AO SHIN’S ASCENT
- It’s time to take on the Mountain to save your Little Legend friends by strengthening your team, strategizing around your powerful Guide, and utilizing rewards from your Journey Track. Ao Shin’s Ascent goes live on September 24th at 10 AM Pacific Time, shortly after the release of this patch! It’ll stick around until patch 15.7 on October 21st. Here’s what you can do to prepare:
LARGE CHANGES - TRAITS
- Crystal Gambit Stage Multiplier Stage 3-4: 1.25/1.65x ⇒ 1.4/2x
- Crystal Gambit 210 Rewards: 1 Artifact Anvil ⇒ 1 Random Artifact
- Crystal Gambit 250 Rewards: 1 Random Radiant Item ⇒ 1x Lucky Item Chest + 12g
- Crystal Gambit Higher Reward Breakpoints Reduced
- Crystal Gambit (5) Kill Thresholds: 4/8/12/16/22 ⇒ 4/6/9/12/16
- Crystal Gambit (7) 500 HP and 20% Amp ⇒ 300 HP and 15% Amp
- The Crew Base Rocket Damage: 80 ⇒ 75
- Edgelord Attack Damage: 15/35/55% ⇒ 15/40/60% AD
- Monster Trainer Level Up system removed. Monsters no longer gain 1% max health per level.
- Monster Trainer cashout removed from Crystal Gambit rewards.
LARGE CHANGES - 1-COST UNITS
- Kennen Heal: 180/210/240 AP ⇒ 210/250/300 AP
- Kennen Spell Damage: 130/195/300 AP ⇒ 100/150/225 AP
LARGE CHANGES - 2-COST UNITS
- Gangplank Attack Speed: 0.75 ⇒ 0.8
- Katarina Ability Damage: 130/200/300 AP ⇒ 140/210/325 AP
LARGE CHANGES - 3-COST UNITS
- Ahri Spell Damage: 430/650/1175% AP ⇒ 460/690/1275% AP
- Ahri Overkill Damage: 40/60/95 + 55% of Overkill ⇒ 10/15/25 + 75% of Overkill
- Jayce Spell Damage: 160/240/365% AD ⇒ 180/270/425% AD
- Kog’Maw Range: 4 ⇒ 5
- Kog’Maw AS: 0.75 ⇒ 0.8
- Kog’Maw On-Hit Damage: 36/55/87 AP ⇒ 50/75/120 AP
- Kog’Maw leveling mechanic removed
- Kog’Maw no longer gains Ability Power per level.
- Kog’Maw no longer gains 15% more Attack Speed.
- Neeko Mana: 20/80 ⇒ 20/70
- Neeko Damage Reduction: 35/35/40% ⇒ 40%
- Rammus Health: 900 ⇒ 1000
- Rammus Mana: 40/110 ⇒ 40/100
- Rammus Shield: 450/550/675 ⇒ 475/575/675
- Rammus Stun Duration: 1s ⇒ 1/1.25/1.5s
- Rammus HP on Taunt: 10/15/20 ⇒ 15/25/35
- Rammus spell damage applies on landing as well as when shield breaks.
- Rammus Spell Damage: 60/90/150% Resists ⇒ 40/60/100% Resists
- Rammus leveling mechanic removed
- Rammus no longer gains resists per level.
- Rammus Stun no longer increases per level. Baseline Stun duration increased.
- Smolder Mana: 0/60 ⇒ 0/50
- Smolder Spell Damage: 225/340/540 AD ⇒ 265/400/635 AD
- Smolder leveling mechanic removed.
- Smolder no longer gains Attack Damage per Level.
- Smolder innately gains 30% Armor Reduction.
- Smolder spell no longer reduces Max Mana.
- Swain Subsequent Heal: 260/290/325 AP ⇒ 300/340/380 AP
- Swain Initial Heal: 320/360/400 AP ⇒ 300/340/380 AP
- Viego Attack Speed: 0.9 ⇒ 0.85
- Ziggs Attack Speed: 0.75 ⇒ 0.8
LARGE CHANGES - 4-COST UNITS
- Akali Single Target Damage: 80/120 AP ⇒ 95/145 AP
- Akali Dash Damage: 70/105 AP ⇒ 80/120 AP
- Ashe Spell Damage: 14/21/100 ⇒ 17/26/125
- Ashe’s number of arrows per attack no longer scales with Attack Speed.
- Samira’s dash now tiebreaks based on units closest to her current location. More likely to dash towards her current target.
- Volibear Spell Attack Speed: 99/99/300% ⇒ 125/125/500%
- Yuumi AS: 0.75 ⇒ 0.8
- Yuumi Base Page Damage: 24/36/150 ⇒ 25/38/150
- Yuumi Starting Pages: 15 ⇒ 20
- Yuumi Pages per cast: 5 ⇒ 4
- Yuumi Pages per True Damage Page: 5 ⇒ 4
- Yuumi True Damage Percent: 30% ⇒ 20%
LARGE CHANGES - 5-COST UNITS
- Braum AoE Damage: 275/415 AD ⇒ 310/465
- Seraphine Friendship Resist Bonus: 15% ⇒ 20%
- Seraphine Friendship Health Bonus: 3.5% ⇒ 4%
LARGE CHANGES - REMOVED AUGMENTS
- Bastion Crest
- Bastion Crown
- Heavyweight Crest
- Heavyweight Crown
- Juggernaut Crest
- Juggernaut Crown
- Strategist Crest
- Strategist Crown
- Gain The Edge
- New Contenders
- Tiniest Titan
- Beggars Can Be Choosers
- I’ll Be the Head/Arms/Legs Augments have been Disabled
LARGE CHANGES - AUGMENTS
- Another One Gold: 1 ⇒ 5
- Aura Farming Round: 4-6 ⇒ 4-3
- Bronze For Life I Damage Amp: 2.5% ⇒ 3%
- Bronze For Life II Damage Amp: 2.5% ⇒ 3%
- Bronze For Life II Durability: 1% ⇒ 1.5%
- Caretaker’s Chosen Radiant Item: Level 7 ⇒ Level 8
- Care Package Grants rewards when selected and at the start of the next 2 stages.
- Escape Velocity Velocity Per Level-Up: 6 ⇒ 10
- Expected Unexpectedness Item Rewards reduced
- Give ‘em the Chair (Dr. Mundo) Spell Damage: 140/210/330% AD + 30% HP ⇒ 120/180/280% AD + 25% HP
- Grand Slam re-enabled after bugfix
- Investment Strategy Health Per Interest: 7 ⇒ 8
- Nine Lives 2 Life Reward: Gold removed from rewards
- Nine Lives 1 Life Reward: Masterwork Upgrade ⇒ Lucky Item Chest + 12g + Remover, Artifact Anvil + Remover ⇒ 3 Component Anvils + Remover
- Perfect Form (Zac) Mana: 30/60 ⇒ 0/60
- Perfect Form (Zac) Empowered Spell Damage: 130/195/295 AP + 12% HP ⇒ 100/150/225 AP + 10% HP
- Pocket Recombobulator Banned on 3-2
- Preemptive Protection Shield Amount: 14% Max HP ⇒ 18% Max Health
- Raid Boss Raid Boss Health: 20% ⇒ 25%
- Solo Leveling Health: 750 ⇒ 600
- Solo Leveling Durability: 30% ⇒ 25%
- Starter Kit Gold: 4 ⇒ 8
- Tesla Coil Damage Per Stage (2-6): 265/290/315/340/365 ⇒ 260/270/280/300/320
- Tesla Coil Tooltip correctly matches actual damage dealt.
- Thorn-Plated Armor No longer heals based on damage dealt.
- Thorn-Plated Armor Increased Damage: 1/20/100/180% ⇒ 20/40/125/210%
- Wandering Trainer Gold: 6 ⇒ 8
LARGE CHANGES - ITEMS AND RADIANT ITEMS
- Quicksilver Base Attack Speed: 10% ⇒ 15%
- Titan’s Resolve no longer grants 15 Armor and Magic Resist at max stacks.
- Titan’s Resolve New: Grants 10% Damage Amp at max stacks.
- Radiant Adaptive Helm Carry AD/AP: 45 ⇒ 60
- Radiant Adaptive Helm Tank Resists: 75 ⇒ 90
- Radiant Giant Slayer Base Damage Amp: 25% ⇒ 20%
- Radiant Quicksilver Base Attack Speed: 25% ⇒ 40%
- Radiant Titan’s Resolve no longer grants 40 Armor and Magic Resist at max stacks.
- Radiant Titan’s Resolve New: Grants 20% Damage Amp at max stacks.
LARGE CHANGES - ARTIFACTS
- Silvermere Dawn Attack Damage: 120% ⇒ 140%
- Silvermere Dawn Resists: 60 ⇒ 80
- Talisman of Ascension Health: 300 ⇒ 500
- Suspicious Trenchcoat Disabled
- Mogul’s Mail Gold Interval: 8s ⇒ 10s
LARGE CHANGES - REMOVED POWER UPS
- Cyclone Rush
- Essence Share
- Fusion Dance
- Pure Heart
- Selfish
- Stretchy Arms
- Rare Treat
LARGE CHANGES - POWER UPS
- System: Adjusted the appearance rate of secondary power ups (more niche options) to appear less often.
- Classy Increased Effectiveness: 40% ⇒ 45%
- Classy Only appears when the trait is Silver-tier or higher.
- Desperado Num Attacks: 12 ⇒ 8
- Desperado Damage: 140% AD ⇒ 100% AD
- Drift Duo No longer has a Stage restriction
- Drift Duo Level Restriction: 7 ⇒ 9
- Hungry Hero Base AD: 8% ⇒ 10%
- Hungry Hero Health Per: 100 ⇒ 150
- Hungry Hero no longer offered on Stage 3
- Reworked Ice Bender’s tooltip and functionality
- Ice Bender Damage Amp: 25% ⇒ 20%
- Ice Bender Chill Duration: 4s ⇒ 1s
- Ice Bender no longer applies all 25% of bonus damage immediately on cast.
- Ice Bender Chills on the first instance of spell damage.
- Ice Bender now amplifies all Ability damage by 20%. Will apply 10% of the total damage as an initial burst.
- Each instance of Ability damage applies Chill for 1 second.
- Final Boss Only offered after Stage 4
- Golden Edge No longer offered on Stage 3
- Golden Edge No longer works on PvE rounds.
- Golden Gloves Weight: 10 ⇒ 15
- Golden Gloves AD Per Interest: 1.5% ⇒ 2%
- Heart of Gold No longer offered on Stage 3
- Hero’s Arc Weight: 10 ⇒ 5
- Max Speed Base Attack Speed: 10% ⇒ 15%
- Max Vitality Combat Start effect no longer stacks on PvE rounds
- Mechablade Percent AS: 4% of max HP ⇒ 5% of max HP
- Mechablade Stage 2 only
- Mech Pilot Stat Share: 80% ⇒ 70%
- Mech Pilot no longer has a stage restriction
- Mech Pilot: If you already have Mech Pilot the 2-piece is guaranteed on your second Power Up.
- Mech Pilot Bugfix: Executioners now properly applies spell crit when combining into the Mighty Mech at the 2-piece.
- Midas Touch no longer offered on Stage 3
- Ordinary no longer offered on Stage 3
- Ordinary Weight: 2 ⇒ 5
- Ramping Rage Attack Speed Per Attack: 3% ⇒ 3.5%
- Shine Brighter Bonus Damage: 10% ⇒ 20%
- Singularity Health Per Kill: 10 ⇒ 15
- Singularity no longer works on PvE rounds.
- Spirit Sword Bonus Magic Damage: 40% ⇒ 30%
- Starry Knight Health Per 1-cost: 6% ⇒ 7%
- Storm Bender Damage Percent: 25% ⇒ 22%
- Veteran Re-enabled. Bugfix to properly function after starring up units on the bench.
- Weights no longer offered on Stage 3
LARGE CHANGES - POWER UPS CHANGES PER CHAMP
- Aatrox Removed:
- Colossal
- Hungry Hero
- Ezreal Removed:
- Ordinary
- Ezreal Changed to Secondary:
- Fairy Tail
- Final Form
- Garen Changed to Secondary:
- Living Wall
- Singularity
- Kalista Moved to Primary:
- Storm Bender
- Mage
- Power Font
- Precision
- Veteran
- Kalista Changed to Secondary:
- Bludgeoner
- Final Form
- Kalista Removed:
- Kahunahuna
- Attack Expert
- Kayle Moved to Primary:
- Shadow Jutsu
- Kayle Removed:
- Storm Bender
- Magic Expert
- Keen Eye
- Kennen Moved To Primary:
- Supreme Surge
- Kennen Moved To Secondary:
- Atomic
- Final Form
- Kennen Removed:
- Over 9000
- Singularity
- Supremacy
- Lucian Moved to Primary:
- Classy
- Storm Bender
- Power Font
- Shadow Jutsu
- Lucian Moved to Secondary:
- Keen Eye
- Lucian Removed:
- Caretaker
- Demolitionist
- Fairy Tale
- Robo Ranger
- Malphite Moved to Secondary:
- Final Form
- Malphite Removed:
- Living Wall
- Rell Moved to Primary:
- Stand Alone
- Rell Changed to Secondary:
- Living Wall
- Spiky Shell
- Unstoppable
- Sivir Removed:
- Killer Instinct
- Power Font
- Zac Added to Secondary:
- Unstoppable
- Zac Changed to Secondary:
- Final Form
- Spiky Shell
- Zac Champion Augment Added to Primary:
- Classy
- Dark Amulet
- Unflinching
- Zac Added to Secondary:
- Keen Eye
- Dr. Mundo Removed:
- Hungry Hero
- Gangplank Added to Primary:
- Gather Force
- Mage
- On the Edge
- Gangplank Moved to Secondary:
- Robo Ranger
- Gangplank Removed:
- Attack Expert
- Golden Edge
- Desperado
- Janna Added to Primary:
- Mage
- Over 9000
- Ramping Rage
- Janna Added to Secondary:
- Veteran
- Janna Removed:
- Bullet Hell
- Fairy Tail
- Demolitionist
- Super Genius
- Jhin Moved to Primary:
- Storm Bender
- Spirit Sword
- Jhin Moved to Secondary:
- Bludgeoner
- Kai’Sa Moved to Primary:
- Storm Bender
- Precision
- Kai’Sa Moved to Secondary:
- Bludgeoner
- Kai’Sa Removed:
- Hungry Hero
- Doublestrike
- Kahunahuna
- Demolitionist
- Golden Edge
- Desperado
- Katarina Moved to Primary:
- Crimson Veil
- Katarina Removed:
- Fairy Tail
- Magic Expert
- Colossal
- Tiny Terror
- Lux Moved to Primary:
- Storm Bender
- Shadow Clone
- Lux Moved to Secondary:
- Keen Eye
- Lux Removed:
- Demolitionist
- Caretaker
- Vi Removed:
- Singularity
- 100 Push Ups
- Demolitionist
- Vi Changed to Secondary:
- Spiky Shell
- Xin Zhao Removed
- Xin Zhao Added to Secondary:
- Unstoppable
- Xin Zhao Changed to Secondary:
- Singularity
- Ahri Added to Primary:
- Shadow Clone
- Ahri Added to Secondary:
- Keen Eye
- Ahri Removed:
- Fairy Tail
- Caretaker
- Caitlyn Removed:
- Max Speed
- Ordinary
- Caitlyn Changed to Secondary:
- Bludgeoner
- Darius Removed:
- Blink Attack
- Hemorrhage
- Darius Added to Primary:
- Crimson Veil
- Darius Added to Secondary:
- On the Edge
- Kog’Maw Moved to Primary:
- Storm Bender
- Kog’Maw Removed:
- Critical Threat
- Spirit Sword
- Keen Eye
- Malzahar Moved to Secondary:
- Hat Trick
- Caretaker
- Malzahar Removed:
- Killer Instinct
- Shadow Clone
- Keen Eye
- Neeko Moved to Primary:
- Stand Alone
- Neeko Moved to Secondary:
- Spiky Shell
- Neeko Champion Augment Removed:
- Atomic
- Regenerative
- Body Change
- Neeko Champion Augment Added to Primary:
- Critical Threat
- Unflinching
- Neeko Champion Augment Added to Secondary:
- Keen Eye
- Neeko Champion Augment Moved to Primary:
- Crimson Veil
- Senna Added to Primary:
- Ramping Rage
- Precision
- Senna Moved to Secondary:
- Bludgeoner
- Senna Removed:
- Attack Expert
- Smolder Moved to Secondary:
- Bludgeoner
- Smolder Removed:
- Desperado
- Swain Removed:
- Soul Chipper
- Udyr Removed:
- Hungry Hero
- 100 Push Ups
- Viego Removed:
- Bladenado
- Surge 66
- Golden Edge
- Ziggs Moved to Secondary:
- Keen Eye
- Ziggs Removed:
- Demolitionist
- Akali Moved to Primary:
- Crimson Veil
- Akali Moved to Secondary:
- Sky Piercer
- Akali Removed:
- Magic Expert
- Trickster
- Ashe Moved to Secondary:
- Bludgeoner
- Ashe Removed:
- Critical Threat
- Over 9000
- Spirit Sword
- Precision
- Jinx Removed:
- Desperado
- Hemorrhage
- Precision
- K’Sante Added to Primary:
- Adaptive Skin
- K’Sante Moved to Secondary:
- Atomic
- Spiky Shell
- K’Sante Removed:
- Ordinary
- Weights
- Warming Up
- Karma Moved to Primary:
- Critical Threat
- Storm Bender
- Karma Moved to Secondary:
- Keen Eye
- Karma Removed:
- Super Genius
- Caretaker
- Poppy Moved to Primary:
- Stand Alone
- Poppy Moved to Secondary:
- Spiky Shell
- Poppy Removed:
- Strong Spark
- Ryze Moved to Secondary:
- Keen Eye
- Ryze Removed:
- Critical Threat
- Super Genius
- Magic Expert
- Samira Moved to Primary:
- On the Edge
- Samira Moved to Secondary:
- Bludgeoner
- Samira Removed:
- Killer Instinct
- Ordinary
- Sett Moved to Primary:
- Stand Alone
- Sett Removed:
- Strong Spark
- Best Defense
- Sett Changed to Secondary:
- Spiky Shell
- Yuumi Moved to Secondary:
- Keen Eye
- Yuumi Removed:
- Classy
- Fairy Tail
- Power Font
- Caretaker
- Braum Added to Primary:
- Crimson Veil
- Braum Added to Secondary:
- Bludgeoner
- Critical Threat
- Braum Removed:
- Efficient
- Colossal
- Attack Expert
- Serious Slam
- Stand Alone
- Living Wall
- Strong Spark
- Weights
- Ekko Removed:
- Over 9000
- Gwen Added to Primary:
- Ramping Rage
- Gwen Moved to Secondary:
- Keen Eye
- Sky Piercer
- Solar Breath
- Gwen Removed:
- Colossal
- Tiny Terror
- Lee Sin Added to Primary:
- Gather Force
- Warming Up
- Lee Sin Added to Secondary:
- Sky Piercer
- Lee Sin Removed:
- Bladenado
- Attack Expert
- Blink Attack
- Golden Edge
- Serious Slam
- Seraphine Moved to Secondary:
- Keen Eye
- Ramping Rage
- Twisted Fate Removed:
- Demolitionist
- Varus Removed:
- Hyperactive
- Precision
- Yone Removed:
- Tank-Zilla
- Desperado
- Zyra Added to Secondary:
- Keen Eye
- Zyra Removed:
- Efficient
- Hyperactive
BUG FIXES
- What is that sound? Rammus will no longer permanently play a SFX when he dies with his shield active.
- The Mighty Mech can critically strike when given the Executioner trait.
- Items can no longer rarely be deleted when selling units immediately after equipping them.
- Ice Bender functions on ghost armies.
- Dazzling Display’s tooltip corrected to state it reduces percent damage of enemies.
- Grand Slam properly makes Luchadors jump at the start of combat.
- Tiny, But Deadly properly re-enabled.
- Giant, and Mighty properly re-enabled.
- Double Trouble now grants the 2-star unit if a champion is 3-starred while on the bench.
- Pumping Up I now displays the correct starting value in the Augment card.
- Drift Duo properly applies +1 Mech when Senna is the one with the Power Up.
- Drift Duo no longer provides it’s bonus if you remove Senna or Lucian after they’re both thre starred.
- Ahri no longer loses her cast if her target becomes untargetable during her initial cast time. She’ll now redirect to a new target immediately.
- Psychic Forge and Quality Over Quantity are mutually exclusive.