DAK.GG
SET 10 Revival Augments
Augment Guide
AugmentAugment & Description | Description |
---|---|
![]() An Exalted Adventure Gain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain a Lesser Champion Duplicator at the start of next 2 stages. | Gain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain a Lesser Champion Duplicator at the start of next 2 stages. |
![]() Anima Squad Circlet Gain an Anima Squad Emblem and a Yuumi. | Gain an Anima Squad Emblem and a Yuumi. |
![]() Axiom Arc III Your units gain 15 Mana on kill. Gain a completed item Anvil. | Your units gain 15 Mana on kill. Gain a completed item Anvil. |
![]() Bastion Circlet Gain a Bastion Emblem, a Sejuani, and a Giant's Belt. | Gain a Bastion Emblem, a Sejuani, and a Giant's Belt. |
![]() Belt Overflow Gain 5 Giant's Belts. Your Giant's Belts grant +60 bonus Health. | Gain 5 Giant's Belts. Your Giant's Belts grant +60 bonus Health. |
![]() Binary Airdrop Combat start: Up to 4 champions holding 2 items gain a recommended 3rd completed item. | Combat start: Up to 4 champions holding 2 items gain a recommended 3rd completed item. |
![]() Birthday Present Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost). | Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost). |
![]() Blazing Soul II Combat start: Your highest Attack Speed champion gains 35 Ability Power and 35% Attack Speed. Repeat on another ally every 3 seconds. | Combat start: Your highest Attack Speed champion gains 35 Ability Power and 35% Attack Speed. Repeat on another ally every 3 seconds. |
![]() Blinding Speed Gain a Giant Slayer, Guinsoo's Rageblade, a Recurve Bow and a Magnetic Remover. Useful for Attack Carries! | Gain a Giant Slayer, Guinsoo's Rageblade, a Recurve Bow and a Magnetic Remover. Useful for Attack Carries! |
![]() Blue Battery III Gain a Blue Buff. Your units gain 5 Ability Power. After casting their Ability, gain 5 Mana. | Gain a Blue Buff. Your units gain 5 Ability Power. After casting their Ability, gain 5 Mana. |
![]() BoomBot Circlet Gain a BoomBot Emblem and a Fiddlesticks. | Gain a BoomBot Emblem and a Fiddlesticks. |
![]() Bronze For Life II Your team gains 4% Damage Amp and 1% Durability for each Bronze-tier trait. | Your team gains 4% Damage Amp and 1% Durability for each Bronze-tier trait. |
![]() Bruiser Circlet Gain a Bruiser Emblem, a Gragas, and a Giant's Belt. | Gain a Bruiser Emblem, a Gragas, and a Giant's Belt. |
![]() Build a Bud! Gain a random 3-star 1-cost champion. Gain 8 gold. | Gain a random 3-star 1-cost champion. Gain 8 gold. |
![]() Bulky Buddies III Allies that start combat next to exactly 1 other ally gain 300 Health. When that champion dies, the other gains a 18% max Health Shield for 10 seconds. | Allies that start combat next to exactly 1 other ally gain 300 Health. When that champion dies, the other gains a 18% max Health Shield for 10 seconds. |
![]() Buried Treasures III Gain a random item component at the start of the next 6 rounds (including this round). | Gain a random item component at the start of the next 6 rounds (including this round). |
![]() Calculated Enhancement Each combat, 4 random champions in your last two rows gain 40% Attack Damage and 50 Ability Power. | Each combat, 4 random champions in your last two rows gain 40% Attack Damage and 50 Ability Power. |
![]() Call to Chaos Gain a powerful and random reward. | Gain a powerful and random reward. |
![]() Caretaker's Chosen As you level, gain more powerful items. Level 4: component anvil Level 6: completed item anvil Level 7: choose 1 of 5 Radiant items | As you level, gain more powerful items. Level 4: component anvil Level 6: completed item anvil Level 7: choose 1 of 5 Radiant items |
![]() Chemtech Overdrive Open 3 portals to Zaun on random hexes in the second row. Any unit that starts combat in a portal gains 450 Health and 35% Attack Speed, and drops 1 gold on death. | Open 3 portals to Zaun on random hexes in the second row. Any unit that starts combat in a portal gains 450 Health and 35% Attack Speed, and drops 1 gold on death. |
![]() Coronation Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 20% Attack Speed, 25% Attack Damage, and 30 Ability Power. | Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 20% Attack Speed, 25% Attack Damage, and 30 Ability Power. |
![]() Cruel Pact Buying XP costs 6 player health instead of 4 gold. Heal 4 player health before each player combat. | Buying XP costs 6 player health instead of 4 gold. Heal 4 player health before each player combat. |
![]() Cursed Crown Gain +2 max team size, but take 100% more player damage when you lose a player combat. | Gain +2 max team size, but take 100% more player damage when you lose a player combat. |
![]() Cybernetic Bulk III Your champions holding an item gain 500 Health. | Your champions holding an item gain 500 Health. |
![]() Cybernetic Implants III Your champions holding an item gain 200 Health and 30% Attack Damage. | Your champions holding an item gain 200 Health and 30% Attack Damage. |
![]() Cybernetic Uplink III Your champions holding an item gain 180 Health and restore 3 Mana per second. | Your champions holding an item gain 180 Health and restore 3 Mana per second. |
![]() Divinicorp Circlet Gain a Divinicorp Emblem and a Senna. | Gain a Divinicorp Emblem and a Senna. |
![]() Dominance For every 2 surviving champions after winning a player combat, gain 1 gold. Gain 16 XP. | For every 2 surviving champions after winning a player combat, gain 1 gold. Gain 16 XP. |
![]() Double Trouble III When you field exactly 2 copies of a champion, they both gain 40% Attack Damage and 40 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy. | When you field exactly 2 copies of a champion, they both gain 40% Attack Damage and 40 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy. |
![]() Dual Purpose The first time you buy XP each round, gain 2 gold. Whenever you buy XP, reroll your Shop. | The first time you buy XP each round, gain 2 gold. Whenever you buy XP, reroll your Shop. |
![]() Dynamo Circlet Gain a Dynamo Emblem, a Miss Fortune, and a BF Sword. | Gain a Dynamo Emblem, a Miss Fortune, and a BF Sword. |
![]() Endless Hordes Gain +3 maximum team size, but your units can only hold 1 item and their total health is reduced by 12%. Gain 8 gold. | Gain +3 maximum team size, but your units can only hold 1 item and their total health is reduced by 12%. Gain 8 gold. |
![]() Endless Hordes + Gain +3 maximum team size, but your units can only hold 1 item and their total health is reduced by 12%. Gain 18 gold. | Gain +3 maximum team size, but your units can only hold 1 item and their total health is reduced by 12%. Gain 18 gold. |
![]() Executioner Circlet Gain an Executioner Emblem, a Vex, and a Sparring Gloves. | Gain an Executioner Emblem, a Vex, and a Sparring Gloves. |
![]() Exotech Circlet Gain an Exotech Emblem and a Mordekaiser. | Gain an Exotech Emblem and a Mordekaiser. |
![]() Expected Unexpectedness Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total. | Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total. |
![]() Final Ascension Your team gains 15% Damage Amp. After 15 seconds, this increases to 45% Damage Amp. | Your team gains 15% Damage Amp. After 15 seconds, this increases to 45% Damage Amp. |
![]() Final Polish Gain a Support Anvil and a completed item anvil. | Gain a Support Anvil and a completed item anvil. |
![]() Final Reserves The first time you would be eliminated, you instead remain alive. After this happens, gain 30 XP and set your gold to 90. Excess gold is converted to XP. | The first time you would be eliminated, you instead remain alive. After this happens, gain 30 XP and set your gold to 90. Excess gold is converted to XP. |
![]() Flexible Gain 1 random emblem. At the start of every Stage, gain a random emblem. Your team gains 20 Health for each emblem they are holding. | Gain 1 random emblem. At the start of every Stage, gain a random emblem. Your team gains 20 Health for each emblem they are holding. |
![]() Flurry of Blows Gain a Zeke's Herald. Champions buffed by Zeke's also gain 45% Critical Strike Chance. | Gain a Zeke's Herald. Champions buffed by Zeke's also gain 45% Critical Strike Chance. |
![]() Gargantuan Resolve Gain a Titan's Resolve and another after 2 player combats. Your Titan's Resolves can continue stacking to 50 instead of 25. The total resist bonus is increased by 80%. | Gain a Titan's Resolve and another after 2 player combats. Your Titan's Resolves can continue stacking to 50 instead of 25. The total resist bonus is increased by 80%. |
![]() Gargantuan Resolve Gain a Titan's Resolve and another after 1 player combats. Your Titan's Resolves can continue stacking to 50 instead of 25. The total resist bonus is increased by 80%. | Gain a Titan's Resolve and another after 1 player combats. Your Titan's Resolves can continue stacking to 50 instead of 25. The total resist bonus is increased by 80%. |
![]() Going Long You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP. Interest is extra gold you gain per 10g saved. | You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP. Interest is extra gold you gain per 10g saved. |
![]() Golden Ox Circlet Gain a Golden Ox Emblem and a Jarvan. | Gain a Golden Ox Emblem and a Jarvan. |
![]() Greater Moonlight Combat Start: 1 random 1-cost champion is upgraded to 4-star for that round and gains 5% Attack Damage and 5 Ability Power. | Combat Start: 1 random 1-cost champion is upgraded to 4-star for that round and gains 5% Attack Damage and 5 Ability Power. |
![]() Hard Commit Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 2 gold. | Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 2 gold. |
![]() Hedge Fund Gain 25 gold. Your max interest is increased to 10. Interest is extra gold you gain per 10g saved. | Gain 25 gold. Your max interest is increased to 10. Interest is extra gold you gain per 10g saved. |
![]() High End Shopping II Champions appear in your Shop as if you were 1 level higher. Gain 12 gold. | Champions appear in your Shop as if you were 1 level higher. Gain 12 gold. |
![]() Hologram Create a clone of your Headliner with 100% -130% of their base health (based on stage level). You cannot equip items on the clone. | Create a clone of your Headliner with 100% -130% of their base health (based on stage level). You cannot equip items on the clone. |
![]() I'm the Carry Now Get a Golem with tailored offensive items. It gets stronger at the start of each Stage. | Get a Golem with tailored offensive items. It gets stronger at the start of each Stage. |
![]() Immovable Object Gain a Randuin's Omen. Its range is increased by 1 hex and its effect is increased by 33%. | Gain a Randuin's Omen. Its range is increased by 1 hex and its effect is increased by 33%. |
![]() Invested+ Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). | Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). |
![]() Invested++ Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). | Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). |
![]() Investment Strategy II Your champions gain 8 permanent max health per interest you earn. Your max interest is increased to 7. Gain 3 gold. | Your champions gain 8 permanent max health per interest you earn. Your max interest is increased to 7. Gain 3 gold. |
![]() Level Up! When you buy XP, gain an additional 2. Gain 12 immediately. | When you buy XP, gain an additional 2. Gain 12 immediately. |
![]() Lifelong Learning Your units gain 2% health every round. If they survive combat, they gain an additional 3 Ability Power and 3% Attack Damage. | Your units gain 2% health every round. If they survive combat, they gain an additional 3 Ability Power and 3% Attack Damage. |
![]() Living Forge Gain an Artifact anvil now and after every 10 player combats. Artifacts are more powerful items with a unique effect. | Gain an Artifact anvil now and after every 10 player combats. Artifacts are more powerful items with a unique effect. |
![]() Lucky Gloves Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves. | Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves. |
![]() Lucky Gloves+ Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves. | Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves. |
![]() Luden's Echo III Every 60 Mana spent, your units next instance of Ability damage deals an additional 110-300 (based on current Stage) magic damage to the target and a nearby enemy. | Every 60 Mana spent, your units next instance of Ability damage deals an additional 110-300 (based on current Stage) magic damage to the target and a nearby enemy. |
![]() Marksman Circlet Gain a Marskman Emblem, an Aphelios, and a Recurve Bow. | Gain a Marskman Emblem, an Aphelios, and a Recurve Bow. |
![]() Max Cap Your max level is 7. Gain 1 Tactician's Shield which increases your team size by +1, and 40 gold. | Your max level is 7. Gain 1 Tactician's Shield which increases your team size by +1, and 40 gold. |
![]() One Buff, Two Buff Gain a Red Buff, a Blue Buff, and a Champion Duplicator. | Gain a Red Buff, a Blue Buff, and a Champion Duplicator. |
![]() Pandora's Items III Round start: items on your bench are randomized. Gain 1 random Radiant item. | Round start: items on your bench are randomized. Gain 1 random Radiant item. |
![]() Phreaky Friday Gain an Infinity Force. After 5 player combats, gain another. Infinity Force: Artifact that offers tons of offensive and defensive stats | Gain an Infinity Force. After 5 player combats, gain another. Infinity Force: Artifact that offers tons of offensive and defensive stats |
![]() Phreaky Friday + Gain an Infinity Force. After 3 player combats, gain another. Infinity Force: Artifact that offers tons of offensive and defensive stats | Gain an Infinity Force. After 3 player combats, gain another. Infinity Force: Artifact that offers tons of offensive and defensive stats |
![]() Piercing Lotus II Your team gains 20% Critical Strike chance, and their Abilities can critically strike. Critical strikes 20% Shred and Sunder the target for 3 seconds. | Your team gains 20% Critical Strike chance, and their Abilities can critically strike. Critical strikes 20% Shred and Sunder the target for 3 seconds. |
![]() Pirates Your units have a rare chance to drop treasure chests when they kill enemy champions. | Your units have a rare chance to drop treasure chests when they kill enemy champions. |
![]() Prismatic Pipeline The next non-player combat round will drop an additional Prismatic Orb full of amazing loot. | The next non-player combat round will drop an additional Prismatic Orb full of amazing loot. |
![]() Prismatic Ticket Each time your Shop is rerolled, you have a 45% chance to gain a free reroll. | Each time your Shop is rerolled, you have a 45% chance to gain a free reroll. |
![]() Pumping Up III Your team gains 12% Attack Speed now. Each round after, they gain 2% more. | Your team gains 12% Attack Speed now. Each round after, they gain 2% more. |
![]() Quality Over Quantity Units holding exactly 1 item upgrade that item to Radiant. Units holding Radiant items gain 4% Health. Gain 2 Magnetic Removers. Thief's Gloves counts as multiple items. | Units holding exactly 1 item upgrade that item to Radiant. Units holding Radiant items gain 4% Health. Gain 2 Magnetic Removers. Thief's Gloves counts as multiple items. |
![]() Radiant Refactor Gain a Masterwork Upgrade and 1 component anvil. Masterwork Upgrade upgrades an item to Radiant! | Gain a Masterwork Upgrade and 1 component anvil. Masterwork Upgrade upgrades an item to Radiant! |
![]() Radiant Relics Choose 1 of 5 Radiant items. Gain a Magnetic Remover. Radiant items are very powerful versions of completed items. | Choose 1 of 5 Radiant items. Gain a Magnetic Remover. Radiant items are very powerful versions of completed items. |
![]() Rapidfire Circlet Gain a Rapidfire Emblem, a Zeri, and a BF Sword. | Gain a Rapidfire Emblem, a Zeri, and a BF Sword. |
![]() Roll The Dice Gain a Radiant Thief's Gloves item. This equips 2 random Radiant items every round. Radiant items are very powerful versions of completed items. | Gain a Radiant Thief's Gloves item. This equips 2 random Radiant items every round. Radiant items are very powerful versions of completed items. |
![]() Scoped Weapons II Your units that start combat in the back 2 rows gain infinite Attack Range and 25% Attack Speed. | Your units that start combat in the back 2 rows gain infinite Attack Range and 25% Attack Speed. |
![]() Share the Spotlight Gain a spotlight in the back corner of your board. All units in the spotlight gain 14% Damage Amp, 12% Omnivamp, and 2 Mana per second. | Gain a spotlight in the back corner of your board. All units in the spotlight gain 14% Damage Amp, 12% Omnivamp, and 2 Mana per second. |
![]() Shimmerscale Essence Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade. These items give gold as well as combat power. | Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade. These items give gold as well as combat power. |
![]() Shopping Spree When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold. | When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold. |
![]() Slayer Circlet Gain a Slayer Emblem, a Zed, and a Sparring Gloves. | Gain a Slayer Emblem, a Zed, and a Sparring Gloves. |
![]() Spoils of War III Enemies have a 45% chance to drop loot when killed. | Enemies have a 45% chance to drop loot when killed. |
![]() Sponging Combat start: Up to 6 champions with 1 or fewer items gain a copy of a random completed item from the nearest itemized ally. | Combat start: Up to 6 champions with 1 or fewer items gain a copy of a random completed item from the nearest itemized ally. |
![]() Strategist Circlet Gain a Strategist Emblem, a Yuumi, and a Giant's Belt. | Gain a Strategist Emblem, a Yuumi, and a Giant's Belt. |
![]() Street Demon Circlet Gain a Street Demon Emblem and a Jinx. | Gain a Street Demon Emblem and a Jinx. |
![]() Subscription Service Now, and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 8 gold. | Now, and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 8 gold. |
![]() Sword Overflow Gain 5 BF Swords. Your BF Swords grant +2% Attack Speed. | Gain 5 BF Swords. Your BF Swords grant +2% Attack Speed. |
![]() Syndicate Circlet Gain a Syndicate Emblem and a Braum. | Gain a Syndicate Emblem and a Braum. |
![]() Tactician's Kitchen Gain a random Emblem. After 6 player combats, gain a Tactician's Cape. | Gain a random Emblem. After 6 player combats, gain a Tactician's Cape. |
![]() Talent Search All of your champions gain their unique Headliner effect. In Addition, your Headliner gains 100 Health and 10% Attack Speed. | All of your champions gain their unique Headliner effect. In Addition, your Headliner gains 100 Health and 10% Attack Speed. |
![]() Techie Circlet Gain a Techie Emblem, a Brand, and a Tear of the Goddess. | Gain a Techie Emblem, a Brand, and a Tear of the Goddess. |
![]() Think Fast Shop rerolls are free until the end of this round. Traits and other augments do not benefit from these free Shops. Gain 3 gold. | Shop rerolls are free until the end of this round. Traits and other augments do not benefit from these free Shops. Gain 3 gold. |
![]() Tiniest Titan Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster. | Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster. |
![]() Tiniest Titan+ Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster. Gain 15 gold now. | Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster. Gain 15 gold now. |
![]() Titanic Strength Your team gains 1.25% of their max Health as Attack Damage and 1.25% of their max Health as Ability Power. | Your team gains 1.25% of their max Health as Attack Damage and 1.25% of their max Health as Ability Power. |
![]() Tomb Raider II Gain 1 completed item Anvil. Every time a player is eliminated, choose one of their completed items to keep. | Gain 1 completed item Anvil. Every time a player is eliminated, choose one of their completed items to keep. |
![]() Trifecta II Gain 3 3-cost champions. Allies gain 5% Attack Speed. Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed. | Gain 3 3-cost champions. Allies gain 5% Attack Speed. Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed. |
![]() Unstable Evolution Your champions randomly gain one of the following when they are starred up: 360 Health, 36% Attack Speed, 36% Attack Damage, or 36 Ability Power. | Your champions randomly gain one of the following when they are starred up: 360 Health, 36% Attack Speed, 36% Attack Damage, or 36 Ability Power. |
![]() Upward Mobility Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up. | Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up. |
![]() Vanguard Circlet Gain a Vanguard Emblem, a Leona, and a Giant's Belt. | Gain a Vanguard Emblem, a Leona, and a Giant's Belt. |
![]() Void Swarm Gain a Zz'Rot Portal and another after every 10 player combats. Zz'Rot Portal Voidlings gain 30% Attack Speed and 30% Omnivamp. | Gain a Zz'Rot Portal and another after every 10 player combats. Zz'Rot Portal Voidlings gain 30% Attack Speed and 30% Omnivamp. |
![]() Wand Overflow Gain 5 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed. | Gain 5 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed. |
![]() Wandering Trainer II Gain a Training Dummy with 3 permanently attached Emblems. Gain 6 gold. | Gain a Training Dummy with 3 permanently attached Emblems. Gain 6 gold. |
![]() Wise Spending Every 2 times you purchase a shop reroll, gain 4 XP. Gain 1 gold now. | Every 2 times you purchase a shop reroll, gain 4 XP. Gain 1 gold now. |
![]() Woodland Charm Your highest Health champion is cloned. The clone has 25% bonus Health and 30% bonus Attack Speed but cannot equip items. | Your highest Health champion is cloned. The clone has 25% bonus Health and 30% bonus Attack Speed but cannot equip items. |
![]() Worth the Wait II Gain a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game. | Gain a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game. |