DAK.GG
SET 18 Augments
Augment Guide
| AugmentAugment & Description | Description |
|---|---|
Band of Thieves II Gain 2 Thief's Gloves. After 6 player combats, gain another. | Gain 2 Thief's Gloves. After 6 player combats, gain another. |
Band of Thieves II+ Gain 2 Thief's Gloves. After 5 player combats, gain another. | Gain 2 Thief's Gloves. After 5 player combats, gain another. |
Band of Thieves II++ Gain 2 Thief's Gloves. After 3 player combats, gain another. | Gain 2 Thief's Gloves. After 3 player combats, gain another. |
Baron's Lair Gain a random Tank item. After 8 seconds of combat, your team gains 5% bonus Attack Damage and Ability Power every second for the rest of combat. TFT Paris Open, 2025 | Gain a random Tank item. After 8 seconds of combat, your team gains 5% bonus Attack Damage and Ability Power every second for the rest of combat. TFT Paris Open, 2025 |
Belt Overflow Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health. | Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health. |
Birthday Present Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost). | Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost). |
Bronze For Life II Your team gains 2% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait. Damage Amp: ?% Armor and Magic Resist: ? | Your team gains 2% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait. Damage Amp: ?% Armor and Magic Resist: ? |
Buried Treasures III Gain a random item component now and at the start of the next ? rounds. | Gain a random item component now and at the start of the next ? rounds. |
Call to Chaos Gain a powerful and random reward. Reward: ??? | Gain a powerful and random reward. Reward: ??? |
Celestial Blessing III Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health. | Your team gains 25% Omnivamp. Excess healing is converted to a shield up to 1000 Health. |
Comeback Story Your team gains 4 Health and 0.4% Attack Speed per missing player Health. | Your team gains 4 Health and 0.4% Attack Speed per missing player Health. |
Commerce Core Gain 16 free Shop rerolls now and 3 every round for the rest of the game. | Gain 16 free Shop rerolls now and 3 every round for the rest of the game. |
Component Quest Gain a random component and ? gold. The next 7 times you win a player combat, gain a different random component. Afterwards, gain a Spatula. | Gain a random component and ? gold. The next 7 times you win a player combat, gain a different random component. Afterwards, gain a Spatula. |
Coronation Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 20% Attack Speed, 25% Attack Damage, and 30% Ability Power. | Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 20% Attack Speed, 25% Attack Damage, and 30% Ability Power. |
Cursed Crown Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat. | Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat. |
Deadlier Blades Gain a Deathblade. Deathblades permanently gain 1% Attack Damage whenever their holders score a takedown. | Gain a Deathblade. Deathblades permanently gain 1% Attack Damage whenever their holders score a takedown. |
Expected Unexpectedness Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total. | Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total. |
Flexible Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 30 Health for each Emblem they are holding. | Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 30 Health for each Emblem they are holding. |
Forged in Strength Gain 1 random Artifact. When you drop below 30 Health, gain 3 more random Artifacts. Remix Rumble Championship, 2023 | Gain 1 random Artifact. When you drop below 30 Health, gain 3 more random Artifacts. Remix Rumble Championship, 2023 |
Giant and Mighty Your team becomes large, gaining 200 Health and 10% max Health. | Your team becomes large, gaining 200 Health and 10% max Health. |
Going Long You no longer gain interest. Gain 16 gold now. Round start: gain 4 XP. Interest is extra gold you gain per 10g saved. | You no longer gain interest. Gain 16 gold now. Round start: gain 4 XP. Interest is extra gold you gain per 10g saved. |
Golden Gamble Gain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils. | Gain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils. |
Golden Gamble+ Gain 3 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils. | Gain 3 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils. |
Golden Gamble++ Gain 6 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils. | Gain 6 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils. |
Hard Commit Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold. | Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold. |
Hedge Fund Gain 22 gold. Your max interest is increased to 10. Interest is extra gold you gain per 10g saved. | Gain 22 gold. Your max interest is increased to 10. Interest is extra gold you gain per 10g saved. |
Hold the Line Allies in your back 2 rows gain 9% Ability Power and 8% Attack Damage for each ally that starts combat in your front row. | Allies in your back 2 rows gain 9% Ability Power and 8% Attack Damage for each ally that starts combat in your front row. |
Invested+ Gain 26 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). | Gain 26 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). |
Invested++ Gain 40 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). | Gain 40 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold). |
Investment Strategy II Your champions gain 8 permanent max Health per interest you earn. Your max interest is increased to 7. Gain 3 gold. | Your champions gain 8 permanent max Health per interest you earn. Your max interest is increased to 7. Gain 3 gold. |
Jeweled Lotus II Your team gains 25% Critical Strike Chance, 10% Critical Strike Damage, and Precision. Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage. | Your team gains 25% Critical Strike Chance, 10% Critical Strike Damage, and Precision. Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage. |
Level Up! When you buy XP, gain an additional 2. Gain 6 immediately. | When you buy XP, gain an additional 2. Gain 6 immediately. |
Living Forge Gain an Artifact anvil now and after every 9 player combats. Artifacts are more powerful items with a unique effect. | Gain an Artifact anvil now and after every 9 player combats. Artifacts are more powerful items with a unique effect. |
Lucky Gloves Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves and 4 gold. | Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves and 4 gold. |
Lucky Gloves+ Thief's Gloves will always give your champions recommended items. Gain 2 Sparring Gloves now, then another after 4 player combats. | Thief's Gloves will always give your champions recommended items. Gain 2 Sparring Gloves now, then another after 4 player combats. |
Luxury Subscription Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 7 gold. At the start of the next 2 stages, gain the package again. | Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 7 gold. At the start of the next 2 stages, gain the package again. |
Min-Max Gain a Golden Item Remover and 4 random components. Golden Item Remover is a Magnetic Remover with infinite uses. | Gain a Golden Item Remover and 4 random components. Golden Item Remover is a Magnetic Remover with infinite uses. |
Money Monsoon Gain 7 gold now and every round for the rest of the game. | Gain 7 gold now and every round for the rest of the game. |
Nesting Anvils Gain an Artifact Anvil. After you open it, gain a Completed Item Anvil. After you open that, gain a Component Anvil. After you open that, gain ? gold. | Gain an Artifact Anvil. After you open it, gain a Completed Item Anvil. After you open that, gain a Component Anvil. After you open that, gain ? gold. |
Nesting Anvils + Gain an Artifact Anvil. After you open it, gain a Completed Item Anvil. After you open that, gain a Component Anvil. After you open that, gain ? gold. | Gain an Artifact Anvil. After you open it, gain a Completed Item Anvil. After you open that, gain a Component Anvil. After you open that, gain ? gold. |
Nesting Dolls After a champion dies in combat, spawn a copy of them one star level lower with ?% health. Gain ? free rerolls | After a champion dies in combat, spawn a copy of them one star level lower with ?% health. Gain ? free rerolls |
New Recruit Gain +1 max team size and 1 four-cost champion. | Gain +1 max team size and 1 four-cost champion. |
New Recruit+ Gain +1 max team size and 2 four-cost champions. | Gain +1 max team size and 2 four-cost champions. |
One Buff, Two Buff Gain a Red Buff, a Blue Buff, and a Champion Duplicator. | Gain a Red Buff, a Blue Buff, and a Champion Duplicator. |
Pandora's Items III Round start: items on your bench are randomized. Gain 1 random Radiant item. | Round start: items on your bench are randomized. Gain 1 random Radiant item. |
Phreaky Friday Gain an Infinity Force. After 5 player combats, gain another. Infinity Force: Artifact that offers tons of offensive and defensive stats | Gain an Infinity Force. After 5 player combats, gain another. Infinity Force: Artifact that offers tons of offensive and defensive stats |
Phreaky Friday + Gain an Infinity Force. After 3 player combats, gain another. Infinity Force: Artifact that offers tons of offensive and defensive stats | Gain an Infinity Force. After 3 player combats, gain another. Infinity Force: Artifact that offers tons of offensive and defensive stats |
Prismatic Ticket Each time your Shop is rerolled, you have a 45% chance to gain a free reroll. | Each time your Shop is rerolled, you have a 45% chance to gain a free reroll. |
Radiant Rascal Gain a Rascal's Gloves item. This equips 2 random Radiant items every round. Radiant items are very powerful versions of completed items. | Gain a Rascal's Gloves item. This equips 2 random Radiant items every round. Radiant items are very powerful versions of completed items. |
Radiant Relics Choose 1 of 5 Radiant items. Gain a Magnetic Remover. Radiant items are very powerful versions of completed items. | Choose 1 of 5 Radiant items. Gain a Magnetic Remover. Radiant items are very powerful versions of completed items. |
Retribution Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision and 25% Critical Strike Chance. Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage. | Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision and 25% Critical Strike Chance. Precision: Ability damage can critically strike. Additional Precision grants 10% Critical Strike Damage. |
Shimmerscale Essence Gain a Mogul's Mail. In 7 rounds, gain a Gamblers Blade. These items give gold as well as combat power. | Gain a Mogul's Mail. In 7 rounds, gain a Gamblers Blade. These items give gold as well as combat power. |
Shopping Spree When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold. | When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold. |
Soul Awakening Combat start: Your team gains 1.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage. | Combat start: Your team gains 1.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage. |
Starring Up After 3-starring ? champions, set your level to ?. Gain ? rerolls now and at the start of every round. | After 3-starring ? champions, set your level to ?. Gain ? rerolls now and at the start of every round. |
Sweet Treats Gain an Artifact anvil. Your team gains 16 Health for each item equipped on champions. Health Gained: ? Magic N' Mayhem Tactician's Crown, 2024 | Gain an Artifact anvil. Your team gains 16 Health for each item equipped on champions. Health Gained: ? Magic N' Mayhem Tactician's Crown, 2024 |
Sword Overflow Gain 4 B.F. Swords. Your B.F. Swords grant +4% Attack Speed. | Gain 4 B.F. Swords. Your B.F. Swords grant +4% Attack Speed. |
Tactician's Kitchen Gain a random Emblem. After 3 rounds, gain a Tactician's Cape. | Gain a random Emblem. After 3 rounds, gain a Tactician's Cape. |
The Golden Egg Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn. | Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn. |
The Trait Tree Gain 3 random Emblems, a Reforger, and 2 gold. | Gain 3 random Emblems, a Reforger, and 2 gold. |
The Trait Tree+ Gain 3 random Emblems, a Reforger, and 4 gold. | Gain 3 random Emblems, a Reforger, and 4 gold. |
Trait Ladder Gain a random emblem. After fielding ? non-unique traits in a player combat, gain a reward. Then increase the number of traits needed and the size of the reward. | Gain a random emblem. After fielding ? non-unique traits in a player combat, gain a reward. Then increase the number of traits needed and the size of the reward. |
Upward Mobility Buying XP costs 1 less. Gain 2 Health and 1 free rerolls whenever you level up. | Buying XP costs 1 less. Gain 2 Health and 1 free rerolls whenever you level up. |
Urf's Grab Bag Gain 1 Spatula, 3 random components, and 5 gold. | Gain 1 Spatula, 3 random components, and 5 gold. |
Verticality III Champions gain ?% Attack Damage, ?% Ability Power, ? Armor, and ? Magic Resist for each ally that shares a trait with them. | Champions gain ?% Attack Damage, ?% Ability Power, ? Armor, and ? Magic Resist for each ally that shares a trait with them. |
Wand Overflow Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed. | Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed. |
We Stick Together Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed. Into The Arcane Tactician's Crown, 2025 | Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed. Into The Arcane Tactician's Crown, 2025 |
Worth the Wait II Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game. Champion: ??? | Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game. Champion: ??? |