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SET 18 Augments

Augment Guide
AugmentAugment & DescriptionDescription
Augmented Power
Your next augment is one tier higher.
Your next augment is one tier higher.
Backup Bows
Gain a Recurve Bow. After your team attacks 1000 times, gain 2 more.

Attacks: ?
Gain a Recurve Bow. After your team attacks 1000 times, gain 2 more.

Attacks: ?
Band of Thieves
Gain 1 Thief's Gloves.
Gain 1 Thief's Gloves.
Boxing Lessons
Your team gains 30 Health for each ally that starts combat in the front row.
Your team gains 30 Health for each ally that starts combat in the front row.
Branching Out
Gain a random Emblem.
Gain a random Emblem.
Branching Out+
Gain a random Emblem and a Reforger.

Reforgers allow you to remake any item.
Gain a random Emblem and a Reforger.

Reforgers allow you to remake any item.
Called Shot
Set your win streak to 4. Gain 4 gold.
Set your win streak to 4. Gain 4 gold.
Capital Gains I
Store gold equal to ?% of the interest you earn. On ?-?, gain all the stored gold. Gain ? gold now.
Store gold equal to ?% of the interest you earn. On ?-?, gain all the stored gold. Gain ? gold now.
Caretaker's Ally
Gain a random 2-cost champion now. Gain the same one again every time you level up.

Champion: ???
Gain a random 2-cost champion now. Gain the same one again every time you level up.

Champion: ???
Carve a Path
Gain a B.F. Sword. After your team deals 65000 physical damage, gain 2 more.

Damage dealt: ?
Gain a B.F. Sword. After your team deals 65000 physical damage, gain 2 more.

Damage dealt: ?
Celestial Blessing I
Your team gains 12% Omnivamp. Excess healing is converted to a shield up to 200 Health.
Your team gains 12% Omnivamp. Excess healing is converted to a shield up to 200 Health.
Champ Delivery
Gain ? ?-cost champions. After ? rounds, gain ? more.
Gain ? ?-cost champions. After ? rounds, gain ? more.
Champ Delivery +
Gain ? ?-cost champions. After ? rounds, gain ? more.
Gain ? ?-cost champions. After ? rounds, gain ? more.
Champ Delivery ++
Gain ? ?-cost champions. After ? rounds, gain ? more.
Gain ? ?-cost champions. After ? rounds, gain ? more.
Cognitive Tax
Gain 8 gold and 1 XP.
Gain 8 gold and 1 XP.
Cognitive Tax+
Gain 12 gold and 3 XP.
Gain 12 gold and 3 XP.
Component Buffet
Whenever you would get a component, gain a component anvil instead. Gain a random component now.

The anvil offers 4 choices.
Whenever you would get a component, gain a component anvil instead. Gain a random component now.

The anvil offers 4 choices.
Construct a Companion
The next 1-cost champion you buy is 3-star. Gain 2 gold.
The next 1-cost champion you buy is 3-star. Gain 2 gold.
Continuous Conjuration
Gain a Needlessly Large Rod. After your team deals 42000 magic damage, gain 2 more.

Damage dealt: ?
Gain a Needlessly Large Rod. After your team deals 42000 magic damage, gain 2 more.

Damage dealt: ?
Corrosion
Enemies in the first two rows lose 4 Armor and Magic Resist every 2 seconds.
Enemies in the first two rows lose 4 Armor and Magic Resist every 2 seconds.
Crafted Crafting
Whenever you craft a completed item, gain 2 rerolls.
Whenever you craft a completed item, gain 2 rerolls.
Dummify
Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined Health. The Training Dummy gains 1000 Health per stage. Gain a non-Tank 2-star 2-cost champion.
Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined Health. The Training Dummy gains 1000 Health per stage. Gain a non-Tank 2-star 2-cost champion.
Electrocharge I
Every 4 attacks an ally takes, they deal 30-90 (based on current Stage) magic damage to nearby enemies (1 second cooldown).
Every 4 attacks an ally takes, they deal 30-90 (based on current Stage) magic damage to nearby enemies (1 second cooldown).
Expedition
At the start of every round, lose the champion in the rightmost bench slot. After losing 33 gold of champions in this way, gain a powerful reward. Gain a 3-cost champion now.
At the start of every round, lose the champion in the rightmost bench slot. After losing 33 gold of champions in this way, gain a powerful reward. Gain a 3-cost champion now.
Extra Buckles
Gain a Giant's Belt. After your team takes 75000 damage, gain 2 more.

Damage taken: ?
Gain a Giant's Belt. After your team takes 75000 damage, gain 2 more.

Damage taken: ?
Feeling Lucky
Gain 12 gold, then flip a coin. If heads, gain 4 more gold.
Gain 12 gold, then flip a coin. If heads, gain 4 more gold.
Find Your Center
Your champion that starts combat in the center of the front row gains 15% Damage Amp and 25% max Health.
Your champion that starts combat in the center of the front row gains 15% Damage Amp and 25% max Health.
Firesale
Each round, steal a random 3-cost or lower champion from the shop. Gain 1 gold.
Each round, steal a random 3-cost or lower champion from the shop. Gain 1 gold.
Flame On
The Inferno champion that dealt the most damage last combat is On Fire, gaining ?% Attack Speed. Gain a Varus and an Akali.
The Inferno champion that dealt the most damage last combat is On Fire, gaining ?% Attack Speed. Gain a Varus and an Akali.
Flowing Tears
Gain a Tear of the Goddess. After your team spends 6500 Mana, gain 2 more.

Mana spent: ?
Gain a Tear of the Goddess. After your team spends 6500 Mana, gain 2 more.

Mana spent: ?
Focused Fire
Your team gains 10% Attack Damage. Every 5 seconds, they gain 5% more.
Your team gains 10% Attack Damage. Every 5 seconds, they gain 5% more.
Forge a Friend
The next 1-cost champion you buy is 3-star. Gain 5 gold.
The next 1-cost champion you buy is 3-star. Gain 5 gold.
Future Focused
Your Tactician loses ? Health, but after ? player combats, gain ? 4-cost champions and ? gold.
Your Tactician loses ? Health, but after ? player combats, gain ? 4-cost champions and ? gold.
Glass Cannon I
Allies that start combat in the back row begin combat at 80% Health but gain 16% Damage Amp.
Allies that start combat in the back row begin combat at 80% Health but gain 16% Damage Amp.
Good For Something I
Champions that aren't holding items have a 40% chance to drop 1 gold on death.
Champions that aren't holding items have a 40% chance to drop 1 gold on death.
Group Hug I
Combat start: Allies grant other adjacent allies 6 Armor and Magic Resist. This effect stacks.
Combat start: Allies grant other adjacent allies 6 Armor and Magic Resist. This effect stacks.
Healing Orbs I
When an enemy dies, the nearest ally is healed for 250.
When an enemy dies, the nearest ally is healed for 250.
Iron Assets
Gain a component anvil and 3 gold.
Gain a component anvil and 3 gold.
Item Grab Bag
Gain 1 random completed item.
Gain 1 random completed item.
Kick Start
Gain a random 2-star 2-cost champion and 1 gold.
Gain a random 2-star 2-cost champion and 1 gold.
Kingslayer
Now and after every player combat, gain 1 gold. If you win against a player who had more health than you, gain 6 gold instead.
Now and after every player combat, gain 1 gold. If you win against a player who had more health than you, gain 6 gold instead.
Late Game Specialist
When you reach Level 9, gain 27 gold.
When you reach Level 9, gain 27 gold.
Latent Forge
After 8 player combats, gain an Artifact anvil.

The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.
After 8 player combats, gain an Artifact anvil.

The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.
Loaded Dice
Your dice always roll 6 and your coins always flip heads.

Roll a die and gain gold equal to the number rolled. Then flip a coin and gain ? gold if you flip heads.
Your dice always roll 6 and your coins always flip heads.

Roll a die and gain gold equal to the number rolled. Then flip a coin and gain ? gold if you flip heads.
Makeshift Armor I
Allies without items equipped gain 30 Armor and Magic Resist.
Allies without items equipped gain 30 Armor and Magic Resist.
Missed Connections
Gain a copy of each 1-cost champion.
Gain a copy of each 1-cost champion.
One Two Three
Gain 2 1-cost champion, 1 2-cost champion, and 1 3-cost champion.
Gain 2 1-cost champion, 1 2-cost champion, and 1 3-cost champion.
One, Two, Five!
Gain 1 random component, 2 gold, and 1 random 5-cost champion.
Gain 1 random component, 2 gold, and 1 random 5-cost champion.
Pandora's Items
Round start: items on your bench are randomized.

Gain 1 random component.
Round start: items on your bench are randomized.

Gain 1 random component.
Partial Ascension
After 12 seconds of combat, your team gains 20% Damage Amp.
After 12 seconds of combat, your team gains 20% Damage Amp.
Patience is a Virtue
Gain 4 rerolls now. Each round, gain 1 free rerolls if you did not buy a champion last round.
Gain 4 rerolls now. Each round, gain 1 free rerolls if you did not buy a champion last round.
Quick Streaks
You gain twice as much progress towards win and loss streaks. Gain ? gold.
You gain twice as much progress towards win and loss streaks. Gain ? gold.
Recombobulator
Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers and 3 rerolls.
Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers and 3 rerolls.
Residual Magic
Your team gains ? Health. Each time you purchase a Wisp, increase this by ?.
Your team gains ? Health. Each time you purchase a Wisp, increase this by ?.
Residual Magic +
Your team gains ? Health. Each time you purchase a Wisp, increase this by ?.
Your team gains ? Health. Each time you purchase a Wisp, increase this by ?.
Residual Magic ++
Your team gains ? Health. Each time you purchase a Wisp, increase this by ?.
Your team gains ? Health. Each time you purchase a Wisp, increase this by ?.
Rolling For Days
Gain ? free Shop rerolls.
Gain ? free Shop rerolls.
Silver Spoon
Gain 10 XP.
Gain 10 XP.
Slice of Life
Twice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving 1 5-cost champion.
Twice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving 1 5-cost champion.
Slightly Magic Roll
Roll a die. Gain rewards based on the number rolled.

Reward: ???
Roll a die. Gain rewards based on the number rolled.

Reward: ???
Small Grab Bag
Gain 2 random item components.
Gain 2 random item components.
Stand United
Gain 1.5% Attack Damage and 1.5% Ability Power for each non-unique Trait active across your team.

Current Bonus: ?% ?%
Gain 1.5% Attack Damage and 1.5% Ability Power for each non-unique Trait active across your team.

Current Bonus: ?% ?%
Team Building
Gain a Lesser Champion Duplicator. Gain another after 5 player combats.

This item allows you to copy a 3-cost or less champion.
Gain a Lesser Champion Duplicator. Gain another after 5 player combats.

This item allows you to copy a 3-cost or less champion.
The Tower
Gain a giant Training Dummy with increased Health (increases with Stage). Every 4 seconds, it zaps the 3 nearest enemies dealing 5% max Health true damage.
Gain a giant Training Dummy with increased Health (increases with Stage). Every 4 seconds, it zaps the 3 nearest enemies dealing 5% max Health true damage.
Twin Guardians
If you have exactly 2 allies in your first row, grant them 100 bonus Health, 35 Armor, and 35 Magic Resist.
If you have exactly 2 allies in your first row, grant them 100 bonus Health, 35 Armor, and 35 Magic Resist.
Verticality I
Champions gain ?% Attack Damage, ?% Ability Power, ? Armor, and ? Magic Resist for each ally that shares a trait with them.
Champions gain ?% Attack Damage, ?% Ability Power, ? Armor, and ? Magic Resist for each ally that shares a trait with them.
Weight The Worth
Whenever you 3-star a champion, gain a copy of them each round for the rest of the game. Gain a Lesser Champion Duplicator.
Whenever you 3-star a champion, gain a copy of them each round for the rest of the game. Gain a Lesser Champion Duplicator.
Wisp Rebate
Each time you purchase a Wisp, gain ? gold. Gain ? gold now.
Each time you purchase a Wisp, gain ? gold. Gain ? gold now.
Wisp Rebate +
Each time you purchase a Wisp, gain ? gold. Gain ? gold now.
Each time you purchase a Wisp, gain ? gold. Gain ? gold now.
Young and Wild and Free
You can always move freely on Carousel rounds. Gain 5 gold.
You can always move freely on Carousel rounds. Gain 5 gold.
A Magic Roll
Roll 3 dice. Gain rewards based on their total.

Reward: ???
Roll 3 dice. Gain rewards based on their total.

Reward: ???
Advanced Loan
Gain 20 Gold. Your next augment is one tier lower.
Gain 20 Gold. Your next augment is one tier lower.
Advanced Loan+
Gain 33 Gold. Your next augment is one tier lower.
Gain 33 Gold. Your next augment is one tier lower.
Arcane Viktor-y
After 8 seconds of combat, stun the enemy team for 1.5 seconds. Repeat this after 18 seconds of combat.

TFT Macao Open, 2024
After 8 seconds of combat, stun the enemy team for 1.5 seconds. Repeat this after 18 seconds of combat.

TFT Macao Open, 2024
Ascension
After 12 seconds of combat, your team gains 35% Damage Amp.
After 12 seconds of combat, your team gains 35% Damage Amp.
Backline Blueprint
Gain a 3-cost non-Tank champion and an Emblem that matches their last-listed trait.
Gain a 3-cost non-Tank champion and an Emblem that matches their last-listed trait.
Beast Within
Primal grants an additional Blessing. Gain a Vi.
Primal grants an additional Blessing. Gain a Vi.
Big Grab Bag
Gain 3 random components, 2 gold, and 1 Reforger.

Reforgers allow you to remake any item.
Gain 3 random components, 2 gold, and 1 Reforger.

Reforgers allow you to remake any item.
Birthday Reunion
Gain 3 gold. At Level 5, gain a random 2-star 2-cost champion. At Level 7, gain a Thief's Gloves. At Level 9, gain a random 2-star 5-cost champion.

Inkborn Fables Tactician's Crown, 2024
Gain 3 gold. At Level 5, gain a random 2-star 2-cost champion. At Level 7, gain a Thief's Gloves. At Level 9, gain a random 2-star 5-cost champion.

Inkborn Fables Tactician's Crown, 2024
Blossom's Call
When you buy a Wisp, gain a random Blossom champion based on the Wisp's cost. Gain 3 Blossom champions.
When you buy a Wisp, gain a random Blossom champion based on the Wisp's cost. Gain 3 Blossom champions.
Bodyguard Training
Allies gain 15 Armor and Magic Resist, increased by 2 per player level.

Gizmos & Gadgets Championship, 2022
Allies gain 15 Armor and Magic Resist, increased by 2 per player level.

Gizmos & Gadgets Championship, 2022
Bonus Gift
Whenever you open a loot orb, you have a ?% chance to gain a gray loot orb. Gain ? gray loot orbs.
Whenever you open a loot orb, you have a ?% chance to gain a gray loot orb. Gain ? gray loot orbs.
Bonus Gift +
Whenever you open a loot orb, you have a ?% chance to gain a gray loot orb. Gain ? gray loot orbs.
Whenever you open a loot orb, you have a ?% chance to gain a gray loot orb. Gain ? gray loot orbs.
Booster Pack
Gain 12 gold of random champions. (At least one 3-cost guaranteed!)

(Each champion has a small chance of being holographic!)
Gain 12 gold of random champions. (At least one 3-cost guaranteed!)

(Each champion has a small chance of being holographic!)
Booster Pack+
Gain 18 gold of random champions. (At least one 4-cost guaranteed!)

(Each champion has a small chance of being holographic!)
Gain 18 gold of random champions. (At least one 4-cost guaranteed!)

(Each champion has a small chance of being holographic!)
Booster Pack++
Gain 26 gold of random champions. (At least one 5-cost guaranteed!)

(Each champion has a small chance of being holographic!)
Gain 26 gold of random champions. (At least one 5-cost guaranteed!)

(Each champion has a small chance of being holographic!)
Bronze For Life I
Your team gains 2% Damage Amp for each Bronze-tier trait.

Damage Amp Bonus: ?%
Your team gains 2% Damage Amp for each Bronze-tier trait.

Damage Amp Bonus: ?%
Calculated Loss
After losing your combat, gain 2 gold and a free Shop reroll.
After losing your combat, gain 2 gold and a free Shop reroll.
Capital Gains II
Store gold equal to ?% of the interest you earn. On ?-?, gain all the stored gold. Gain ? gold now.
Store gold equal to ?% of the interest you earn. On ?-?, gain all the stored gold. Gain ? gold now.
Caretaker's Favor
Gain a component anvil when you reach level 5, 6, 7, and 8.

The anvil offers 4 choices.
Gain a component anvil when you reach level 5, 6, 7, and 8.

The anvil offers 4 choices.
Celestial Blessing II
Your team gains 18% Omnivamp. Excess healing is converted to a shield up to 400 Health.
Your team gains 18% Omnivamp. Excess healing is converted to a shield up to 400 Health.
Chosen of the Sun
Gain a Leona, a Kayle, and a Sejuani. Leona gains ? permanent max Health each round, increased by ? for each unique 3-star champion fielded.
Gain a Leona, a Kayle, and a Sejuani. Leona gains ? permanent max Health each round, increased by ? for each unique 3-star champion fielded.
Clear Mind
If there are no champions on your bench at the end of player combat, gain 3 XP.
If there are no champions on your bench at the end of player combat, gain 3 XP.
Clockwork Accelerator
Your team gains 10% Attack Speed every 3 seconds in combat.
Your team gains 10% Attack Speed every 3 seconds in combat.
Cluttered Mind
Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.
Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.
Cognitive Overload
Gain 7 gold, 1 2-star 1-cost champion, 1 2-cost champion, 2 3-cost champions, 1 XP, and 1 Shop reroll.
Gain 7 gold, 1 2-star 1-cost champion, 1 2-cost champion, 2 3-cost champions, 1 XP, and 1 Shop reroll.
Consuming Flora
Gain a Flora Fatalis emblem. The champion holding the emblem gains double benefits from the Flora Fatalis trait and gains ? Mana Regen.
Gain a Flora Fatalis emblem. The champion holding the emblem gains double benefits from the Flora Fatalis trait and gains ? Mana Regen.
Cooking Pot
At the start of each turn, all allies holding a Frying Pan or Spatula item grant the nearest champion 60 permanent Health. Gain a Frying Pan.
At the start of each turn, all allies holding a Frying Pan or Spatula item grant the nearest champion 60 permanent Health. Gain a Frying Pan.
Coven Acolyte
When you choose to continue gathering Coven essence, heal ? Tactician health. Gain a Camille, an Elise, and a Caitlyn.
When you choose to continue gathering Coven essence, heal ? Tactician health. Gain a Camille, an Elise, and a Caitlyn.
Cry Me A River
Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 4.
Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 4.
Cybernetic Implants II
Your champions holding an item gain ? Health and ?% Attack Damage.
Your champions holding an item gain ? Health and ?% Attack Damage.
Cybernetic Uplink II
Your champions holding an item gain ? Health and ? Mana Regen. Gain a Tear of the Goddess.
Your champions holding an item gain ? Health and ? Mana Regen. Gain a Tear of the Goddess.
Dark Ritual
Converting Coven Essence to rewards grants Coven champions Ability Power instead of loot. Gain a Camille, an Elise, and a Caitlyn.
Converting Coven Essence to rewards grants Coven champions Ability Power instead of loot. Gain a Camille, an Elise, and a Caitlyn.
Double Trouble
When you field exactly 2 copies of a champion, they both gain 30% Attack Damage and 30% Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
When you field exactly 2 copies of a champion, they both gain 30% Attack Damage and 30% Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
Duo Queue
Gain 2 random 5-cost champions and 2 copies of a random component.
Gain 2 random 5-cost champions and 2 copies of a random component.
Early Learnings
Your team gains 5% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.

TFT Vegas Open, 2023
Your team gains 5% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double.

TFT Vegas Open, 2023
Electrocharge II
Every 4 attacks an ally takes, they deal 50-140 (based on current Stage) magic damage to nearby enemies (1 second cooldown).
Every 4 attacks an ally takes, they deal 50-140 (based on current Stage) magic damage to nearby enemies (1 second cooldown).
Embiggen
Your Fae pixies are larger and grant ?% more Attack Damage and Ability Power. Gain a Xayah and a Rakan.
Your Fae pixies are larger and grant ?% more Attack Damage and Ability Power. Gain a Xayah and a Rakan.
Epic Rolldown
When you reach Level 8, gain 20 Shop rerolls.

Runeterra Reforged Championship, 2023
When you reach Level 8, gain 20 Shop rerolls.

Runeterra Reforged Championship, 2023
Epoch
Now, and at the start of every stage, gain 4 XP and 2 free rerolls.
Now, and at the start of every stage, gain 4 XP and 2 free rerolls.
Epoch+
Now, and at the start of every stage, gain 8 XP and 2 free rerolls.
Now, and at the start of every stage, gain 8 XP and 2 free rerolls.
Exclusive Customization
Gain a Lucky Item Chest, a Magnetic Remover, and 7 gold.

Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Gain a Lucky Item Chest, a Magnetic Remover, and 7 gold.

Use a Lucky Item Chest on a champion to choose from an armory of recommended items!
Explosive Growth
Now and at the start of the next 3 rounds, gain 7 XP.
Now and at the start of the next 3 rounds, gain 7 XP.
Explosive Growth+
Now and at the start of the next 3 rounds, gain 10 XP.
Now and at the start of the next 3 rounds, gain 10 XP.
FOURcing
Gain a random 4-cost champion. For each item equipped to that champion, your team gains ? health.
Gain a random 4-cost champion. For each item equipped to that champion, your team gains ? health.
Frontline Foundation
Gain a 2-star 1-cost Tank champion and an Emblem that matches their last-listed trait.
Gain a 2-star 1-cost Tank champion and an Emblem that matches their last-listed trait.
Gain ? Gold
Gain 21 gold.
Gain 21 gold.
Gilded Steel
Gain 2 non-Tank 5-cost champions. If you field at least one 5-cost champion, your 1 to 4-cost champions gain 8% Durability.

K.O. Coliseum Tactician's Crown, 2025
Gain 2 non-Tank 5-cost champions. If you field at least one 5-cost champion, your 1 to 4-cost champions gain 8% Durability.

K.O. Coliseum Tactician's Crown, 2025
Glass Cannon II
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.
Group Hug II
Combat start: Allies grant other adjacent allies 9 Armor and Magic Resist. This effect stacks.
Combat start: Allies grant other adjacent allies 9 Armor and Magic Resist. This effect stacks.
Hard Bargain
You cannot choose your Carousel rewards. Gain an additional 6 player Health and 8 Gold each carousel round.
When you do not pick a Carousel Reward, you are given an unpicked champion and the item it carries
You cannot choose your Carousel rewards. Gain an additional 6 player Health and 8 Gold each carousel round.
When you do not pick a Carousel Reward, you are given an unpicked champion and the item it carries
Healing Orbs II
When an enemy dies, the nearest ally is healed for 575.
When an enemy dies, the nearest ally is healed for 575.
Heart of Steel
Gain a Steadfast Heart. Every 10 seconds of combat its holder survives, Steadfast Heart gains additional 16 permanent max Health.
Gain a Steadfast Heart. Every 10 seconds of combat its holder survives, Steadfast Heart gains additional 16 permanent max Health.
Heroic Grab Bag
Gain 2 Lesser Champion Duplicators and 5 gold.

This item allows you to copy a 3-cost or less champion.
Gain 2 Lesser Champion Duplicators and 5 gold.

This item allows you to copy a 3-cost or less champion.
Heroic Grab Bag+
Gain 2 Lesser Champion Duplicators and 8 gold.

This item allows you to copy a 3-cost or less champion.
Gain 2 Lesser Champion Duplicators and 8 gold.

This item allows you to copy a 3-cost or less champion.
Heroic Grab Bag++
Gain 2 Lesser Champion Duplicators and 14 gold.

This item allows you to copy a 3-cost or less champion.
Gain 2 Lesser Champion Duplicators and 14 gold.

This item allows you to copy a 3-cost or less champion.
Hustler
You no longer gain interest but gain 3 gold at the start of every player combat round. Gain 3 gold now.

Interest is extra gold you gain per 10g saved.
You no longer gain interest but gain 3 gold at the start of every player combat round. Gain 3 gold now.

Interest is extra gold you gain per 10g saved.
Infinity Protection
Gain 3 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 12% Health shield.

Monsters Attack Championship, 2023
Gain 3 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 12% Health shield.

Monsters Attack Championship, 2023
Investment Strategy I
Your champions gain 8 permanent max Health per interest you earn.
Your champions gain 8 permanent max Health per interest you earn.
Item Extraction
The first ? times you sacrifice a champion in the Eldritch hex, gain a copy of a random component they're holding. Gain a Veigar, a Rek'Sai, and ? item removers.
The first ? times you sacrifice a champion in the Eldritch hex, gain a copy of a random component they're holding. Gain a Veigar, a Rek'Sai, and ? item removers.
Jeweled Lotus I
Your team gains 10% Critical Strike Chance and Precision.

Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Your team gains 10% Critical Strike Chance and Precision.

Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Jungle Pathing
Gain a Pebbles, a Cinderling, a Scuttle Crab, and a Murkwolf. Each time you level up, gain a new Riftbeast and ? gold.
Gain a Pebbles, a Cinderling, a Scuttle Crab, and a Murkwolf. Each time you level up, gain a new Riftbeast and ? gold.
Know Your Enemy
You can see who you will fight next. Your team gains 8% Damage Amp, increased to 15% if you and your opponent have any of the same traits active.
You can see who you will fight next. Your team gains 8% Damage Amp, increased to 15% if you and your opponent have any of the same traits active.
Late Game Scaling
Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed.

Cyber City Tactician's Crown, 2025
Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed.

Cyber City Tactician's Crown, 2025
Legion of Threes
Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 150 Health and 12% Attack Speed.

Reckoning Championship, 2021
Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 150 Health and 12% Attack Speed.

Reckoning Championship, 2021
Makeshift Armor II
Allies without items equipped gain 50 Armor and Magic Resist.
Allies without items equipped gain 50 Armor and Magic Resist.
Malicious Monetization
Gain 4 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.
Gain 4 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.
Max Build
Gain a Champion Duplicator, 4 gold, and your next shop contains 5 unique four-cost champions.

Galaxies Championship, 2020
Gain a Champion Duplicator, 4 gold, and your next shop contains 5 unique four-cost champions.

Galaxies Championship, 2020
Money Hungry
Gain 7 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.
Gain 7 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.
Money Hungry+
Gain ? gold now, then ? gold at the start of every stage. Picking up gold makes your Tactician larger.
Gain ? gold now, then ? gold at the start of every stage. Picking up gold makes your Tactician larger.
NO SCOUT NO PIVOT
Champions that fight in player combat cannot be benched or sold. Your team gains 1% Health, and 1% Attack Damage and Ability Power after player combat.
Champions that fight in player combat cannot be benched or sold. Your team gains 1% Health, and 1% Attack Damage and Ability Power after player combat.
Nature's Shelter
Champions that start combat adjacent to an Elderwood plant gain ?% Attack Speed and heal ?% of their maximum Health every ? seconds. Gain 3 Elderwood champions.
Champions that start combat adjacent to an Elderwood plant gain ?% Attack Speed and heal ?% of their maximum Health every ? seconds. Gain 3 Elderwood champions.
Omega Riftbeast
You can now choose a second Alpha Riftbeast. Gain 3 Riftbeasts.
You can now choose a second Alpha Riftbeast. Gain 3 Riftbeasts.
Pandora's Items II
Round start: items on your bench are randomized.

Gain 2 random components.
Round start: items on your bench are randomized.

Gain 2 random components.
Patient Study
After player combat, gain 2 XP if you won or 3 XP if you lost.
After player combat, gain 2 XP if you won or 3 XP if you lost.
Pilfer
Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 19 gold worth of champions in this way, gain a Thief's Gloves.
Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 19 gold worth of champions in this way, gain a Thief's Gloves.
Portable Forge
Choose 1 of 4 Artifacts.

Artifacts are more powerful items with a unique effect.
Choose 1 of 4 Artifacts.

Artifacts are more powerful items with a unique effect.
Precision and Grace
At the start of combat, allies gain 25% Attack Speed for 3 seconds. On takedown, allies dash to their next target and gain this bonus again.
At the start of combat, allies gain 25% Attack Speed for 3 seconds. On takedown, allies dash to their next target and gain this bonus again.
Promised Protection
Gain a Protector's Vow. Protector's Vow grants its holder 20% additional Mana from all sources.
Gain a Protector's Vow. Protector's Vow grants its holder 20% additional Mana from all sources.
Razor's Edge
Gain a 2-star 2-cost champion and ? Item Removers. After winning a player combat, gain ? gold per item component on your item bench.
Gain a 2-star 2-cost champion and ? Item Removers. After winning a player combat, gain ? gold per item component on your item bench.
Replication
Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.
Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.
Salvage Bin
Gain 1 random completed item now, and 1 component after 8 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Gain 1 random completed item now, and 1 component after 8 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Salvage Bin+
Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).
Seraphim's Staff
Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power.
Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power.
Slammin'
Gain 3 gold. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Gain 3 gold. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Slammin'+
Gain 4 gold and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Gain 4 gold and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.
Small Furry Friend
While Sprykin is active, gain a second BFF summon that is ?% as powerful. Gain 3 Sprykin champions.
While Sprykin is active, gain a second BFF summon that is ?% as powerful. Gain 3 Sprykin champions.
Solo Leveling
For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.
For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.
Solo Plate
Gain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 17% max Health if they're the only one in their row.
Gain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 17% max Health if they're the only one in their row.
Speedy Double Kill
Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold.

Fates Championship, 2021
Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold.

Fates Championship, 2021
Spirit of Redemption
Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for 7.5% of their missing Health.
Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for 7.5% of their missing Health.
Spreading Roots
Gain 2 random Emblems and 1 gold.
Gain 2 random Emblems and 1 gold.
Spreading Roots+
Gain 2 random Emblems, a Reforger, and 2 gold.
Gain 2 random Emblems, a Reforger, and 2 gold.
Staffsmith
Gain 2 random completed items that build from Needlessly Large Rod.
Gain 2 random completed items that build from Needlessly Large Rod.
Sun and Moon
Your Lunar champions gain ? Health and ?% Damage Amp for each unique Solar champion fielded. Gain a 2-star Leona, a Kayle, and an Aphelios.
Your Lunar champions gain ? Health and ?% Damage Amp for each unique Solar champion fielded. Gain a 2-star Leona, a Kayle, and an Aphelios.
Swordsmith
Gain 2 random completed items that build from B.F. Sword.
Gain 2 random completed items that build from B.F. Sword.
The Golden Dragon
Gain a Mogul's Mail. Champions holding Mogul's Mail take up 2 team slots but gain 700 Health and 20% Durability.

Mogul's Mail gives gold as well as combat power.
Dragonlands Championship, 2022
Gain a Mogul's Mail. Champions holding Mogul's Mail take up 2 team slots but gain 700 Health and 20% Durability.

Mogul's Mail gives gold as well as combat power.
Dragonlands Championship, 2022
Time Skip
Disable your Shop for the next 3 rounds. Then gain 32 XP.
Disable your Shop for the next 3 rounds. Then gain 32 XP.
Tons of Stats!
Your team gains 44 Health, 4% Attack Damage, 4% Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana.
Your team gains 44 Health, 4% Attack Damage, 4% Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana.
Trade Sector
Gain a free Shop reroll every round. Gain 2 gold.
Gain a free Shop reroll every round. Gain 2 gold.
Trade Sector+
Gain a free Shop reroll every round. Gain 8 gold now.
Gain a free Shop reroll every round. Gain 8 gold now.
Two Much Value
Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 1 2-cost champions.
Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 1 2-cost champions.
U.R.F
Gain a Spatula. Champions holding Spatula or Frying Pan items gain 20% Attack Speed and 3 Mana Regen.
Gain a Spatula. Champions holding Spatula or Frying Pan items gain 20% Attack Speed and 3 Mana Regen.
Verticality II
Champions gain ?% Attack Damage, ?% Ability Power, ? Armor, and ? Magic Resist for each ally that shares a trait with them.
Champions gain ?% Attack Damage, ?% Ability Power, ? Armor, and ? Magic Resist for each ally that shares a trait with them.
Warpath
Gain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items.
(Current: ?)
Gain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items.
(Current: ?)
Worth the Wait
Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game.

Champion: ???
Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game.

Champion: ???
Woven Magic
Gain a random item component. Every 2200 Mana your team spends grants an additional component (max ?/3).

Mana spent: ?/2200
Gain a random item component. Every 2200 Mana your team spends grants an additional component (max ?/3).

Mana spent: ?/2200
Band of Thieves II
Gain 2 Thief's Gloves. After 6 player combats, gain another.
Gain 2 Thief's Gloves. After 6 player combats, gain another.
Band of Thieves II+
Gain 2 Thief's Gloves. After 5 player combats, gain another.
Gain 2 Thief's Gloves. After 5 player combats, gain another.
Band of Thieves II++
Gain 2 Thief's Gloves. After 3 player combats, gain another.
Gain 2 Thief's Gloves. After 3 player combats, gain another.
Baron's Lair
Gain a random Tank item. After 8 seconds of combat, your team gains 5% bonus Attack Damage and Ability Power every second for the rest of combat.

TFT Paris Open, 2025
Gain a random Tank item. After 8 seconds of combat, your team gains 5% bonus Attack Damage and Ability Power every second for the rest of combat.

TFT Paris Open, 2025
Belt Overflow
Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health.
Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health.
Birthday Present
Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).
Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).
Bronze For Life II
Your team gains 2% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait.

Damage Amp: ?%
Armor and Magic Resist: ?
Your team gains 2% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait.

Damage Amp: ?%
Armor and Magic Resist: ?
Buried Treasures III
Gain a random item component now and at the start of the next ? rounds.
Gain a random item component now and at the start of the next ? rounds.
Call to Chaos
Gain a powerful and random reward.

Reward: ???
Gain a powerful and random reward.

Reward: ???
Celestial Blessing III
Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health.
Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health.
Comeback Story
Your team gains 4 Health and 0.4% Attack Speed per missing player Health.
Your team gains 4 Health and 0.4% Attack Speed per missing player Health.
Commerce Core
Gain 16 free Shop rerolls now and 3 every round for the rest of the game.
Gain 16 free Shop rerolls now and 3 every round for the rest of the game.
Component Quest
Gain a random component and ? gold. The next 7 times you win a player combat, gain a different random component. Afterwards, gain a Spatula.
Gain a random component and ? gold. The next 7 times you win a player combat, gain a different random component. Afterwards, gain a Spatula.
Coronation
Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 20% Attack Speed, 25% Attack Damage, and 30% Ability Power.
Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 20% Attack Speed, 25% Attack Damage, and 30% Ability Power.
Cursed Crown
Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.
Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.
Deadlier Blades
Gain a Deathblade. Deathblades permanently gain 1% Attack Damage whenever their holders score a takedown.
Gain a Deathblade. Deathblades permanently gain 1% Attack Damage whenever their holders score a takedown.
Expected Unexpectedness
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.
Flexible
Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 30 Health for each Emblem they are holding.
Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 30 Health for each Emblem they are holding.
Forged in Strength
Gain 1 random Artifact. When you drop below 30 Health, gain 3 more random Artifacts.

Remix Rumble Championship, 2023
Gain 1 random Artifact. When you drop below 30 Health, gain 3 more random Artifacts.

Remix Rumble Championship, 2023
Giant and Mighty
Your team becomes large, gaining 200 Health and 10% max Health.
Your team becomes large, gaining 200 Health and 10% max Health.
Going Long
You no longer gain interest. Gain 16 gold now. Round start: gain 4 XP.

Interest is extra gold you gain per 10g saved.
You no longer gain interest. Gain 16 gold now. Round start: gain 4 XP.

Interest is extra gold you gain per 10g saved.
Golden Gamble
Gain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
Gain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
Golden Gamble+
Gain 3 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
Gain 3 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
Golden Gamble++
Gain 6 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
Gain 6 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.
Hard Commit
Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold.
Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold.
Hedge Fund
Gain 22 gold. Your max interest is increased to 10.

Interest is extra gold you gain per 10g saved.
Gain 22 gold. Your max interest is increased to 10.

Interest is extra gold you gain per 10g saved.
Hold the Line
Allies in your back 2 rows gain 9% Ability Power and 8% Attack Damage for each ally that starts combat in your front row.
Allies in your back 2 rows gain 9% Ability Power and 8% Attack Damage for each ally that starts combat in your front row.
Invested+
Gain 26 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Gain 26 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Invested++
Gain 40 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Gain 40 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Investment Strategy II
Your champions gain 8 permanent max Health per interest you earn. Your max interest is increased to 7. Gain 3 gold.
Your champions gain 8 permanent max Health per interest you earn. Your max interest is increased to 7. Gain 3 gold.
Jeweled Lotus II
Your team gains 25% Critical Strike Chance, 10% Critical Strike Damage, and Precision.

Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Your team gains 25% Critical Strike Chance, 10% Critical Strike Damage, and Precision.

Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Level Up!
When you buy XP, gain an additional 2. Gain 6 immediately.
When you buy XP, gain an additional 2. Gain 6 immediately.
Living Forge
Gain an Artifact anvil now and after every 9 player combats.

Artifacts are more powerful items with a unique effect.
Gain an Artifact anvil now and after every 9 player combats.

Artifacts are more powerful items with a unique effect.
Lucky Gloves
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves and 4 gold.
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves and 4 gold.
Lucky Gloves+
Thief's Gloves will always give your champions recommended items. Gain 2 Sparring Gloves now, then another after 4 player combats.
Thief's Gloves will always give your champions recommended items. Gain 2 Sparring Gloves now, then another after 4 player combats.
Luxury Subscription
Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 7 gold.

At the start of the next 2 stages, gain the package again.
Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 7 gold.

At the start of the next 2 stages, gain the package again.
Min-Max
Gain a Golden Item Remover and 4 random components.

Golden Item Remover is a Magnetic Remover with infinite uses.
Gain a Golden Item Remover and 4 random components.

Golden Item Remover is a Magnetic Remover with infinite uses.
Money Monsoon
Gain 7 gold now and every round for the rest of the game.
Gain 7 gold now and every round for the rest of the game.
Nesting Anvils
Gain an Artifact Anvil. After you open it, gain a Completed Item Anvil. After you open that, gain a Component Anvil. After you open that, gain ? gold.
Gain an Artifact Anvil. After you open it, gain a Completed Item Anvil. After you open that, gain a Component Anvil. After you open that, gain ? gold.
Nesting Anvils +
Gain an Artifact Anvil. After you open it, gain a Completed Item Anvil. After you open that, gain a Component Anvil. After you open that, gain ? gold.
Gain an Artifact Anvil. After you open it, gain a Completed Item Anvil. After you open that, gain a Component Anvil. After you open that, gain ? gold.
Nesting Dolls
After a champion dies in combat, spawn a copy of them one star level lower with ?% health. Gain ? free rerolls
After a champion dies in combat, spawn a copy of them one star level lower with ?% health. Gain ? free rerolls
New Recruit
Gain +1 max team size and 1 four-cost champion.
Gain +1 max team size and 1 four-cost champion.
New Recruit+
Gain +1 max team size and 2 four-cost champions.
Gain +1 max team size and 2 four-cost champions.
One Buff, Two Buff
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.
Pandora's Items III
Round start: items on your bench are randomized.

Gain 1 random Radiant item.
Round start: items on your bench are randomized.

Gain 1 random Radiant item.
Phreaky Friday
Gain an Infinity Force. After 5 player combats, gain another.

Infinity Force: Artifact that offers tons of offensive and defensive stats
Gain an Infinity Force. After 5 player combats, gain another.

Infinity Force: Artifact that offers tons of offensive and defensive stats
Phreaky Friday +
Gain an Infinity Force. After 3 player combats, gain another.

Infinity Force: Artifact that offers tons of offensive and defensive stats
Gain an Infinity Force. After 3 player combats, gain another.

Infinity Force: Artifact that offers tons of offensive and defensive stats
Prismatic Ticket
Each time your Shop is rerolled, you have a 45% chance to gain a free reroll.
Each time your Shop is rerolled, you have a 45% chance to gain a free reroll.
Radiant Rascal
Gain a Rascal's Gloves item. This equips 2 random Radiant items every round.

Radiant items are very powerful versions of completed items.
Gain a Rascal's Gloves item. This equips 2 random Radiant items every round.

Radiant items are very powerful versions of completed items.
Radiant Relics
Choose 1 of 5 Radiant items. Gain a Magnetic Remover.

Radiant items are very powerful versions of completed items.
Choose 1 of 5 Radiant items. Gain a Magnetic Remover.

Radiant items are very powerful versions of completed items.
Retribution
Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision and 25% Critical Strike Chance.

Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision and 25% Critical Strike Chance.

Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage.
Shimmerscale Essence
Gain a Mogul's Mail. In 7 rounds, gain a Gamblers Blade.

These items give gold as well as combat power.
Gain a Mogul's Mail. In 7 rounds, gain a Gamblers Blade.

These items give gold as well as combat power.
Shopping Spree
When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold.
When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold.
Soul Awakening
Combat start: Your team gains 1.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage.
Combat start: Your team gains 1.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage.
Starring Up
After 3-starring ? champions, set your level to ?. Gain ? rerolls now and at the start of every round.
After 3-starring ? champions, set your level to ?. Gain ? rerolls now and at the start of every round.
Sweet Treats
Gain an Artifact anvil. Your team gains 16 Health for each item equipped on champions.

Health Gained: ?

Magic N' Mayhem Tactician's Crown, 2024
Gain an Artifact anvil. Your team gains 16 Health for each item equipped on champions.

Health Gained: ?

Magic N' Mayhem Tactician's Crown, 2024
Sword Overflow
Gain 4 B.F. Swords. Your B.F. Swords grant +4% Attack Speed.
Gain 4 B.F. Swords. Your B.F. Swords grant +4% Attack Speed.
Tactician's Kitchen
Gain a random Emblem. After 3 rounds, gain a Tactician's Cape.
Gain a random Emblem. After 3 rounds, gain a Tactician's Cape.
The Golden Egg
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.
The Trait Tree
Gain 3 random Emblems, a Reforger, and 2 gold.
Gain 3 random Emblems, a Reforger, and 2 gold.
The Trait Tree+
Gain 3 random Emblems, a Reforger, and 4 gold.
Gain 3 random Emblems, a Reforger, and 4 gold.
Trait Ladder
Gain a random emblem. After fielding ? non-unique traits in a player combat, gain a reward. Then increase the number of traits needed and the size of the reward.
Gain a random emblem. After fielding ? non-unique traits in a player combat, gain a reward. Then increase the number of traits needed and the size of the reward.
Upward Mobility
Buying XP costs 1 less. Gain 2 Health and 1 free rerolls whenever you level up.
Buying XP costs 1 less. Gain 2 Health and 1 free rerolls whenever you level up.
Urf's Grab Bag
Gain 1 Spatula, 3 random components, and 5 gold.
Gain 1 Spatula, 3 random components, and 5 gold.
Verticality III
Champions gain ?% Attack Damage, ?% Ability Power, ? Armor, and ? Magic Resist for each ally that shares a trait with them.
Champions gain ?% Attack Damage, ?% Ability Power, ? Armor, and ? Magic Resist for each ally that shares a trait with them.
Wand Overflow
Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.
Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.
We Stick Together
Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed.

Into The Arcane Tactician's Crown, 2025
Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed.

Into The Arcane Tactician's Crown, 2025
Worth the Wait II
Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.

Champion: ???
Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.

Champion: ???
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