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10.13 Comps

Mana-Cybernetic
Cybernetic
Mana-Reaver
Chrono
Vanguard
Fiora $1
Leona $1
Vayne $3
Infinity Edge Giant Slayer Last Whisper
Vi $3
Irelia $4
Infinity Edge Last Whisper Deathblade
Wukong $4
Ekko $5
Red Buff Morellonomicon
Thresh $5
Gold 78
Required Basic items
Riesenschwert Riesenschwert Riesenschwert Riesenschwert Riesenschwert Rekursivbogen Rekursivbogen Rekursivbogen Kettenweste Übergroßer Stab Gürtel des Riesen Gürtel des Riesen Sparring Gloves Sparring Gloves Sparring Gloves Sparring Gloves
Cost
Cost 1 1
2
Cost 2 2
0
Cost 3 3
2
Cost 4 4
2
Cost 5 5
2
6 Sorcerer
Sorcerer
Paragon
Star Guardian
Chrono
TwistedFate $1
Zoe $1
Ahri $2
Syndra $3
Riven $4
Rabadons Todeshaube Schutzengel Quicksilver
Viktor $4
BlueSentinel Morellonomicon Giant Slayer
Janna $5
Chalice of Power Speer von Shojin
Xerath $5
Gold 75
Required Basic items
Riesenschwert Riesenschwert Riesenschwert Rekursivbogen Kettenweste Negatron-Mantel Negatron-Mantel Übergroßer Stab Übergroßer Stab Übergroßer Stab Tear of the Goddess Tear of the Goddess Tear of the Goddess Tear of the Goddess Gürtel des Riesen Sparring Gloves
Cost
Cost 1 1
2
Cost 2 2
1
Cost 3 3
1
Cost 4 4
2
Cost 5 5
2
4 Brawler
NEW
Brawler
Starship
Rebel
Chrono
Blaster
Malphite $1
Blitzcrank $2
Ezreal $3
Speer von Shojin Red Buff
Vi $3
Gnar $4
Ionic Spark Frozen Heart Drachenklaue
Jinx $4
Red Buff Giant Slayer Last Whisper
Aurelion Sol $5
Lulu $5
Gold 81
Required Basic items
Riesenschwert Riesenschwert Rekursivbogen Rekursivbogen Kettenweste Kettenweste Kettenweste Negatron-Mantel Negatron-Mantel Negatron-Mantel Übergroßer Stab Tear of the Goddess Tear of the Goddess Gürtel des Riesen Gürtel des Riesen Sparring Gloves
Cost
Cost 1 1
1
Cost 2 2
1
Cost 3 3
2
Cost 4 4
2
Cost 5 5
2
More

SET 3.5 Preview

Janna Portrait Janna 5
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Paragon

Ally Star Guardian basic attacks are converted to true damage. All other ally basic attacks are converted to magic damage.

Nautilus Portrait Nautilus 2
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Astro

Astro Champions reduce their mana costs by 30

Viktor Portrait Viktor 4
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Battlecast

Battlecast champions, upon dealing or taking 10 instances of damage, heal if below half health, or deal magic damage to the nearest enemy if above half.