DAK.GG
SET 14 Champions
Champion Statistics
Rengar
Cost
3
Traits
Health
750 / 1350 / 2430
AD
65 / 98 / 146
DPS
52 / 78 / 117
Attack Range

AS
0.8
Armor
50
Magic Resistance
50
Skill

Freestyle
Active|
Mana: 0/60

Heal Health and leap to the lowest Health enemy in 2 hexes, dealing physical damage. Then, strike 2 times, each dealing physical damage.
Each cast increases leap range by 1 hex.
Each cast increases leap range by 1 hex.
Heal: 140% / 145% / 150% (AP)Damage: 225% ADSlash Damage: 180% AD
Trait
Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more.
Street Demons double all bonuses.
- 3
+6% Health, 6 AP, 6% AD
- 5
+10% Health, 10 AP, 10% AD
- 7
+16% Health, 16 AP, 16% AD
- 10
+45% Health, 45 AP, 45% AD. Paint the town!
Executioner Abilities can critically strike. They also gain bonus Critical Strike Chance and Critical Strike Damage.
If the target's Health is below 20%, the bonus Critical Strike Damage is doubled.
- 2
25% Critical Strike Chance, 5% Critical Strike Damage
- 3
35% Critical Strike Chance, 10% Critical Strike Damage
- 4
50% Critical Strike Chance, 15% Critical Strike Damage
- 5
55% Critical Strike Chance, 15% Critical Strike Damage; also gain 12% Durability