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B.F.ソード+15 AD
Contributing to a kill grants +30 Attack Damage for the remainder of combat. This effect can stack any number of times (starting at 2).
Attacks deal an additional 12% enemy current Health as Physical Damage.
+400HPで復活する
35%のライフスティール
すべての与えたダメージの25%を回復
スキル使用後、攻撃毎に最大マナの18%を得る
When combat begins, the wearer and all allies within 1 hex in the same row gain +30% Attack Speed for the rest of combat.
+100% Crit. Dmg
装備者がブレードマスターになる
リカーブボウ+15% AS
Attacks deal an additional 12% enemy current Health as Physical Damage.
射程距離が倍になり
When the wearer takes damage or inflicts a critical hit, they gain a 2% stacking damage bonus. Stacks up to 50 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size.
通常攻撃が1体の敵を追加で大勝するようになる。追加の対象には元の70%のダメージを与える。
通常攻撃する毎にAS +5%。この効果は無限にスタックする
Every third Basic Attack from the wearer deals 80 magic damage to 3/4/5 enemies.
When the wearer dies, a Construct with 1000/2000/3000 ★ Health aries to continue the fight.
Critical hits reduce the target’s Armor by 75% for 3 seconds. This effect does not stack.
The wearer gains the Infiltrator trait.
チェインベスト+25 AR
+400HPで復活する
When the wearer takes damage or inflicts a critical hit, they gain a 2% stacking damage bonus. Stacks up to 50 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size.
Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 100 / 140 / 200 magic damage to all nearby enemies (once every 2.5 second maximum). Scales with wearer’s Star Level.
25% chance to disarm for 3 seconds
Shields allies within two hexes in the same row for 250 / 275 / 350 damage for 8 seconds (scales with wearer’s Star Level)
Angrenzende Gegner verlieren 50% Angriffstempo. (Stacking increases the radius of this effect, not the amount of the slow)
Gains 25% max hp true damage over 10 seconds on hit in addition to its burn. And reducing healing by 50% for the duration of the burn.
When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 40% until they cast.
The wearer gains the Rebel trait.
ネガトロンクローク+25 MR
35%のライフスティール
通常攻撃が1体の敵を追加で大勝するようになる。追加の対象には元の70%のダメージを与える。
25% chance to disarm for 3 seconds
Reduces incoming magic damage by 50%
Enemies within 2 hexes have their Magic Resist reduced by 50% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana.
When the wearer casts a spell, restores 8 mana to allies within 2 hexes.
When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.
[UNIQUE] The wearer is immute to croud control for the first 10 seconds of combat
The wearer gains the Celestial trait.
ムダニデカイロッド+20% 魔法ダメージ
すべての与えたダメージの25%を回復
通常攻撃する毎にAS +5%。この効果は無限にスタックする
Shields allies within two hexes in the same row for 250 / 275 / 350 damage for 8 seconds (scales with wearer’s Star Level)
Enemies within 2 hexes have their Magic Resist reduced by 50% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana.
+50% AP
When the wearer casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 150 / 175 / 225 magic damage.
When the wearer deals damage with their spell, they burn the target, dealing 25% of the target's Maximum Health as true damage over 10 seconds and reducing healing by 50% for the duration of the burn.
Your spells can Crit
The wearer gains the Demolitionist trait.
Tear of the Goddess+15 Mana
スキル使用後、攻撃毎に最大マナの18%を得る
Every third Basic Attack from the wearer deals 80 magic damage to 3/4/5 enemies.
Angrenzende Gegner verlieren 50% Angriffstempo. (Stacking increases the radius of this effect, not the amount of the slow)
When the wearer casts a spell, restores 8 mana to allies within 2 hexes.
When the wearer casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 150 / 175 / 225 magic damage.
スキルを使用する毎に20マナを回復
When the wearer dies, allies are healed for 800 Health.
Each planning phase, gain one: Deal +50% more damage / Basic Attack heal 50 health on Hit
The wearer gains the Star Guardian trait.
ジャイアントベルト+200 HP
When combat begins, the wearer and all allies within 1 hex in the same row gain +30% Attack Speed for the rest of combat.
When the wearer dies, a Construct with 1000/2000/3000 ★ Health aries to continue the fight.
Gains 25% max hp true damage over 10 seconds on hit in addition to its burn. And reducing healing by 50% for the duration of the burn.
When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.
When the wearer deals damage with their spell, they burn the target, dealing 25% of the target's Maximum Health as true damage over 10 seconds and reducing healing by 50% for the duration of the burn.
When the wearer dies, allies are healed for 800 Health.
The wearer regenerates 5% of their missing Health per second. (max of 150 HP/tick)
Start combat with a spell shield. Stun the champion that breaks it for 4 sec
The wearer gains the Protector trait.
Sparring Gloves+10% Dodge change, +10% Crit chance
+100% Crit. Dmg
Critical hits reduce the target’s Armor by 75% for 3 seconds. This effect does not stack.
When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 40% until they cast.
[UNIQUE] The wearer is immute to croud control for the first 10 seconds of combat
Your spells can Crit
Each planning phase, gain one: Deal +50% more damage / Basic Attack heal 50 health on Hit
Start combat with a spell shield. Stun the champion that breaks it for 4 sec
Each planning phase, fetch two temporary items, quality based upon your player level. [Consumes Three item Slots]
The wearer gains the Dark Star trait.
へら何かに使える
装備者がブレードマスターになる
The wearer gains the Infiltrator trait.
The wearer gains the Rebel trait.
The wearer gains the Celestial trait.
The wearer gains the Demolitionist trait.
The wearer gains the Star Guardian trait.
The wearer gains the Protector trait.
The wearer gains the Dark Star trait.
チーム枠が1つ増える
Items Table
NameDescriptionCombination
B.F.ソード
+15 AD
+15 AD
リカーブボウ
+15% AS
+15% AS
チェインベスト
+25 AR
+25 AR
ネガトロンクローク
+25 MR
+25 MR
ムダニデカイロッド
+20% 魔法ダメージ
+20% 魔法ダメージ
Tear of the Goddess
+15 Mana
+15 Mana
ジャイアントベルト
+200 HP
+200 HP
Sparring Gloves
+10% Dodge change, +10% Crit chance
+10% Dodge change, +10% Crit chance
へら
何かに使える
何かに使える
Deathblade
Contributing to a kill grants +30 Attack Damage for the remainder of combat. This effect can stack any number of times (starting at 2).
Contributing to a kill grants +30 Attack Damage for the remainder of combat. This effect can stack any number of times (starting at 2).
Giant Slayer
Attacks deal an additional 12% enemy current Health as Physical Damage.
Attacks deal an additional 12% enemy current Health as Physical Damage.
ガーディアンエンジェル
+400HPで復活する
+400HPで復活する
ブラッドサースター
35%のライフスティール
35%のライフスティール
へクステック・ガンブレード
すべての与えたダメージの25%を回復
すべての与えたダメージの25%を回復
ショウジンの矛
スキル使用後、攻撃毎に最大マナの18%を得る
スキル使用後、攻撃毎に最大マナの18%を得る
Zeke's Herald
When combat begins, the wearer and all allies within 1 hex in the same row gain +30% Attack Speed for the rest of combat.
When combat begins, the wearer and all allies within 1 hex in the same row gain +30% Attack Speed for the rest of combat.
Infinity Edge
+100% Crit. Dmg
+100% Crit. Dmg
ルインドキングブレード
装備者がブレードマスターになる
装備者がブレードマスターになる
ラピッドファイアキャノン
射程距離が倍になり
射程距離が倍になり
Titan’s Resolve
When the wearer takes damage or inflicts a critical hit, they gain a 2% stacking damage bonus. Stacks up to 50 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size.
When the wearer takes damage or inflicts a critical hit, they gain a 2% stacking damage bonus. Stacks up to 50 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size.
ルナーン・ハリケーン
通常攻撃が1体の敵を追加で大勝するようになる。追加の対象には元の70%のダメージを与える。
通常攻撃が1体の敵を追加で大勝するようになる。追加の対象には元の70%のダメージを与える。
グインソー・レイジブレード
通常攻撃する毎にAS +5%。この効果は無限にスタックする
通常攻撃する毎にAS +5%。この効果は無限にスタックする
Statikk Shiv
Every third Basic Attack from the wearer deals 80 magic damage to 3/4/5 enemies.
Every third Basic Attack from the wearer deals 80 magic damage to 3/4/5 enemies.
Zz'Rot Portal
When the wearer dies, a Construct with 1000/2000/3000 ★ Health aries to continue the fight.
When the wearer dies, a Construct with 1000/2000/3000 ★ Health aries to continue the fight.
Last Whisper
Critical hits reduce the target’s Armor by 75% for 3 seconds. This effect does not stack.
Critical hits reduce the target’s Armor by 75% for 3 seconds. This effect does not stack.
Infiltrator's Talons
The wearer gains the Infiltrator trait.
The wearer gains the Infiltrator trait.
Bramble Vest
Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 100 / 140 / 200 magic damage to all nearby enemies (once every 2.5 second maximum). Scales with wearer’s Star Level.
Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 100 / 140 / 200 magic damage to all nearby enemies (once every 2.5 second maximum). Scales with wearer’s Star Level.
ソードブレーカー
25% chance to disarm for 3 seconds
25% chance to disarm for 3 seconds
Red Buff
Gains 25% max hp true damage over 10 seconds on hit in addition to its burn. And reducing healing by 50% for the duration of the burn.
Gains 25% max hp true damage over 10 seconds on hit in addition to its burn. And reducing healing by 50% for the duration of the burn.
Shroud of Stillness
When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 40% until they cast.
When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 40% until they cast.
Rebel Medal
The wearer gains the Rebel trait.
The wearer gains the Rebel trait.
Drachenklaue
Reduces incoming magic damage by 50%
Reduces incoming magic damage by 50%
Zephyr
When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.
When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.
Quicksilver
[UNIQUE] The wearer is immute to croud control for the first 10 seconds of combat
[UNIQUE] The wearer is immute to croud control for the first 10 seconds of combat
Celestial Orb
The wearer gains the Celestial trait.
The wearer gains the Celestial trait.
Locket of the Iron Solari
Shields allies within two hexes in the same row for 250 / 275 / 350 damage for 8 seconds (scales with wearer’s Star Level)
Shields allies within two hexes in the same row for 250 / 275 / 350 damage for 8 seconds (scales with wearer’s Star Level)
Ionic Spark
Enemies within 2 hexes have their Magic Resist reduced by 50% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana.
Enemies within 2 hexes have their Magic Resist reduced by 50% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana.
ラバドン・デスキャップ
+50% AP
+50% AP
Luden's Echo
When the wearer casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 150 / 175 / 225 magic damage.
When the wearer casts their spell, the first target dealt magic damage and up to 3 nearby enemies are dealt an additional 150 / 175 / 225 magic damage.
Morellonomicon
When the wearer deals damage with their spell, they burn the target, dealing 25% of the target's Maximum Health as true damage over 10 seconds and reducing healing by 50% for the duration of the burn.
When the wearer deals damage with their spell, they burn the target, dealing 25% of the target's Maximum Health as true damage over 10 seconds and reducing healing by 50% for the duration of the burn.
Jeweled Gauntlet
Your spells can Crit
Your spells can Crit
Demolitionist's Charge
The wearer gains the Demolitionist trait.
The wearer gains the Demolitionist trait.
Frozen Heart
Angrenzende Gegner verlieren 50% Angriffstempo. (Stacking increases the radius of this effect, not the amount of the slow)
Angrenzende Gegner verlieren 50% Angriffstempo. (Stacking increases the radius of this effect, not the amount of the slow)
Chalice of Favor
When the wearer casts a spell, restores 8 mana to allies within 2 hexes.
When the wearer casts a spell, restores 8 mana to allies within 2 hexes.
セラフ・エンプレイス
スキルを使用する毎に20マナを回復
スキルを使用する毎に20マナを回復
Redemption
When the wearer dies, allies are healed for 800 Health.
When the wearer dies, allies are healed for 800 Health.
Hand of Justice
Each planning phase, gain one: Deal +50% more damage / Basic Attack heal 50 health on Hit
Each planning phase, gain one: Deal +50% more damage / Basic Attack heal 50 health on Hit
Star Guardian's Charm
The wearer gains the Star Guardian trait.
The wearer gains the Star Guardian trait.
Warmog's Armor
The wearer regenerates 5% of their missing Health per second. (max of 150 HP/tick)
The wearer regenerates 5% of their missing Health per second. (max of 150 HP/tick)
Trap Claw
Start combat with a spell shield. Stun the champion that breaks it for 4 sec
Start combat with a spell shield. Stun the champion that breaks it for 4 sec
Protector's Chestguard
The wearer gains the Protector trait.
The wearer gains the Protector trait.
Thief's Gloves
Each planning phase, fetch two temporary items, quality based upon your player level. [Consumes Three item Slots]
Each planning phase, fetch two temporary items, quality based upon your player level. [Consumes Three item Slots]
Dark Star's Heart
The wearer gains the Dark Star trait.
The wearer gains the Dark Star trait.
自然の力
チーム枠が1つ増える
チーム枠が1つ増える
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