MID-PATCH UPDATES - JUNE 29TH, BALANCE CHANGES
- We’re reverting buffs that we shipped for Legend specific Augments that have dominated the early 13.13 Legends meta.
- In some scenarios we’ve gone so far as to nerf the Augments beyond what they were in 13.12, due to them being viable pre-buff despite being less popular.
MID-PATCH UPDATES - LEGEND AUGMENTS
- Balanced Budget I Gold per turn: 5 ⇒ 4
- Balanced Budget II Gold Per Turn: 8 ⇒ 6
- Balanced Budget III Gold Per Turn: 12 ⇒ 10
- Knowledge Download I XP: 16 ⇒ 12
- Knowledge Download II XP: 24 ⇒ 22
- Knowledge Download III XP: 40 ⇒ 36
- Money! Gold: 12 ⇒ 10
- Money Money! Gold: 20 ⇒ 16
- Money Money Money! Gold: 30 ⇒ 25
- Rolling For Days I Free Rerolls: 14 ⇒ 10
- Rolling For Days II Free Rerolls: 21 ⇒ 15
- Rolling For Days III Free Rerolls: 35 ⇒ 25
- Spoils of War I: Lowered average drop value (drop rate unchanged)
- Spoils of War II: Drop chance 35% ⇒ 30%
- Spoils of War II: Lowered average drop value
- Spoils of War III: Drop chance 45% ⇒ 40%
- Spoils of War III: Lowered average drop value
- Spoils of War I/II/III: Adjusted the bonus loot drops to grant non-gold rewards more often than gold rewards.
MID-PATCH UPDATES - BUGS
- Fixed a bug where Sett with Long-Distance Pals could become invincible