DAK.GG
SET 16 Augments
Augment Guide
| AugmentAugment & Description | Description |
|---|---|
Advanced Loan 2-1 Gain 20 Gold. Your next augment is one tier lower. | Gain 20 Gold. Your next augment is one tier lower. |
Aura Farming 2-1 Gain a 2-star 5-cost champion holding a recommended item. You cannot field it until Stage 4-3. | Gain a 2-star 5-cost champion holding a recommended item. You cannot field it until Stage 4-3. |
Birthday Reunion 2-1 Gain a random 2-star 2-cost champion. When you reach Level 7, gain a Thief's Gloves. When you reach Level 9, gain a random 2-star 5-cost champion. Inkborn Fables Tactician's Crown, 2024 | Gain a random 2-star 2-cost champion. When you reach Level 7, gain a Thief's Gloves. When you reach Level 9, gain a random 2-star 5-cost champion. Inkborn Fables Tactician's Crown, 2024 |
Blood Offering 2-1 3-2 Gain a Bloodthirster. Combat start: Allies holding Bloodthirsters lose 20% Health but gain a 30% Health shield and 10% Attack Damage. | Gain a Bloodthirster. Combat start: Allies holding Bloodthirsters lose 20% Health but gain a 30% Health shield and 10% Attack Damage. |
Bodyguard Training 2-1 Allies gain 10 Armor and Magic Resist, increased by 3 per player level. Gizmos & Gadgets Championship, 2022 | Allies gain 10 Armor and Magic Resist, increased by 3 per player level. Gizmos & Gadgets Championship, 2022 |
Bringer of Ruin 2-1 Every takedown Atakhan scores permanently grants him 1% Ability Power and 30 max Health. Gain a Briar and a Sion. (Current Takedowns: ?) | Every takedown Atakhan scores permanently grants him 1% Ability Power and 30 max Health. Gain a Briar and a Sion. (Current Takedowns: ?) |
Calculated Loss 2-1 After losing your combat, gain 2 gold and a free Shop reroll. | After losing your combat, gain 2 gold and a free Shop reroll. |
Clear Mind 2-1 If there are no champions on your bench at the end of player combat, gain 3 XP. | If there are no champions on your bench at the end of player combat, gain 3 XP. |
Cluttered Mind 2-1 Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP. | Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP. |
Cooking Pot 2-1 At the start of each turn, all allies holding a Frying Pan or Spatula item grant the nearest champion 60 permanent Health. Gain a Frying Pan. | At the start of each turn, all allies holding a Frying Pan or Spatula item grant the nearest champion 60 permanent Health. Gain a Frying Pan. |
Crown's Will 2-1 3-2 4-2 Gain a Needlessly Large Rod and a Chain Vest. Your team gains 8 Ability Power and 6 Armor. | Gain a Needlessly Large Rod and a Chain Vest. Your team gains 8 Ability Power and 6 Armor. |
Cry Me A River 2-1 3-2 Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 3. | Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 3. |
Demacia Forever 2-1 Demacians gain 3 permanent Health every time they rally. They also gain 1.5% permanent Attack Damage and Ability Power every 3 rallies. Gain a Jarvan IV, a Sona, and a Xin Zhao. | Demacians gain 3 permanent Health every time they rally. They also gain 1.5% permanent Attack Damage and Ability Power every 3 rallies. Gain a Jarvan IV, a Sona, and a Xin Zhao. |
Double Trouble 2-1 When you field exactly 2 copies of a champion, they both gain 30% Attack Damage and 30% Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy. | When you field exactly 2 copies of a champion, they both gain 30% Attack Damage and 30% Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy. |
Early Learnings 2-1 Your team gains 8% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double. TFT Vegas Open, 2023 | Your team gains 8% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double. TFT Vegas Open, 2023 |
Epoch 2-1 Now, and at the start of every stage, gain 4 XP and 2 free rerolls. | Now, and at the start of every stage, gain 4 XP and 2 free rerolls. |
Evolve and Overcome 2-1 For every 6 champions that Mutated Void allies takedown, gain 2 XP. Gain a Cho'Gath and a 2-star Kog'Maw. Void provides unique Mutations. | For every 6 champions that Mutated Void allies takedown, gain 2 XP. Gain a Cho'Gath and a 2-star Kog'Maw. Void provides unique Mutations. |
Feed the Flames 2-1 3-2 Gain a Sunfire Cape. Your team gains 12% Omnivamp when attacking Burning enemies. | Gain a Sunfire Cape. Your team gains 12% Omnivamp when attacking Burning enemies. |
Gold Destiny 2-1 Gain a random Gold Augment and 3 gold. | Gain a random Gold Augment and 3 gold. |
Hard Bargain 2-1 You cannot choose your Carousel rewards. Gain an additional 6 player Health and 8 Gold each carousel round. When you do not pick a Carousel Reward, you are given an unpicked champion and the item it carries | You cannot choose your Carousel rewards. Gain an additional 6 player Health and 8 Gold each carousel round. When you do not pick a Carousel Reward, you are given an unpicked champion and the item it carries |
Heart of Steel 2-1 Gain a Steadfast Heart. Every 10 seconds of combat its holder survives, Steadfast Heart gains additional 12 permanent max Health. | Gain a Steadfast Heart. Every 10 seconds of combat its holder survives, Steadfast Heart gains additional 12 permanent max Health. |
Heavy Is the Crown 2-1 3-2 Gain a Crown of Demacia, which provides significant bonuses to the wearer. If the holder dies, lose the round. | Gain a Crown of Demacia, which provides significant bonuses to the wearer. If the holder dies, lose the round. |
Hefty Rolls 2-1 Your team gains 9 Health and size for each time you've rolled this game. Gain 5 gold. Rolls: ? Health: ? | Your team gains 9 Health and size for each time you've rolled this game. Gain 5 gold. Rolls: ? Health: ? |
Heroic Grab Bag 2-1 Gain 2 Lesser Champion Duplicators and 5 gold. This item allows you to copy a 3-cost or less champion. | Gain 2 Lesser Champion Duplicators and 5 gold. This item allows you to copy a 3-cost or less champion. |
High Voltage 2-1 3-2 Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 20% more damage. | Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 20% more damage. |
Hustler 2-1 You no longer gain interest but gain 3 gold at the start of every player combat round. Gain 3 gold now. Interest is extra gold you gain per 10g saved. | You no longer gain interest but gain 3 gold at the start of every player combat round. Gain 3 gold now. Interest is extra gold you gain per 10g saved. |
Infinity Protection 2-1 Gain 4 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 15% Health shield. Monsters Attack Championship, 2023 | Gain 4 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 15% Health shield. Monsters Attack Championship, 2023 |
Ixtal Expeditionist 2-1 Gain a Qiyana, a Neeko, and a Milio. Increase your current and max player Health by 10. | Gain a Qiyana, a Neeko, and a Milio. Increase your current and max player Health by 10. |
Kahunahuna 2-1 3-2 4-2 Every 5th attack deals bonus true damage equal to 200% Basic Attack Damage. | Every 5th attack deals bonus true damage equal to 200% Basic Attack Damage. |
Late Game Scaling 2-1 Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed. Cyber City Tactician's Crown, 2025 | Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed. Cyber City Tactician's Crown, 2025 |
Legion of Threes 2-1 Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 200 Health and 12% Attack Speed. Reckoning Championship, 2021 | Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 200 Health and 12% Attack Speed. Reckoning Championship, 2021 |
Lifting Competition 2-1 At the start of each round, if the combined Health of all your unique Bruisers is high enough, gain a reward and increase the threshold (up to four times). Gain a Shen and a Sion. Easy Lift:? / 3500 | At the start of each round, if the combined Health of all your unique Bruisers is high enough, gain a reward and increase the threshold (up to four times). Gain a Shen and a Sion. Easy Lift:? / 3500 |
Mace's Will 2-1 3-2 4-2 Gain a Sparring Gloves. Your team gains 8% Attack Speed and 20% Critical Strike Chance. | Gain a Sparring Gloves. Your team gains 8% Attack Speed and 20% Critical Strike Chance. |
Makeshift Armor II 2-1 3-2 Allies without items equipped gain 50 Armor and Magic Resist. | Allies without items equipped gain 50 Armor and Magic Resist. |
NO SCOUT NO PIVOT 2-1 Champions that fight in player combat cannot be benched or sold. Your team gains 1% Health, and 1.5% Attack Damage and Ability Power after player combat. | Champions that fight in player combat cannot be benched or sold. Your team gains 1% Health, and 1.5% Attack Damage and Ability Power after player combat. |
Pandora's Bench 2-1 3-2 At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. Gain 6 gold. | At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. Gain 6 gold. |
Pandora's Items II 2-1 3-2 4-2 Round start: items on your bench are randomized. Gain 2 random components. | Round start: items on your bench are randomized. Gain 2 random components. |
Patient Study 2-1 After player combat, gain 2 XP if you won or 3 XP if you lost. | After player combat, gain 2 XP if you won or 3 XP if you lost. |
Portable Forge 2-1 3-2 4-2 Choose 1 of 4 Artifacts. Artifacts are more powerful items with a unique effect. | Choose 1 of 4 Artifacts. Artifacts are more powerful items with a unique effect. |
Preparation II 2-1 Champions on your bench permanently gain 50 Health, 5% Attack Damage, and 5% Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 4 times. | Champions on your bench permanently gain 50 Health, 5% Attack Damage, and 5% Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 4 times. |
Prizefighter 2-1 Gain 2 item components. Every 5 wins gives you an item component. | Gain 2 item components. Every 5 wins gives you an item component. |
Pyromaniac 2-1 3-2 Gain a Red Buff. Your Burns deal 50% increased damage. | Gain a Red Buff. Your Burns deal 50% increased damage. |
Raining Gold 2-1 Gain 7 gold now and 1 gold every round. | Gain 7 gold now and 1 gold every round. |
Replication 2-1 3-2 Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component. | Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component. |
Salvage Bin 2-1 Gain 1 random completed item now, and 1 component after 8 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems). | Gain 1 random completed item now, and 1 component after 8 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems). |
Savings Account 2-1 After you earn 50 gold in interest, gain 30 gold. Your max interest is increased to 7. Gain 4 gold now. Gold earned: ? | After you earn 50 gold in interest, gain 30 gold. Your max interest is increased to 7. Gain 4 gold now. Gold earned: ? |
Seraphim's Staff 2-1 3-2 Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power. | Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power. |
Silco's Revenge 2-1 3-2 4-2 Zaunites explode into Shimmer on death, dealing 30% of their max Health to 2 nearby enemies as magic damage. Gain a Blitzcrank, an Ekko, and a Vi. | Zaunites explode into Shimmer on death, dealing 30% of their max Health to 2 nearby enemies as magic damage. Gain a Blitzcrank, an Ekko, and a Vi. |
Slammin' 2-1 Gain 1 random component(s). After each player combat, if there are no items on your bench (other than consumables), gain 2 XP. | Gain 1 random component(s). After each player combat, if there are no items on your bench (other than consumables), gain 2 XP. |
Solo Leveling 2-1 For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components. | For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components. |
Solo Plate 2-1 3-2 Gain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 20% max Health if they're the only one in their row. | Gain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 20% max Health if they're the only one in their row. |
Spear's Will 2-1 3-2 4-2 Your team gains 8% Attack Damage and 5 Mana. Gain a B.F. Sword and a Tear of the Goddess. | Your team gains 8% Attack Damage and 5 Mana. Gain a B.F. Sword and a Tear of the Goddess. |
Speedy Double Kill 2-1 Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold. Fates Championship, 2021 | Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold. Fates Championship, 2021 |
Spirit of Redemption 2-1 3-2 Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for 7.5% of their missing Health. | Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for 7.5% of their missing Health. |
Spoils of War II 2-1 Enemies have a 30% chance to drop loot when killed. | Enemies have a 30% chance to drop loot when killed. |
Spreading Roots 2-1 Gain 2 random Emblems and 1 gold. | Gain 2 random Emblems and 1 gold. |
Stars Are Born 2-1 The first 1-cost and 2-cost champions you buy are instantly upgraded to 2-star. Gain 7 gold. | The first 1-cost and 2-cost champions you buy are instantly upgraded to 2-star. Gain 7 gold. |
The Ruined King 2-1 Gain a 2-star Viego. Your strongest Viego shares 30% of his Passive with other Shadow Isles allies. After collecting 100 souls, his Ability upgrades. | Gain a 2-star Viego. Your strongest Viego shares 30% of his Passive with other Shadow Isles allies. After collecting 100 souls, his Ability upgrades. |
Thorn-Plated Armor 2-1 3-2 Gain a Bramble Vest. Your Bramble Vests deal 20-170% more damage (based on Stage). | Gain a Bramble Vest. Your Bramble Vests deal 20-170% more damage (based on Stage). |
Trade Sector 2-1 Gain a free Shop reroll every round. Gain 2 gold. | Gain a free Shop reroll every round. Gain 2 gold. |
Treasure Hunt 2-1 Gain a locked chest each Stage between now and Stage 6. Unlock each chest when you spend 16 gold on Shop rerolls. These chests persist until opened. | Gain a locked chest each Stage between now and Stage 6. Unlock each chest when you spend 16 gold on Shop rerolls. These chests persist until opened. |
Two Much Value 2-1 Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 1 2-cost champions. | Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 1 2-cost champions. |
Two Trick 2-1 Gain a random 2-star 2-cost and 2 random 2-star 1-cost champions. | Gain a random 2-star 2-cost and 2 random 2-star 1-cost champions. |
U.R.F 2-1 3-2 4-2 Gain a Spatula. Champions holding Spatula or Frying Pan items gain 15% Attack Speed and 2 Mana Regen. | Gain a Spatula. Champions holding Spatula or Frying Pan items gain 15% Attack Speed and 2 Mana Regen. |
Unsealed From Steel 2-1 3-2 4-2 Choose 1 of 4 Darkin Weapons. Darkin Weapons are Artifacts that grant the Darkin trait. | Choose 1 of 4 Darkin Weapons. Darkin Weapons are Artifacts that grant the Darkin trait. |
Warlord's Honor 2-1 3-2 Every round, your team gain 6% Attack Damage and Ability Power. Champions start with 1 stack of this effect, and can stack up to 4 times. | Every round, your team gain 6% Attack Damage and Ability Power. Champions start with 1 stack of this effect, and can stack up to 4 times. |
Warpath 2-1 Gain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items. (Current: ?) | Gain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items. (Current: ?) |
Worth the Wait 2-1 Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game. Champion: ??? | Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game. Champion: ??? |
Woven Magic 2-1 Gain a random item component. Every 2200 Mana your team spends grants an additional component (max ?/3). Mana spent: ?/2200 | Gain a random item component. Every 2200 Mana your team spends grants an additional component (max ?/3). Mana spent: ?/2200 |