Item Recipes
Choose items
Name | Description | Combination |
---|---|---|
B.F.ソード +15 AD | +15 AD | |
リカーブボウ +15% AS | +15% AS | |
チェインベスト +25 AR | +25 AR | |
ネガトロンクローク +25 MR | +25 MR | |
ムダニデカイロッド +20% 魔法ダメージ | +20% 魔法ダメージ | |
Tear of the Goddess +15 Mana | +15 Mana | |
ジャイアントベルト +200 HP | +200 HP | |
Sparring Gloves +10% Dodge change, +10% Crit chance | +10% Dodge change, +10% Crit chance | |
へら 何かに使える | 何かに使える | |
Deathblade Contributing to a kill grants +25 Attack Damage for the remainder of combat. This effect can stack any number of times (starting at 2). | Contributing to a kill grants +25 Attack Damage for the remainder of combat. This effect can stack any number of times (starting at 2). | |
Giant Slayer The holder's spells and basic attacks do 20% bonus true damage. if the target has more than 1750 maximum Health, the bonus increases to 80% | The holder's spells and basic attacks do 20% bonus true damage. if the target has more than 1750 maximum Health, the bonus increases to 80% | |
ガーディアンエンジェル +400HPで復活する | +400HPで復活する | |
Bloodthirster Basic Attacks heal the wearer for 45% of the damage dealt. | Basic Attacks heal the wearer for 45% of the damage dealt. | |
Hextech Gunblade 45% healing from spell damage. Overhealing with this item now generates a shield (max 400 Health). | 45% healing from spell damage. Overhealing with this item now generates a shield (max 400 Health). | |
ショウジンの矛 スキル使用後、攻撃毎に最大マナの18%を得る | スキル使用後、攻撃毎に最大マナの18%を得る | |
Zeke's Herald When combat begins, the wearer and all allies within 1 hex in the same row gain +30% Attack Speed for the rest of combat. | When combat begins, the wearer and all allies within 1 hex in the same row gain +30% Attack Speed for the rest of combat. | |
Infinity Edge [Unique] The holder gains 20% bonus critical strike damage, and 100% critical hit chance. | [Unique] The holder gains 20% bonus critical strike damage, and 100% critical hit chance. | |
ルインドキングブレード 装備者がブレードマスターになる | 装備者がブレードマスターになる | |
Rapid Firecannon +200% Range and holder’s attacks can’t miss. | +200% Range and holder’s attacks can’t miss. | |
Titan’s Resolve When the wearer takes damage or inflicts a critical hit, they gain a 2% stacking damage bonus. Stacks up to 25 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size. | When the wearer takes damage or inflicts a critical hit, they gain a 2% stacking damage bonus. Stacks up to 25 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size. | |
Runaan's Hurricane Basic Attacks fire a bolt at another nearby enemy, dealing 75% of the wearer's Attack Damage and applying on-hit effects. | Basic Attacks fire a bolt at another nearby enemy, dealing 75% of the wearer's Attack Damage and applying on-hit effects. | |
グインソー・レイジブレード 通常攻撃する毎にAS +5%。この効果は無限にスタックする | 通常攻撃する毎にAS +5%。この効果は無限にスタックする | |
Statikk Shiv Every third Basic Attack from the wearer deals 85 magic damage to 3/4/5 enemies. Additional 85 True Damage if the target has a shield or is CC’d. | Every third Basic Attack from the wearer deals 85 magic damage to 3/4/5 enemies. Additional 85 True Damage if the target has a shield or is CC’d. | |
Zz'Rot Portal When the wearer dies, a Construct with 1500/2250/3000 ★ Health aries to continue the fight. | When the wearer dies, a Construct with 1500/2250/3000 ★ Health aries to continue the fight. | |
Last Whisper When the wearer inflicts a critical hit, the target's Armor is reduced by 75% for 3 seconds. This effect does not stack | When the wearer inflicts a critical hit, the target's Armor is reduced by 75% for 3 seconds. This effect does not stack | |
Infiltrator's Talons The wearer gains the Infiltrator trait. | The wearer gains the Infiltrator trait. | |
Bramble Vest Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 100 / 140 / 200 magic damage to all nearby enemies (once every 2.5 second maximum). Scales with wearer’s Star Level. | Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 100 / 140 / 200 magic damage to all nearby enemies (once every 2.5 second maximum). Scales with wearer’s Star Level. | |
Swordbreaker 33% chance to disarm for 3 seconds | 33% chance to disarm for 3 seconds | |
Red Buff Gains 10% max hp true damage over 4 seconds on hit in addition to its burn. And reducing healing by 50% for the duration of the burn. | Gains 10% max hp true damage over 4 seconds on hit in addition to its burn. And reducing healing by 50% for the duration of the burn. | |
Shroud of Stillness When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 30% until they cast. | When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 30% until they cast. | |
Rebel Medal The wearer gains the Rebel trait. | The wearer gains the Rebel trait. | |
Drachenklaue Reduces incoming magic damage by 50% | Reduces incoming magic damage by 50% | |
Zephyr When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. | When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. | |
Quicksilver [UNIQUE] The wearer is immute to croud control for the first 10 seconds of combat | [UNIQUE] The wearer is immute to croud control for the first 10 seconds of combat | |
Celestial Orb The wearer gains the Celestial trait. | The wearer gains the Celestial trait. | |
Locket of the Iron Solari Shields allies within two hexes in the same row for 250 / 300 / 375 damage for 8 seconds (scales with wearer’s Star Level) | Shields allies within two hexes in the same row for 250 / 300 / 375 damage for 8 seconds (scales with wearer’s Star Level) | |
Ionic Spark Enemies within 2 hexes have their Magic Resist reduced by 40% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana. | Enemies within 2 hexes have their Magic Resist reduced by 40% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana. | |
ラバドン・デスキャップ +50% AP | +50% AP | |
Luden's Echo When the wearer casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 200 magic damage. | When the wearer casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 200 magic damage. | |
Morellonomicon When the wearer deals damage with their spell, they burn the target, dealing 25% of the target's Maximum Health as true damage over 10 seconds and reducing healing by 50% for the duration of the burn. | When the wearer deals damage with their spell, they burn the target, dealing 25% of the target's Maximum Health as true damage over 10 seconds and reducing healing by 50% for the duration of the burn. | |
Jeweled Gauntlet Holder’s spells can crit and holder gains +30% Critical Strike Damage. | Holder’s spells can crit and holder gains +30% Critical Strike Damage. | |
Battlecast Plating The wearer gains the Battlecast trait. | The wearer gains the Battlecast trait. | |
Frozen Heart Angrenzende Gegner verlieren 50% Angriffstempo. (Stacking increases the radius of this effect, not the amount of the slow) | Angrenzende Gegner verlieren 50% Angriffstempo. (Stacking increases the radius of this effect, not the amount of the slow) | |
Chalice of Power At start of combat, the holder and their left and right neighbors gain 30 AP for 20 seconds. | At start of combat, the holder and their left and right neighbors gain 30 AP for 20 seconds. | |
BlueSentinel [Unique] Sets holder's mana to 20 after each cast. | [Unique] Sets holder's mana to 20 after each cast. | |
Redemption When the wearer dies, allies are healed for 800 Health. | When the wearer dies, allies are healed for 800 Health. | |
Hand of Justice At the begining of Each planning phase, gain one: Deal +45% more damage / Grants 45% healing from damage done by both abilities and basic attacks. | At the begining of Each planning phase, gain one: Deal +45% more damage / Grants 45% healing from damage done by both abilities and basic attacks. | |
Star Guardian's Charm The wearer gains the Star Guardian trait. | The wearer gains the Star Guardian trait. | |
Warmog's Armor +600 Additional Health. | +600 Additional Health. | |
Trap Claw Start combat with a spell shield. Stun the champion that breaks it for 4 sec | Start combat with a spell shield. Stun the champion that breaks it for 4 sec | |
Protector's Chestguard The wearer gains the Protector trait. | The wearer gains the Protector trait. | |
Thief's Gloves Each planning phase, fetch two temporary items, quality based upon your player level. [Consumes Three item Slots] | Each planning phase, fetch two temporary items, quality based upon your player level. [Consumes Three item Slots] | |
Dark Star's Heart The wearer gains the Dark Star trait. | The wearer gains the Dark Star trait. | |
自然の力 チーム枠が1つ増える | チーム枠が1つ増える |