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SET 15 Champions

Champion Statistics

Swain

Cost
3
Traits
Crystal Gambit
Sorcerer
Bastion
Role
Magic Tank
Health
950 / 1710 / 3078
AD
60 / 90 / 135
DPS
36 / 54 / 81
Attack Range
attack-range
AS
0.6
Armor
50
Magic Resistance
50
Skill
champion-skill
Glittering Plumage Regalia
Active|
mpMana: 20/80
Gain 395/511/688(
) max Health, then deal 25/35/55(
) magic damage every second to enemies in a 2-hex radius.

Subsequent casts heal 395/511/688(
) and increase the damage by 6/9/14(
).
Health Gain: 395 = 10%
+ 300(
) [300 / 340 / 380]
Damage: 25(
) [25 / 35 / 55]
Heal: 395 = 10%
+ 300(
) [300 / 340 / 380]
Damage Increase: 6(
) [6 / 9 / 14]
Trait
Crystal Gambit

Kills and losses during player combats earn Gem Power. Every 3 player combats choose to convert Gem Power into rewards or Double Down.

While Double Down is active losses grant 100% more Gem Power, but wins lose 50% Gem Power and cash out immediately.

Gem Power gains increase at stages 3 and 4.

  • 3

    ? per kill; ? per loss

  • 5

    AND every ? kills, gain bonus loot and reroll a new kill number. (Kills: ?)

  • 7

    130% rewards. Crystal Gambit units gain 300

    and 15%

Sorcerer

Sorcerers gain bonus Ability Power.

When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that enemy's maximum Health to another enemy.

  • 2

    20%

    ; 8% max

  • 4

    55%

    ; 10% max

  • 6

    80%

    ; 12% max
    to 2 enemies

Bastion

Your team gains 10 Armor and Magic Resist.

Bastions gain more, and the value doubles in the first 10 seconds of combat.

  • 2

    18

  • 4

    40

  • 6

    75

    ; Non-Bastions gain an additional 25
    .

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