DAK.GG
SET 16 Champions
Champion Statistics
Ashe
Health
550 / 990 / 1782
AD
58 / 87 / 131
DPS
41 / 61 / 91
Attack Range

AS
0.7
Armor
20
Magic Resistance
20

True Ice Arrow
Active|
Mana: 20/80
Fire an arrow at target that deals 155/225/340(
) physical damage to them and 51/74/112(
) damage to adjacent enemies. Targets below 30% max Health take true damage instead. 30% Chill all enemies hit for 3 seconds.
Bloodsworn Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.
Bloodsworn Bond: Attacks fire a bonus arrow for every 10% Attack Damage granted to Tryndamere by Bloodsworn Bond. These arrows deal 2/3/5(
) physical damage. (Current Bonus Arrows: ?).
Chill: Reduce Attack Speed
Bloodsworn Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.
Bloodsworn Bond: Attacks fire a bonus arrow for every 10% Attack Damage granted to Tryndamere by Bloodsworn Bond. These arrows deal 2/3/5(
Chill: Reduce Attack Speed
Damage:
[20 / 30 / 40]Damage: 155 = 135(
) + 20(
) [135 / 195 / 300]Circle Damage: 51 = 33% of 155Bloodsworn Arrow Damage: 2 = 4% 
# | Item | Avg.Rank | Pick Rate | TOP4 | Win Rate | Games | Two Cores | ||
|---|---|---|---|---|---|---|---|---|---|
| |||||||||