Slayers gain Lifesteal that increases at lower Health, and deal bonus damage that increases based off their target's missing Health.
Executioner attacks and spells always critically hit targets below a certain percent threshold of health.
Daredevils seek the thrill of battle, dashing after every other attack. After every dash, they shield themselves for 20% of their max health and their next attack fires 2 shots, gaining Style. At max Style, they cast their spell. Base Style rank increases star level.