max Health to target and adjacent enemies behind them.
On death, Repeating Crossbow bounces to a new unit and grants an extra +30% Attack Speed and +30% Crit chance
Extra AS +20%. Wearer is also a Blademaster
Chain Vest+20 Armor
Wearer revives with 500 HP
Wearer dodges all Critical Strikes
Reflect 100% of damage mitigated from attacks
33% chance to disarm for 3 seconds
On start of combat, allies two spaces to the left and right gain a shield of 300 for 8 seconds.
Adjacent enemies lose 35% Attack Speed for 1 second.
Attacks deal 20% of the enemy's maximum Health as burn damage over 10s and prevent healing
On dodge, create an spreading 35% Attack Speed slow zone
Extra Armor +20. Wearer is also a Knight
Negatron Cloak+20 Magic Resist
Attacks heal for 40% of damage
Attacks on-hit have a low chance to reduce enemy's star level by 1 for the rest of combat
33% chance to disarm for 3 seconds
Gain 75% resistance to magic damage
Whenever an enemy casts a spell, they take 125 damage
33% chance on hit to prevent the enemy champion from gaining mana for 4seconds.
On start of combat, banish an enemy for 6 seconds
Prevent the next crowd control applied to you. Refreshes every 3 seconds
Summon a spirit who mirrors your attacks, dealing 75% Damage
Needlessly Large Rod+20% Spell Power
Heal for 25% of all damage dealt
Attack grant 5% Attack Speed. Stacks infinitely.
On start of combat, allies two spaces to the left and right gain a shield of 300 for 8 seconds.
Whenever an enemy casts a spell, they take 125 damage
Wearer's Spell Power stat is amplified by 50%
Spells deal 180 splash damage on hit
Spells deal burn damage equal to 20% of the enemy's maximum health over 10s and prevent healing
Your spells can Crit
Extra Spell Power +20%. Wearer is also a Sorcerer
Tear of the Goddess+20 starting mana
After casting, wearer gains 18% of its max Mana per attack
Every 3rd attack deals 100 splash magical damage to 3 enemies.
Adjacent enemies lose 35% Attack Speed for 1 second.
33% chance on hit to prevent the enemy champion from gaining mana for 4seconds.
Spells deal 180 splash damage on hit
Wearer regains 20 mana after spellcast
On crossing below 30% health, heal all nearby allies for 1200 Health
Each planning phase, gain one: Deal 40% more damage / Gain 40 Life on Hit
Extra Starting mana +20. Wearer is also a Demon
Giant's Belt+200 Health
At the start of combat, allies within the same row gain +15% Attack Speed for the rest of combat
3% Max Health to target and adjacent enemies behind them.
Attacks deal 20% of the enemy's maximum Health as burn damage over 10s and prevent healing
On start of combat, banish an enemy for 6 seconds
Spells deal burn damage equal to 20% of the enemy's maximum health over 10s and prevent healing
On crossing below 30% health, heal all nearby allies for 1200 Health
Wearer regenerates 6% max Health per second.
Start combat with a spell shield. Stun the champion that breaks it for 4 sec
Extra HP +200. Wearer is also a Glacial
Sparring Gloves+10% Dodge change, +10% Crit chance
Critical Strikes deal +125% damage
On death, Repeating Crossbow bounces to a new unit and grants an extra +30% Attack Speed and +30% Crit chance
On dodge, create an spreading 35% Attack Speed slow zone
Prevent the next crowd control applied to you. Refreshes every 3 seconds
Your spells can Crit
Each planning phase, gain one: Deal 40% more damage / Gain 40 Life on Hit
Start combat with a spell shield. Stun the champion that breaks it for 4 sec
Each planning phase, fetch two temporary items, quality based upon your player level. [Consumes Three item Slots]
Extra +10% crit, +10% dodge. Wearer is also a Yordle
SpatulaYou will get a special ability
Extra Attack Damage +20. Wearer is also an Assassin
Extra AS +20%. Wearer is also a Blademaster
Extra Armor +20. Wearer is also a Knight
Summon a spirit who mirrors your attacks, dealing 75% Damage
Extra Spell Power +20%. Wearer is also a Sorcerer
Extra Starting mana +20. Wearer is also a Demon
Extra HP +200. Wearer is also a Glacial
Extra +10% crit, +10% dodge. Wearer is also a Yordle
Gain +1 team size
Items Table
NameDescriptionCombination
B.F. Sword
+15 Attack Damage
+15 Attack Damage
Recurve Bow
+20% Attack Speed
+20% Attack Speed
Chain Vest
+20 Armor
+20 Armor
Negatron Cloak
+20 Magic Resist
+20 Magic Resist
Needlessly Large Rod
+20% Spell Power
+20% Spell Power
Tear of the Goddess
+20 starting mana
+20 starting mana
Giant's Belt
+200 Health
+200 Health
Sparring Gloves
+10% Dodge change, +10% Crit chance
+10% Dodge change, +10% Crit chance
Spatula
You will get a special ability
You will get a special ability
Deathblade
On a kill or assist, gain an additional 15 Attack Damage until end of combat (Stacks infinitely).
On a kill or assist, gain an additional 15 Attack Damage until end of combat (Stacks infinitely).
Giant Slayer
Attacks deal an additional 5% enemy max Health as True Damage.
Attacks deal an additional 5% enemy max Health as True Damage.
Guardian Angel
Wearer revives with 500 HP
Wearer revives with 500 HP
Bloodthirster
Attacks heal for 40% of damage
Attacks heal for 40% of damage
Hextech Gunblade
Heal for 25% of all damage dealt
Heal for 25% of all damage dealt
Spear of Shojin
After casting, wearer gains 18% of its max Mana per attack
After casting, wearer gains 18% of its max Mana per attack
Zeke's Herald
At the start of combat, allies within the same row gain +15% Attack Speed for the rest of combat
At the start of combat, allies within the same row gain +15% Attack Speed for the rest of combat
Infinity Edge
Critical Strikes deal +125% damage
Critical Strikes deal +125% damage
Youmuu's Ghostblade
Extra Attack Damage +20. Wearer is also an Assassin
Extra Attack Damage +20. Wearer is also an Assassin
Rapid Firecannon
Attack Range is doubled
Attack Range is doubled
Phantom Dancer
Wearer dodges all Critical Strikes
Wearer dodges all Critical Strikes
Cursed Blade
Attacks on-hit have a low chance to reduce enemy's star level by 1 for the rest of combat
Attacks on-hit have a low chance to reduce enemy's star level by 1 for the rest of combat
Guinsoo's Rageblade
Attack grant 5% Attack Speed. Stacks infinitely.
Attack grant 5% Attack Speed. Stacks infinitely.
Statikk Shiv
Every 3rd attack deals 100 splash magical damage to 3 enemies.
Every 3rd attack deals 100 splash magical damage to 3 enemies.
Titanic Hydra
3% Max Health to target and adjacent enemies behind them.
3% Max Health to target and adjacent enemies behind them.
Repeating Crossbow
On death, Repeating Crossbow bounces to a new unit and grants an extra +30% Attack Speed and +30% Crit chance
On death, Repeating Crossbow bounces to a new unit and grants an extra +30% Attack Speed and +30% Crit chance
Blade of the Ruined King
Extra AS +20%. Wearer is also a Blademaster
Extra AS +20%. Wearer is also a Blademaster
Thornmail
Reflect 100% of damage mitigated from attacks
Reflect 100% of damage mitigated from attacks
Sword Breaker
33% chance to disarm for 3 seconds
33% chance to disarm for 3 seconds
Red Buff
Attacks deal 20% of the enemy's maximum Health as burn damage over 10s and prevent healing
Attacks deal 20% of the enemy's maximum Health as burn damage over 10s and prevent healing
Iceborn Gauntlet
On dodge, create an spreading 35% Attack Speed slow zone
On dodge, create an spreading 35% Attack Speed slow zone
Knight's Vow
Extra Armor +20. Wearer is also a Knight
Extra Armor +20. Wearer is also a Knight
Dragon's Claw
Gain 75% resistance to magic damage
Gain 75% resistance to magic damage
Zephyr
On start of combat, banish an enemy for 6 seconds
On start of combat, banish an enemy for 6 seconds
Quicksilver
Prevent the next crowd control applied to you. Refreshes every 3 seconds
Prevent the next crowd control applied to you. Refreshes every 3 seconds
Runaan's Hurricane
Summon a spirit who mirrors your attacks, dealing 75% Damage
Summon a spirit who mirrors your attacks, dealing 75% Damage
Locket of the Iron Solari
On start of combat, allies two spaces to the left and right gain a shield of 300 for 8 seconds.
On start of combat, allies two spaces to the left and right gain a shield of 300 for 8 seconds.
Ionic Spark
Whenever an enemy casts a spell, they take 125 damage
Whenever an enemy casts a spell, they take 125 damage
Rabadon's Deathcap
Wearer's Spell Power stat is amplified by 50%
Wearer's Spell Power stat is amplified by 50%
Luden's Echo
Spells deal 180 splash damage on hit
Spells deal 180 splash damage on hit
Morellonomicon
Spells deal burn damage equal to 20% of the enemy's maximum health over 10s and prevent healing
Spells deal burn damage equal to 20% of the enemy's maximum health over 10s and prevent healing
Jeweled Gauntlet
Your spells can Crit
Your spells can Crit
Yuumi
Extra Spell Power +20%. Wearer is also a Sorcerer
Extra Spell Power +20%. Wearer is also a Sorcerer
Frozen Heart
Adjacent enemies lose 35% Attack Speed for 1 second.
Adjacent enemies lose 35% Attack Speed for 1 second.
Hush
33% chance on hit to prevent the enemy champion from gaining mana for 4seconds.
33% chance on hit to prevent the enemy champion from gaining mana for 4seconds.
Seraph's Embrace
Wearer regains 20 mana after spellcast
Wearer regains 20 mana after spellcast
Redemption
On crossing below 30% health, heal all nearby allies for 1200 Health
On crossing below 30% health, heal all nearby allies for 1200 Health
Hand of Justice
Each planning phase, gain one: Deal 40% more damage / Gain 40 Life on Hit
Each planning phase, gain one: Deal 40% more damage / Gain 40 Life on Hit
Darkin
Extra Starting mana +20. Wearer is also a Demon
Extra Starting mana +20. Wearer is also a Demon
Warmog's Armor
Wearer regenerates 6% max Health per second.
Wearer regenerates 6% max Health per second.
Trap Claw
Start combat with a spell shield. Stun the champion that breaks it for 4 sec
Start combat with a spell shield. Stun the champion that breaks it for 4 sec
Frozen Mallet
Extra HP +200. Wearer is also a Glacial
Extra HP +200. Wearer is also a Glacial
Thief's Gloves
Each planning phase, fetch two temporary items, quality based upon your player level. [Consumes Three item Slots]
Each planning phase, fetch two temporary items, quality based upon your player level. [Consumes Three item Slots]
Mittens
Extra +10% crit, +10% dodge. Wearer is also a Yordle
Extra +10% crit, +10% dodge. Wearer is also a Yordle
Force of Nature
Gain +1 team size
Gain +1 team size
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