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SET 12 Augments

Augment Guide
AugmentAugment & DescriptionDescription
An Upgraded Adventure
After upgrading 4 champions to 3-star, gain a magnificent reward. Gain 2 1-cost champions.
After upgrading 4 champions to 3-star, gain a magnificent reward. Gain 2 1-cost champions.
Anger Issues
All your current and future completed items transform into Guinsoo's Rageblades that grant 35 Armor and Magic Resist. Every 2 Rageblade stacks grant 1% Attack Damage and Ability Power.
All your current and future completed items transform into Guinsoo's Rageblades that grant 35 Armor and Magic Resist. Every 2 Rageblade stacks grant 1% Attack Damage and Ability Power.
Arcana Crown
Gain an Arcana Emblem, an Adaptive Helm, an Ahri, and a Hecarim.
Gain an Arcana Emblem, an Adaptive Helm, an Ahri, and a Hecarim.
At What Cost
Immediately go to level 6. You don't get to choose your future augments.
Immediately go to level 6. You don't get to choose your future augments.
Bastion Crown
Gain a Bastion Emblem, a Steadfast Heart, and a Shen.
Gain a Bastion Emblem, a Steadfast Heart, and a Shen.
Birthday Present
Gain a 2-star champion every time you level up. The champion's cost tier is your level minus 4 (min: 1-cost).
Gain a 2-star champion every time you level up. The champion's cost tier is your level minus 4 (min: 1-cost).
Blaster Crown
Gain a Blaster Emblem, a Tear of the Goddess, and an Ezreal.
Gain a Blaster Emblem, a Tear of the Goddess, and an Ezreal.
Blinding Speed
Gain a Red Buff, Guinsoo's Rageblade, a Recurve Bow and a Magnetic Remover.

Useful for Attack Carries!
Gain a Red Buff, Guinsoo's Rageblade, a Recurve Bow and a Magnetic Remover.

Useful for Attack Carries!
Blossoming Lotus II
Your team's Abilities can critically strike. Every 3 seconds, your team gains 15% Critical Strike Chance.
Your team's Abilities can critically strike. Every 3 seconds, your team gains 15% Critical Strike Chance.
Build a Bud!
Gain a random 3-star 1-cost champion and 8 gold.
Gain a random 3-star 1-cost champion and 8 gold.
Buried Treasures III
Gain a random item component at the start of the next 6 rounds (including this round).
Gain a random item component at the start of the next 6 rounds (including this round).
Call to Chaos
Gain a powerful and random reward. (Randomly gain one of the following:) [58 gold], [64 experience], [40 rerolls that do not expire], [Training dummy with 2x Zeke's Herald], [Training dummy with 2x Locket of the Iron Solari], [3x Hullcrushers and an item remover], [3x Snipers focus and an item remover], [Random 3-star 3-cost unit and 20 gold], [3x Thief's Gloves and an item remover], [5 random emblems(no duplicates) and an item remover]
Gain a powerful and random reward. (Randomly gain one of the following:) [58 gold], [64 experience], [40 rerolls that do not expire], [Training dummy with 2x Zeke's Herald], [Training dummy with 2x Locket of the Iron Solari], [3x Hullcrushers and an item remover], [3x Snipers focus and an item remover], [Random 3-star 3-cost unit and 20 gold], [3x Thief's Gloves and an item remover], [5 random emblems(no duplicates) and an item remover]
Caretaker's Chosen
As you level, gain more powerful items.
Level 4: component anvil
Level 6: completed item anvil
Level 8: choose 1 of 5 Radiant items
As you level, gain more powerful items.
Level 4: component anvil
Level 6: completed item anvil
Level 8: choose 1 of 5 Radiant items
Chrono Crown
Gain a Chrono Emblem, a Needlessly Large Rod, and a Zilean.
Gain a Chrono Emblem, a Needlessly Large Rod, and a Zilean.
Dark Alley Dealings
Gain a Suspicious Trenchcoat. After 3 player combats, gain a Trickster's Glass.
Gain a Suspicious Trenchcoat. After 3 player combats, gain a Trickster's Glass.
Dual Purpose
The first time you buy XP each round, gain 2 gold. Whenever you buy XP, reroll your Shop.
The first time you buy XP each round, gain 2 gold. Whenever you buy XP, reroll your Shop.
Eldritch Crown
Gain an Eldritch Emblem, a Bloodthirster, and a Nilah.
Gain an Eldritch Emblem, a Bloodthirster, and a Nilah.
Faerie Crown
Gain a Faerie Emblem, a Giant Slayer, and a Tristana.
Gain a Faerie Emblem, a Giant Slayer, and a Tristana.
Final Ascension
Your team deals 20% more damage. After 15 seconds, they deal 50% more damage.
Your team deals 20% more damage. After 15 seconds, they deal 50% more damage.
Flexible
Gain 1 random emblem. At the start of every Stage, gain a random emblem. Your team gains 30 Health for each emblem they are holding.
Gain 1 random emblem. At the start of every Stage, gain a random emblem. Your team gains 30 Health for each emblem they are holding.
Frost Crown
Gain a Frost Emblem, a Chain Vest, and a Zilean.
Gain a Frost Emblem, a Chain Vest, and a Zilean.
Giant and Mighty
Your team gets larger, gaining 300 Health and +4% max Health.
Your team gets larger, gaining 300 Health and +4% max Health.
Going Long
You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP.

Interest is extra gold you gain per 10g saved.
You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP.

Interest is extra gold you gain per 10g saved.
Hard Commit
Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5).
Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5).
Hedge Fund
Gain 22 gold. Your max interest is increased to 10.

Interest is extra gold you gain per 10g saved.
Gain 22 gold. Your max interest is increased to 10.

Interest is extra gold you gain per 10g saved.
Honeymancy Crown
Gain a Honeymancy Emblem, a Chain Vest, and a Nunu.
Gain a Honeymancy Emblem, a Chain Vest, and a Nunu.
Hunter Crown
Gain a Hunter Emblem, a Runaan's Hurricane, and a Kog'Maw.
Gain a Hunter Emblem, a Runaan's Hurricane, and a Kog'Maw.
I'm the Carry now
Get a Sentinel with tailored offensive items. It gets stronger at the start of each Stage.
Get a Sentinel with tailored offensive items. It gets stronger at the start of each Stage.
Immovable Object
Gain a Randuin's Omen. Its range is increased by 1 hex and its effect is increased by 60%.
Gain a Randuin's Omen. Its range is increased by 1 hex and its effect is increased by 60%.
Impenetrable Bulwark
Gain a Bramble Vest, a Dragon's Claw, a Giant's Belt, and a Magnetic Remover.

Useful for Magic Tanks or Attack Tanks!
Gain a Bramble Vest, a Dragon's Claw, a Giant's Belt, and a Magnetic Remover.

Useful for Magic Tanks or Attack Tanks!
Incantor Crown
Gain an Incantor Emblem, a Jeweled Gauntlet, and a Syndra.
Gain an Incantor Emblem, a Jeweled Gauntlet, and a Syndra.
Invested+
Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Invested++
Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Level Up!
When you buy XP, gain an additional 2. Gain 12 immediately.
When you buy XP, gain an additional 2. Gain 12 immediately.
Living Forge
Gain an Artifact anvil now and after every 9 player combats.

Artifacts are more powerful items with a unique effect.
Gain an Artifact anvil now and after every 9 player combats.

Artifacts are more powerful items with a unique effect.
Lucky Gloves
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves.
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves.
Lucky Gloves+
Thief's Gloves will always give your champions ideal items. Gain 3 Sparring Gloves.
Thief's Gloves will always give your champions ideal items. Gain 3 Sparring Gloves.
Mage Crown
Gain a Mage Emblem, an Ionic Spark, and a Galio.
Gain a Mage Emblem, an Ionic Spark, and a Galio.
March of Progress
Gain 3 XP now, and bonus XP equal to your level at the start of every player combat round. You can no longer use gold to level up.
Gain 3 XP now, and bonus XP equal to your level at the start of every player combat round. You can no longer use gold to level up.
Marksman's Toolbox
Gain a Sniper's Focus. In 3 rounds, gain a Fishbones.
Gain a Sniper's Focus. In 3 rounds, gain a Fishbones.
Multistriker Crown
Gain a Multistriker Emblem, a Sparring Gloves, and a Kassadin.
Gain a Multistriker Emblem, a Sparring Gloves, and a Kassadin.
New Recruit
Gain +1 max team size and a Champion Duplicator.
Gain +1 max team size and a Champion Duplicator.
Pandora's Items III
Round start: items on your bench are randomized (excluding Tactician's Crown and Spatula).

Gain 1 random Radiant item.
Round start: items on your bench are randomized (excluding Tactician's Crown and Spatula).

Gain 1 random Radiant item.
Phreaky Friday
Gain an Infinity Force. After 5 player combats, gain another.

Infinity Force: Artifact that offers tons of offensive and defensive stats
Gain an Infinity Force. After 5 player combats, gain another.

Infinity Force: Artifact that offers tons of offensive and defensive stats
Phreaky Friday+
Gain an Infinity Force. After 3 player combats, gain another.

Infinity Force: Artifact that offers tons of offensive and defensive stats
Gain an Infinity Force. After 3 player combats, gain another.

Infinity Force: Artifact that offers tons of offensive and defensive stats
Portal Crown
Gain a Portal Emblem, a Tear of the Goddess, and a Kassadin.
Gain a Portal Emblem, a Tear of the Goddess, and a Kassadin.
Preserver Crown
Gain a Preserver Emblem, a Nashor's Tooth, and a Bard.
Gain a Preserver Emblem, a Nashor's Tooth, and a Bard.
Prismatic Ticket
Each time your Shop is rerolled, you have a 45% chance to gain a free reroll.
Each time your Shop is rerolled, you have a 45% chance to gain a free reroll.
Pumping Up III
Your team gains 12% Attack Speed now. Each round after, they gain 2% more.
Your team gains 12% Attack Speed now. Each round after, they gain 2% more.
Pyro Crown
Gain a Pyro emblem, a B.F. Sword, and an Akali.
Gain a Pyro emblem, a B.F. Sword, and an Akali.
Radiant Refactor
Gain a Masterwork Upgrade and 1 component anvils.

Masterwork Upgrade upgrades an item to Radiant!
Gain a Masterwork Upgrade and 1 component anvils.

Masterwork Upgrade upgrades an item to Radiant!
Radiant Relics
Choose 1 of 5 Radiant items. Gain a Magnetic Remover.

Radiant items are very powerful versions of completed items.
Choose 1 of 5 Radiant items. Gain a Magnetic Remover.

Radiant items are very powerful versions of completed items.
Roll The Dice
Gain a Rascal's Gloves item. This equips 2 random Radiant items every round.

Radiant items are very powerful versions of completed items.
Gain a Rascal's Gloves item. This equips 2 random Radiant items every round.

Radiant items are very powerful versions of completed items.
Scholar Crown
Gain a Scholar Emblem, a Spear of Shojin, and a Bard.
Gain a Scholar Emblem, a Spear of Shojin, and a Bard.
Shapeshifter Crown
Gain a Shapeshifter Emblem, a Redemption, and a Shyvana.
Gain a Shapeshifter Emblem, a Redemption, and a Shyvana.
Shimmerscale Essence
Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade.

These items give gold as well as combat power.
Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade.

These items give gold as well as combat power.
Shopping Spree
When you level up, gain a number of free shop refreshes equal to your level, which carry over between rounds. Gain 4 gold.
When you level up, gain a number of free shop refreshes equal to your level, which carry over between rounds. Gain 4 gold.
Spellcaster's Toolbox
Gain a Manazane. In 3 rounds, gain a Zhonya's Paradox.
Gain a Manazane. In 3 rounds, gain a Zhonya's Paradox.
Spoils of War III
Enemies have a 40% chance to drop loot when killed.
Enemies have a 40% chance to drop loot when killed.
Subscription Service
Now, and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 6 gold.
Now, and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 6 gold.
Sugarcraft Crown
Gain a Sugarcraft emblem, a Redemption, and a Rumble.
Gain a Sugarcraft emblem, a Redemption, and a Rumble.
The Golden Egg
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.
Tiniest Titan
Gain 2 player health and 2 gold after every player combat. Your Tactician also moves faster.
Gain 2 player health and 2 gold after every player combat. Your Tactician also moves faster.
Tiniest Titan+
Gain 2 player health and 2 gold after every player combat. Your Tactician also moves faster.

Gain 15 gold now.
Gain 2 player health and 2 gold after every player combat. Your Tactician also moves faster.

Gain 15 gold now.
Tiny, but Deadly
Your team is 50% smaller, but moves and attacks 30% faster.
Your team is 50% smaller, but moves and attacks 30% faster.
Upward Mobility
Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up.
Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up.
Vanguard Crown
Gain a Vanguard Emblem, a Protector's Vow, and a Rumble.
Gain a Vanguard Emblem, a Protector's Vow, and a Rumble.
Wandering Trainer II
Gain 6 gold and a Training Dummy with 3 permanently attached Emblems.
Gain 6 gold and a Training Dummy with 3 permanently attached Emblems.
Warrior Crown
Gain a Warrior Emblem, a Hand of Justice, and an Akali.
Gain a Warrior Emblem, a Hand of Justice, and an Akali.
What the Forge
Completed items you own (except Tactician's Crown and Emblems) are transformed into random Artifacts. Champions gain 60 Health per equipped Artifact. Gain 1 Artifact Anvil.
Completed items you own (except Tactician's Crown and Emblems) are transformed into random Artifacts. Champions gain 60 Health per equipped Artifact. Gain 1 Artifact Anvil.
Witchcraft Crown
Gain a Witchcraft emblem, a Hextech Gunblade, and a Cassiopeia.
Gain a Witchcraft emblem, a Hextech Gunblade, and a Cassiopeia.
Worth the Wait II
Gain a random 2-cost champion. Gain another copy at the start of each round for the next rest of the game.
Gain a random 2-cost champion. Gain another copy at the start of each round for the next rest of the game.
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