DAK.GG
SET 15 Augments
Augment Guide
| AugmentAugment & Description | Description |
|---|---|
An Exalted Adventure 2-1 Gain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain a Lesser Champion Duplicator at the start of next 2 stages. Champions: ?, ?, ? | Gain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain a Lesser Champion Duplicator at the start of next 2 stages. Champions: ?, ?, ? |
At What Cost 2-1 Immediately go to level 6 and gain 4 XP. You don't get to choose your future augments. | Immediately go to level 6 and gain 4 XP. You don't get to choose your future augments. |
Bastion Circlet 3-2 4-2 Gain a Bastion Emblem, a Giant's Belt, and a Leona. | Gain a Bastion Emblem, a Giant's Belt, and a Leona. |
Battle Academia Circlet 3-2 4-2 Gain a Battle Academia Emblem and a Rakan. | Gain a Battle Academia Emblem and a Rakan. |
Battle Academia Crown 2-1 Gain a Battle Academia Emblem, a Spirit Visage, and a Garen. | Gain a Battle Academia Emblem, a Spirit Visage, and a Garen. |
Belt Overflow 3-2 4-2 Gain 5 Giant's Belts. Your Giant's Belts grant +60 bonus Health. | Gain 5 Giant's Belts. Your Giant's Belts grant +60 bonus Health. |
Birthday Present 2-1 Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost). | Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost). |
Blazing Soul II 3-2 4-2 Combat start: Your highest Attack Speed champion gains 35% Ability Power and 35% Attack Speed. Repeat on another ally every 3 seconds. | Combat start: Your highest Attack Speed champion gains 35% Ability Power and 35% Attack Speed. Repeat on another ally every 3 seconds. |
Bronze For Life II 3-2 4-2 Your team gains 3% Damage Amp and 1.5% Durability for each Bronze-tier trait. Damage Amp Bonus: ?% Durability Bonus: ?% | Your team gains 3% Damage Amp and 1.5% Durability for each Bronze-tier trait. Damage Amp Bonus: ?% Durability Bonus: ?% |
Build a Bud! 2-1 Gain a random 3-star 1-cost champion. Gain 8 gold. | Gain a random 3-star 1-cost champion. Gain 8 gold. |
Buried Treasures III 2-1 3-2 Gain a random item component at the start of the next 6 rounds (including this round). | Gain a random item component at the start of the next 6 rounds (including this round). |
Call to Chaos 4-2 Gain a powerful and random reward. Reward: ??? | Gain a powerful and random reward. Reward: ??? |
Caretaker's Chosen 2-1 As you level, gain more powerful items. Level 4: Component anvil Level 6: Completed item anvil Level 8: Choose 1 of 5 Radiant items | As you level, gain more powerful items. Level 4: Component anvil Level 6: Completed item anvil Level 8: Choose 1 of 5 Radiant items |
Coronation 3-2 4-2 Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 20% Attack Speed, 25% Attack Damage, and 30% Ability Power. | Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 20% Attack Speed, 25% Attack Damage, and 30% Ability Power. |
Crystal Gambit Circlet 3-2 4-2 Gain a Crystal Gambit Emblem and a Janna. | Gain a Crystal Gambit Emblem and a Janna. |
Crystal Gambit Crown 2-1 Gain a Crystal Gambit Emblem, an Adaptive Helm, and a Janna. | Gain a Crystal Gambit Emblem, an Adaptive Helm, and a Janna. |
Cybernetic Uplink III 3-2 4-2 Your champions holding an item gain 180 Health and restore 3 Mana per second. | Your champions holding an item gain 180 Health and restore 3 Mana per second. |
Duelist Circlet 3-2 4-2 Gain a Duelist Emblem, an Ashe, and a BF Sword. | Gain a Duelist Emblem, an Ashe, and a BF Sword. |
Duelist Crown 2-1 Gain a Duelist Emblem, a Kraken's Fury, and a Gangplank. | Gain a Duelist Emblem, a Kraken's Fury, and a Gangplank. |
Edgelord Circlet 3-2 4-2 Gain an Edgelord Emblem, a Samira, and a Recurve Bow. | Gain an Edgelord Emblem, a Samira, and a Recurve Bow. |
Edgelord Crown 2-1 Gain an Edgelord Emblem, a Hand of Justice, and a Yasuo. | Gain an Edgelord Emblem, a Hand of Justice, and a Yasuo. |
Executioner Circlet 3-2 4-2 Gain an Executioner Emblem, an Akali, and a Sparring Gloves. | Gain an Executioner Emblem, an Akali, and a Sparring Gloves. |
Executioner Crown 2-1 Gain a Executioner Emblem, a Striker's Flail, and a Katarina. | Gain a Executioner Emblem, a Striker's Flail, and a Katarina. |
Expected Unexpectedness 2-1 Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total. | Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total. |
Final Ascension 3-2 4-2 Your team gains 15% Damage Amp. After 15 seconds, this increases to 45% Damage Amp. | Your team gains 15% Damage Amp. After 15 seconds, this increases to 45% Damage Amp. |
Flexible 2-1 Gain 1 random emblem. At the start of every Stage, gain a random emblem. Your team gains 20 Health for each emblem they are holding. | Gain 1 random emblem. At the start of every Stage, gain a random emblem. Your team gains 20 Health for each emblem they are holding. |
Giant and Mighty 3-2 4-2 Your team gets larger, gaining 300 Health and +4% max Health. | Your team gets larger, gaining 300 Health and +4% max Health. |
Going Long 2-1 You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP. Interest is extra gold you gain per 10g saved. | You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP. Interest is extra gold you gain per 10g saved. |
Hard Commit 2-1 Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 2 gold. | Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 2 gold. |
Heavyweight Circlet 3-2 4-2 Gain a Heavyweight Emblem, a Poppy, and a Giant's Belt. | Gain a Heavyweight Emblem, a Poppy, and a Giant's Belt. |
Hedge Fund 2-1 Gain 25 gold. Your max interest is increased to 10. Interest is extra gold you gain per 10g saved. | Gain 25 gold. Your max interest is increased to 10. Interest is extra gold you gain per 10g saved. |
Hold The Line 4-2 Combat Start: Champions in your back row gain 10% Ability Power and 9% Attack Damage for each champion in your front row. | Combat Start: Champions in your back row gain 10% Ability Power and 9% Attack Damage for each champion in your front row. |
Invested+ 3-2 Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). | Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). |
Invested++ 4-2 Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). | Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). |
Investment Strategy II 2-1 Your champions gain 8 permanent max Health per interest you earn. Your max interest is increased to 7. Gain 3 gold. | Your champions gain 8 permanent max Health per interest you earn. Your max interest is increased to 7. Gain 3 gold. |
Isekai 3-2 4-2 Summon a magical hero from another universe to fight for you. This hero is a Prodigy this game. | Summon a magical hero from another universe to fight for you. This hero is a Prodigy this game. |
Isekai 3-2 4-2 Summon a magical hero from another universe to fight for you. This hero is a Sorcerer this game. | Summon a magical hero from another universe to fight for you. This hero is a Sorcerer this game. |
Isekai 3-2 4-2 Summon a magical hero from another universe to fight for you. This hero is a Strategist this game. | Summon a magical hero from another universe to fight for you. This hero is a Strategist this game. |
Juggernaut Circlet 3-2 4-2 Gain a Juggernaut Emblem, an Udyr, and a Giant's Belt. | Gain a Juggernaut Emblem, an Udyr, and a Giant's Belt. |
Level Up! 2-1 When you buy XP, gain an additional 2. Gain 12 immediately. | When you buy XP, gain an additional 2. Gain 12 immediately. |
Living Forge 2-1 Gain an Artifact anvil now and after every 10 player combats. Artifacts are more powerful items with a unique effect. | Gain an Artifact anvil now and after every 10 player combats. Artifacts are more powerful items with a unique effect. |
Luchador Circlet 3-2 4-2 Gain a Luchador Emblem and a Dr Mundo. | Gain a Luchador Emblem and a Dr Mundo. |
Luchador Crown 2-1 Gain a Luchador Emblem, a Sterak's Gage, and a Dr Mundo. | Gain a Luchador Emblem, a Sterak's Gage, and a Dr Mundo. |
Lucky Gloves 2-1 Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves. | Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves. |
Lucky Gloves+ 3-2 4-2 Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves. | Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves. |
Mess Hall 3-2 4-2 After 10 seconds of combat, your champions gain 20% Attack Speed and attacks also hurl delicious projectiles that deal 140% Attack Damage as magic damage. | After 10 seconds of combat, your champions gain 20% Attack Speed and attacks also hurl delicious projectiles that deal 140% Attack Damage as magic damage. |
Nine Lives 2-1 Set your player health to 9. On combat loss, you only lose 1 health and gain loot. You can't gain health. | Set your player health to 9. On combat loss, you only lose 1 health and gain loot. You can't gain health. |
One Buff, Two Buff 3-2 4-2 Gain a Red Buff, a Blue Buff, and a Champion Duplicator. | Gain a Red Buff, a Blue Buff, and a Champion Duplicator. |
Pandora's Items III 2-1 3-2 Round start: items on your bench are randomized. Gain 1 random Radiant item. | Round start: items on your bench are randomized. Gain 1 random Radiant item. |
Prismatic Destiny 2-1 Gain a random Prismatic Augment and 5 gold. | Gain a random Prismatic Augment and 5 gold. |
Prismatic Ticket 2-1 3-2 Each time your Shop is rerolled, you have a 45% chance to gain a free reroll. | Each time your Shop is rerolled, you have a 45% chance to gain a free reroll. |
Prodigy Circlet 3-2 4-2 Gain a Prodigy Emblem, a Malzahar, and a Needlessly Large Rod. | Gain a Prodigy Emblem, a Malzahar, and a Needlessly Large Rod. |
Prodigy Crown 2-1 Gain a Prodigy Emblem, a Spear of Shojin, and an Ezreal. | Gain a Prodigy Emblem, a Spear of Shojin, and an Ezreal. |
Protagonist 2-1 Gain a random 1-cost Champion Augment. After 3 turns, gain a copy of the champion at the start of every turn. | Gain a random 1-cost Champion Augment. After 3 turns, gain a copy of the champion at the start of every turn. |
Protector Circlet 3-2 4-2 Gain a Protector Emblem, a Neeko, and a Giant's Belt. | Gain a Protector Emblem, a Neeko, and a Giant's Belt. |
Protector Crown 2-1 Gain a Protector Emblem, a Protector's Vow, and a Neeko. | Gain a Protector Emblem, a Protector's Vow, and a Neeko. |
Pumping Up III 2-1 Your team gains 16% Attack Speed now. Each round after, they gain 2% more. (current Attack Speed: 12%) | Your team gains 16% Attack Speed now. Each round after, they gain 2% more. (current Attack Speed: 12%) |
Quality Over Quantity 2-1 3-2 Champions holding exactly 1 item upgrade that item to Radiant. Champions holding Radiant items gain 4% Health. Gain 2 Magnetic Removers. Thief's Gloves counts as multiple items. | Champions holding exactly 1 item upgrade that item to Radiant. Champions holding Radiant items gain 4% Health. Gain 2 Magnetic Removers. Thief's Gloves counts as multiple items. |
Radiant Refactor 3-2 4-2 Gain a Masterwork Upgrade and 1 component anvil. Masterwork Upgrade upgrades an item to Radiant! | Gain a Masterwork Upgrade and 1 component anvil. Masterwork Upgrade upgrades an item to Radiant! |
Radiant Relics 2-1 3-2 4-2 Choose 1 of 5 Radiant items. Gain a Magnetic Remover. Radiant items are very powerful versions of completed items. | Choose 1 of 5 Radiant items. Gain a Magnetic Remover. Radiant items are very powerful versions of completed items. |
Roll The Dice 3-2 4-2 Gain a Rascal's Gloves item. This equips 2 random Radiant items every round. Radiant items are very powerful versions of completed items. | Gain a Rascal's Gloves item. This equips 2 random Radiant items every round. Radiant items are very powerful versions of completed items. |
Shimmerscale Essence 2-1 Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade. These items give gold as well as combat power. | Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade. These items give gold as well as combat power. |
Shopping Spree 2-1 When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold. | When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold. |
Sniper Circlet 3-2 4-2 Gain a Sniper Emblem, a Jinx, and a Recurve Bow. | Gain a Sniper Emblem, a Jinx, and a Recurve Bow. |
Sniper Crown 2-1 Gain a Sniper Emblem, an Infinity Edge, and a Caitlyn. | Gain a Sniper Emblem, an Infinity Edge, and a Caitlyn. |
Sorcerer Circlet 3-2 4-2 Gain an Sorcerer Emblem, a Karma, and a Tear of the Goddess. | Gain an Sorcerer Emblem, a Karma, and a Tear of the Goddess. |
Sorcerer Crown 2-1 Gain a Sorcerer Emblem, a Jeweled Gauntlet, and an Ahri. | Gain a Sorcerer Emblem, a Jeweled Gauntlet, and an Ahri. |
Soul Fighter Circlet 3-2 4-2 Gain a Soul Fighter Emblem and a Kalista. | Gain a Soul Fighter Emblem and a Kalista. |
Soul Fighter Crown 2-1 Gain a Soul Fighter Emblem, a Spear of Shojin, and a Kalista. | Gain a Soul Fighter Emblem, a Spear of Shojin, and a Kalista. |
Spoils of War III 2-1 Enemies have a 45% chance to drop loot when killed. | Enemies have a 45% chance to drop loot when killed. |
Sponging 3-2 4-2 Combat start: Up to 6 champions with 1 or fewer items gain a copy of a random completed item from the nearest itemized ally. | Combat start: Up to 6 champions with 1 or fewer items gain a copy of a random completed item from the nearest itemized ally. |
Star Guardian Circlet 3-2 4-2 Gain a Star Guardian Emblem and a Rell. | Gain a Star Guardian Emblem and a Rell. |
Star Guardian Crown 2-1 Gain a Star Guardian Emblem, a Steadfast Heart, and a Rell. | Gain a Star Guardian Emblem, a Steadfast Heart, and a Rell. |
Starter Kit 2-1 Gain a 4-cost champion, a 2-star 1-cost champion that shares a trait with them, and 8 gold. At the start of the next 2 stages, gain that 4-cost champion again. | Gain a 4-cost champion, a 2-star 1-cost champion that shares a trait with them, and 8 gold. At the start of the next 2 stages, gain that 4-cost champion again. |
Strategist Circlet 3-2 4-2 Gain a Strategist Emblem, a Ziggs, and a Tear of the Goddess. | Gain a Strategist Emblem, a Ziggs, and a Tear of the Goddess. |
Supreme Cells Circlet 3-2 4-2 Gain a Supreme Cells Emblem and an Akali. | Gain a Supreme Cells Emblem and an Akali. |
Supreme Cells Crown 2-1 Gain a Supreme Cells Emblem, a Last Whisper, and a Kai'sa. | Gain a Supreme Cells Emblem, a Last Whisper, and a Kai'sa. |
Sword Overflow 3-2 4-2 Gain 5 BF Swords. Your BF Swords grant +2% Attack Speed. | Gain 5 BF Swords. Your BF Swords grant +2% Attack Speed. |
Tactician's Kitchen 2-1 Gain a random Emblem. After 6 combats, gain a Tactician's Cape. | Gain a random Emblem. After 6 combats, gain a Tactician's Cape. |
The Golden Egg 4-2 Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn. | Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn. |
Tiny, but Deadly 3-2 4-2 Your team is 50% smaller, but moves and attacks 30% faster. | Your team is 50% smaller, but moves and attacks 30% faster. |
Tomb Raider II 4-2 Gain 1 completed item anvil. Every time a player is eliminated, choose one of their completed items to keep. | Gain 1 completed item anvil. Every time a player is eliminated, choose one of their completed items to keep. |
Trifecta II 3-2 4-2 Gain 3 3-cost champions. Allies gain 5% Attack Speed. Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed. | Gain 3 3-cost champions. Allies gain 5% Attack Speed. Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed. |
Unlimited Power 3-2 4-2 Gain a Nashor's Tooth, a Jeweled Gauntlet, a Needlessly Large Rod and a Magnetic Remover. Useful for Magic Carries! | Gain a Nashor's Tooth, a Jeweled Gauntlet, a Needlessly Large Rod and a Magnetic Remover. Useful for Magic Carries! |
Upward Mobility 2-1 3-2 4-2 Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up. | Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up. |
Wand Overflow 3-2 4-2 Gain 5 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed. | Gain 5 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed. |
Wandering Trainer II 2-1 Gain a Training Dummy with 3 permanently attached Emblems. Gain 8 gold. | Gain a Training Dummy with 3 permanently attached Emblems. Gain 8 gold. |
Water Lotus II 3-2 4-2 Your team gains 20% Critical Strike chance, and their Abilities can critically strike. If an Ability critically strikes, restore 15% of your Mana over 3 seconds. | Your team gains 20% Critical Strike chance, and their Abilities can critically strike. If an Ability critically strikes, restore 15% of your Mana over 3 seconds. |
Worth the Wait II 2-1 Gain a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game. Champion: ??? | Gain a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game. Champion: ??? |
Wraith Circlet 3-2 4-2 Gain a Wraith Emblem and a K'Sante. | Gain a Wraith Emblem and a K'Sante. |
Wraith Crown 2-1 Gain a Wraith Emblem, a Hextech Gunblade, and a Malzahar. | Gain a Wraith Emblem, a Hextech Gunblade, and a Malzahar. |