DAK.GG
SET 18 Augments
Augment Guide
| AugmentAugment & Description | Description |
|---|---|
Band of Thieves II 2-1 Gain 2 Thief's Gloves. After 6 player combats, gain another. | Gain 2 Thief's Gloves. After 6 player combats, gain another. |
Band of Thieves II+ 3-2 Gain 2 Thief's Gloves. After 5 player combats, gain another. | Gain 2 Thief's Gloves. After 5 player combats, gain another. |
Band of Thieves II++ 4-2 Gain 2 Thief's Gloves. After 3 player combats, gain another. | Gain 2 Thief's Gloves. After 3 player combats, gain another. |
Baron's Lair 3-2 4-2 Gain a random Tank item. After 8 seconds of combat, your team gains 5% bonus Attack Damage and Ability Power every second for the rest of combat. | Gain a random Tank item. After 8 seconds of combat, your team gains 5% bonus Attack Damage and Ability Power every second for the rest of combat. |
Belt Overflow 3-2 4-2 Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health. | Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health. |
Birthday Present 2-1 Gain a 2-star champion and 1 gold each time you level up. The champion's cost tier is your level minus 4 (max: 5-cost). | Gain a 2-star champion and 1 gold each time you level up. The champion's cost tier is your level minus 4 (max: 5-cost). |
Bronze For Life II 3-2 4-2 Your team gains 2% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait. | Your team gains 2% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait. |
Build a Bud 4-2 Gain a random 3-star 1-cost champion. Gain 10 gold. | Gain a random 3-star 1-cost champion. Gain 10 gold. |
Buried Treasures III 2-1 Gain a random item component now and at the start of the next 5 rounds. | Gain a random item component now and at the start of the next 5 rounds. |
Call To Chaos 4-2 Gain a powerful and random reward. | Gain a powerful and random reward. |
Celestial Blessing III 3-2 4-2 Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health. | Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health. |
Comeback Story 2-1 Your team gains 4 Health and 0.4% Attack Speed per missing player Health. | Your team gains 4 Health and 0.4% Attack Speed per missing player Health. |
Commerce Core 4-2 Gain 16 free Shop rerolls now and 3 every round for the rest of the game. | Gain 16 free Shop rerolls now and 3 every round for the rest of the game. |
Component Quest 2-1 Gain a random component and 1 gold. The next 7 times you win a player combat, gain a different random component. Afterwards, gain 8 gold. | Gain a random component and 1 gold. The next 7 times you win a player combat, gain a different random component. Afterwards, gain 8 gold. |
Coronation 3-2 4-2 Gain a Tactician's Crown. Tactician's Crown, Cape, and Shield grant the holder 20% Attack Speed, 25% Attack Damage, and 30% Ability Power. | Gain a Tactician's Crown. Tactician's Crown, Cape, and Shield grant the holder 20% Attack Speed, 25% Attack Damage, and 30% Ability Power. |
Cursed Crown 2-1 3-2 Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat. | Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat. |
Deadlier Blades 2-1 Gain a Deathblade. Deathblades permanently gain 1% Attack Damage whenever their holders score a takedown. | Gain a Deathblade. Deathblades permanently gain 1% Attack Damage whenever their holders score a takedown. |
Deadlier Caps 2-1 Gain a Rabadon's Deathcap. Rabadon's Deathcaps grant 1 Mana Regen and permanently gain 1% Ability Power whenever their holders score a takedown. | Gain a Rabadon's Deathcap. Rabadon's Deathcaps grant 1 Mana Regen and permanently gain 1% Ability Power whenever their holders score a takedown. |
Flexible 2-1 Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 30 Health for each Emblem they are holding. | Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 30 Health for each Emblem they are holding. |
Forged In Strength 2-1 Gain 1 random Artifact. When you drop below 35 Health, gain 1 more random Artifact, 1 random completed item, and 2 random component. | Gain 1 random Artifact. When you drop below 35 Health, gain 1 more random Artifact, 1 random completed item, and 2 random component. |
Giant and Mighty 3-2 4-2 Your team becomes large, gaining 200 Health and 10% max Health. | Your team becomes large, gaining 200 Health and 10% max Health. |
Going Long 2-1 You no longer gain interest. Gain 16 gold now. Round start: gain 4 XP. | You no longer gain interest. Gain 16 gold now. Round start: gain 4 XP. |
Golden Gamble 2-1 Gain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils. | Gain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils. |
Golden Gamble+ 3-2 Gain 3 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils. | Gain 3 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils. |
Golden Gamble++ 4-2 Gain 6 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils. | Gain 6 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed Item anvils. |
Hard Commit 2-1 Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold. | Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold. |
Hedge Fund 2-1 Gain 22 gold. Your max interest is increased to 10. | Gain 22 gold. Your max interest is increased to 10. |
Hold the Line 3-2 4-2 Champions in your back 2 rows gain 9% Ability Power and 8% Attack Damage for each champion that starts combat in your front row. | Champions in your back 2 rows gain 9% Ability Power and 8% Attack Damage for each champion that starts combat in your front row. |
Invested+ 3-2 Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). | Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). |
Invested++ 4-2 Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). | Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). |
Investment Strategy II 2-1 Your champions gain 8 permanent max health per interest you earn. Your max interest is increased by 2. Gain 8 gold now. | Your champions gain 8 permanent max health per interest you earn. Your max interest is increased by 2. Gain 8 gold now. |
Jeweled Lotus II 3-2 4-2 Your team gains 25% Critical Strike Chance, 10% Critical Strike Damage, and | Your team gains 25% Critical Strike Chance, 10% Critical Strike Damage, and |
Level Up! 2-1 When you buy XP, gain an additional 2. Gain 6 immediately. | When you buy XP, gain an additional 2. Gain 6 immediately. |
Living Forge 2-1 Gain an Artifact Anvil now and after every 9 player combats. | Gain an Artifact Anvil now and after every 9 player combats. |
Lucky Gloves 2-1 Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves and 4 gold. | Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves and 4 gold. |
Lucky Gloves+ 3-2 4-2 Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves now, then another after 4 player combats. | Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves now, then another after 4 player combats. |
Luxury Subscription 3-2 Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 7 gold. At the start of the next 2 stages, gain the package again. | Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 7 gold. At the start of the next 2 stages, gain the package again. |
Master of All Origins 4-2 Open an armory and choose one of 3 traits. Gain a Lux with that trait and a Spear of Shojin. | Open an armory and choose one of 3 traits. Gain a Lux with that trait and a Spear of Shojin. |
Min-Max 3-2 Gain a Golden Item Remover and 4 random components. | Gain a Golden Item Remover and 4 random components. |
Money Monsoon 4-2 Gain 7 gold now and every round for the rest of the game. | Gain 7 gold now and every round for the rest of the game. |
Nesting Anvils 3-2 Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 8 gold. | Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 8 gold. |
Nesting Anvils+ 4-2 Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 12 gold. | Gain an Artifact Anvil. After you open it, gain a Component Anvil. After you open that, gain 12 gold. |
Nesting Dolls 2-1 After a champion dies in combat, spawn a copy of them one star level lower with 70% health. Gain 3 free rerolls. | After a champion dies in combat, spawn a copy of them one star level lower with 70% health. Gain 3 free rerolls. |
Nesting Dolls 3-2 After a champion dies in combat, spawn a copy of them one star level lower with 50% health. Gain 3 free rerolls. | After a champion dies in combat, spawn a copy of them one star level lower with 50% health. Gain 3 free rerolls. |
Nesting Dolls 4-2 After a champion dies in combat, spawn a copy of them one star level lower with 50% health. Gain 3 free rerolls. | After a champion dies in combat, spawn a copy of them one star level lower with 50% health. Gain 3 free rerolls. |
One Buff Two Buff 3-2 4-2 Gain a Red Buff, a Blue Buff, and a Champion Duplicator. | Gain a Red Buff, a Blue Buff, and a Champion Duplicator. |
Pandora's Items III 2-1 3-2 Round start: items on your bench are randomized. Gain 1 Radiant item. | Round start: items on your bench are randomized. Gain 1 Radiant item. |
Prismatic Destiny 2-1 Gain a random Prismatic Augment and 4 gold. | Gain a random Prismatic Augment and 4 gold. |
Prismatic Destiny+ 3-2 Gain a random Prismatic Augment and 10 gold. | Gain a random Prismatic Augment and 10 gold. |
Prismatic Ticket 2-1 3-2 Each time your shop is rerolled you have a 45% chance to gain a free reroll. | Each time your shop is rerolled you have a 45% chance to gain a free reroll. |
Radiant Rascal 3-2 4-2 Gain a Radiant Thief's Gloves item. This equips 2 random Radiant items every round. | Gain a Radiant Thief's Gloves item. This equips 2 random Radiant items every round. |
Radiant Relics 2-1 3-2 4-2 Choose 1 of 5 Radiant Items. Gain a Magnetic Remover. | Choose 1 of 5 Radiant Items. Gain a Magnetic Remover. |
Retribution 3-2 4-2 Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain | Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain |
Shimmerscale Essence 2-1 Gain a Mogul's Mail. After 7 player combats, gain a Gamblers Blade. | Gain a Mogul's Mail. After 7 player combats, gain a Gamblers Blade. |
Shopping Spree 2-1 When you level up, gain a number of free shop refreshes equal to your level +1. Gain 2 gold. | When you level up, gain a number of free shop refreshes equal to your level +1. Gain 2 gold. |
Soul Awakening 3-2 4-2 Combat start: Your team gains 1.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage. | Combat start: Your team gains 1.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage. |
Sweet Treats 3-2 4-2 Gain an Artifact anvil. Your team gains 16 Health for each item equipped on champions. | Gain an Artifact anvil. Your team gains 16 Health for each item equipped on champions. |
Sword Overflow 3-2 4-2 Gain 4 BF Swords. Your BF Swords grant +4% Attack Speed. | Gain 4 BF Swords. Your BF Swords grant +4% Attack Speed. |
TONS of Stats! 3-2 4-2 Your team gains 88 Health, 8% Attack Damage, 8% Ability Power, 8 Armor, 8 Magic Resist, 8% Attack Speed, and 8 Mana. | Your team gains 88 Health, 8% Attack Damage, 8% Ability Power, 8 Armor, 8 Magic Resist, 8% Attack Speed, and 8 Mana. |
Tactician's Kitchen 2-1 Gain a random Emblem. After 3 rounds, gain a Tactician's Cape. | Gain a random Emblem. After 3 rounds, gain a Tactician's Cape. |
The Golden Egg 4-2 Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn. | Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn. |
The Trait Tree 2-1 Gain 3 random Emblems and 2 gold. | Gain 3 random Emblems and 2 gold. |
The Trait Tree+ 3-2 Gain 3 random Emblems, a Reforger, and 4 gold. | Gain 3 random Emblems, a Reforger, and 4 gold. |
Trait Ladder 2-1 3-2 Gain a random emblem. After fielding 2 non-unique traits in a player combat, gain a reward. Then increase the number of traits needed and the size of the reward. | Gain a random emblem. After fielding 2 non-unique traits in a player combat, gain a reward. Then increase the number of traits needed and the size of the reward. |
Upward Mobility 2-1 Buying XP costs 1 less. Gain 2 Health and 1 free reroll whenever you level up. | Buying XP costs 1 less. Gain 2 Health and 1 free reroll whenever you level up. |
Urf's Grab Bag 3-2 4-2 Gain 1 Spatula, 3 random components, and 5 gold. | Gain 1 Spatula, 3 random components, and 5 gold. |
Verticality III 3-2 4-2 Champions gain 3% Attack Damage, 3% Ability Power, 3 Armor, and 3 Magic Resist for each ally that shares a trait with them. | Champions gain 3% Attack Damage, 3% Ability Power, 3 Armor, and 3 Magic Resist for each ally that shares a trait with them. |
Wand Overflow 3-2 4-2 Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed. | Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed. |
We Stick Together 2-1 Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed. {Augment.Variant.WeStickTogether.Tooltip} {Augment.Variant.WeStickTogether.Trait} | Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed. {Augment.Variant.WeStickTogether.Tooltip} {Augment.Variant.WeStickTogether.Trait} |
Worth the Wait II 2-1 Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game. | Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game. |