SET 12 Charms Guide

Charms
This is a magic effect that can be purchased from the store. Appears starting from stage 2.
It appears in one space on the right side of the store slot and changes every two times it is refreshed.
Tier 1 | Tier 2 | Tier 2.5 | Tier 3 | Tier 4 | |
---|---|---|---|---|---|
Stage 2 | 100% | - | - | - | - |
Stage 3 | 40% | 40% | 20% | - | - |
Stage 4 | - | 35% | 35% | 30% | - |
Stage 5 | - | - | 20% | 60% | 20% |
Stage 6+ | - | - | - | 60% | 40% |
Aftershock
1Tier 2.5Next Combat: After 10 seconds, stun all enemies for 1.5 seconds.
All Fives
7Tier 4Reroll your Shop with all 5-cost champions.
All Fours
2Tier 3Reroll your Shop with all 4-cost champions.
All Ones
0Tier 1Reroll your Shop with all 1-cost champions.
All Threes
0Tier 2Reroll your Shop with all 3-cost champions.
All Twos
0Tier 2Reroll your Shop with all 2-cost champions.
Animate Bench
3Tier 4Next combat: Every 6 seconds, a champion joins combat from your bench.
Animate Shop
5Tier 3For 20 seconds, your shop refreshes for free every 2 seconds.
Assassin
1Tier 2.5Next combat: Your highest
champion jumps to the enemy backline.
Assembly
11Tier 2.5Gain a copy of each 1-cost champion.
Backrow Star
1Tier 4Next combat: A random back row champion gains 40%
for 7 seconds.
Barrier
4Tier 4Next combat: Your team gains 1000 Shield, decaying over 5 seconds.
Big Surprise!
5Tier 42 champions without items gain a Suspicious Trenchcoat for 1 round.
Bunch-o'-Belts
1Tier 2.5Your team gains 6 non-removable Giant's Belts for 1 round.
Busy Bees
0Tier 2Your Bees gain 25% Attack Speed this round.
Coin Flip
0Tier 150% chance to gain 1 gold for each Coin Flip you've used.
Combat Mastery
1Tier 2.5Next combat: Gain 1 XP for each enemy your team kills.
Comfort Food
0Tier 2Gain 1 player health. Gain 2 more if you lose next player combat.
Conjure Anvil
7Tier 2.5Gain a component anvil.
Conjure Artifact
17Tier 4Gain an Artifact anvil.
Conjure Emblem
11Tier 2Gain a random Emblem.
Conjure Support
24Tier 4Gain a Support Anvil
Copycat
0Tier 1Next combat: Get a 1-star copy of the first enemy champion to die.
Counterspell
3Tier 3Next combat: Mana Reave all enemies.
Crystal Ball
0Tier 1Reveal who your next opponent is.
Dehance
0Tier 1Reroll your Shop with champions 1 cost lower.
Die Roll
1Tier 2Roll a die. Gain gold equal to the result.
Discount
0Tier 3This round, the next champion you buy is free.
Dress Down
0Tier 2.5Next combat: 30% Shred and Sunder all enemies for 8 seconds.
Earthquake
4Tier 3Next combat: Stun all enemies for 2 seconds.
Eldritch Hunger
0Tier 2Next combat: Your Eldritch God gains 20%
and 10%
on takedown.
Enhance
0Tier 4Reroll your Shop with champions 1 cost higher.
Freeroller
1Tier 2Gain 2 Shop rerolls.
Frosty Fortitude
1Tier 2Next combat: Winter ice soldiers gain 40% more Health.
Golden Armor
0Tier 3Your team gains 50
for every 10 gold you have for 1 round.
Golden Dummy
1Tier 2.5Gain a Dummy for 1 round. Your Dummies drop gold as they take damage.
Guild of Thieves
7Tier 4Gain 3 temporary Thief's Gloves for 1 round.
Hexplosion
1Tier 2Next combat: The first ally champion to die explodes, dealing 600 magic damage.
Hocus Pocus
0Tier 2Next combat: Witches gain 25 Ability Power.
Hugify
0Tier 2Your highest
champion grows, gaining 500
for 1 round.
Infliction
5Tier 4Next combat: Chill, Burn, Shred, and Sunder enemies for 8 seconds.
Ironclad Spirit
0Tier 3Your team gains 30 Armor for 1 round.
Judgement
0XerathNext combat: If you win, gain 12 gold; if you lose, gain 20 XP.
Late Bloomer
5Tier 4Gain a permanent 3-star 1-cost champion and a Magnetic Remover.
Leadership
4Tier 3A champion holding 3 completed items gains 300 Health permanently.
Life Insurance
0Tier 3Next combat: Allied champions have a 50% chance to drop 1 gold on death.
Lightning Strike
1Tier 3Next combat: Deal 10% max Health as true damage to all enemies.
Lucky Find
0Tier 2.5Gain 1 gold. Your team gains 50 Health for 1 round.
Magic Mirror
1Tier 1Gain a 1-star copy of a random champion you fielded last combat.
Magnum Opus
98Tier 4Lose 66 player health. Gain a permanent 3-star 5-cost.
Major Gambit
1Tier 3If you win your next player combat, gain 10 gold.
Major Mimicry
9Tier 4Gain a Champion Duplicator.
Major Polymorph
0Tier 4Non-combat: A 4-cost champ you have transforms into a 5-cost.
Major Wish
4Tier 3Gain a random effect.
Meteor Storm
4Tier 4Combat start: Burn and deal 30% max Health magic damage to 4 enemies.
Minor Gambit
0Tier 1If you win your next player combat, gain 3 gold.
Minor Mimicry
4Tier 2.5Gain a Lesser Champion Duplicator.
Minor Polymorph
0Tier 1Non-combat: A 1-cost champ you have transforms into a 2-cost.
Minor Wish
0Tier 1Gain a random minor effect.
Moonlight Ritual
2Tier 2.5Next combat: A random 1 or 2 cost champion stars up.
Mystic Spirit
0Tier 3Your team gains 30 Magic Resist for 1 round.
Paragon
0Tier 3Next combat: Your team's physical damage is dealt as magic damage
Phantom Artifact
1Tier 3Gain a temporary Artifact for 1 round.
Phantom Claw
1Tier 3Gain 1 temporary Dragon's Claw for 1 round.
Phantom Emblem
5Tier 3Gain a temporary emblem of your most active trait for 1 round.
Phantom Gloves
2Tier 2.5Gain a temporary Thief's Gloves for 1 round.
Phantom Vest
1Tier 3Gain a temporary Bramble Vest for 1 round.
Piece of Cake
1Tier 2Gain 25 sugar for your Sugarcraft cake.
Polymorph
0Tier 2Non-combat: A 2-cost champ you have transforms into a 3-cost.
Portal Hopping
0Tier 2Gain a random Portal champion.
Pyromania
0Tier 2Gain 10 Pyro infernal cinders.
Queen's Gambit
0Tier 2Next combat: If you win, gain a copy of your highest cost Faerie.
Quickening
0Tier 2Next combat: Chrono champions gain +30%
after countdown.
Radiantize
9Tier 41 full item held by a champion becomes Radiant for 1 round.
Reaper
3Tier 3Next combat: Your units execute enemies that fall below 200 Health.
Rite of Speed
0Tier 2Your team gains 10% Attack Speed for 1 round.
Salvager
0Tier 3Any champions you bench this turn have items removed and broken apart.
Scope Expansion
0Tier 3Champions in your back 2 rows gain 2 Attack Range for 1 round.
Scrappy
3Tier 32 champions without items gain a temporary full item.
Shivinate
0Tier 1All your items transform into Statikk Shiv for 1 round.
Silver Guard
1Tier 3Next combat start: Your team is immune to crowd control for 8 seconds.
Sinister Deal
0Tier 2Gain 2 gold. This Charm costs 1 player health.
Sinister Shop
3Tier 4Gain 6 Shop rerolls. This Charm costs 4 player health.
Spawn Swarm
3Tier 4Next combat: Your 1st 2 front row units spawn a voidling after death.
Spitfire
0Tier 2Next combat: Dragon attacks deal an extra 1% max Health true damage.
Starless Shield
0Tier 2Next combat: Grant 300 Shield to your 1-star champions.
Sticky Fingers
5Tier 3Next combat: copy a component from the 1st enemy your team kills.
Study Hard
0Tier 2Gain 2 XP for each Study Hard you've bought this game.
Summon Dragon
9Tier 4Summon a 3200 Health Dragon for 1 round.
Summon Dummies
1Tier 3Gain 2 Target Dummies for 1 round.
Summon Dummy
0Tier 1Gain a Target Dummy for 1 round.
Summon Golem
7Tier 4Summon a large Golem equipped with defensive items for 1 round.
Summon Voidling
1Tier 2.5Gain a Voidling for 1 round.
Sunfire Sorcery
2Tier 3Next combat: Burn and Wound enemies for 10 seconds.
Supreme Arcana
0Tier 2Your High Arcana champion gains 20% Damage Amp and Durability for 1 round.
Surprise!
1Tier 2.51 champion without items gains a Suspicious Trenchcoat for 1 round.
The Chariot
1XerathThis round, rerolls cost you 1 gold and buying XP costs you 3 gold.
The Count
1Tier 3Reroll your Shop with a 1, 2, 3, 4, and 5 cost champion.
The Emperor
4XerathNext combat: Xerath gains 20% Damage Amp and his allies gain 10% Damage Amp.
The Lovers
1XerathGain a 5-cost champion and a 2* 2-cost champion that share traits.
The Moon
3XerathIncrease your 5-cost odds by 4% permanently.
The Star
6XerathNext combat: 1-stars star up. Their allies gain 200 Shield and 20
.
The Sun
31XerathGain a Support anvil and an Artifact anvil.
The Tower
4XerathGain a Lightning Dummy for 1 round that strikes nearby enemies.
The World
29XerathGain a copy of every 4-cost champion.
Tinker
0Tier 1Gain a Reforger and a Remover.
Treasure Hunter
1Tier 2.51 champion without items gain an Unstable Treasure Chest for 1 round.
Treasure Party
5Tier 41 champions without items gain 2 Unstable Treasure Chests for 1 round.
Tremors
7Tier 4Combat start and every 10 seconds, stun all enemies for 1.25 seconds.
Truce
0Tier 2You and your opponent gain 1 gold.
Ultra Ascension
0Tier 2Next combat: At 22 seconds, your team gains 300% Damage Amp.
Yordle Spirit
2Tier 3Next combat: Your team has a 99% chance to dodge attacks for 4 seconds.
Zoomify
0Tier 2Your team gains 200% movement speed for 1 round.