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SET 18 Augments

Augment Guide
AugmentAugment & DescriptionDescription
Band of Thieves II
2-1
Gain 2 Thief's Gloves. After 6 player combats, gain another.
Gain 2 Thief's Gloves. After 6 player combats, gain another.
Band of Thieves II+
3-2
Gain 2 Thief's Gloves. After 5 player combats, gain another.
Gain 2 Thief's Gloves. After 5 player combats, gain another.
Band of Thieves II++
4-2
Gain 2 Thief's Gloves. After 3 player combats, gain another.
Gain 2 Thief's Gloves. After 3 player combats, gain another.
Baron's Lair
3-2
4-2
Gain a random Tank item. After 8 seconds of combat, your team gains 5% bonus Attack Damage and Ability Power every second for the rest of combat.

TFT Paris Open, 2025
Gain a random Tank item. After 8 seconds of combat, your team gains 5% bonus Attack Damage and Ability Power every second for the rest of combat.

TFT Paris Open, 2025
Belt Overflow
3-2
4-2
Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health.
Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health.
Birthday Present
2-1
Gain a 2-star champion and 1 gold each time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).
Gain a 2-star champion and 1 gold each time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).
Bronze For Life II
3-2
4-2
Your team gains 2% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait.
Your team gains 2% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait.
Build a Bud
4-2
Gain a random 3-star 1-cost champion. Gain 10 gold.
Gain a random 3-star 1-cost champion. Gain 10 gold.
Buried Treasures III
2-1
Gain a random item component now and at the start of the next 5 rounds.
Gain a random item component now and at the start of the next 5 rounds.
Call To Chaos
4-2
Gain a powerful and random reward.
Gain a powerful and random reward.
Celestial Blessing III
3-2
4-2
Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health.
Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health.
Comeback Story
2-1
Your team gains 4 Health and 0.4% Attack Speed per missing player Health.
Your team gains 4 Health and 0.4% Attack Speed per missing player Health.
Commerce Core
4-2
Gain 16 free Shop rerolls now and 3 every round for the rest of the game.
Gain 16 free Shop rerolls now and 3 every round for the rest of the game.
Component Quest
2-1
Gain a random component and 1 gold. The next 7 times you win a player combat, gain a different random component. Afterwards, gain 8 gold.
Gain a random component and 1 gold. The next 7 times you win a player combat, gain a different random component. Afterwards, gain 8 gold.
Coronation
3-2
4-2
Gain a Tactician's Crown. Tactician's Crown, Cape, and Shield grant the holder 20% Attack Speed, 25% Attack Damage, and 30% Ability Power.
Gain a Tactician's Crown. Tactician's Crown, Cape, and Shield grant the holder 20% Attack Speed, 25% Attack Damage, and 30% Ability Power.
Cursed Crown
2-1
3-2
Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.
Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.
Deadlier Blades
2-1
Gain a Deathblade. Deathblades permanently gain 1% Attack Damage whenever their holders score a takedown.
Gain a Deathblade. Deathblades permanently gain 1% Attack Damage whenever their holders score a takedown.
Deadlier Caps
2-1
Gain a Rabadon's Deathcap. Rabadon's Deathcaps grant 1 Mana Regen and permanently gain 1% Ability Power whenever their holders score a takedown.
Gain a Rabadon's Deathcap. Rabadon's Deathcaps grant 1 Mana Regen and permanently gain 1% Ability Power whenever their holders score a takedown.
Flexible
2-1
Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 30 Health for each Emblem they are holding.
Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 30 Health for each Emblem they are holding.
Forged In Strength
2-1
Gain 1 random Artifact. When you drop below 35 Health, gain 1 more random Artifact, 1 random completed item, and 2 random component.

Remix Rumble Championship, 2023
Gain 1 random Artifact. When you drop below 35 Health, gain 1 more random Artifact, 1 random completed item, and 2 random component.

Remix Rumble Championship, 2023
Giant and Mighty
3-2
4-2
Your team becomes large, gaining 200 Health and 10% max Health.
Your team becomes large, gaining 200 Health and 10% max Health.
Going Long
2-1
You no longer gain interest. Gain 16 gold now. Round start: gain 4 XP.

Interest is extra gold you gain per 10g saved.
You no longer gain interest. Gain 16 gold now. Round start: gain 4 XP.

Interest is extra gold you gain per 10g saved.
Golden Gamble
2-1
Gain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils.
Gain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils.
Golden Gamble+
3-2
Gain 3 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils.
Gain 3 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils.
Golden Gamble++
4-2
Gain 6 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils.
Gain 6 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils.
Hard Commit
2-1
Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold.
Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold.
Hedge Fund
2-1
Gain 22 gold. Your max interest is increased to 10.
Gain 22 gold. Your max interest is increased to 10.
Hold the Line
3-2
4-2
Champions in your back 2 rows gain 9% Ability Power and 8% Attack Damage for each champion that starts combat in your front row.
Champions in your back 2 rows gain 9% Ability Power and 8% Attack Damage for each champion that starts combat in your front row.
Invested+
3-2
Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Invested++
4-2
Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Investment Strategy II
2-1
Your champions gain 8 permanent max health per interest you earn. Your max interest is increased by 2. Gain 8 gold now.
Your champions gain 8 permanent max health per interest you earn. Your max interest is increased by 2. Gain 8 gold now.
Jeweled Lotus II
3-2
4-2
Your team gains 25% Critical Strike Chance, 10% Critical Strike Damage, and Precision.

Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Your team gains 25% Critical Strike Chance, 10% Critical Strike Damage, and Precision.

Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Level Up!
2-1
When you buy XP, gain an additional 2. Gain 6 immediately.
When you buy XP, gain an additional 2. Gain 6 immediately.
Living Forge
2-1
Gain an Artifact Anvil now and after every 9 player combats.
Gain an Artifact Anvil now and after every 9 player combats.
Lucky Gloves
2-1
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves and 4 gold.
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves and 4 gold.
Lucky Gloves+
3-2
4-2
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves now, then another after 4 player combats.
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves now, then another after 4 player combats.
Luxury Subscription
3-2
Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 7 gold.

At the start of the next 2 stages, gain the package again.
Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 7 gold.

At the start of the next 2 stages, gain the package again.
Master of All Origins
4-2
Open an armory and choose one of 3 traits. Gain a Lux with that trait and a Spear of Shojin.

Traits on your board are more likely to appear in the armory. Lux provides +2 to her chosen trait
Open an armory and choose one of 3 traits. Gain a Lux with that trait and a Spear of Shojin.

Traits on your board are more likely to appear in the armory. Lux provides +2 to her chosen trait
Min-Max
3-2
Gain a Golden Item Remover and 4 random components.
Gain a Golden Item Remover and 4 random components.
Money Monsoon
4-2
Gain 7 gold now and every round for the rest of the game.
Gain 7 gold now and every round for the rest of the game.
Nesting Anvils
3-2
Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 8 gold.
Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 8 gold.
Nesting Anvils+
4-2
Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 12 gold.
Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 12 gold.
Nesting Dolls
2-1
After a champion dies in combat, spawn a copy of them one star level lower with 70% health. Gain 3 free rerolls.
After a champion dies in combat, spawn a copy of them one star level lower with 70% health. Gain 3 free rerolls.
Nesting Dolls
3-2
After a champion dies in combat, spawn a copy of them one star level lower with 50% health. Gain 3 free rerolls.
After a champion dies in combat, spawn a copy of them one star level lower with 50% health. Gain 3 free rerolls.
Nesting Dolls
4-2
After a champion dies in combat, spawn a copy of them one star level lower with 50% health. Gain 3 free rerolls.
After a champion dies in combat, spawn a copy of them one star level lower with 50% health. Gain 3 free rerolls.
One Buff Two Buff
3-2
4-2
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.
Pandora's Items III
2-1
3-2
Round start: items on your bench are randomized.

Gain 1 Radiant item.
Round start: items on your bench are randomized.

Gain 1 Radiant item.
Prismatic Destiny
2-1
Gain a random Prismatic Augment and 4 gold.
Gain a random Prismatic Augment and 4 gold.
Prismatic Destiny+
3-2
Gain a random Prismatic Augment and 10 gold.
Gain a random Prismatic Augment and 10 gold.
Prismatic Ticket
2-1
3-2
Each time your shop is rerolled you have a 45% chance to gain a free reroll.
Each time your shop is rerolled you have a 45% chance to gain a free reroll.
Radiant Rascal
3-2
4-2
Gain a Radiant Thief's Gloves item. This equips 2 random Radiant items every round.
Gain a Radiant Thief's Gloves item. This equips 2 random Radiant items every round.
Radiant Relics
2-1
3-2
4-2
Choose 1 of 5 Radiant Items. Gain a Magnetic Remover.
Choose 1 of 5 Radiant Items. Gain a Magnetic Remover.
Retribution
3-2
4-2
Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision and 25% Critical Strike Chance.

Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision and 25% Critical Strike Chance.

Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Shimmerscale Essence
2-1
Gain a Mogul's Mail. After 7 player combats, gain a Gamblers Blade.
Gain a Mogul's Mail. After 7 player combats, gain a Gamblers Blade.
Shopping Spree
2-1
When you level up, gain a number of free shop refreshes equal to your level +1. Gain 2 gold.
When you level up, gain a number of free shop refreshes equal to your level +1. Gain 2 gold.
Soul Awakening
3-2
4-2
Combat start: Your team gains 1.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage.
Combat start: Your team gains 1.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage.
Sweet Treats
3-2
4-2
Gain an Artifact anvil. Your team gains 16 Health for each item equipped on champions.
Gain an Artifact anvil. Your team gains 16 Health for each item equipped on champions.
Sword Overflow
3-2
4-2
Gain 4 BF Swords. Your BF Swords grant +4% Attack Speed.
Gain 4 BF Swords. Your BF Swords grant +4% Attack Speed.
TONS of Stats!
3-2
4-2
Your team gains 88 Health, 8% Attack Damage, 8% Ability Power, 8 Armor, 8 Magic Resist, 8% Attack Speed, and 8 Mana.
Your team gains 88 Health, 8% Attack Damage, 8% Ability Power, 8 Armor, 8 Magic Resist, 8% Attack Speed, and 8 Mana.
Tactician's Kitchen
2-1
Gain a random Emblem. After 3 rounds, gain a Tactician's Cape.
Gain a random Emblem. After 3 rounds, gain a Tactician's Cape.
The Golden Egg
4-2
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.
The Trait Tree
2-1
Gain 3 random Emblems and 2 gold.
Gain 3 random Emblems and 2 gold.
The Trait Tree+
3-2
Gain 3 random Emblems, a Reforger, and 4 gold.
Gain 3 random Emblems, a Reforger, and 4 gold.
Trait Ladder
2-1
3-2
Gain a random emblem. After fielding 2 non-unique traits in a player combat, gain a reward. Then increase the number of traits needed and the size of the reward.
Gain a random emblem. After fielding 2 non-unique traits in a player combat, gain a reward. Then increase the number of traits needed and the size of the reward.
Upward Mobility
2-1
Buying XP costs 1 less. Gain 2 Health and 1 free reroll whenever you level up.
Buying XP costs 1 less. Gain 2 Health and 1 free reroll whenever you level up.
Urf's Grab Bag
3-2
4-2
Gain 1 Spatula, 3 random components, and 5 gold.
Gain 1 Spatula, 3 random components, and 5 gold.
Verticality III
3-2
4-2
Champions gain 3% Attack Damage, 3% Ability Power, 3 Armor, and 3 Magic Resist for each ally that shares a trait with them.
Champions gain 3% Attack Damage, 3% Ability Power, 3 Armor, and 3 Magic Resist for each ally that shares a trait with them.
Wand Overflow
3-2
4-2
Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.
Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.
We Stick Together
2-1
Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed. {Augment.Variant.WeStickTogether.Tooltip} {Augment.Variant.WeStickTogether.Trait}

Into The Arcane Tactician's Crown, 2025
Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed. {Augment.Variant.WeStickTogether.Tooltip} {Augment.Variant.WeStickTogether.Trait}

Into The Arcane Tactician's Crown, 2025
Worth the Wait II
2-1
Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.
Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.
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