DAK.GG
SET 7.5 Revival Champions
Champion Statistics
Yasuo
Cost
5
Traits
Role
Health
1000 / 1800 / 3240
AD
90 / 135 / 203
DPS
90 / 135 / 203
Attack Range

AS
1
Armor
70
Magic Resistance
70
Skill

Sweeping Blade
Active|
Mana: 0/30

Gain 180/240/2500(
) Shield for 2 seconds and dash through the target, slashing nearby enemies for 135/245/6000(
) physical damage.
Every third cast the slash deals 250% damage, hits a larger area, and Stuns enemies for 1.5 seconds. If only one enemy remains, repeatedly slash them until they die.
Every third cast the slash deals 250% damage, hits a larger area, and Stuns enemies for 1.5 seconds. If only one enemy remains, repeatedly slash them until they die.
Shield Amount: 180(
) [180 / 240 / 2500]Damage: 135(
) [135 / 245 / 6000]
Trait
Use the Dragonmancer Blessing item to choose a Hero. The Hero gains massively increased Health and Ability Power, which increases by 20% per star level of your Dragonmancers.
- 2
+275
, +25% - 4
+575
, +40% - 6
+800
, +55% - 9
+1600
, +140%
Mirage champions gain a different Trait bonus from game to game.
Electric Overload: When attacking or being hit by an attack, Mirage units gain a chance to deal 9% of their maximum Health as magic damage to adjacent enemies.
(2) 20%
(4) 33%
(6) 50%
(8) 100%
―
Warlord's Honor: After winning any combat, gain bonus Health and Ability Power.
Increases by 10% per win, stacks up to 5 times!
(2) 150
(4) 300
(6) 500
(8) 750
―
Dawnbringer's Determination: Once per combat, rapidly heal at 50% Health.
(2) Heal 40% maximum Health
(4) Heal 65%
(6) Heal 65%
(8) Heal 110%
―
Duelist's Dexterity:
Innate: Mirage units move faster.
Attacks grant bonus Attack Speed, up to 10 stacks.
(2) 6%
(4) 12%
(6) 20%
(8) 30%
―
Spellsword's Enchantment: Attacks grant Ability Power for the rest of combat.
(2) 5%
(4) 8%
(6) 12%
(8) 20%
―
Pirate's Greed: Gain a chest of loot after each player combat.
(2) Gain a deckhand's chest.
(4) Gain a lieutenant's chest.
(6) Gain a captain's chest.
(8) Gain an admiral's chest.