DAK.GG
SET 16 Champions
Champion Statistics
Ashe
Cost
2
Traits
Role
Attack Marksman
Health
550 / 990 / 1782
AD
53 / 80 / 119
DPS
37 / 56 / 83
Attack Range

AS
0.7
Armor
20
Magic Resistance
20

True Ice Arrow
Active|
Mana: 20/80
Fire an arrow at target that deals 140/210/325(
) physical damage to them and 46/69/107(
) damage to adjacent enemies. Targets below 30% max Health take true damage instead. 30% Chill all enemies hit for 3 seconds.
Bloodsworn Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.
Bloodsworn Bond: Attacks fire a bonus arrow for every 10% Attack Damage granted to Tryndamere by Bloodsworn Bond. These arrows deal 3/4/6(
) physical damage. (Current Bonus Arrows: ?).
Chill: Reduce Attack Speed
Bloodsworn Bond: When you field Ashe and Tryndamere, your strongest copies permanently increase their power on kill.
Bloodsworn Bond: Attacks fire a bonus arrow for every 10% Attack Damage granted to Tryndamere by Bloodsworn Bond. These arrows deal 3/4/6(
Chill: Reduce Attack Speed
Damage:
[15 / 25 / 35]Damage: 140 = 125(
) + 15(
) [125 / 185 / 290]Circle Damage: 46 = 33% of 140Bloodsworn Arrow Damage: 3 = 5% 
# | Item | Avg.Rank | Pick Rate | TOP4 | Win Rate | Games | |||
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