DAK.GG
SET 12 Augments
Augment Guide
AugmentAugment & Description | Description |
---|---|
![]() An Upgraded Adventure After upgrading 4 champions to 3-star, gain a magnificent reward. Gain 2 1-cost champions. | After upgrading 4 champions to 3-star, gain a magnificent reward. Gain 2 1-cost champions. |
![]() Anger Issues All your current and future completed items transform into Guinsoo's Rageblades that grant 35 Armor and Magic Resist. Every 2 Rageblade stacks grant 1% Attack Damage and Ability Power. | All your current and future completed items transform into Guinsoo's Rageblades that grant 35 Armor and Magic Resist. Every 2 Rageblade stacks grant 1% Attack Damage and Ability Power. |
![]() Arcana Crown Gain an Arcana Emblem, an Adaptive Helm, an Ahri, and a Hecarim. | Gain an Arcana Emblem, an Adaptive Helm, an Ahri, and a Hecarim. |
![]() At What Cost Immediately go to level 6. You don't get to choose your future augments. | Immediately go to level 6. You don't get to choose your future augments. |
![]() Bastion Crown Gain a Bastion Emblem, a Steadfast Heart, and a Shen. | Gain a Bastion Emblem, a Steadfast Heart, and a Shen. |
![]() Birthday Present Gain a 2-star champion every time you level up. The champion's cost tier is your level minus 4 (min: 1-cost). | Gain a 2-star champion every time you level up. The champion's cost tier is your level minus 4 (min: 1-cost). |
![]() Blaster Crown Gain a Blaster Emblem, a Tear of the Goddess, and an Ezreal. | Gain a Blaster Emblem, a Tear of the Goddess, and an Ezreal. |
![]() Blinding Speed Gain a Red Buff, Guinsoo's Rageblade, a Recurve Bow and a Magnetic Remover. Useful for Attack Carries! | Gain a Red Buff, Guinsoo's Rageblade, a Recurve Bow and a Magnetic Remover. Useful for Attack Carries! |
![]() Blossoming Lotus II Your team's Abilities can critically strike. Every 3 seconds, your team gains 15% Critical Strike Chance. | Your team's Abilities can critically strike. Every 3 seconds, your team gains 15% Critical Strike Chance. |
![]() Build a Bud! Gain a random 3-star 1-cost champion and 8 gold. | Gain a random 3-star 1-cost champion and 8 gold. |
![]() Buried Treasures III Gain a random item component at the start of the next 6 rounds (including this round). | Gain a random item component at the start of the next 6 rounds (including this round). |
![]() Call to Chaos Gain a powerful and random reward.
(Randomly gain one of the following:)
[58 gold], [64 experience], [40 rerolls that do not expire], [Training dummy with 2x Zeke's Herald], [Training dummy with 2x Locket of the Iron Solari], [3x Hullcrushers and an item remover], [3x Snipers focus and an item remover], [Random 3-star 3-cost unit and 20 gold], [3x Thief's Gloves and an item remover], [5 random emblems(no duplicates) and an item remover] | Gain a powerful and random reward. (Randomly gain one of the following:) [58 gold], [64 experience], [40 rerolls that do not expire], [Training dummy with 2x Zeke's Herald], [Training dummy with 2x Locket of the Iron Solari], [3x Hullcrushers and an item remover], [3x Snipers focus and an item remover], [Random 3-star 3-cost unit and 20 gold], [3x Thief's Gloves and an item remover], [5 random emblems(no duplicates) and an item remover] |
![]() Caretaker's Chosen As you level, gain more powerful items. Level 4: component anvil Level 6: completed item anvil Level 8: choose 1 of 5 Radiant items | As you level, gain more powerful items. Level 4: component anvil Level 6: completed item anvil Level 8: choose 1 of 5 Radiant items |
![]() Chrono Crown Gain a Chrono Emblem, a Needlessly Large Rod, and a Zilean. | Gain a Chrono Emblem, a Needlessly Large Rod, and a Zilean. |
![]() Dark Alley Dealings Gain a Suspicious Trenchcoat. After 3 player combats, gain a Trickster's Glass. | Gain a Suspicious Trenchcoat. After 3 player combats, gain a Trickster's Glass. |
![]() Dual Purpose The first time you buy XP each round, gain 2 gold. Whenever you buy XP, reroll your Shop. | The first time you buy XP each round, gain 2 gold. Whenever you buy XP, reroll your Shop. |
![]() Eldritch Crown Gain an Eldritch Emblem, a Bloodthirster, and a Nilah. | Gain an Eldritch Emblem, a Bloodthirster, and a Nilah. |
![]() Faerie Crown Gain a Faerie Emblem, a Giant Slayer, and a Tristana. | Gain a Faerie Emblem, a Giant Slayer, and a Tristana. |
![]() Final Ascension Your team deals 20% more damage. After 15 seconds, they deal 50% more damage. | Your team deals 20% more damage. After 15 seconds, they deal 50% more damage. |
![]() Flexible Gain 1 random emblem. At the start of every Stage, gain a random emblem. Your team gains 30 Health for each emblem they are holding. | Gain 1 random emblem. At the start of every Stage, gain a random emblem. Your team gains 30 Health for each emblem they are holding. |
![]() Frost Crown Gain a Frost Emblem, a Chain Vest, and a Zilean. | Gain a Frost Emblem, a Chain Vest, and a Zilean. |
![]() Giant and Mighty Your team gets larger, gaining 300 Health and +4% max Health. | Your team gets larger, gaining 300 Health and +4% max Health. |
![]() Going Long You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP. Interest is extra gold you gain per 10g saved. | You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP. Interest is extra gold you gain per 10g saved. |
![]() Hard Commit Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5). | Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5). |
![]() Hedge Fund Gain 22 gold. Your max interest is increased to 10. Interest is extra gold you gain per 10g saved. | Gain 22 gold. Your max interest is increased to 10. Interest is extra gold you gain per 10g saved. |
![]() Honeymancy Crown Gain a Honeymancy Emblem, a Chain Vest, and a Nunu. | Gain a Honeymancy Emblem, a Chain Vest, and a Nunu. |
![]() Hunter Crown Gain a Hunter Emblem, a Runaan's Hurricane, and a Kog'Maw. | Gain a Hunter Emblem, a Runaan's Hurricane, and a Kog'Maw. |
![]() I'm the Carry now Get a Sentinel with tailored offensive items. It gets stronger at the start of each Stage. | Get a Sentinel with tailored offensive items. It gets stronger at the start of each Stage. |
![]() Immovable Object Gain a Randuin's Omen. Its range is increased by 1 hex and its effect is increased by 60%. | Gain a Randuin's Omen. Its range is increased by 1 hex and its effect is increased by 60%. |
![]() Impenetrable Bulwark Gain a Bramble Vest, a Dragon's Claw, a Giant's Belt, and a Magnetic Remover. Useful for Magic Tanks or Attack Tanks! | Gain a Bramble Vest, a Dragon's Claw, a Giant's Belt, and a Magnetic Remover. Useful for Magic Tanks or Attack Tanks! |
![]() Incantor Crown Gain an Incantor Emblem, a Jeweled Gauntlet, and a Syndra. | Gain an Incantor Emblem, a Jeweled Gauntlet, and a Syndra. |
![]() Invested+ Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). | Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). |
![]() Invested++ Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). | Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). |
![]() Level Up! When you buy XP, gain an additional 2. Gain 12 immediately. | When you buy XP, gain an additional 2. Gain 12 immediately. |
![]() Living Forge Gain an Artifact anvil now and after every 9 player combats. Artifacts are more powerful items with a unique effect. | Gain an Artifact anvil now and after every 9 player combats. Artifacts are more powerful items with a unique effect. |
![]() Lucky Gloves Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves. | Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves. |
![]() Lucky Gloves+ Thief's Gloves will always give your champions ideal items. Gain 3 Sparring Gloves. | Thief's Gloves will always give your champions ideal items. Gain 3 Sparring Gloves. |
![]() Mage Crown Gain a Mage Emblem, an Ionic Spark, and a Galio. | Gain a Mage Emblem, an Ionic Spark, and a Galio. |
![]() March of Progress Gain 3 XP now, and bonus XP equal to your level at the start of every player combat round. You can no longer use gold to level up. | Gain 3 XP now, and bonus XP equal to your level at the start of every player combat round. You can no longer use gold to level up. |
![]() Marksman's Toolbox Gain a Sniper's Focus. In 3 rounds, gain a Fishbones. | Gain a Sniper's Focus. In 3 rounds, gain a Fishbones. |
![]() Multistriker Crown Gain a Multistriker Emblem, a Sparring Gloves, and a Kassadin. | Gain a Multistriker Emblem, a Sparring Gloves, and a Kassadin. |
![]() New Recruit Gain +1 max team size and a Champion Duplicator. | Gain +1 max team size and a Champion Duplicator. |
![]() Pandora's Items III Round start: items on your bench are randomized (excluding Tactician's Crown and Spatula). Gain 1 random Radiant item. | Round start: items on your bench are randomized (excluding Tactician's Crown and Spatula). Gain 1 random Radiant item. |
![]() Phreaky Friday Gain an Infinity Force. After 5 player combats, gain another. Infinity Force: Artifact that offers tons of offensive and defensive stats | Gain an Infinity Force. After 5 player combats, gain another. Infinity Force: Artifact that offers tons of offensive and defensive stats |
![]() Phreaky Friday+ Gain an Infinity Force. After 3 player combats, gain another. Infinity Force: Artifact that offers tons of offensive and defensive stats | Gain an Infinity Force. After 3 player combats, gain another. Infinity Force: Artifact that offers tons of offensive and defensive stats |
![]() Portal Crown Gain a Portal Emblem, a Tear of the Goddess, and a Kassadin. | Gain a Portal Emblem, a Tear of the Goddess, and a Kassadin. |
![]() Preserver Crown Gain a Preserver Emblem, a Nashor's Tooth, and a Bard. | Gain a Preserver Emblem, a Nashor's Tooth, and a Bard. |
![]() Prismatic Ticket Each time your Shop is rerolled, you have a 45% chance to gain a free reroll. | Each time your Shop is rerolled, you have a 45% chance to gain a free reroll. |
![]() Pumping Up III Your team gains 12% Attack Speed now. Each round after, they gain 2% more. | Your team gains 12% Attack Speed now. Each round after, they gain 2% more. |
![]() Pyro Crown Gain a Pyro emblem, a B.F. Sword, and an Akali. | Gain a Pyro emblem, a B.F. Sword, and an Akali. |
![]() Radiant Refactor Gain a Masterwork Upgrade and 1 component anvils. Masterwork Upgrade upgrades an item to Radiant! | Gain a Masterwork Upgrade and 1 component anvils. Masterwork Upgrade upgrades an item to Radiant! |
![]() Radiant Relics Choose 1 of 5 Radiant items. Gain a Magnetic Remover. Radiant items are very powerful versions of completed items. | Choose 1 of 5 Radiant items. Gain a Magnetic Remover. Radiant items are very powerful versions of completed items. |
![]() Roll The Dice Gain a Rascal's Gloves item. This equips 2 random Radiant items every round. Radiant items are very powerful versions of completed items. | Gain a Rascal's Gloves item. This equips 2 random Radiant items every round. Radiant items are very powerful versions of completed items. |
![]() Scholar Crown Gain a Scholar Emblem, a Spear of Shojin, and a Bard. | Gain a Scholar Emblem, a Spear of Shojin, and a Bard. |
![]() Shapeshifter Crown Gain a Shapeshifter Emblem, a Redemption, and a Shyvana. | Gain a Shapeshifter Emblem, a Redemption, and a Shyvana. |
![]() Shimmerscale Essence Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade. These items give gold as well as combat power. | Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade. These items give gold as well as combat power. |
![]() Shopping Spree When you level up, gain a number of free shop refreshes equal to your level, which carry over between rounds. Gain 4 gold. | When you level up, gain a number of free shop refreshes equal to your level, which carry over between rounds. Gain 4 gold. |
![]() Spellcaster's Toolbox Gain a Manazane. In 3 rounds, gain a Zhonya's Paradox. | Gain a Manazane. In 3 rounds, gain a Zhonya's Paradox. |
![]() Spoils of War III Enemies have a 40% chance to drop loot when killed. | Enemies have a 40% chance to drop loot when killed. |
![]() Subscription Service Now, and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 6 gold. | Now, and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 6 gold. |
![]() Sugarcraft Crown Gain a Sugarcraft emblem, a Redemption, and a Rumble. | Gain a Sugarcraft emblem, a Redemption, and a Rumble. |
![]() The Golden Egg Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn. | Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn. |
![]() Tiniest Titan Gain 2 player health and 2 gold after every player combat. Your Tactician also moves faster. | Gain 2 player health and 2 gold after every player combat. Your Tactician also moves faster. |
![]() Tiniest Titan+ Gain 2 player health and 2 gold after every player combat. Your Tactician also moves faster. Gain 15 gold now. | Gain 2 player health and 2 gold after every player combat. Your Tactician also moves faster. Gain 15 gold now. |
![]() Tiny, but Deadly Your team is 50% smaller, but moves and attacks 30% faster. | Your team is 50% smaller, but moves and attacks 30% faster. |
![]() Upward Mobility Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up. | Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up. |
![]() Vanguard Crown Gain a Vanguard Emblem, a Protector's Vow, and a Rumble. | Gain a Vanguard Emblem, a Protector's Vow, and a Rumble. |
![]() Wandering Trainer II Gain 6 gold and a Training Dummy with 3 permanently attached Emblems. | Gain 6 gold and a Training Dummy with 3 permanently attached Emblems. |
![]() Warrior Crown Gain a Warrior Emblem, a Hand of Justice, and an Akali. | Gain a Warrior Emblem, a Hand of Justice, and an Akali. |
![]() What the Forge Completed items you own (except Tactician's Crown and Emblems) are transformed into random Artifacts. Champions gain 60 Health per equipped Artifact. Gain 1 Artifact Anvil. | Completed items you own (except Tactician's Crown and Emblems) are transformed into random Artifacts. Champions gain 60 Health per equipped Artifact. Gain 1 Artifact Anvil. |
![]() Witchcraft Crown Gain a Witchcraft emblem, a Hextech Gunblade, and a Cassiopeia. | Gain a Witchcraft emblem, a Hextech Gunblade, and a Cassiopeia. |
![]() Worth the Wait II Gain a random 2-cost champion. Gain another copy at the start of each round for the next rest of the game. | Gain a random 2-cost champion. Gain another copy at the start of each round for the next rest of the game. |