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SET 7 Augments

Augment Guide
AugmentAugment & DescriptionDescription
Ancient Archives I
Disabled
Gain 1 Tome of Traits.
Gain 1 Tome of Traits.
Ascension
Disabled
After 15 seconds of combat, your units deal 50% more damage.
After 15 seconds of combat, your units deal 50% more damage.
Assassin Crest
Disabled
Gain an Assassin Emblem and a Kayn.
Gain an Assassin Emblem and a Kayn.
Axiom Arc II
Disabled
Your units gain 40 Mana on kill.
Your units gain 40 Mana on kill.
Beast's Den
Disabled
Units that start combat next to at least 2 Shapeshifters gain 35% Attack Speed and Move Speed. Shapeshifters always gain this bonus. Gain a Gnar.
Units that start combat next to at least 2 Shapeshifters gain 35% Attack Speed and Move Speed. Shapeshifters always gain this bonus. Gain a Gnar.
Best Friends II
Disabled
Your units that start combat only adjacent to each other gain 15 Attack Speed and 25 Armor.
Your units that start combat only adjacent to each other gain 15 Attack Speed and 25 Armor.
Better Together
Disabled
Aura items that buff your team have their effects increased by 33%. Gain a Locket of the Iron Solari.
Aura items that buff your team have their effects increased by 33%. Gain a Locket of the Iron Solari.
Big Friend II
Disabled
Your units that start combat next to a unit with over 2000 Health take 18% less damage for the rest of combat.
Your units that start combat next to a unit with over 2000 Health take 18% less damage for the rest of combat.
Blue Battery
Disabled
After casting their Ability, your units restore 20 Mana.
After casting their Ability, your units restore 20 Mana.
Bruiser Crest
Disabled
Gain a Bruiser Emblem and a Taric.
Gain a Bruiser Emblem and a Taric.
Built Different II
Disabled
Your units with no Traits active gain 300-600 Health and 50-80% Attack Speed. (based on current Stage)
Your units with no Traits active gain 300-600 Health and 50-80% Attack Speed. (based on current Stage)
Calculated Loss
Disabled
After losing your combat, gain 2 gold and a free Shop refresh.
After losing your combat, gain 2 gold and a free Shop refresh.
Cannoneer Crest
Disabled
Gain a Cannoneer Emblem and a Jinx.
Gain a Cannoneer Emblem and a Jinx.
Cavalier Crest
Disabled
Gain a Cavalier Emblem and a Sejuani.
Gain a Cavalier Emblem and a Sejuani.
Celestial Blessing II
Disabled
Your units heal for 20% of the damage dealt by attacks and Abilities. Excess healing is converted to a shield up to 450 Health.
Your units heal for 20% of the damage dealt by attacks and Abilities. Excess healing is converted to a shield up to 450 Health.
Clear Mind
Disabled
If you have no champions on your bench at the end of a round, gain 3 experience points.
If you have no champions on your bench at the end of a round, gain 3 experience points.
Cluttered Mind
Disabled
If your bench is full at the end of a round, gain 4 experience points.
If your bench is full at the end of a round, gain 4 experience points.
Combat Training I
Disabled
Your Champions permanently gain 1 Attack Damage every time they kill an enemy unit. Champions start with 8 Attack Damage.
Your Champions permanently gain 1 Attack Damage every time they kill an enemy unit. Champions start with 8 Attack Damage.
Component Grab Bag
Disabled
Gain 3 random item components.
Gain 3 random item components.
Cutthroat
Disabled
Assassins Mana-Reave the first unit they attack, increasing their maximum Mana by 50% until they cast. Assassins deal 10% more damage against Mana-Reaved targets. Gain a Qiyana.
Assassins Mana-Reave the first unit they attack, increasing their maximum Mana by 50% until they cast. Assassins deal 10% more damage against Mana-Reaved targets. Gain a Qiyana.
Cybernetic Implants II
Disabled
Your champions holding an item gain 150 Health and 15 Attack Damage.
Your champions holding an item gain 150 Health and 15 Attack Damage.
Cybernetic Shell II
Disabled
Your champions holding an item gain 150 Health and 30 Armor.
Your champions holding an item gain 150 Health and 30 Armor.
Cybernetic Uplink II
Disabled
Your champions holding an item gain 150 Health and restore 3 Mana per second.
Your champions holding an item gain 150 Health and restore 3 Mana per second.
Devastating Charge
Disabled
Cavalier's first attack after charging deals 85 magic damage, increased by 1% for each Armor and Magic Resist they have. Gain a Lillia.
Cavalier's first attack after charging deals 85 magic damage, increased by 1% for each Armor and Magic Resist they have. Gain a Lillia.
Double Trouble II
Disabled
If you have exactly 2 copies of a champion on your board, they both gain 33 Attack Damage, Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
If you have exactly 2 copies of a champion on your board, they both gain 33 Attack Damage, Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
Dragon Alliance
Disabled
The Dragon trait remains active regardless of how many Dragons you have. Dragons gain 60 Armor and Magic Resist. Gain a random Tier 4 Dragon.
The Dragon trait remains active regardless of how many Dragons you have. Dragons gain 60 Armor and Magic Resist. Gain a random Tier 4 Dragon.
Dragon Horde
Disabled
The Dragon trait remains active regardless of how many Dragons you have. Dragons gain 30 Attack Damage and Ability Power. Gain a random Tier 4 Dragon.
The Dragon trait remains active regardless of how many Dragons you have. Dragons gain 30 Attack Damage and Ability Power. Gain a random Tier 4 Dragon.
Dragonmancer Crest
Disabled
Gain a Dragonmancer Emblem and an Ashe.
Gain a Dragonmancer Emblem and an Ashe.
Electrocharge II
Disabled
When your units receive critical strikes, they deal 85-145 (based on current Stage) magic damage to nearby enemies. (1 second cooldown).
When your units receive critical strikes, they deal 85-145 (based on current Stage) magic damage to nearby enemies. (1 second cooldown).
Essence Theft
Disabled
Evoker's attacks steal 5 Mana from their target. Gain a Lulu.
Evoker's attacks steal 5 Mana from their target. Gain a Lulu.
Eternal Protection
Disabled
When one of your Jade champions would die, the nearest Jade Statue protects them, losing 70% of its max Health and transferring 200% of that amount to the champion.. Gain an Ashe.
When one of your Jade champions would die, the nearest Jade Statue protects them, losing 70% of its max Health and transferring 200% of that amount to the champion.. Gain an Ashe.
Evoker Crest
Disabled
Gain an Evoker Emblem and a Lulu.
Gain an Evoker Emblem and a Lulu.
Exiles II
Disabled
Your units that start combat with no adajacent allies gain a 35% maximum Health shield for 10 seconds.
Your units that start combat with no adajacent allies gain a 35% maximum Health shield for 10 seconds.
Eye of the Storm
Disabled
At the start of combat, the unit in the center of the board gains 45 Ability Power, increased to 135 after Tempest lightning strikes. Gain a Qiyana.
At the start of combat, the unit in the center of the board gains 45 Ability Power, increased to 135 after Tempest lightning strikes. Gain a Qiyana.
Featherweights II
Disabled
Your 1 and 2 cost champions gain 35% Attack Speed and Move Speed.
Your 1 and 2 cost champions gain 35% Attack Speed and Move Speed.
First Aid Kit II
Disabled
All healing and shielding on your units is increased by 35%.
All healing and shielding on your units is increased by 35%.
Future Sight I
Disabled
Know who you will fight next. Gain a Zephyr.
Know who you will fight next. Gain a Zephyr.
Gadget Expert
Disabled
Direct Damage items deal 33% more damage as true damage. Gain a Statikk Shiv.
Direct Damage items deal 33% more damage as true damage. Gain a Statikk Shiv.
Gear Upgrades
Disabled
Guild champions holding an item gain 25 Armor and another 250% of their Guild bonus. Gain a Twitch.
Guild champions holding an item gain 25 Armor and another 250% of their Guild bonus. Gain a Twitch.
Guardian Crest
Disabled
Gain a Guardian Emblem and a Braum.
Gain a Guardian Emblem and a Braum.
Guild Crest
Disabled
Gain a Guild Emblem and a Twitch.
Gain a Guild Emblem and a Twitch.
Hallucinate
Disabled
Mirage champions take 90% less damage for the first 6 seconds of combat. Gain a Yone.
Mirage champions take 90% less damage for the first 6 seconds of combat. Gain a Yone.
Heroic Presence
Disabled
Guardians taunt all enemies every 2 seconds. Enemies that attack a Guardian's shield take magic damage equal to 7% of the shielded unit's max Health (up to once per second). Gain a Thresh.
Guardians taunt all enemies every 2 seconds. Enemies that attack a Guardian's shield take magic damage equal to 7% of the shielded unit's max Health (up to once per second). Gain a Thresh.
Hot Shot
Disabled
Cannoneer's cannon shots burn their targets, dealing 6% of the target's maximum Health as true damage over 2 seconds, and reducing healing by 50% for the duration of the burn. Gain a Tristana.
Cannoneer's cannon shots burn their targets, dealing 6% of the target's maximum Health as true damage over 2 seconds, and reducing healing by 50% for the duration of the burn. Gain a Tristana.
Hustler
Disabled
If you have less than 20 gold at the end of a round, gain 2 gold.
If you have less than 20 gold at the end of a round, gain 2 gold.
Inspire
Disabled
When the Dragonmancer Hero gets a takedown, champions that share a trait with the Dragonmancer Hero gain 70% Attack Speed for 3 seconds. Gain a Ashe.
When the Dragonmancer Hero gets a takedown, champions that share a trait with the Dragonmancer Hero gain 70% Attack Speed for 3 seconds. Gain a Ashe.
Intercosmic Gifts
Disabled
Astral Orbs have a 100% chance to spawn a smaller orb that contains bonus loot. Gain a Nami.
Astral Orbs have a 100% chance to spawn a smaller orb that contains bonus loot. Gain a Nami.
Jade Heart
Disabled
Your team counts as having 1 additional Jade. Gain a Gnar.
Your team counts as having 1 additional Jade. Gain a Gnar.
Jeweled Lotus
Disabled
Magic and true damage from your units' Abilities can critically strike. Your units gain 25% Critical Strike Chance.
Magic and true damage from your units' Abilities can critically strike. Your units gain 25% Critical Strike Chance.
Last Stand
Disabled
The first time you would die, instead drop to 1 Health. After this effect triggers, your units gain 200 Health, 20 Armor and Magic Resist, and 20% Omnivamp.
The first time you would die, instead drop to 1 Health. After this effect triggers, your units gain 200 Health, 20 Armor and Magic Resist, and 20% Omnivamp.
Loot Master
Disabled
Gain a random component every 4 player combat rounds when you have at least Guild (2) active. Gain a Twitch.
Gain a random component every 4 player combat rounds when you have at least Guild (2) active. Gain a Twitch.
Luden's Echo II
Disabled
When your units cast and deal Ability damage, the first target hit and a nearby enemy take 55-160 (based on current Stage) magic damage.
When your units cast and deal Ability damage, the first target hit and a nearby enemy take 55-160 (based on current Stage) magic damage.
Mage Conference
Disabled
While the Mage trait is active, a random Mage portals onto your bench after combat with a player. Gain a Lillia.
While the Mage trait is active, a random Mage portals onto your bench after combat with a player. Gain a Lillia.
Mage Crest
Disabled
Gain a Mage Emblem and a Vladimir.
Gain a Mage Emblem and a Vladimir.
Makeshift Armor II
Disabled
Your units with no items gain 45 Armor and Magic Resist.
Your units with no items gain 45 Armor and Magic Resist.
Meditation II
Disabled
Your units without items equipped restore 6 Mana per second.
Your units without items equipped restore 6 Mana per second.
Metabolic Accelerator
Disabled
Your Tactician moves faster and heals 2 Health after a PVP round.
Your Tactician moves faster and heals 2 Health after a PVP round.
Mirage Crest
Disabled
Gain a Mirage Emblem and a Nunu.
Gain a Mirage Emblem and a Nunu.
Pandora's Bench
Disabled
Gain 5 gold. At the start of every turn, Champions on the 3 rightmost bench slots transform into random champions of the same cost.
Gain 5 gold. At the start of every turn, Champions on the 3 rightmost bench slots transform into random champions of the same cost.
Party Favors
Disabled
Gain 1 gold for every 6 firecrackers launched by Revel champions each combat. Additionally, gain a special prize the first time 100 total firecrackers are launched. Gain a Jinx.
Gain 1 gold for every 6 firecrackers launched by Revel champions each combat. Additionally, gain a special prize the first time 100 total firecrackers are launched. Gain a Jinx.
Party Time!
Disabled
After Revels score a takedown, they gain 80% Attack Speed for 4 seconds. Gain a Jinx.
After Revels score a takedown, they gain 80% Attack Speed for 4 seconds. Gain a Jinx.
Penitence
Disabled
Enemies are disarmed for 2.5 seconds the first time they attack a Jade Statue or are damaged by a Jade Statue's explosion. Gain a Gnar.
Enemies are disarmed for 2.5 seconds the first time they attack a Jade Statue or are damaged by a Jade Statue's explosion. Gain a Gnar.
Personal Training
Disabled
At the end of combat, Champions that started combat adjacent to Bruiser permanently gain 40 Health, increased by 20 if they survived. Gain a Shen.
At the end of combat, Champions that started combat adjacent to Bruiser permanently gain 40 Health, increased by 20 if they survived. Gain a Shen.
Phony Frontline
Disabled
Gain 2 Target Dummies.
Gain 2 Target Dummies.
Portable Forge
Disabled
Open an Armory and choose 1 of 3 unique Artifacts crafted by Ornn.
Open an Armory and choose 1 of 3 unique Artifacts crafted by Ornn.
Preparation II
Disabled
Units on your bench gain 7 Attack Damage and Ability Damage every round, up to 28.
Units on your bench gain 7 Attack Damage and Ability Damage every round, up to 28.
Press the Attack
Disabled
Your Swiftshots' attacks apply a stack on their target for 5 seconds. Every third stack consumes all stacks to deal true damage equal to 4% of the target's maximum Health. Gain a Twitch.
Your Swiftshots' attacks apply a stack on their target for 5 seconds. Every third stack consumes all stacks to deal true damage equal to 4% of the target's maximum Health. Gain a Twitch.
Ragewing Crest
Disabled
Gain a Ragewing Emblem and a Kayn.
Gain a Ragewing Emblem and a Kayn.
Reckless Spending
Disabled
If you purchase both XP and a Shop Refresh during the Planning Phase, Shimmerscale champions and Champions having a Shimmerscale item gain 40% damage for the next combat phase. Gain a Kayn.
If you purchase both XP and a Shop Refresh during the Planning Phase, Shimmerscale champions and Champions having a Shimmerscale item gain 40% damage for the next combat phase. Gain a Kayn.
Revel Crest
Disabled
Gain a Revel Emblem and a Jinx.
Gain a Revel Emblem and a Jinx.
Rich Get Richer
Disabled
Gain 10 gold. Your maximum interest is increased to 7.
Gain 10 gold. Your maximum interest is increased to 7.
Rich Get Richer+
Disabled
Gain 18 gold. Your maximum interest is increased to 7.
Gain 18 gold. Your maximum interest is increased to 7.
Ricochet
Disabled
Cannoneer's cannon shots bounce once, dealing 33% less damage. Gain a Tristana.
Cannoneer's cannon shots bounce once, dealing 33% less damage. Gain a Tristana.
Salvage Bin
Disabled
Gain a random completed item. Selling champions breaks apart their full items into components (excluding Tactician's Crown).
Gain a random completed item. Selling champions breaks apart their full items into components (excluding Tactician's Crown).
Scalescorn Crest
Disabled
Gain a Scalescorn Emblem and a Braum.
Gain a Scalescorn Emblem and a Braum.
Scorch
Disabled
Every 5th instance of Ragewing champion's damage deals 20% more damage and is converted to true damage. Gain a Sena.
Every 5th instance of Ragewing champion's damage deals 20% more damage and is converted to true damage. Gain a Sena.
Second Wind II
Disabled
After 10 seconds of combat, your units heal 60% of their missing Health.
After 10 seconds of combat, your units heal 60% of their missing Health.
Shimmerscale Heart
Disabled
Your team counts as having 1 additional Shimmerscale. Gain a Kayn.
Your team counts as having 1 additional Shimmerscale. Gain a Kayn.
Smoke Bomb
Disabled
The first time Assassins drops to 70% health, they briefly enter stealth, becoming untargetable and shedding all negative effects. Any excess damage is reduced by 60%. Gain a Talon.
The first time Assassins drops to 70% health, they briefly enter stealth, becoming untargetable and shedding all negative effects. Any excess damage is reduced by 60%. Gain a Talon.
Stand United II
Disabled
Your units gain 2 Attack Damage and Ability Power per Trait active across your army.
Your units gain 2 Attack Damage and Ability Power per Trait active across your army.
Sunfire Board
Disabled
At the start of combat, burn all enemies for 15% of their maximum Health over 15 seconds and reduce healing received by 50%.
At the start of combat, burn all enemies for 15% of their maximum Health over 15 seconds and reduce healing received by 50%.
Swiftshot Crest
Disabled
Gain a Swiftshot Emblem and a Ashe.
Gain a Swiftshot Emblem and a Ashe.
Tantrum
Disabled
After casting their first Ability, Ragewings restore 100% of their maximum Rage.
After casting their first Ability, Ragewings restore 100% of their maximum Rage.
Tempest Crest
Disabled
Gain a Tempest Emblem and a Qiyana.
Gain a Tempest Emblem and a Qiyana.
Three's Company
Disabled
Gain 3 random 3-cost champions.
Gain 3 random 3-cost champions.
Thrill of the Hunt II
Disabled
Your units heal 700 Health on kill.
Your units heal 700 Health on kill.
Tiamat
Disabled
Warrior's additional attacks deal 50% of their damage to enemies in a 1-hex area around their target. Gain a Yone.
Warrior's additional attacks deal 50% of their damage to enemies in a 1-hex area around their target. Gain a Yone.
Titanic Strength
Disabled
Bruisers gain 1.5% of their Health as Attack Damage. Gain a Tahm Kench.
Bruisers gain 1.5% of their Health as Attack Damage. Gain a Tahm Kench.
Trade Sector
Disabled
Gain a free Shop refresh each round.
Gain a free Shop refresh each round.
Trade Sector+
Disabled
Gain a free Shop refresh each round. Gain 8 golds.
Gain a free Shop refresh each round. Gain 8 golds.
TriForce II
Disabled
Your Tier 3 champions gain 233 Health, 23 starting Mana, and 23% Attack Speed.
Your Tier 3 champions gain 233 Health, 23 starting Mana, and 23% Attack Speed.
True Twos
Disabled
Gain 1 random 2-star Tier 1 champions and 1 random 2-star Tier 2 champion.
Gain 1 random 2-star Tier 1 champions and 1 random 2-star Tier 2 champion.
Urf's Grab Bag I
Disabled
Gain 1 Spatula and 1 random item component.
Gain 1 Spatula and 1 random item component.
Warrior Crest
Disabled
Gain a Warrior Emblem and a Shen.
Gain a Warrior Emblem and a Shen.
Whispers Crest
Disabled
Gain a Whispers Emblem and a Thresh.
Gain a Whispers Emblem and a Thresh.
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