Check the latest information for Set 3.5 <Return to the Stars>

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B.F.ソード+15 AD
Contributing to a kill grants +25 Attack Damage for the remainder of combat. This effect can stack any number of times (starting at 2).
The holder's spells and basic attacks do 20% bonus true damage. if the target has more than 1750 maximum Health, the bonus increases to 80%
+400HPで復活する
Basic Attacks heal the wearer for 45% of the damage dealt.
45% healing from spell damage. Overhealing with this item now generates a shield (max 400 Health).
スキル使用後、攻撃毎に最大マナの18%を得る
When combat begins, the wearer and all allies within 1 hex in the same row gain +30% Attack Speed for the rest of combat.
[Unique] The holder gains 20% bonus critical strike damage, and 100% critical hit chance.
装備者がブレードマスターになる
リカーブボウ+15% AS
The holder's spells and basic attacks do 20% bonus true damage. if the target has more than 1750 maximum Health, the bonus increases to 80%
+200% Range and holder’s attacks can’t miss.
When the wearer takes damage or inflicts a critical hit, they gain a 2% stacking damage bonus. Stacks up to 25 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size.
Basic Attacks fire a bolt at another nearby enemy, dealing 75% of the wearer's Attack Damage and applying on-hit effects.
通常攻撃する毎にAS +5%。この効果は無限にスタックする
Every third Basic Attack from the wearer deals 85 magic damage to 3/4/5 enemies. Additional 85 True Damage if the target has a shield or is CC’d.
When the wearer dies, a Construct with 1500/2250/3000 ★ Health aries to continue the fight.
When the wearer inflicts a critical hit, the target's Armor is reduced by 75% for 3 seconds. This effect does not stack
The wearer gains the Infiltrator trait.
チェインベスト+25 AR
+400HPで復活する
When the wearer takes damage or inflicts a critical hit, they gain a 2% stacking damage bonus. Stacks up to 25 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size.
Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 100 / 140 / 200 magic damage to all nearby enemies (once every 2.5 second maximum). Scales with wearer’s Star Level.
33% chance to disarm for 3 seconds
Shields allies within two hexes in the same row for 250 / 300 / 375 damage for 8 seconds (scales with wearer’s Star Level)
Angrenzende Gegner verlieren 50% Angriffstempo. (Stacking increases the radius of this effect, not the amount of the slow)
Gains 10% max hp true damage over 4 seconds on hit in addition to its burn. And reducing healing by 50% for the duration of the burn.
When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 30% until they cast.
The wearer gains the Rebel trait.
ネガトロンクローク+25 MR
Basic Attacks heal the wearer for 45% of the damage dealt.
Basic Attacks fire a bolt at another nearby enemy, dealing 75% of the wearer's Attack Damage and applying on-hit effects.
33% chance to disarm for 3 seconds
Reduces incoming magic damage by 50%
Enemies within 2 hexes have their Magic Resist reduced by 40% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana.
At start of combat, the holder and their left and right neighbors gain 30 AP for 20 seconds.
When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.
[UNIQUE] The wearer is immute to croud control for the first 10 seconds of combat
The wearer gains the Celestial trait.
ムダニデカイロッド+20% 魔法ダメージ
45% healing from spell damage. Overhealing with this item now generates a shield (max 400 Health).
通常攻撃する毎にAS +5%。この効果は無限にスタックする
Shields allies within two hexes in the same row for 250 / 300 / 375 damage for 8 seconds (scales with wearer’s Star Level)
Enemies within 2 hexes have their Magic Resist reduced by 40% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana.
+50% AP
When the wearer casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 200 magic damage.
When the wearer deals damage with their spell, they burn the target, dealing 25% of the target's Maximum Health as true damage over 10 seconds and reducing healing by 50% for the duration of the burn.
Holder’s spells can crit and holder gains +30% Critical Strike Damage.
The wearer gains the Battlecast trait.
Tear of the Goddess+15 Mana
スキル使用後、攻撃毎に最大マナの18%を得る
Every third Basic Attack from the wearer deals 85 magic damage to 3/4/5 enemies. Additional 85 True Damage if the target has a shield or is CC’d.
Angrenzende Gegner verlieren 50% Angriffstempo. (Stacking increases the radius of this effect, not the amount of the slow)
At start of combat, the holder and their left and right neighbors gain 30 AP for 20 seconds.
When the wearer casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 200 magic damage.
[Unique] Sets holder's mana to 20 after each cast.
When the wearer dies, allies are healed for 800 Health.
At the begining of Each planning phase, gain one: Deal +45% more damage / Grants 45% healing from damage done by both abilities and basic attacks.
The wearer gains the Star Guardian trait.
ジャイアントベルト+200 HP
When combat begins, the wearer and all allies within 1 hex in the same row gain +30% Attack Speed for the rest of combat.
When the wearer dies, a Construct with 1500/2250/3000 ★ Health aries to continue the fight.
Gains 10% max hp true damage over 4 seconds on hit in addition to its burn. And reducing healing by 50% for the duration of the burn.
When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.
When the wearer deals damage with their spell, they burn the target, dealing 25% of the target's Maximum Health as true damage over 10 seconds and reducing healing by 50% for the duration of the burn.
When the wearer dies, allies are healed for 800 Health.
+600 Additional Health.
Start combat with a spell shield. Stun the champion that breaks it for 4 sec
The wearer gains the Protector trait.
Sparring Gloves+10% Dodge change, +10% Crit chance
[Unique] The holder gains 20% bonus critical strike damage, and 100% critical hit chance.
When the wearer inflicts a critical hit, the target's Armor is reduced by 75% for 3 seconds. This effect does not stack
When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 30% until they cast.
[UNIQUE] The wearer is immute to croud control for the first 10 seconds of combat
Holder’s spells can crit and holder gains +30% Critical Strike Damage.
At the begining of Each planning phase, gain one: Deal +45% more damage / Grants 45% healing from damage done by both abilities and basic attacks.
Start combat with a spell shield. Stun the champion that breaks it for 4 sec
Each planning phase, fetch two temporary items, quality based upon your player level. [Consumes Three item Slots]
The wearer gains the Dark Star trait.
へら何かに使える
装備者がブレードマスターになる
The wearer gains the Infiltrator trait.
The wearer gains the Rebel trait.
The wearer gains the Celestial trait.
The wearer gains the Battlecast trait.
The wearer gains the Star Guardian trait.
The wearer gains the Protector trait.
The wearer gains the Dark Star trait.
チーム枠が1つ増える
Items Table
NameDescriptionCombination
B.F.ソード
+15 AD
+15 AD
リカーブボウ
+15% AS
+15% AS
チェインベスト
+25 AR
+25 AR
ネガトロンクローク
+25 MR
+25 MR
ムダニデカイロッド
+20% 魔法ダメージ
+20% 魔法ダメージ
Tear of the Goddess
+15 Mana
+15 Mana
ジャイアントベルト
+200 HP
+200 HP
Sparring Gloves
+10% Dodge change, +10% Crit chance
+10% Dodge change, +10% Crit chance
へら
何かに使える
何かに使える
Deathblade
Contributing to a kill grants +25 Attack Damage for the remainder of combat. This effect can stack any number of times (starting at 2).
Contributing to a kill grants +25 Attack Damage for the remainder of combat. This effect can stack any number of times (starting at 2).
Giant Slayer
The holder's spells and basic attacks do 20% bonus true damage. if the target has more than 1750 maximum Health, the bonus increases to 80%
The holder's spells and basic attacks do 20% bonus true damage. if the target has more than 1750 maximum Health, the bonus increases to 80%
ガーディアンエンジェル
+400HPで復活する
+400HPで復活する
Bloodthirster
Basic Attacks heal the wearer for 45% of the damage dealt.
Basic Attacks heal the wearer for 45% of the damage dealt.
Hextech Gunblade
45% healing from spell damage. Overhealing with this item now generates a shield (max 400 Health).
45% healing from spell damage. Overhealing with this item now generates a shield (max 400 Health).
ショウジンの矛
スキル使用後、攻撃毎に最大マナの18%を得る
スキル使用後、攻撃毎に最大マナの18%を得る
Zeke's Herald
When combat begins, the wearer and all allies within 1 hex in the same row gain +30% Attack Speed for the rest of combat.
When combat begins, the wearer and all allies within 1 hex in the same row gain +30% Attack Speed for the rest of combat.
Infinity Edge
[Unique] The holder gains 20% bonus critical strike damage, and 100% critical hit chance.
[Unique] The holder gains 20% bonus critical strike damage, and 100% critical hit chance.
ルインドキングブレード
装備者がブレードマスターになる
装備者がブレードマスターになる
Rapid Firecannon
+200% Range and holder’s attacks can’t miss.
+200% Range and holder’s attacks can’t miss.
Titan’s Resolve
When the wearer takes damage or inflicts a critical hit, they gain a 2% stacking damage bonus. Stacks up to 25 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size.
When the wearer takes damage or inflicts a critical hit, they gain a 2% stacking damage bonus. Stacks up to 25 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size.
Runaan's Hurricane
Basic Attacks fire a bolt at another nearby enemy, dealing 75% of the wearer's Attack Damage and applying on-hit effects.
Basic Attacks fire a bolt at another nearby enemy, dealing 75% of the wearer's Attack Damage and applying on-hit effects.
グインソー・レイジブレード
通常攻撃する毎にAS +5%。この効果は無限にスタックする
通常攻撃する毎にAS +5%。この効果は無限にスタックする
Statikk Shiv
Every third Basic Attack from the wearer deals 85 magic damage to 3/4/5 enemies. Additional 85 True Damage if the target has a shield or is CC’d.
Every third Basic Attack from the wearer deals 85 magic damage to 3/4/5 enemies. Additional 85 True Damage if the target has a shield or is CC’d.
Zz'Rot Portal
When the wearer dies, a Construct with 1500/2250/3000 ★ Health aries to continue the fight.
When the wearer dies, a Construct with 1500/2250/3000 ★ Health aries to continue the fight.
Last Whisper
When the wearer inflicts a critical hit, the target's Armor is reduced by 75% for 3 seconds. This effect does not stack
When the wearer inflicts a critical hit, the target's Armor is reduced by 75% for 3 seconds. This effect does not stack
Infiltrator's Talons
The wearer gains the Infiltrator trait.
The wearer gains the Infiltrator trait.
Bramble Vest
Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 100 / 140 / 200 magic damage to all nearby enemies (once every 2.5 second maximum). Scales with wearer’s Star Level.
Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 100 / 140 / 200 magic damage to all nearby enemies (once every 2.5 second maximum). Scales with wearer’s Star Level.
Swordbreaker
33% chance to disarm for 3 seconds
33% chance to disarm for 3 seconds
Red Buff
Gains 10% max hp true damage over 4 seconds on hit in addition to its burn. And reducing healing by 50% for the duration of the burn.
Gains 10% max hp true damage over 4 seconds on hit in addition to its burn. And reducing healing by 50% for the duration of the burn.
Shroud of Stillness
When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 30% until they cast.
When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 30% until they cast.
Rebel Medal
The wearer gains the Rebel trait.
The wearer gains the Rebel trait.
Drachenklaue
Reduces incoming magic damage by 50%
Reduces incoming magic damage by 50%
Zephyr
When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.
When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.
Quicksilver
[UNIQUE] The wearer is immute to croud control for the first 10 seconds of combat
[UNIQUE] The wearer is immute to croud control for the first 10 seconds of combat
Celestial Orb
The wearer gains the Celestial trait.
The wearer gains the Celestial trait.
Locket of the Iron Solari
Shields allies within two hexes in the same row for 250 / 300 / 375 damage for 8 seconds (scales with wearer’s Star Level)
Shields allies within two hexes in the same row for 250 / 300 / 375 damage for 8 seconds (scales with wearer’s Star Level)
Ionic Spark
Enemies within 2 hexes have their Magic Resist reduced by 40% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana.
Enemies within 2 hexes have their Magic Resist reduced by 40% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana.
ラバドン・デスキャップ
+50% AP
+50% AP
Luden's Echo
When the wearer casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 200 magic damage.
When the wearer casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 200 magic damage.
Morellonomicon
When the wearer deals damage with their spell, they burn the target, dealing 25% of the target's Maximum Health as true damage over 10 seconds and reducing healing by 50% for the duration of the burn.
When the wearer deals damage with their spell, they burn the target, dealing 25% of the target's Maximum Health as true damage over 10 seconds and reducing healing by 50% for the duration of the burn.
Jeweled Gauntlet
Holder’s spells can crit and holder gains +30% Critical Strike Damage.
Holder’s spells can crit and holder gains +30% Critical Strike Damage.
Battlecast Plating
The wearer gains the Battlecast trait.
The wearer gains the Battlecast trait.
Frozen Heart
Angrenzende Gegner verlieren 50% Angriffstempo. (Stacking increases the radius of this effect, not the amount of the slow)
Angrenzende Gegner verlieren 50% Angriffstempo. (Stacking increases the radius of this effect, not the amount of the slow)
Chalice of Power
At start of combat, the holder and their left and right neighbors gain 30 AP for 20 seconds.
At start of combat, the holder and their left and right neighbors gain 30 AP for 20 seconds.
BlueSentinel
[Unique] Sets holder's mana to 20 after each cast.
[Unique] Sets holder's mana to 20 after each cast.
Redemption
When the wearer dies, allies are healed for 800 Health.
When the wearer dies, allies are healed for 800 Health.
Hand of Justice
At the begining of Each planning phase, gain one: Deal +45% more damage / Grants 45% healing from damage done by both abilities and basic attacks.
At the begining of Each planning phase, gain one: Deal +45% more damage / Grants 45% healing from damage done by both abilities and basic attacks.
Star Guardian's Charm
The wearer gains the Star Guardian trait.
The wearer gains the Star Guardian trait.
Warmog's Armor
+600 Additional Health.
+600 Additional Health.
Trap Claw
Start combat with a spell shield. Stun the champion that breaks it for 4 sec
Start combat with a spell shield. Stun the champion that breaks it for 4 sec
Protector's Chestguard
The wearer gains the Protector trait.
The wearer gains the Protector trait.
Thief's Gloves
Each planning phase, fetch two temporary items, quality based upon your player level. [Consumes Three item Slots]
Each planning phase, fetch two temporary items, quality based upon your player level. [Consumes Three item Slots]
Dark Star's Heart
The wearer gains the Dark Star trait.
The wearer gains the Dark Star trait.
自然の力
チーム枠が1つ増える
チーム枠が1つ増える
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