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SET 5.5 Revival Augments

Augment Guide
AugmentAugment & DescriptionDescription
AFK
You cannot perform actions for the next 3 rounds. Afterwards, gain 20 gold.
You cannot perform actions for the next 3 rounds. Afterwards, gain 20 gold.
Band of Thieves I
Gain 1 Thief's Gloves.
Gain 1 Thief's Gloves.
Beggars can be Choosers
You get +3 Augment rerolls for all other augment choices. Gain 7 gold.
You get +3 Augment rerolls for all other augment choices. Gain 7 gold.
Blistering Strikes
Your team's attacks burn their targets for 5% of their max Health over 5 seconds. Attacks also reduce their targets' healing received by 33%.
Your team's attacks burn their targets for 5% of their max Health over 5 seconds. Attacks also reduce their targets' healing received by 33%.
Branching Out
Gain a random Emblem and a Reforger.

Reforgers allow you to remake any item.
Gain a random Emblem and a Reforger.

Reforgers allow you to remake any item.
Called Shot
Set your win streak to +4. Gain 4 gold.
Set your win streak to +4. Gain 4 gold.
Caretaker's Ally
Gain a random 2-cost champion now. Gain the same one again every time you level up.
Gain a random 2-cost champion now. Gain the same one again every time you level up.
Combat Bandages I
The first time each ally unit falls below 60% health, they restore 100-220 health (based on stage) over 2.5 seconds.
The first time each ally unit falls below 60% health, they restore 100-220 health (based on stage) over 2.5 seconds.
Component Buffet
Whenever you would get a component, gain a component anvil instead. Gain a random component.

The anvil offers 4 choices.
Whenever you would get a component, gain a component anvil instead. Gain a random component.

The anvil offers 4 choices.
Exiles I
Your units that start combat with no adjacent allies gain a 20% maximum Health shield for 10 seconds.
Your units that start combat with no adjacent allies gain a 20% maximum Health shield for 10 seconds.
Featherweights I
Your Tier 1 and 2 champions gain 15% Attack Speed and Move Speed.
Your Tier 1 and 2 champions gain 15% Attack Speed and Move Speed.
Final Resistance
Each time an allied champion dies, 30% Shred and Sunder the nearest 4 enemies for 6 seconds.

Shred: reduces Magic Resist, Sunder: reduces Armor
Each time an allied champion dies, 30% Shred and Sunder the nearest 4 enemies for 6 seconds.

Shred: reduces Magic Resist, Sunder: reduces Armor
Find Your Center
Your champion that starts combat in the center of the board gains 15% damage and 15% max Health.
Your champion that starts combat in the center of the board gains 15% damage and 15% max Health.
Fine Vintage
Completed items left on your bench for 4 rounds transform into Support Anvils.
Completed items left on your bench for 4 rounds transform into Support Anvils.
Good For Something I
Champions that aren't holding items have a 50% to drop 1 gold on death.
Champions that aren't holding items have a 50% to drop 1 gold on death.
Head Start
Gain 3 random 2-star 1 cost champions. Disable your Shop for the next 3 rounds.
Gain 3 random 2-star 1 cost champions. Disable your Shop for the next 3 rounds.
Help Is On The Way
After 8 player combats, choose 1 of 4 Support items.
After 8 player combats, choose 1 of 4 Support items.
Iron Assets
Gain a component anvil and 4 gold.

The anvil offers 4 choices.
Gain a component anvil and 4 gold.

The anvil offers 4 choices.
Item Collector I
Your team gains 10 Health. For each unique item they are holding, your team gains bonus 2 Health, 1 Attack Damage, and 1 Ability Power.
Your team gains 10 Health. For each unique item they are holding, your team gains bonus 2 Health, 1 Attack Damage, and 1 Ability Power.
Item Grab Bag I
Gain 1 random completed item.
Gain 1 random completed item.
Item Ladder
Gain a temporary item that unequips and transforms at the start of each round. The item quality increases each Stage.
Gain a temporary item that unequips and transforms at the start of each round. The item quality increases each Stage.
Keepers I
Combat start: grant units with adjacent allies a 145 Health Shield for 8 seconds. This Shield stacks.
Combat start: grant units with adjacent allies a 145 Health Shield for 8 seconds. This Shield stacks.
Lategame Specialist
When you reach Level 9, gain 33 gold.
When you reach Level 9, gain 33 gold.
Latent Forge
After 8 player combats, gain an Artifact anvil.

The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.
After 8 player combats, gain an Artifact anvil.

The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.
Lunch Money
Every 8 damage you deal to enemy tacticians gives you 2 gold.
Every 8 damage you deal to enemy tacticians gives you 2 gold.
Mentorship I
If an ally starts combat next to a higher-cost ally, it gains 12% Attack Speed and 150 Health.
If an ally starts combat next to a higher-cost ally, it gains 12% Attack Speed and 150 Health.
Missed Connections
Gain a copy of each 1-cost champion.
Gain a copy of each 1-cost champion.
One, Two, Five!
Gain 1 random component, 2 gold, and 1 random 5-cost champion.
Gain 1 random component, 2 gold, and 1 random 5-cost champion.
Ones Twos Three
Gain 2 1-cost champion, 2 2-cost champions, and 1 3-cost champion.
Gain 2 1-cost champion, 2 2-cost champions, and 1 3-cost champion.
Over Encumbered
For the next stage, you only get 1 bench slot. After, get 3 item components.
For the next stage, you only get 1 bench slot. After, get 3 item components.
Pandora's Bench
Gain 2 gold. At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost.
Gain 2 gold. At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost.
Pandora's Items
Round start: items on your bench are randomized (except Tactician's Crown and Spatula).

Gain 1 random component.
Round start: items on your bench are randomized (except Tactician's Crown and Spatula).

Gain 1 random component.
Partial Ascension
After 15 seconds of combat, your units deal 30% more damage.
After 15 seconds of combat, your units deal 30% more damage.
Patience Is a Virtue
If you did not buy a champion last round, gain 2 free rerolls.
If you did not buy a champion last round, gain 2 free rerolls.
Placebo
Gain 8 gold. Your team gains 1% Attack Speed.
Gain 8 gold. Your team gains 1% Attack Speed.
Placebo+
Gain 15 gold. Your team gains 1% Attack Speed.
Gain 15 gold. Your team gains 1% Attack Speed.
Precise Planning
When you win or lose combat by 4 or fewer units, gain 2 gold next round.
When you win or lose combat by 4 or fewer units, gain 2 gold next round.
Pumping Up I
Your team gains 8% Attack Speed now. Each round after, they gain 0.5% more.
Your team gains 8% Attack Speed now. Each round after, they gain 0.5% more.
Recombobulator
Champions on your board permanently transform into random champions 1 cost tier higher. Gain 2 Magnetic Removers.
Champions on your board permanently transform into random champions 1 cost tier higher. Gain 2 Magnetic Removers.
Restart Mission
Sell all champions on your board and bench. Gain 2 random 2-star 3-costs, 3 2-star 2-costs, and a 2-star 1-cost champion.
Sell all champions on your board and bench. Gain 2 random 2-star 3-costs, 3 2-star 2-costs, and a 2-star 1-cost champion.
Risky Moves
Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold.
Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold.
Rolling For Days I
Gain 11 free Shop rerolls.
Gain 11 free Shop rerolls.
Row Rejuvenation I
Your team has 8% Omnivamp, increased by 1% for every champion that starts combat in that same row.
Your team has 8% Omnivamp, increased by 1% for every champion that starts combat in that same row.
Silver Spoon
Gain 10 XP.
Gain 10 XP.
Silver Ticket
Gain a free Shop reroll after every 4 rerolls. Gain 3 gold.
Gain a free Shop reroll after every 4 rerolls. Gain 3 gold.
Silver Veil
Your team gains 5% Attack Speed and is immune to the first crowd control effect in combat.
Your team gains 5% Attack Speed and is immune to the first crowd control effect in combat.
Spoils of War I
Enemies have a 25% chance to drop loot when killed.
Enemies have a 25% chance to drop loot when killed.
Stationary Support I
After 8 player combats, gain 1 Training Dummy(s) with 1 permanently attached Support item(s).
After 8 player combats, gain 1 Training Dummy(s) with 1 permanently attached Support item(s).
Stimpack
Gain 4 components after you lose 50 player health.
Gain 4 components after you lose 50 player health.
Team Building
Gain a Lesser Champion Duplicator. Gain another after 7 player combats.

This item allows you to copy a 3-cost or less champion.
Gain a Lesser Champion Duplicator. Gain another after 7 player combats.

This item allows you to copy a 3-cost or less champion.
Teaming Up I
Gain 1 random component and 2 random Tier 3 champions.
Gain 1 random component and 2 random Tier 3 champions.
The Golden Remover
Gain a Golden Remover and component item anvil.

Golden Remover is an Item Remover with infinite uses.
Gain a Golden Remover and component item anvil.

Golden Remover is an Item Remover with infinite uses.
Tiny Titans
Increase your current and max player health by 30.
Increase your current and max player health by 30.
Tri Force I
Your Tier 3 champions gain 150 Health, 10 starting Mana, and 10% Attack Speed.
Your Tier 3 champions gain 150 Health, 10 starting Mana, and 10% Attack Speed.
Unified Resistance I
If you have 3 or more champions in the same row at the start of combat, they all gain 15 Armor and Magic Resist.
If you have 3 or more champions in the same row at the start of combat, they all gain 15 Armor and Magic Resist.
Young and Wild and Free
You can always move freely on Carousel rounds. Gain 2 gold.
You can always move freely on Carousel rounds. Gain 2 gold.
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