Item Recipes
Choose items
Name | Description | Combination |
---|---|---|
B.F. Sword +15 Attack Damage | +15 Attack Damage | |
Recurve Bow +15% Attack Speed | +15% Attack Speed | |
Chain Vest +25 Armor | +25 Armor | |
Negatron Cloak +25 Magic Resist | +25 Magic Resist | |
Needlessly Large Rod +20% Spell Power | +20% Spell Power | |
Tear of the Goddess +15 Mana | +15 Mana | |
Giant's Belt +200 Health | +200 Health | |
Sparring Gloves +10% Dodge change, +10% Crit chance | +10% Dodge change, +10% Crit chance | |
Spatula You will get a special ability | You will get a special ability | |
Deathblade Contributing to a kill grants +30 Attack Damage for the remainder of combat. This effect can stack any number of times (starting at 2). | Contributing to a kill grants +30 Attack Damage for the remainder of combat. This effect can stack any number of times (starting at 2). | |
Giant Slayer Attacks deal an additional 12% enemy current Health as Physical Damage. | Attacks deal an additional 12% enemy current Health as Physical Damage. | |
Guardian Angel Wearer revives with 400 HP | Wearer revives with 400 HP | |
Bloodthirster Basic Attacks heal the wearer for 35% of the damage dealt. | Basic Attacks heal the wearer for 35% of the damage dealt. | |
Hextech Gunblade Heal for 25% of all damage dealt | Heal for 25% of all damage dealt | |
Spear of Shojin After casting, wearer gains 18% of its max Mana per attack | After casting, wearer gains 18% of its max Mana per attack | |
Zeke's Herald When combat begins, the wearer and all allies within 1 hex in the same row gain +30% Attack Speed for the rest of combat. | When combat begins, the wearer and all allies within 1 hex in the same row gain +30% Attack Speed for the rest of combat. | |
Infinity Edge +100% Crit. Dmg | +100% Crit. Dmg | |
Blade of the Ruined King Wearer is also a Blademaster | Wearer is also a Blademaster | |
Rapid Firecannon Attack Range is doubled | Attack Range is doubled | |
Titan’s Resolve When the wearer takes damage or inflicts a critical hit, they gain a 2% stacking damage bonus. Stacks up to 50 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size. | When the wearer takes damage or inflicts a critical hit, they gain a 2% stacking damage bonus. Stacks up to 50 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size. | |
Runaan's Hurricane Basic Attacks fire a bolt at another nearby enemy, dealing 70% of the wearer's Attack Damage and applying on-hit effects. | Basic Attacks fire a bolt at another nearby enemy, dealing 70% of the wearer's Attack Damage and applying on-hit effects. | |
Guinsoo's Rageblade Basic Attacks grant +5% bonus Attack Speed for the rest of combat. No stacking limit. | Basic Attacks grant +5% bonus Attack Speed for the rest of combat. No stacking limit. | |
Statikk Shiv Every third Basic Attack from the wearer deals 80 magic damage to 3/4/5 enemies. | Every third Basic Attack from the wearer deals 80 magic damage to 3/4/5 enemies. | |
Zz'Rot Portal When the wearer dies, a Construct with 1000/2000/3000 ★ Health aries to continue the fight. | When the wearer dies, a Construct with 1000/2000/3000 ★ Health aries to continue the fight. | |
Last Whisper Critical hits reduce the target’s Armor by 75% for 3 seconds. This effect does not stack. | Critical hits reduce the target’s Armor by 75% for 3 seconds. This effect does not stack. | |
Infiltrator's Talons The wearer gains the Infiltrator trait. | The wearer gains the Infiltrator trait. | |
Bramble Vest Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 100 / 140 / 200 magic damage to all nearby enemies (once every 2.5 second maximum). Scales with wearer’s Star Level. | Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 100 / 140 / 200 magic damage to all nearby enemies (once every 2.5 second maximum). Scales with wearer’s Star Level. | |
Sword Breaker 25% chance to disarm for 3 seconds | 25% chance to disarm for 3 seconds | |
Red Buff Gains 25% max hp true damage over 10 seconds on hit in addition to its burn. And reducing healing by 50% for the duration of the burn. | Gains 25% max hp true damage over 10 seconds on hit in addition to its burn. And reducing healing by 50% for the duration of the burn. | |
Shroud of Stillness When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 40% until they cast. | When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 40% until they cast. | |
Rebel Medal The wearer gains the Rebel trait. | The wearer gains the Rebel trait. | |
Dragon's Claw Reduces incoming magic damage by 50% | Reduces incoming magic damage by 50% | |
Zephyr When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. | When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. | |
Quicksilver [UNIQUE] The wearer is immute to croud control for the first 10 seconds of combat | [UNIQUE] The wearer is immute to croud control for the first 10 seconds of combat | |
Celestial Orb The wearer gains the Celestial trait. | The wearer gains the Celestial trait. | |
Locket of the Iron Solari Shields allies within two hexes in the same row for 250 / 275 / 350 damage for 8 seconds (scales with wearer’s Star Level) | Shields allies within two hexes in the same row for 250 / 275 / 350 damage for 8 seconds (scales with wearer’s Star Level) | |
Ionic Spark Enemies within 2 hexes have their Magic Resist reduced by 50% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana. | Enemies within 2 hexes have their Magic Resist reduced by 50% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana. | |
Rabadon's Deathcap Wearer's Spell Power stat is amplified by 50% | Wearer's Spell Power stat is amplified by 50% | |
Luden's Echo When the wearer casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 150 / 175 / 225 magic damage. | When the wearer casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 150 / 175 / 225 magic damage. | |
Morellonomicon When the wearer deals damage with their spell, they burn the target, dealing 25% of the target's Maximum Health as true damage over 10 seconds and reducing healing by 50% for the duration of the burn. | When the wearer deals damage with their spell, they burn the target, dealing 25% of the target's Maximum Health as true damage over 10 seconds and reducing healing by 50% for the duration of the burn. | |
Jeweled Gauntlet Your spells can Crit | Your spells can Crit | |
Demolitionist's Charge The wearer gains the Demolitionist trait. | The wearer gains the Demolitionist trait. | |
Frozen Heart Angrenzende Gegner verlieren 50% Angriffstempo. (Stacking increases the radius of this effect, not the amount of the slow) | Angrenzende Gegner verlieren 50% Angriffstempo. (Stacking increases the radius of this effect, not the amount of the slow) | |
Chalice of Favor When the wearer casts a spell, restores 8 mana to allies within 2 hexes. | When the wearer casts a spell, restores 8 mana to allies within 2 hexes. | |
Seraph's Embrace Wearer regains 20 mana after spellcast | Wearer regains 20 mana after spellcast | |
Redemption When the wearer dies, allies are healed for 800 Health. | When the wearer dies, allies are healed for 800 Health. | |
Hand of Justice Each planning phase, gain one: Deal +50% more damage / Basic Attack heal 50 health on Hit | Each planning phase, gain one: Deal +50% more damage / Basic Attack heal 50 health on Hit | |
Star Guardian's Charm The wearer gains the Star Guardian trait. | The wearer gains the Star Guardian trait. | |
Warmog's Armor The wearer regenerates 5% of their missing Health per second. (max of 150 HP/tick) | The wearer regenerates 5% of their missing Health per second. (max of 150 HP/tick) | |
Trap Claw Start combat with a spell shield. Stun the champion that breaks it for 4 sec | Start combat with a spell shield. Stun the champion that breaks it for 4 sec | |
Protector's Chestguard The wearer gains the Protector trait. | The wearer gains the Protector trait. | |
Thief's Gloves Each planning phase, fetch two temporary items, quality based upon your player level. [Consumes Three item Slots] | Each planning phase, fetch two temporary items, quality based upon your player level. [Consumes Three item Slots] | |
Dark Star's Heart The wearer gains the Dark Star trait. | The wearer gains the Dark Star trait. | |
Force of Nature Gain +1 team size | Gain +1 team size |