UNITS
- Azir Arise! Damage: 95/140/500 ⇒ 110/160/500
- Aphelios Chakram attacks AD ratio: 6/6/15% AD ⇒ 7/7/15%
- Cho’Gath max Mana nerf: 30/90 ⇒ 40/100
- Fiora Blade Waltz Healing %: 20% ⇒ 15%
- Samira AD: 50 ⇒ 45
AUGMENTS
- Double Trouble II/III Bonus AD, AP, Armor, and MR: 33/44% ⇒ 30/40%
- Gifts from the Fallen Armor and MR: 4 ⇒ 3
- Long Distance Pals Percent Share: 25% ⇒ 22%
- Stolen Vitality max Health Heal: 1.3% ⇒ 1%
- Tons of Stats Bonus Health: 35 ⇒ 44
- Tons of Stats Bonus Stats (AD, AP, Armor, MR, AS, Mana): 5 ⇒ 4
BUGS
- Fixed two critical issues with Naafiri’s Darkin effect: Damage is no longer amplified incorrectly. The damage now uses Naafiri’s items for damage calculations.
- Fixed an issue allowing players to be offered two Lucky Gloves augments at the same time
- Tiniest Titan+ can no longer be offered in Double Up
- Twisted Fate Legend correctly offers Teaming Up I on stage 4-2.
- All tiers of Rising Infamy now require the correct number of barrages to get the first upgrade, and Rising Infamy ++ displays the number correctly.