LARGE CHANGES - Augments
- Arcanist Heart now also grants a Swain
- Challenger Heart now also grants a Warwick ⇒ Quinn
- Protector Heart no longer grants a Blitzcrank
- Scholar Heart now also grants a Lissandra ⇒ Zyra
- Scrap Heart now also grants an Ekko ⇒ Blitzcrank
- Twinshot Heart now also grants a Graves ⇒ Kog’Maw
- Assassin Crest now also grants a Ekko ⇒ Talon
- Arcanist Crest now also grants a Twisted Fate ⇒ Swain
- Challenger Crest now also grants a Warwick ⇒ Quinn
- Chemtech Crest now also grants a Zac ⇒ Warwick
- Imperial Crest now also grants a Talon ⇒ Swain
- Mutant Crest no longer grants a Kog’Maw
- Scrap Crest now also grants an Ekko ⇒ Blitzcrank
- Ardent Censer (Enchanter) bonus Attack Speed: 40% ⇒ 50%
- Ascension Damage amplification after 15 seconds: 65% ⇒ 50%
- Cybernetic Implants bonus Health for equipped units: 200/300/400 ⇒ 150/250/350
- Duet bonus Health: 500 ⇒ 400
- Lifelong Learning (Scholar) REWORKED now guaranteed grants Scholars 2 Ability Power after each combat and an additional 2 Ability Power if they survive combat
- Makeshift Armor bonus Armor & Magic Resist: 30/45/60 ⇒ 35/55/75
- Portable Forge Armory option, Death’s Defiance now grants 20% Omnivamp
- Spellblade empowered attack Ability Power scaling after casting: 200% ⇒ 225%
- Stand United Attack Damage and Ability Power per active trait: 3/4/5 ⇒ 2/3/5
- Sunfire Board max Health burn: 20% ⇒ 16%
- Woodland Charm copy Health: 1500 ⇒ 1600
LARGE CHANGES - Traits
- Chemtech Damage Reduction percentage: 25 ⇒ 20
- Chemtech max Health regen: 3/4/7/12 ⇒ 3/5/8/15%
- Chemtech Attack Speed: 20/50/80/125% ⇒ 15/50/90/135%
- Imperial Tyrant Bonus Damage: 75/125 ⇒ 80/150%
- Imperial Units Bonus Damage: 0/75% ⇒ 0/80%
- Innovator Mechanical Bear base Health: 750 ⇒ 850
- Innovator Mechanical Bear Armor & Magic Resist: 60 ⇒ 70
- Socialite 2 Mana regen per second: 5 ⇒ 3
- Syndicate 7 bonus amplification: 33% ⇒ 50%
- Yordle, 1-cost spawn odds: 60% ⇒ 70%
- Yordle, 2-cost spawn odds: 25% ⇒ 20%
- Yordle, 3-cost spawn odds: 15% ⇒ 10%
- Yordle (6) Mana reduction: 20% ⇒ 25%
LARGE CHANGES - Champions: Tier 1
- Caitlyn Ace in the Hole Damage: 800/1400/2250 ⇒ 800/1400/2000
LARGE CHANGES - Champions: Tier 2
- Swain max Mana buff: 40/80 ⇒ 40/75
- Swain Death’s Hand Healing per enemy hit: 200/230/300 ⇒ 225/250/350
LARGE CHANGES - Champions: Tier 3
- Heimerdinger Attack Range: 3 ⇒ 4
- Malzahar Spell Damage: 700/850/1000 ⇒ 650/850/1100
LARGE CHANGES - Champions: Tier 4
- Seraphine max Mana buff: 80/160 ⇒ 80/150
- Seraphine Encore Damage & Healing: 250/400/1000 ⇒ 275/450/1200
- Urgot Purge now counts as a basic attack every: 2nd shot ⇒ 3rd shot
LARGE CHANGES - Champions: Tier 5
- Galio critical strike Slam Bonus Damage: 80/125/1999 ⇒ 70/100/1999
- Galio Colossal Entrance base Stun Duration: 1.25/1.75/9.5 ⇒ 1.5/1.75/9.5 sec
- Kai’Sa Health: 900 ⇒ 850
- Kai’Sa Icathian Monsoon Damage per missile: 80/100/180 ⇒ 70/90/180
- Kai’Sa starting Mana nerf: 90/150 ⇒ 75/150
- Tahm Kench Devour Damage Reduction: 40% ⇒ 30%
- Tahm Kench at 3-stars will now gain twenty times the usual stats when fed an allied unit.
LARGE CHANGES - Items
- Guardian Angel Health on revive: 400 ⇒ 250
- Morellonomicon True Damage burn: 2.5% a sec ⇒ 2% a sec
- Rapid Firecannon total Attack Speed: 50% ⇒ 60%
- Sunfire Cape Proc Rate: 2.5 sec ⇒ 2 sec
- Sunfire Cape True Damage Burn: 2.5% a sec ⇒ 2% a sec
- Zz’Rot Portal Health in stage 2: 1500 (unchanged)
- Zz’Rot Portal Health in stage 3: 1700 ⇒ 1800
- Zz’Rot Portal Health in stage 4: 1900 ⇒ 2100
- Zz’Rot Portal Health in stage 5: 2250 ⇒ 2500
SMALL CHANGES - Augments
- Shrug It Off max Health regen percentage: 2.5% ⇒ 3%
- Smoke Bomb (Assassin) tooltip now properly reflects the damage reduction applied to the excess damage from the instance of damage that triggers the stealth
- Smoke Bomb (Assassin) Damage Reduction: 100% ⇒ 80%
- Sunfire Board and Weakspot are no longer mutually exclusive
SMALL CHANGES - Traits
- Metamorphosis Attack Damage and Ability Power growth: 1/2 ⇒ 2/4
SMALL CHANGES - Champions: Tier 1
- Garen Attack Damage: 60 ⇒ 70
- Graves max Mana buff: 80/120 ⇒ 50/100
- Illaoi Harsh Lesson Damage: 175/300/500 ⇒ 200/325/550
- Illaoi Harsh Lesson Healing: 25/30/35% ⇒ 25/30/40%
- Kassadin Null Sphere damage reduction: 30% ⇒ 25%
- Kassadin Null Sphere damage reduction duration: 4 seconds ⇒ 5 seconds
- Twisted Fate Wild Cards damage: 145/190/255 ⇒ 155/205/275
SMALL CHANGES - Champions: Tier 2
- Kog'Maw BarrageDamage: 7/8/9% ⇒ 8/8/8%
- Talon Attack Speed: 0.7 ⇒ 0.75
- Zilean Time Bomb Slow Duration: 3 ⇒ 4 sec
SMALL CHANGES - Champions: Tier 3
- Ekko Parallel Convergence Damage: 150/200/350 ⇒ 175/225/375
- Lissandra Iron Maiden Damage: 225/300/500 ⇒ 250/325/550
- Samira Health: 650 ⇒ 700
- Vex Health: 800 ⇒ 850
SMALL CHANGES - Champions: Tier 4
- Orianna max Mana buff: 50/140 ⇒ 50/130
- Sion Decimating Smash Stun Duration: 2/3/6 ⇒ 2.5/3/6 sec
- Sion Decimating Smash Damage: 100/200/500 ⇒ 125/200/500
- Yone Health: 950 ⇒ 900
SMALL CHANGES - Champions: Tier 5
- Viktor max Mana buff: 0/150 ⇒ 0/140
SMALL CHANGES - Items
- Chalice of Power bonus Ability Power: 30% ⇒ 35%
- Statikk Shiv bonus Attack Speed: 15% ⇒ 10%
HYPER ROLL - Items
- Zz’Rot Portal Health in stage1 through 4: 1500 (unchanged)
- Zz’Rot Portal Health in stage 5 through 7: 1900 ⇒ 2100
- Zz’Rot Portal Health in stage 8+: 2250 ⇒ 2500
BUG FIXES
- Eternal Winter no longer applies a temporary VFX below the unit when frozen
- Fixed an issue where Garen with Blue Buff would stop gaining mana in rare situations
- Frozen Heart generated by Scrap will now properly remove its Attack Speed slow when its holder dies
- Caitlyn’s and Fiora’s abilities will now properly cast when targeting an invulnerable unit (e.g., Colossus with Armor Plating)
- Double Up: There will now always be a winning team visible during the victory sequence, even if all teams were reduced to 0 health in the final battle.
- Double Up: Players no longer continually take massive damage after surrendering.
- Seraphine’s tooltip now specifies that she casts at the largest group of enemy units
- Academy Heart’s tooltip now states that it grants a Katarina
- Jinx no longer incorrectly burns enemies for 2.5% of their max Health instead of 2% at 1-star
- Jinx’s tooltip now properly reflects that she burns 2/3/4% max health per second rather than 2/2.5/3%
- In 11.24 we intended to nerf melee Jayce’s bonus Armor & MR (40 ⇒ 30) but it never went through. However we’re happy with the power level of 40 Bonus Armor & MR so we’re keeping this number