DAK.GG
SET 5.5 Revival Augments
Augment Guide
AugmentAugment & Description | Description |
---|---|
![]() AFK You cannot perform actions for the next 3 rounds. Afterwards, gain 20 gold. | You cannot perform actions for the next 3 rounds. Afterwards, gain 20 gold. |
![]() Band of Thieves I Gain 1 Thief's Gloves. | Gain 1 Thief's Gloves. |
![]() Beggars can be Choosers You get +3 Augment rerolls for all other augment choices. Gain 7 gold. | You get +3 Augment rerolls for all other augment choices. Gain 7 gold. |
![]() Blistering Strikes Your team's attacks burn their targets for 5% of their max Health over 5 seconds. Attacks also reduce their targets' healing received by 33%. | Your team's attacks burn their targets for 5% of their max Health over 5 seconds. Attacks also reduce their targets' healing received by 33%. |
![]() Branching Out Gain a random Emblem and a Reforger. Reforgers allow you to remake any item. | Gain a random Emblem and a Reforger. Reforgers allow you to remake any item. |
![]() Called Shot Set your win streak to +4. Gain 4 gold. | Set your win streak to +4. Gain 4 gold. |
![]() Caretaker's Ally Gain a random 2-cost champion now. Gain the same one again every time you level up. | Gain a random 2-cost champion now. Gain the same one again every time you level up. |
![]() Combat Bandages I The first time each ally unit falls below 60% health, they restore 100-220 health (based on stage) over 2.5 seconds. | The first time each ally unit falls below 60% health, they restore 100-220 health (based on stage) over 2.5 seconds. |
![]() Component Buffet Whenever you would get a component, gain a component anvil instead. Gain a random component. The anvil offers 4 choices. | Whenever you would get a component, gain a component anvil instead. Gain a random component. The anvil offers 4 choices. |
![]() Exiles I Your units that start combat with no adjacent allies gain a 20% maximum Health shield for 10 seconds. | Your units that start combat with no adjacent allies gain a 20% maximum Health shield for 10 seconds. |
![]() Featherweights I Your Tier 1 and 2 champions gain 15% Attack Speed and Move Speed. | Your Tier 1 and 2 champions gain 15% Attack Speed and Move Speed. |
![]() Final Resistance Each time an allied champion dies, 30% Shred and Sunder the nearest 4 enemies for 6 seconds. Shred: reduces Magic Resist, Sunder: reduces Armor | Each time an allied champion dies, 30% Shred and Sunder the nearest 4 enemies for 6 seconds. Shred: reduces Magic Resist, Sunder: reduces Armor |
![]() Find Your Center Your champion that starts combat in the center of the board gains 15% damage and 15% max Health. | Your champion that starts combat in the center of the board gains 15% damage and 15% max Health. |
![]() Fine Vintage Completed items left on your bench for 4 rounds transform into Support Anvils. | Completed items left on your bench for 4 rounds transform into Support Anvils. |
![]() Good For Something I Champions that aren't holding items have a 50% to drop 1 gold on death. | Champions that aren't holding items have a 50% to drop 1 gold on death. |
![]() Head Start Gain 3 random 2-star 1 cost champions. Disable your Shop for the next 3 rounds. | Gain 3 random 2-star 1 cost champions. Disable your Shop for the next 3 rounds. |
![]() Help Is On The Way After 8 player combats, choose 1 of 4 Support items. | After 8 player combats, choose 1 of 4 Support items. |
![]() Iron Assets Gain a component anvil and 4 gold. The anvil offers 4 choices. | Gain a component anvil and 4 gold. The anvil offers 4 choices. |
![]() Item Collector I Your team gains 10 Health. For each unique item they are holding, your team gains bonus 2 Health, 1 Attack Damage, and 1 Ability Power. | Your team gains 10 Health. For each unique item they are holding, your team gains bonus 2 Health, 1 Attack Damage, and 1 Ability Power. |
![]() Item Grab Bag I Gain 1 random completed item. | Gain 1 random completed item. |
![]() Item Ladder Gain a temporary item that unequips and transforms at the start of each round. The item quality increases each Stage. | Gain a temporary item that unequips and transforms at the start of each round. The item quality increases each Stage. |
![]() Keepers I Combat start: grant units with adjacent allies a 145 Health Shield for 8 seconds. This Shield stacks. | Combat start: grant units with adjacent allies a 145 Health Shield for 8 seconds. This Shield stacks. |
![]() Lategame Specialist When you reach Level 9, gain 33 gold. | When you reach Level 9, gain 33 gold. |
![]() Latent Forge After 8 player combats, gain an Artifact anvil. The anvil offers 4 choices. Artifacts are more powerful items with a unique effect. | After 8 player combats, gain an Artifact anvil. The anvil offers 4 choices. Artifacts are more powerful items with a unique effect. |
![]() Lunch Money Every 8 damage you deal to enemy tacticians gives you 2 gold. | Every 8 damage you deal to enemy tacticians gives you 2 gold. |
![]() Mentorship I If an ally starts combat next to a higher-cost ally, it gains 12% Attack Speed and 150 Health. | If an ally starts combat next to a higher-cost ally, it gains 12% Attack Speed and 150 Health. |
![]() Missed Connections Gain a copy of each 1-cost champion. | Gain a copy of each 1-cost champion. |
![]() One, Two, Five! Gain 1 random component, 2 gold, and 1 random 5-cost champion. | Gain 1 random component, 2 gold, and 1 random 5-cost champion. |
![]() Ones Twos Three Gain 2 1-cost champion, 2 2-cost champions, and 1 3-cost champion. | Gain 2 1-cost champion, 2 2-cost champions, and 1 3-cost champion. |
![]() Over Encumbered For the next stage, you only get 1 bench slot. After, get 3 item components. | For the next stage, you only get 1 bench slot. After, get 3 item components. |
![]() Pandora's Bench Gain 2 gold. At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. | Gain 2 gold. At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost. |
![]() Pandora's Items Round start: items on your bench are randomized (except Tactician's Crown and Spatula). Gain 1 random component. | Round start: items on your bench are randomized (except Tactician's Crown and Spatula). Gain 1 random component. |
![]() Partial Ascension After 15 seconds of combat, your units deal 30% more damage. | After 15 seconds of combat, your units deal 30% more damage. |
![]() Patience Is a Virtue If you did not buy a champion last round, gain 2 free rerolls. | If you did not buy a champion last round, gain 2 free rerolls. |
![]() Placebo Gain 8 gold. Your team gains 1% Attack Speed. | Gain 8 gold. Your team gains 1% Attack Speed. |
![]() Placebo+ Gain 15 gold. Your team gains 1% Attack Speed. | Gain 15 gold. Your team gains 1% Attack Speed. |
![]() Precise Planning When you win or lose combat by 4 or fewer units, gain 2 gold next round. | When you win or lose combat by 4 or fewer units, gain 2 gold next round. |
![]() Pumping Up I Your team gains 8% Attack Speed now. Each round after, they gain 0.5% more. | Your team gains 8% Attack Speed now. Each round after, they gain 0.5% more. |
![]() Recombobulator Champions on your board permanently transform into random champions 1 cost tier higher. Gain 2 Magnetic Removers. | Champions on your board permanently transform into random champions 1 cost tier higher. Gain 2 Magnetic Removers. |
![]() Restart Mission Sell all champions on your board and bench. Gain 2 random 2-star 3-costs, 3 2-star 2-costs, and a 2-star 1-cost champion. | Sell all champions on your board and bench. Gain 2 random 2-star 3-costs, 3 2-star 2-costs, and a 2-star 1-cost champion. |
![]() Risky Moves Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold. | Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold. |
![]() Rolling For Days I Gain 11 free Shop rerolls. | Gain 11 free Shop rerolls. |
![]() Row Rejuvenation I Your team has 8% Omnivamp, increased by 1% for every champion that starts combat in that same row. | Your team has 8% Omnivamp, increased by 1% for every champion that starts combat in that same row. |
![]() Silver Spoon Gain 10 XP. | Gain 10 XP. |
![]() Silver Ticket Gain a free Shop reroll after every 4 rerolls. Gain 3 gold. | Gain a free Shop reroll after every 4 rerolls. Gain 3 gold. |
![]() Silver Veil Your team gains 5% Attack Speed and is immune to the first crowd control effect in combat. | Your team gains 5% Attack Speed and is immune to the first crowd control effect in combat. |
![]() Spoils of War I Enemies have a 25% chance to drop loot when killed. | Enemies have a 25% chance to drop loot when killed. |
![]() Stationary Support I After 8 player combats, gain 1 Training Dummy(s) with 1 permanently attached Support item(s). | After 8 player combats, gain 1 Training Dummy(s) with 1 permanently attached Support item(s). |
![]() Stimpack Gain 4 components after you lose 50 player health. | Gain 4 components after you lose 50 player health. |
![]() Team Building Gain a Lesser Champion Duplicator. Gain another after 7 player combats. This item allows you to copy a 3-cost or less champion. | Gain a Lesser Champion Duplicator. Gain another after 7 player combats. This item allows you to copy a 3-cost or less champion. |
![]() Teaming Up I Gain 1 random component and 2 random Tier 3 champions. | Gain 1 random component and 2 random Tier 3 champions. |
![]() The Golden Remover Gain a Golden Remover and component item anvil. Golden Remover is an Item Remover with infinite uses. | Gain a Golden Remover and component item anvil. Golden Remover is an Item Remover with infinite uses. |
![]() Tiny Titans Increase your current and max player health by 30. | Increase your current and max player health by 30. |
![]() Tri Force I Your Tier 3 champions gain 150 Health, 10 starting Mana, and 10% Attack Speed. | Your Tier 3 champions gain 150 Health, 10 starting Mana, and 10% Attack Speed. |
![]() Unified Resistance I If you have 3 or more champions in the same row at the start of combat, they all gain 15 Armor and Magic Resist. | If you have 3 or more champions in the same row at the start of combat, they all gain 15 Armor and Magic Resist. |
![]() Young and Wild and Free You can always move freely on Carousel rounds. Gain 2 gold. | You can always move freely on Carousel rounds. Gain 2 gold. |