Lux
Cost
Gold 7
7//
Elements
Steel Shadow Ocean Wind Glacial Light Crystal Woodland Electric Inferno
Class
Avatar Avatar
Cost
Gold 7
7//
Elements
Steel Steel
Shadow Shadow
Ocean Ocean
Wind Wind
Glacial Glacial
Light Light
Crystal Crystal
Woodland Woodland
Electric Electric
Inferno Inferno
Class
Avatar Avatar
Health
850 / 1530 / 2754
1530/2754
Attack Damage
65 / 117 / 210.6
117/210.6
DPS
55 / 99 / 179
99/179
Attack Range
AttackRange
Attack Speed
0.85
Armor
25
Magical Resistance
20
Final Spark Final Spark
Active | MP Mana: 0/80
Lux fires an elemental blast dealing magic damage to all enemies in a line. If Final Spark kills a unit, Lux is refunded 50 mana.
Damage : 550 / 900 / 9999
Traits
Steel
Steel
Steel Champions gain damage immunity for a few seconds when they are reduced below 50% health
2 2 seconds of immunity
3 3 seconds of immunity
4 4 seconds of immunity
Shadow
Shadow
Shadow units deal increased damage for 6 seconds at combat start, refreshed on takedown.
3 65% Increased Damage, Self Takedown
6 150% Increased Damage, Any Shadow Takedown
Ocean
Ocean
All allies restore mana every 4 seconds
2 +10 Mana
4 +30 Mana
6 +60 Mana
Wind
Wind
All allies gain dodge chance
2 20% dodge chance
3 25% dodge chance
4 35% dodge chance
Glacial
Glacial
Basic Attacks from Glacials have 25% chance to stun their target for 1.5 seconds, bonus Magic Damage on stun.
2 75 bonus Magic Damage
4 175 bonus Magic Damage
6 350 bonus Magic Damage
Light
Light
When a Light Champion dies, all other Light Champions gain Attack Speed and are healed for 20% of their Maximum Health
3 +20% Attack Speed
6 +30% Attack Speed
9 +50% Attack Speed
Crystal
Crystal
Crystal Champions have a maximum amount of damage they can take from a single hit.
2 110 Max Damage
4 60 Max Damage
Woodland
Woodland
3 At the start of combat, a random Woodland Champion makes a copy of themselves
6 Woodland to clone them all.
Electric
Electric
Electric Champions shock nearby enemies whenever they deal or receive a critical strike
2 80 damage
3 250 damage
4 500 damage
Inferno
Inferno
Inferno spell damage and critical strikes burns the ground beneath the target, dealing a percent of that spell's pre-mitigation damage as magic damage over 4 seconds
3 70% Damage, Hexes that light on fire: 1
6 150% Damage, Hexes that light on fire: 3
9 250% Damage, Hexes that light on fire: 5
Avatar
Avatar
1 An Avatar's Origin Element is counted twice for Trait bonuses
Champions