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SET 16 Augments

Augment Guide
AugmentAugment & DescriptionDescription
Band of Thieves II
2-1
Gain 2 Thief's Gloves. After 8 player combats, gain another.
Gain 2 Thief's Gloves. After 8 player combats, gain another.
Band of Thieves II+
3-2
Gain 2 Thief's Gloves. After 6 player combats, gain another.
Gain 2 Thief's Gloves. After 6 player combats, gain another.
Band of Thieves II++
4-2
Gain 2 Thief's Gloves. After 3 player combats, gain another.
Gain 2 Thief's Gloves. After 3 player combats, gain another.
Bandle Bounty II
3-2
For every Yordle you've unlocked or unlock, gain 5 gold. The Bandle Paths reveal a secret Yordle 10! Gain a Tristana and Teemo.
For every Yordle you've unlocked or unlock, gain 5 gold. The Bandle Paths reveal a secret Yordle 10! Gain a Tristana and Teemo.
Belt Overflow
3-2
4-2
Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health.
Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health.
Binary Airdrop
Disabled
Combat start: Champions holding 2 items gain a random 3rd completed item. Gain 2 random component now.
Combat start: Champions holding 2 items gain a random 3rd completed item. Gain 2 random component now.
Birthday Present
2-1
Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).
Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).
Bronze For Life II
3-2
4-2
Your team gains 2.5% Damage Amp and 2% Durability for each Bronze-tier trait.

Damage Amp Bonus: ?%
Durability Bonus: ?%
Your team gains 2.5% Damage Amp and 2% Durability for each Bronze-tier trait.

Damage Amp Bonus: ?%
Durability Bonus: ?%
Buried Treasures
2-1
Gain a random item component now and at the start of the next 5 rounds.
Gain a random item component now and at the start of the next 5 rounds.
Call to Chaos
4-2
Gain a powerful and random reward.

Reward: ???
Gain a powerful and random reward.

Reward: ???
Celestial Blessing III
3-2
4-2
Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health.
Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health.
Chosen Wolves
4-2
Gain an Ambessa and a Kindred. When Kindred casts, Ambessa always gains their protection against death and gains Attack Damage while protected. When Ambessa casts, Wolf strikes all enemies hit, dealing reduced damage.
Gain an Ambessa and a Kindred. When Kindred casts, Ambessa always gains their protection against death and gains Attack Damage while protected. When Ambessa casts, Wolf strikes all enemies hit, dealing reduced damage.
Comeback Story
2-1
Your team gains 5 Health and 0.4% Attack Speed per missing player Health.
Your team gains 5 Health and 0.4% Attack Speed per missing player Health.
Commerce Core
4-2
Gain 10 free Shop rerolls now and 4 every round for the rest of the game.
Gain 10 free Shop rerolls now and 4 every round for the rest of the game.
Component Heist
4-2
After 5 player combats, gain 1 of every item component.
After 5 player combats, gain 1 of every item component.
Coronation
3-2
4-2
Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 20% Attack Speed, 25% Attack Damage, and 30% Ability Power.
Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 20% Attack Speed, 25% Attack Damage, and 30% Ability Power.
Cursed Crown
2-1
3-2
Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.
Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.
Deadlier Blades
2-1
Gain a Deathblade. Deathblades permanently gain 1% Attack Damage whenever their holders score a takedown.
Gain a Deathblade. Deathblades permanently gain 1% Attack Damage whenever their holders score a takedown.
Deadlier Caps
2-1
Gain a Rabadon's Deathcap. Rabadon's Deathcaps permanently gain 1% Ability Power whenever their holders score a takedown.
Gain a Rabadon's Deathcap. Rabadon's Deathcaps permanently gain 1% Ability Power whenever their holders score a takedown.
Dragonguards
4-2
Gain a Shyvana and a 2-star Jarvan IV. When Jarvan casts, Shyvana gains Shield. When Shyvana casts, Jarvan jumps in and deals damage based on his Armor and Magic Resist. After every player combat, gain a Jarvan IV.
Gain a Shyvana and a 2-star Jarvan IV. When Jarvan casts, Shyvana gains Shield. When Shyvana casts, Jarvan jumps in and deals damage based on his Armor and Magic Resist. After every player combat, gain a Jarvan IV.
Expected Unexpectedness
2-1
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.
Flexible
2-1
Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 20 Health for each Emblem they are holding.
Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 20 Health for each Emblem they are holding.
Forged in Strength
2-1
Gain 1 random Artifact. When you drop below 35 Health, gain 3 more random Artifacts.

Remix Rumble Championship, 2023
Gain 1 random Artifact. When you drop below 35 Health, gain 3 more random Artifacts.

Remix Rumble Championship, 2023
Giant and Mighty
3-2
4-2
Your team becomes large, gaining 200 Health and 10% max Health.
Your team becomes large, gaining 200 Health and 10% max Health.
Going Long
2-1
You no longer gain interest. Gain 4 gold now. Round start: gain 5 XP.

Interest is extra gold you gain per 10g saved.
You no longer gain interest. Gain 4 gold now. Round start: gain 5 XP.

Interest is extra gold you gain per 10g saved.
Growth Mindset
4-2
Gain 36 XP. Buying XP costs 3 gold instead of 4.
Gain 36 XP. Buying XP costs 3 gold instead of 4.
Hard Commit
2-1
Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 2 gold.
Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 2 gold.
Hedge Fund
2-1
Gain 25 gold. Your max interest is increased to 10.

Interest is extra gold you gain per 10g saved.
Gain 25 gold. Your max interest is increased to 10.

Interest is extra gold you gain per 10g saved.
Hold the Line
3-2
4-2
Allies in your back 2 rows gain 10% Ability Power and 9% Attack Damage for each ally that starts combat in your front row.
Allies in your back 2 rows gain 10% Ability Power and 9% Attack Damage for each ally that starts combat in your front row.
Indecision II
3-2
In 3 rounds, choose a new augment of the same tier. Gain 12 gold now.
In 3 rounds, choose a new augment of the same tier. Gain 12 gold now.
Invested+
3-2
Gain 26 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Gain 26 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Invested++
4-2
Gain 40 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Gain 40 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Jeweled Lotus II
3-2
4-2
Your team gains 35% Critical Strike Chance and 10% Critical Strike Damage, and their Abilities can critically strike.
Your team gains 35% Critical Strike Chance and 10% Critical Strike Damage, and their Abilities can critically strike.
Just Hit
4-2
Gain a Champion Duplicator, 18 Shop rerolls, and 10 gold.
Gain a Champion Duplicator, 18 Shop rerolls, and 10 gold.
Level Up!
2-1
When you buy XP, gain an additional 2. Gain 12 immediately.
When you buy XP, gain an additional 2. Gain 12 immediately.
Living Forge
2-1
Gain an Artifact anvil now and after every 10 player combats.

Artifacts are more powerful items with a unique effect.
Gain an Artifact anvil now and after every 10 player combats.

Artifacts are more powerful items with a unique effect.
Lucky Gloves
2-1
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves.
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves.
Lucky Gloves+
3-2
4-2
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves now, then another after 4 player combats.
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves now, then another after 4 player combats.
Luxury Subscription
3-2
Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 5 gold.

At the start of the next 2 stages, gain the package again.
Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 5 gold.

At the start of the next 2 stages, gain the package again.
Min-Max
3-2
Gain a Golden Item Remover and 4 random components.

Golden Item Remover is a Magnetic Remover with infinite uses.
Gain a Golden Item Remover and 4 random components.

Golden Item Remover is a Magnetic Remover with infinite uses.
Money Monsoon
4-2
Gain 7 gold now and every round for the rest of the game.
Gain 7 gold now and every round for the rest of the game.
Nine Lives
2-1
Set your current and max player Health to 9. On combat loss, you only lose 1 health and gain loot. You can't gain health.
Set your current and max player Health to 9. On combat loss, you only lose 1 health and gain loot. You can't gain health.
One Buff, Two Buff
3-2
4-2
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.
Pandora's Items III
2-1
3-2
Round start: items on your bench are randomized.

Gain 1 random Radiant item.
Round start: items on your bench are randomized.

Gain 1 random Radiant item.
Prismatic Destiny
2-1
Gain a random Prismatic Augment and 4 gold.
Gain a random Prismatic Augment and 4 gold.
Prismatic Destiny+
3-2
Gain a random Prismatic Augment and 10 gold.
Gain a random Prismatic Augment and 10 gold.
Prismatic Ticket
2-1
3-2
Each time your Shop is rerolled, you have a 50% chance to gain a free reroll.
Each time your Shop is rerolled, you have a 50% chance to gain a free reroll.
Radiant Rascal
3-2
4-2
Gain a Rascal's Gloves item. This equips 2 random Radiant items every round.

Radiant items are very powerful versions of completed items.
Gain a Rascal's Gloves item. This equips 2 random Radiant items every round.

Radiant items are very powerful versions of completed items.
Radiant Relics
2-1
3-2
4-2
Choose 1 of 5 Radiant items. Gain a Magnetic Remover.

Radiant items are very powerful versions of completed items.
Choose 1 of 5 Radiant items. Gain a Magnetic Remover.

Radiant items are very powerful versions of completed items.
Retribution
3-2
4-2
Gain 2 Hands of Justice. Allies equipped with Hand of Justice can critically strike with their Abilities.
Gain 2 Hands of Justice. Allies equipped with Hand of Justice can critically strike with their Abilities.
Secrets of the Sands
2-1
Gain 6 gold. Gain an Azir on Stage 3-5. Each time you unlock a Shuriman, gain an ideal item for them.
Gain 6 gold. Gain an Azir on Stage 3-5. Each time you unlock a Shuriman, gain an ideal item for them.
Sentinels of Light
4-2
Gain a Lucian & Senna and a 2-star Vayne. Vayne fires additional bolts at enemies afflicted with Black Mist and on takedown, grants Attack Speed to Lucian & Senna.
Gain a Lucian & Senna and a 2-star Vayne. Vayne fires additional bolts at enemies afflicted with Black Mist and on takedown, grants Attack Speed to Lucian & Senna.
Shimmerscale Essence
2-1
Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade.

These items give gold as well as combat power.
Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade.

These items give gold as well as combat power.
Shopping Spree
2-1
When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold.
When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold.
Soul Awakening
3-2
4-2
Combat start: Your team gains 2% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 15% bonus true damage.
Combat start: Your team gains 2% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 15% bonus true damage.
Spoils of War III
2-1
Enemies have a 45% chance to drop loot when killed.
Enemies have a 45% chance to drop loot when killed.
Starter Kit
2-1
Gain a 4-cost champion, a 2-star 1-cost champion that shares a trait with them, and 8 gold.

At the start of the next 2 stages, gain that 4-cost champion again.
Gain a 4-cost champion, a 2-star 1-cost champion that shares a trait with them, and 8 gold.

At the start of the next 2 stages, gain that 4-cost champion again.
Sweet Treats
3-2
4-2
Gain an Artifact anvil. Your team gains 25 Health for each item equipped on champions.

Health Gained: ?

Magic N' Mayhem Tactician's Crown, 2024
Gain an Artifact anvil. Your team gains 25 Health for each item equipped on champions.

Health Gained: ?

Magic N' Mayhem Tactician's Crown, 2024
Sword Overflow
3-2
4-2
Gain 4 B.F. Swords. Your B.F. Swords grant +5% Attack Speed.
Gain 4 B.F. Swords. Your B.F. Swords grant +5% Attack Speed.
Tactician's Kitchen
2-1
Gain a random Emblem. After 6 rounds, gain a Tactician's Cape.
Gain a random Emblem. After 6 rounds, gain a Tactician's Cape.
The Axiomata
2-1
Gain 3 random elemental hex augments. Future augment rounds instead grant you 1 random elemental hex and gold based on the augment's tier.
Gain 3 random elemental hex augments. Future augment rounds instead grant you 1 random elemental hex and gold based on the augment's tier.
The Golden Egg
4-2
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.
The Trait Tree
2-1
Gain 3 random Emblems and 7 gold.
Gain 3 random Emblems and 7 gold.
The Trait Tree+
3-2
Gain 3 random Emblems, a Reforger, and 12 gold.
Gain 3 random Emblems, a Reforger, and 12 gold.
The World Runes
2-1
Gain 2 Emblems from random Region traits. After 4 player combats with 4 Region traits active, gain a powerful reward. (?/4)
Gain 2 Emblems from random Region traits. After 4 player combats with 4 Region traits active, gain a powerful reward. (?/4)
Tiniest Titan
3-2
Gain 2 player Health and 2 gold after every player combat. Your Tactician also moves faster. Gain 15 gold now.
Gain 2 player Health and 2 gold after every player combat. Your Tactician also moves faster. Gain 15 gold now.
Tiny, but Deadly
3-2
4-2
Your team becomes small, gaining 30% Attack Speed and Movement Speed.
Your team becomes small, gaining 30% Attack Speed and Movement Speed.
Trifecta II
3-2
4-2
Gain 3 3-cost champions. Allies gain 5% Attack Speed.
Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed.
Gain 3 3-cost champions. Allies gain 5% Attack Speed.
Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed.
Upward Mobility
2-1
3-2
4-2
Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up.
Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up.
Walk The True Path II
3-2
Gain 2 Lesser Champion Duplicators, a Jhin, a Shen, and an Infinity Edge. Ionia 10 gains a Prismatic upgrade.
Gain 2 Lesser Champion Duplicators, a Jhin, a Shen, and an Infinity Edge. Ionia 10 gains a Prismatic upgrade.
Wand Overflow
3-2
4-2
Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.
Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.
We Stick Together
2-1
Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 20% Attack Speed. (Emblem Trait: )

Into The Arcane Tactician's Crown, 2025
Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 20% Attack Speed. (Emblem Trait: )

Into The Arcane Tactician's Crown, 2025
Win Out
3-2
When you reach level 9, immediately level to 10 and gain 2 free Shop rerolls. Gain 6 XP now.
When you reach level 9, immediately level to 10 and gain 2 free Shop rerolls. Gain 6 XP now.
Worth the Wait II
2-1
Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.

Champion: ???
Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.

Champion: ???
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