DAK.GG
SET 15 Champions
Champion Statistics
Swain
Cost
3
Traits
Role
Magic Tank
Health
950 / 1710 / 3078
AD
60 / 90 / 135
DPS
36 / 54 / 81
Attack Range

AS
0.6
Armor
50
Magic Resistance
50
Skill

Glittering Plumage Regalia
Active|
Mana: 20/80
Gain 395/511/688(
) max Health, then deal 25/35/55(
) magic damage every second to enemies in a 2-hex radius.
Subsequent casts heal 395/511/688(
) and increase the damage by 6/9/14(
).
Subsequent casts heal 395/511/688(
Health Gain: 395 = 10%
+ 300(
) [300 / 340 / 380]Damage: 25(
) [25 / 35 / 55]Heal: 395 = 10%
+ 300(
) [300 / 340 / 380]Damage Increase: 6(
) [6 / 9 / 14]
Trait
Kills and losses during player combats earn Gem Power. Every 3 player combats choose to convert Gem Power into rewards or Double Down.
While Double Down is active losses grant 100% more Gem Power, but wins lose 50% Gem Power and cash out immediately.
Gem Power gains increase at stages 3 and 4.
- 3
? per kill; ? per loss
- 5
AND every ? kills, gain bonus loot and reroll a new kill number. (Kills: ?)
- 7
130% rewards. Crystal Gambit units gain 300
and 15%
Sorcerers gain bonus Ability Power.
When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that enemy's maximum Health to another enemy.
- 2
20%
; 8% max - 4
55%
; 10% max - 6
80%
; 12% maxto 2 enemies

















