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SET 17 Augments

Augment Guide
AugmentAugment & DescriptionDescription
A Magic Roll
3-2
Roll 3 dice. Gain rewards based on their total.

Reward: ???
Roll 3 dice. Gain rewards based on their total.

Reward: ???
Advanced Loan
2-1
Gain 20 Gold. Your next augment is one tier lower.
Gain 20 Gold. Your next augment is one tier lower.
Advanced Loan+
3-2
Gain 33 Gold. Your next augment is one tier lower.
Gain 33 Gold. Your next augment is one tier lower.
Anima Commander
Disabled
Gain a Briar, a Jinx, and an Illaoi. Increase your current and max player Health by 10.
Gain a Briar, a Jinx, and an Illaoi. Increase your current and max player Health by 10.
Apotheotic Forge
2-1
3-2
4-2
Choose 1 of 4 Divine Artifacts.

Artifacts are more powerful items with a unique effect.
Choose 1 of 4 Divine Artifacts.

Artifacts are more powerful items with a unique effect.
Arcane Viktor-y
3-2
4-2
After 8 seconds of combat, stun the enemy team for 1.5 seconds. Repeat this after 18 seconds of combat.

TFT Macao Open, 2024
After 8 seconds of combat, stun the enemy team for 1.5 seconds. Repeat this after 18 seconds of combat.

TFT Macao Open, 2024
Ascension
3-2
4-2
After 12 seconds of combat, your team gains 35% Damage Amp.
After 12 seconds of combat, your team gains 35% Damage Amp.
Aura Farming
2-1
Gain a 2-star 5-cost champion holding a recommended item. You cannot field it until Stage 4-3.
Gain a 2-star 5-cost champion holding a recommended item. You cannot field it until Stage 4-3.
Backline Blueprint
2-1
Gain a 3-cost non-Tank champion and an Emblem that matches their last-listed trait.
Gain a 3-cost non-Tank champion and an Emblem that matches their last-listed trait.
Best Friends II
3-2
4-2
Allies isolated in pairs gain 15% Attack Speed and 22 Armor at the start of combat.
Allies isolated in pairs gain 15% Attack Speed and 22 Armor at the start of combat.
Big Grab Bag
3-2
4-2
Gain 3 random components, 2 gold, and 1 Reforger.

Reforgers allow you to remake any item.
Gain 3 random components, 2 gold, and 1 Reforger.

Reforgers allow you to remake any item.
Birthday Reunion
2-1
Gain a random 2-star 2-cost champion. When you reach Level 7, gain a Thief's Gloves. When you reach Level 9, gain a random 2-star 5-cost champion.

Inkborn Fables Tactician's Crown, 2024
Gain a random 2-star 2-cost champion. When you reach Level 7, gain a Thief's Gloves. When you reach Level 9, gain a random 2-star 5-cost champion.

Inkborn Fables Tactician's Crown, 2024
Blood Offering
2-1
3-2
Gain a Bloodthirster. Combat start: Allies holding Bloodthirsters lose 20% Health but gain a 30% Health shield and 10% Attack Damage.
Gain a Bloodthirster. Combat start: Allies holding Bloodthirsters lose 20% Health but gain a 30% Health shield and 10% Attack Damage.
Bodyguard Training
2-1
Allies gain 10 Armor and Magic Resist, increased by 3 per player level.

Gizmos & Gadgets Championship, 2022
Allies gain 10 Armor and Magic Resist, increased by 3 per player level.

Gizmos & Gadgets Championship, 2022
Booster Pack
2-1
Gain 9 gold of random champions. (At least one 3-cost guaranteed!)

(Each champion has a small chance of being holographic!)
Gain 9 gold of random champions. (At least one 3-cost guaranteed!)

(Each champion has a small chance of being holographic!)
Booster Pack+
3-2
Gain 18 gold of random champions. (At least one 4-cost guaranteed!)

(Each champion has a small chance of being holographic!)
Gain 18 gold of random champions. (At least one 4-cost guaranteed!)

(Each champion has a small chance of being holographic!)
Booster Pack++
4-2
Gain 30 gold of random champions. (At least one 5-cost guaranteed!)

(Each champion has a small chance of being holographic!)
Gain 30 gold of random champions. (At least one 5-cost guaranteed!)

(Each champion has a small chance of being holographic!)
Bronze For Life I
3-2
4-2
Your team gains 2.5% Damage Amp for each Bronze-tier trait.

Damage Amp Bonus: ?%
Your team gains 2.5% Damage Amp for each Bronze-tier trait.

Damage Amp Bonus: ?%
Calculated Loss
2-1
After losing your combat, gain 2 gold and a free Shop reroll.
After losing your combat, gain 2 gold and a free Shop reroll.
Care Package
3-2
Now and at the start of the next 2 Stages, receive a care package with loot and 3 gold.
Now and at the start of the next 2 Stages, receive a care package with loot and 3 gold.
Charge Transfer II
3-2
4-2
Your team gains 8% Damage Amp. 80% of overkill damage is dealt to the nearest enemy as magic damage.
Your team gains 8% Damage Amp. 80% of overkill damage is dealt to the nearest enemy as magic damage.
Clear Mind
2-1
If there are no champions on your bench at the end of player combat, gain 3 XP.
If there are no champions on your bench at the end of player combat, gain 3 XP.
Climb The Ladder II
3-2
4-2
Each time an ally dies, allies that share at least one trait with them gain 5% Ability Power, 5% Attack Damage, 5 Armor, and 5 Magic Resist.
Each time an ally dies, allies that share at least one trait with them gain 5% Ability Power, 5% Attack Damage, 5 Armor, and 5 Magic Resist.
Clockwork Accelerator
3-2
4-2
Your team gains 10% Attack Speed every 3 seconds in combat.
Your team gains 10% Attack Speed every 3 seconds in combat.
Cluttered Mind
2-1
Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.
Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.
Cognitive Overload
3-2
Gain 7 gold, 1 2-star 1-cost champion, 1 2-cost champion, 2 3-cost champions, 1 XP, and 1 Shop reroll.
Gain 7 gold, 1 2-star 1-cost champion, 1 2-cost champion, 2 3-cost champions, 1 XP, and 1 Shop reroll.
Construct a Companion
3-2
The next 1-cost champion you buy is 3-star. Gain 2 gold.
The next 1-cost champion you buy is 3-star. Gain 2 gold.
Contract Killer
2-1
Gain a Pyke. Your strongest Pyke becomes an Attack Fighter, generates gold on team takedown, and gains a reset on-kill Ability.
Gain a Pyke. Your strongest Pyke becomes an Attack Fighter, generates gold on team takedown, and gains a reset on-kill Ability.
Cosmic Restart
3-2
Call upon the Gods to sell all units on your board and bench. Gain 2 random Emblems and 11 free Shop rerolls.
Call upon the Gods to sell all units on your board and bench. Gain 2 random Emblems and 11 free Shop rerolls.
Crash Test Dummies
3-2
4-2
Gain 2 Training Dummies. Combat start: Your Training Dummies launch themselves towards a group of enemies and Stun them for 1.25 seconds.
Gain 2 Training Dummies. Combat start: Your Training Dummies launch themselves towards a group of enemies and Stun them for 1.25 seconds.
Cry Me A River
2-1
3-2
Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 3.
Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 3.
Cybernetic Implants
3-2
4-2
Allies holding an item gain 100 Health and 20% Attack Damage. Gain a B.F. Sword.
Allies holding an item gain 100 Health and 20% Attack Damage. Gain a B.F. Sword.
Cybernetic Uplink
3-2
4-2
Allies holding an item gain 100 Health and 2 Mana Regen. Gain a Tear of the Goddess.
Allies holding an item gain 100 Health and 2 Mana Regen. Gain a Tear of the Goddess.
Duo Queue
4-2
Gain 2 random 5-cost champions and 2 copies of a random component.
Gain 2 random 5-cost champions and 2 copies of a random component.
Early Learnings
2-1
Your team gains 8% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.

TFT Vegas Open, 2023
Your team gains 8% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.

TFT Vegas Open, 2023
Electrocharge II
2-1
3-2
4-2
Every 4 attacks an ally takes, they deal 50-140 (based on current Stage) magic damage to nearby enemies (1 second cooldown).
Every 4 attacks an ally takes, they deal 50-140 (based on current Stage) magic damage to nearby enemies (1 second cooldown).
Epic Rolldown
3-2
When you reach Level 8, gain 20 Shop rerolls.

Runeterra Reforged Championship, 2023
When you reach Level 8, gain 20 Shop rerolls.

Runeterra Reforged Championship, 2023
Epoch
2-1
Now, and at the start of every stage, gain 4 XP and 2 free rerolls.
Now, and at the start of every stage, gain 4 XP and 2 free rerolls.
Epoch+
3-2
Now, and at the start of every stage, gain 8 XP and 2 free rerolls.
Now, and at the start of every stage, gain 8 XP and 2 free rerolls.
Exclusive Customization
3-2
4-2
Gain a Lucky Item Chest, a Magnetic Remover, and 10 gold.

Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Gain a Lucky Item Chest, a Magnetic Remover, and 10 gold.

Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Exiles II
3-2
4-2
Your champions that start combat with no adjacent champions gain a 30% max Health shield for 10 seconds.
Your champions that start combat with no adjacent champions gain a 30% max Health shield for 10 seconds.
Explosive Growth
3-2
Now and at the start of the next 3 rounds, gain 7 XP.
Now and at the start of the next 3 rounds, gain 7 XP.
Explosive Growth+
4-2
Now and at the start of the next 3 rounds, gain 10 XP.
Now and at the start of the next 3 rounds, gain 10 XP.
Feed the Flames
2-1
3-2
Gain a Sunfire Cape. Your team gains 12% Omnivamp when attacking Burning enemies.
Gain a Sunfire Cape. Your team gains 12% Omnivamp when attacking Burning enemies.
Forward Thinking
3-2
Lose all your gold. After 5 player combats, gain back the original amount and another 70 gold.

Incoming Gold: ?
Lose all your gold. After 5 player combats, gain back the original amount and another 70 gold.

Incoming Gold: ?
Frontline Foundation
2-1
Gain a 2-star 1-cost Tank champion and an Emblem that matches their last-listed trait.
Gain a 2-star 1-cost Tank champion and an Emblem that matches their last-listed trait.
Gain ? Gold
3-2
Gain 21 gold.
Gain 21 gold.
Gilded Steel
4-2
Gain 2 non-Tank 5-cost champions. If you field at least one 5-cost champion, your 1 to 4-cost champions gain 8% Durability.

K.O. Coliseum Tactician's Crown, 2025
Gain 2 non-Tank 5-cost champions. If you field at least one 5-cost champion, your 1 to 4-cost champions gain 8% Durability.

K.O. Coliseum Tactician's Crown, 2025
Glass Cannon II
3-2
4-2
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
Group Hug II
3-2
4-2
Combat start: Allies grant other adjacent allies 10 Armor and Magic Resist. This effect stacks.
Combat start: Allies grant other adjacent allies 10 Armor and Magic Resist. This effect stacks.
Healing Orbs II
3-2
4-2
When an enemy dies, the nearest ally is healed for 500.
When an enemy dies, the nearest ally is healed for 500.
Heart of Steel
2-1
Gain a Steadfast Heart. Every 10 seconds of combat its holder survives, Steadfast Heart gains additional 12 permanent max Health.
Gain a Steadfast Heart. Every 10 seconds of combat its holder survives, Steadfast Heart gains additional 12 permanent max Health.
Heat Death
Disabled
Gain a Mordekaiser. Your strongest Mordkaiser becomes a Magic Fighter with a slowly growing aura that deals damage over time.
Gain a Mordekaiser. Your strongest Mordkaiser becomes a Magic Fighter with a slowly growing aura that deals damage over time.
Heavy Is the Crown
2-1
3-2
Gain a Crown of Demacia, which provides significant bonuses to the wearer. If the holder dies, lose the round.
Gain a Crown of Demacia, which provides significant bonuses to the wearer. If the holder dies, lose the round.
Heroic Grab Bag
2-1
Gain 2 Lesser Champion Duplicators and 5 gold.

This item allows you to copy a 3-cost or less champion.
Gain 2 Lesser Champion Duplicators and 5 gold.

This item allows you to copy a 3-cost or less champion.
Heroic Grab Bag+
3-2
Gain 2 Lesser Champion Duplicators and 8 gold.

This item allows you to copy a 3-cost or less champion.
Gain 2 Lesser Champion Duplicators and 8 gold.

This item allows you to copy a 3-cost or less champion.
Heroic Grab Bag++
4-2
Gain 2 Lesser Champion Duplicators and 14 gold.

This item allows you to copy a 3-cost or less champion.
Gain 2 Lesser Champion Duplicators and 14 gold.

This item allows you to copy a 3-cost or less champion.
High Voltage
2-1
3-2
Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 20% more damage.
Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 20% more damage.
Hustler
2-1
You no longer gain interest but gain 3 gold at the start of every player combat round. Gain 3 gold now.

Interest is extra gold you gain per 10g saved.
You no longer gain interest but gain 3 gold at the start of every player combat round. Gain 3 gold now.

Interest is extra gold you gain per 10g saved.
Indiscriminate Killer
3-2
4-2
Gain a Giant Slayer. Giant Slayers gain their Damage Amp against all enemies instead of just Tanks.
Gain a Giant Slayer. Giant Slayers gain their Damage Amp against all enemies instead of just Tanks.
Infinity Protection
2-1
Gain 3 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 12% Health shield.

Monsters Attack Championship, 2023
Gain 3 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 12% Health shield.

Monsters Attack Championship, 2023
Invader Zed
3-2
Gain a Spear of Shojin. On Stage 4-2, gain a Zed. After receiving Zed, he can then appear in your shops.

Zed is a 5-cost Attack Fighter that creates clones of himself.
Gain a Spear of Shojin. On Stage 4-2, gain a Zed. After receiving Zed, he can then appear in your shops.

Zed is a 5-cost Attack Fighter that creates clones of himself.
Jeweled Lotus I
3-2
4-2
Your team gains 20% Critical Strike Chance and Precision.

Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Your team gains 20% Critical Strike Chance and Precision.

Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Kahunahuna
3-2
4-2
Every 5th attack deals bonus true damage equal to 200% Basic Attack Damage.
Every 5th attack deals bonus true damage equal to 200% Basic Attack Damage.
Know Your Enemy
3-2
4-2
You can see who you will fight next. Your team gains 8% Damage Amp, increased to 15% if you and your opponent have any of the same traits active.
You can see who you will fight next. Your team gains 8% Damage Amp, increased to 15% if you and your opponent have any of the same traits active.
Late Game Scaling
2-1
Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed.

Cyber City Tactician's Crown, 2025
Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed.

Cyber City Tactician's Crown, 2025
Legion of Threes
2-1
Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 200 Health and 12% Attack Speed.

Reckoning Championship, 2021
Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 200 Health and 12% Attack Speed.

Reckoning Championship, 2021
Lifting Competition
2-1
TBD
TBD
Little Buddies
3-2
4-2
Your 4-cost and 5-cost champions gain 55 Health and 6% Attack Speed for every 1-cost and 2-cost champion on your board.
Your 4-cost and 5-cost champions gain 55 Health and 6% Attack Speed for every 1-cost and 2-cost champion on your board.
Mace's Will
2-1
3-2
4-2
Gain a Sparring Gloves. Your team gains 8% Attack Speed and 20% Critical Strike Chance.
Gain a Sparring Gloves. Your team gains 8% Attack Speed and 20% Critical Strike Chance.
Makeshift Armor II
2-1
3-2
Allies without items equipped gain 50 Armor and Magic Resist.
Allies without items equipped gain 50 Armor and Magic Resist.
Malicious Monetization
4-2
Gain 4 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.
Gain 4 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.
Max Build
4-2
Gain 8 free Shop rerolls. On Stage 4-5 and 6-2, gain a Champion Duplicator.

Galaxies Championship, 2020
Gain 8 free Shop rerolls. On Stage 4-5 and 6-2, gain a Champion Duplicator.

Galaxies Championship, 2020
May the Fours Be With You
4-2
Your 4-cost champions and Jhin gain 204 Health and 14% Attack Speed. Gain a Jhin.
Your 4-cost champions and Jhin gain 204 Health and 14% Attack Speed. Gain a Jhin.
Misfits
2-1
3-2
4-2
Your team gains 65 Health for each active Unique trait. Gain a Miss Fortune and a Rhaast.
Your team gains 65 Health for each active Unique trait. Gain a Miss Fortune and a Rhaast.
Money Hungry
2-1
Gain 7 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.
Gain 7 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.
NO SCOUT NO PIVOT
2-1
Champions that fight in player combat cannot be benched or sold. Your team gains 1% Health, and 1.5% Attack Damage and Ability Power after player combat.
Champions that fight in player combat cannot be benched or sold. Your team gains 1% Health, and 1.5% Attack Damage and Ability Power after player combat.
Pandora's Bench
2-1
3-2
At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. Gain 6 gold.
At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. Gain 6 gold.
Pandora's Items II
2-1
3-2
4-2
Round start: items on your bench are randomized.

Gain 2 random components.
Round start: items on your bench are randomized.

Gain 2 random components.
Patient Study
2-1
After player combat, gain 2 XP if you won or 3 XP if you lost.
After player combat, gain 2 XP if you won or 3 XP if you lost.
Pilfer
3-2
Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 25 gold worth of champions in this way, gain a Thief's Gloves.
Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 25 gold worth of champions in this way, gain a Thief's Gloves.
Plot Armor
3-2
4-2
Your team gains 8 Armor and Magic Resist. After falling below 50% Health, increase this to 40 for the rest of combat.
Your team gains 8 Armor and Magic Resist. After falling below 50% Health, increase this to 40 for the rest of combat.
Portable Forge
2-1
3-2
4-2
Choose 1 of 4 Artifacts.

Artifacts are more powerful items with a unique effect.
Choose 1 of 4 Artifacts.

Artifacts are more powerful items with a unique effect.
Prizefighter
2-1
Gain 2 item components. Every 5 wins gives you an item component.
Gain 2 item components. Every 5 wins gives you an item component.
Reach for the Stars
2-1
Gain a Jax. Your strongest Jax becomes a Magic Fighter that deal bonus magic damage on attack and gains stacking Attack Speed on cast.
Gain a Jax. Your strongest Jax becomes a Magic Fighter that deal bonus magic damage on attack and gains stacking Attack Speed on cast.
ReinFOURcement
4-2
The next 4-cost champion you buy with gold is instantly upgraded to 2-star. Gain 5 gold.
The next 4-cost champion you buy with gold is instantly upgraded to 2-star. Gain 5 gold.
Replication
2-1
3-2
Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.
Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.
Salvage Bin
2-1
Gain 1 random completed item now, and 1 component after 8 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Gain 1 random completed item now, and 1 component after 8 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Salvage Bin+
3-2
4-2
Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Savings Account
2-1
After you earn 50 gold in interest, gain 30 gold. Your max interest is increased to 7. Gain 4 gold now.

Gold earned: ?
After you earn 50 gold in interest, gain 30 gold. Your max interest is increased to 7. Gain 4 gold now.

Gold earned: ?
Second Wind II
3-2
4-2
After 10 seconds of combat, your team heals 60% of their missing Health.
After 10 seconds of combat, your team heals 60% of their missing Health.
Self Destruct
Disabled
Gain a Gragas. Your strongest Gragas becomes a Magic Fighter with a massive explosion, but also damages himself.
Gain a Gragas. Your strongest Gragas becomes a Magic Fighter with a massive explosion, but also damages himself.
Seraphim's Staff
2-1
3-2
Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power.
Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power.
Side Effects
3-2
4-2
When an ally is healed, they deal 70% of the healing to their target as magic damage. Every 5 seconds, allies heal for 6% of their max Health.
When an ally is healed, they deal 70% of the healing to their target as magic damage. Every 5 seconds, allies heal for 6% of their max Health.
Slammin'
2-1
Gain 3 gold. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Gain 3 gold. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Slammin'+
3-2
Gain 8 gold and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Gain 8 gold and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Sniper's Nest
Disabled
Snipers gain 8% Damage Amp for each combat fought from the same starting hex, up to 32%. Gain an Ezreal and a Gnar.
Snipers gain 8% Damage Amp for each combat fought from the same starting hex, up to 32%. Gain an Ezreal and a Gnar.
Solo Leveling
2-1
For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.
For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.
Solo Plate
2-1
3-2
Gain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 20% max Health if they're the only one in their row.
Gain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 20% max Health if they're the only one in their row.
Speedy Double Kill
2-1
Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold.

Fates Championship, 2021
Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold.

Fates Championship, 2021
Spirit of Redemption
2-1
3-2
Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for 7.5% of their missing Health.
Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for 7.5% of their missing Health.
Spreading Roots
2-1
Gain 2 random Emblems and 1 gold.
Gain 2 random Emblems and 1 gold.
Spreading Roots+
3-2
Gain 2 random Emblems, a Reforger, and 2 gold.
Gain 2 random Emblems, a Reforger, and 2 gold.
Staffsmith
4-2
Gain 2 random completed items that build from Needlessly Large Rod.
Gain 2 random completed items that build from Needlessly Large Rod.
Sunfire Board
2-1
3-2
4-2
Combat Start: Burn all enemies for 15% of their max Health over 15 seconds and reduce healing received by 33%.
Combat Start: Burn all enemies for 15% of their max Health over 15 seconds and reduce healing received by 33%.
Swordsmith
4-2
Gain 2 random completed items that build from B.F. Sword.
Gain 2 random completed items that build from B.F. Sword.
The Big Bang
2-1
Gain a Meepsie. Your strongest Meepsie becomes a Magic Fighter that leaps to a nearby hex to deal damage in a large radius.
Gain a Meepsie. Your strongest Meepsie becomes a Magic Fighter that leaps to a nearby hex to deal damage in a large radius.
The Golden Dragon
3-2
Gain a Mogul's Mail. Champions holding Mogul's Mail take up 2 team slots but gain 700 Health and 20% Durability.

Mogul's Mail gives gold as well as combat power.
Dragonlands Championship, 2022
Gain a Mogul's Mail. Champions holding Mogul's Mail take up 2 team slots but gain 700 Health and 20% Durability.

Mogul's Mail gives gold as well as combat power.
Dragonlands Championship, 2022
Tons of Stats!
3-2
4-2
Your team gains 44 Health, 4% Attack Damage, 4% Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana.
Your team gains 44 Health, 4% Attack Damage, 4% Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana.
Trade Sector
2-1
Gain a free Shop reroll every round. Gain 2 gold.
Gain a free Shop reroll every round. Gain 2 gold.
Treasure Hunt
2-1
Gain a locked chest each Stage between now and Stage 6. Unlock each chest when you spend 16 gold on Shop rerolls. These chests persist until opened.
Gain a locked chest each Stage between now and Stage 6. Unlock each chest when you spend 16 gold on Shop rerolls. These chests persist until opened.
Trifecta I
3-2
4-2
Gain 2 3-cost champions.
Combat Start: 3 random 3-cost champions gain 220 Health and 20% Attack Speed.
Gain 2 3-cost champions.
Combat Start: 3 random 3-cost champions gain 220 Health and 20% Attack Speed.
Two Much Value
2-1
Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 1 2-cost champions.
Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 1 2-cost champions.
Two Tanky
2-1
3-2
When you field exactly 2 copies of a champion, they both gain 550 Health. When one copy dies, the other gains a 40% max Health Shield for 6 seconds. When you 3-star, gain a 2-star copy.
When you field exactly 2 copies of a champion, they both gain 550 Health. When one copy dies, the other gains a 40% max Health Shield for 6 seconds. When you 3-star, gain a 2-star copy.
U.R.F
2-1
3-2
4-2
Gain a Spatula. Champions holding Spatula or Frying Pan items gain 15% Attack Speed and 2 Mana Regen.
Gain a Spatula. Champions holding Spatula or Frying Pan items gain 15% Attack Speed and 2 Mana Regen.
Urf's Gambit
3-2
If you win your next player combat, gain a Spatula. If you lose, gain a Frying Pan. Gain a component anvil and 6 gold now.
If you win your next player combat, gain a Spatula. If you lose, gain a Frying Pan. Gain a component anvil and 6 gold now.
Vampiric Vitality II
3-2
4-2
You heal for 12% of the damage you deal to enemy Tacticians. Your team gains 18% Omnivamp.
You heal for 12% of the damage you deal to enemy Tacticians. Your team gains 18% Omnivamp.
Warlord's Honor
2-1
3-2
Every round, your team gain 5% Attack Damage and Ability Power. Champions start with 1 stack of this effect, and can stack up to 4 times.
Every round, your team gain 5% Attack Damage and Ability Power. Champions start with 1 stack of this effect, and can stack up to 4 times.
Warpath
2-1
Gain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items.
(Current: ?)
Gain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items.
(Current: ?)
Worth the Wait
2-1
Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game.

Champion: ???
Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game.

Champion: ???
Woven Magic
2-1
Gain a random item component. Every 2200 Mana your team spends grants an additional component (max ?/3).

Mana spent: ?/2200
Gain a random item component. Every 2200 Mana your team spends grants an additional component (max ?/3).

Mana spent: ?/2200
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