ROTATING SHOP CADENCE ADJUSTMENTS
- Some players will have a shop rotate every 7 days
- Some players will have a shop rotate every 2 days (fast)
- All other players will see the normal 14 day rotation
SYSTEMS - POWER UPS
- Once you have seen a Power Up offered for a champion, it is excluded from the next Power Up armory you see for a copy of that champion only. Using a Power Up on a champion no longer impacts the armories you see for different champions.
SYSTEMS - NEW OPENING ENCOUNTERS
- 3-Cost Start: Start with a random 3-cost champion.
- Upgraded Start: Start with a 2-star 1-cost champion.
- Augment Round Swap: Augment rounds are moved earlier.
- Earlier Snax: Second Power Snax appears on 2-6 instead of 3-6.
- The Grand Finals: It's the Grand Finals! You're on your own, champion.
- Beach Party: Beach Episode! Gain a beach ball that Tacticians can toss around!
- Regal Rumble: Carousels have more competitors on them!
- Winner’s Circle: After top 4, remaining players gain 10 gold and 2 component anvils.
SYSTEMS - OPENING ENCOUNTER ADJUSTMENTS
- Appearance rates for all Encounters have been adjusted. High inflation encounters should appear slightly less often.
- Champions will now animate on the opening encounter round
SYSTEMS - 2-1 ROUND TIMER
- Back to 50s from 60s
SYSTEMS - THREE-STAR 5-COSTS
- Three-star 5-costs are no longer immune to Crowd Control. They instead gain 25 Mana Regen (increased from 20).
LARGE CHANGES - TRAITS
- Crystal Gambit (3) Rounds between cashouts: 4 ⇒ 3
- Crystal Gambit (3) Gems per loss: 18 ⇒ 11
- Crystal Gambit (3) Stage 3 Multiplier: 115% ⇒ 125%
- Crystal Gambit (3) Stage 4 Multiplier: 150% ⇒ 185%
- Crystal Gambit (5) Kill Threshold: 5/10/15/20/25 ⇒ 4/8/12/16/22 kills
- Crystal Gambit (5) Flickerblade changed to a Lucky Item Chest and 10 gold.
- Crystal Gambit (5) Fixed a bug where you could get an empty reward from Crystal Gambit 5.
- Crystal Gambit (7) No longer also accelerates the 5 Piece’s kill count.
- Crystal Gambit (7) Damage Amp: 35% ⇒ 30%
- Edgelord (6) Piece AD: 50% ⇒ 55%
- Heavyweight (6) HP: 55% ⇒ 60%
- Monster Trainer: Each Monster now tracks its own XP separately, rather than XP being shared. A monster’s XP and levels are saved while it is inactive, so swapping away and then swapping back will not result in the monster resetting to level 1.
- Prodigy mana: 3/5/7/8 ⇒ 3/4/6/7
- Prodigy (5) Heal: 10% ⇒ 12%
- Sorcerer (6) AP: 90 ⇒ 80
- Star Guardian Seraphine Bonus: 5 ⇒ 4
- The Crew Ship Damage: 105 ⇒ 80
LARGE CHANGES - 1-COST UNITS
- Garen HP Per Stack: 3 ⇒ 4
- Kayle wave Damage: 55/85/125 AP ⇒ 50/75/110 AP
- Lucian Mana Refund Per Miss: 10 ⇒ 8/8/15
- Lucian Ability Damage: 85/130/200 AP ⇒ 85/130/225 AP
LARGE CHANGES - 2-COST UNITS
- Dr. Mundo HP Gain: 325/380/450 AP ⇒ 300/350/420 AP
- Kai’Sa Ability Damage: 35/55/80 AD ⇒ 38/57/90 AD
- Katarina Ability Damage: 140/210/325 AP ⇒ 130/200/300 AP
- Katarina will now dash to her current Attack target if no target is within range rather than the lowest health target on the board.
- Kobuko Stun Duration: 1.75s ⇒ 1.5s
- Kobuko stun no longer ignores some forms of CC Immunity.
- Gangplank Damage: 320/480/875 ⇒ 285/430/775 AD
- Gangplank’s spell’s search range is now always 2-hexes rather than growing with range. If no valid target exists, he will fire at his current target.
- Rakan max Mana nerf: 15/65 ⇒ 25/75
LARGE CHANGES - 3-COST UNITS
- Darius Spell Damage: 200/300/480 AD ⇒ 215/325/520 AD
- Kog’Maw AS Per Cast: 12% ⇒ 15%
- Kog’Maw On-Hit Damage: 33/50/80 AP ⇒ 36/55/87
- Rammus shield: 425/550/625 AP ⇒ 450/550/675 AP
- Rammus’ leap now breaks positioning ties with the closest location (including his current location) instead of the farthest location.
- Senna Mana buff: 15/75 ⇒ 0/60
- Ziggs On-Hit Passive Damage: 42/63/100 ⇒ 50/75/120
LARGE CHANGES - 4-COST UNITS
- Ashe Damage Per Arrow: 13/19/90 AD ⇒ 14/21/100 AD
- Jarvan IV Bugfix: Jarvan is Mana locked during his entire leap duration, even if his shield breaks during his leap.
- Jinx Attack Speed passive properly updates with Ability Power and Star Level.
- Karma’s spell now less likely to travel to the backline when retargeting.
- Volibear Base AD: 65 ⇒ 70
- Volibear Slam Damage: 90/135/500 AD ⇒ 110/165/650 AD
- Volibear Bonus Slam Damage: 150% ⇒ 120%
LARGE CHANGES - 5-COST UNITS
- Braum Ability Damage: 550/825/7201 ⇒ 575/865/7201
- Braum Poro-Fans per win now matches Braum’s star level.
- Braum Poro-Fans lost per win: 75% ⇒ 100%
- Gwen Passive Auto Damage: 30/45/400 AP damage in a cone ⇒ 10/15/500 AP magic damage to the target, and 40/60/1000 AP magic damage split among all enemies in the cone.
- Seraphine Base Ability Damage: 125/180 ⇒ 135/205
- Seraphine Power of Friendship Self Multiplier: 5 ⇒ 5.5x
- Seraphine’s ability now fires when Seraphine dies mid-cast. Damage scales proportional to the time channeled.
LARGE CHANGES - AUGMENTS
- Backup Dancers AS Per Benched Unit: 3.5% ⇒ 3%
- Bronze For Life I Damage Amp Per Trait: 3% ⇒ 2.5%
- Bronze For Life II Damage Amp Per Trait: 3.5% ⇒ 2.5%
- Chaos Evolution AD/AP: 12 ⇒ 10
- Chaos Evolution Durability: 6% ⇒ 4%
- Deadlier Blades Scaling: 1 AD per 5 Takedowns ⇒ 1 AD per 4 takedowns
- Deadlier Caps Scaling: 1 AP per 4 Takedowns ⇒ 1 AP per 3 takedowns
- Double Trouble Stats: 30 ⇒ 33
- Give ‘em the Chair (Mundo) Attack Speed: 0.75 ⇒ 0.8
- Give ‘em the Chair (Mundo) mana: 30/60 ⇒ 0/50
- Gold Destiny Gold: 6 ⇒ 4
- Gold Destiny+ Gold: 12 ⇒ 6
- Golden Quest Twisted Fate Artifact: Wit’s End ⇒ Statikk Shiv
- Grand Slam Also grants Luchadors 10% Attack Speed
- Grand Slam Champion: Gnar ⇒ Dr. Mundo
- Grand Slam Initial Jump Damage: 300% base AD ⇒ 300% Attack Damage
- Knuckledusters (Vi) Loot Chance: 50% ⇒ 35%
- Knuckledusters (Vi) Item Chance: 10% ⇒ 8%
- Last Second Save Heal: 30% ⇒ 22%
- Nine Lives is now exclusive with Kingslayer
- Nine Lives Rewards from early losses grant slightly less rewards
- Power of Friendship Mana Regen: 2 ⇒ 1
- Power of Friendship Resists: 15 ⇒ 20
- Prismatic Destiny Gold: 8 ⇒ 5
- Protagonist No longer grants a component anvil.
- Ring The Bell Now functions properly.
- Silver Destiny Gold: 4 ⇒ 3
- Silver Destiny+ Gold: 8 ⇒ 4
- Silver Destiny++ Gold: 10 ⇒ 7
- Slice of Life now ends after receiving one 5 cost
- Solo Leveling Health: 800 ⇒ 725
- Starfall (Neeko) Ability Duration: 2s ⇒ 1.75s
- Story of Seven 14 Win Cashout: Masterwork Upgrade + 14g ⇒ > Masterwork Upgrade + 3g
- Treasure Hunt Stage 6 and 7 Chests removed. Matches tooltip now.
- Treasure Hunt Stage 4: Random Artifact ⇒ Random Completed Item
- Treasure Hunt Stage 5: Tactician’s Crown removed, two-star 5-cost removed
- Treasure Hunt Stage 5: Artifact Anvil ⇒ Random Artifact
- Treasure Hunt Stage 5: Masterwork + 12g ⇒ Completed Item Anvil + 5g
- Trickster’s Treat disabled
LARGE CHANGES - EMBLEM AUGMENTS
- Bastion Crown Item Granted: Evenshroud ⇒ Crownguard
- Bastion Crown Unit Granted: Xin Zhao ⇒ Swain
- Battle Academia Circlet Unit Granted: Garen ⇒ Rakan
- Duelist Crown Item Granted: Guinsoo’s Rageblade ⇒ Kraken’s Fury
- Duelist Crown Unit Granted: Kayle ⇒ Gangplank
- Edgelord Crown Item Granted: Bloodthirster ⇒ Hand of Justice
- Edgelord Crown Unit Granted: Shen ⇒ Yasuo
- Juggernaut Circlet Unit Granted: Sett ⇒ Udyr
- Juggernaut Crown Item Granted: Sterak’s Gage ⇒ Spirit Visage
- Juggernaut Crown Unit Granted: Aatrox ⇒ Dr. Mundo
- Luchador Crown Item Granted: Titan’s Resolve ⇒ Sterak’s Gage
- Prodigy Circlet Unit Granted: Yuumi ⇒ Malzahar
- Protector Circlet Unit Granted: K’Sante ⇒ Neeko
- Protector Crown Unit Granted: Kennen ⇒ Neeko
- Sniper Crown Unit Granted: Jhin ⇒ Caitlyn
- Sorcerer Crown Item Granted: Blue Buff ⇒ Jeweled Gauntlet
- Sorcerer Crown Unit Granted: Lux ⇒ Ahri
- Soul Fighter Crown Item Granted: Nashor’s Tooth ⇒ Spear of Shojin
- Strategist Circlet Unit Granted: Ryze ⇒ Ziggs
- Supreme Cells Circlet Unit Granted: Kai’Sa ⇒ Akali
- Wraith Circlet Unit Granted: Zac ⇒ K’Sante
- Wraith Crown Item Granted: Sunfire Cape ⇒ Hextech Gunblade
- Wraith Crown Unit Granted: Zac ⇒ Malzahar
LARGE CHANGES - ITEMS
- Edge of Night AS: 20% ⇒ 15%
- Striker’s Flail AS: 20% ⇒ 10%
- Radiant Striker’s Flail AS: 35% ⇒ 25%
LARGE CHANGES - POWER UP DISTRIBUTIONS
- Akali: No longer offered Hemorrhage
- Gwen: No longer offered Hemorrhage
- Katarina: No longer offered Hungry Hero
- Kalista: Now can be offered Efficient
- Lucian: No longer offered Bullet Hell
- Ryze: No longer offered Shadow Clone
LARGE CHANGES - POWER UPS
- All Out Bonus Attack Damage: 50% ⇒ 40%
- All Out Correctly sets his starting mana to 0 when entering All Out.
- Bullet Hell Increased Projectiles: 35% ⇒ 30%
- Bullet Hell No longer always rounds up. Will round to the nearest value, with a minimum of 1.
- Golden Edge Starting Gold: 1 ⇒ 2
- Hat Trick AD/AP Per Stack: 0.5% ⇒ 0.75%
- Midas Touch now has a gold tracker in its tooltip
- Pursuit logic for safer dashes improved.
- Shadow Clone: Clone also has 30% less health.
- Trickster Now offered until Stage 3
- Trickster Damage Amp: 8/12% ⇒ 4 / 6%
- Unstoppable now only charges on combat start and takedown of the current target.
BUG FIXES
- Fixed a typo on Juggernaut Crown.
- Quality over Quantity is now exclusive of Lucky Gloves and Lucky Gloves+
- Knuckledusters Augment tooltip states Vi can drop loot on each kill.
- Fixed a typo in Nine Thousand Volts saying Kennen could deal true damage.
- Anima’s Embrace renamed to Radiant Spirit Visage
- Learn From The Best tooltip clarified.
- Attack Expert grants its baseline 5% Attack Damage.
- Inner Fire, Critical Threat, and Solar Breath now work properly if applied in combat.
- Twisted Fate 3-star now creates 1 fewer hologram in Double Up, to account for the Teamwork Cannon occupying a bench slot.
- Twisted Fate 3-star clones now properly vanish on away boards.
- Battle Academia Prismatic no longer progresses when reinforcing your partner in Double Up.
- Fixed a bug where Crystal Gambit 7 wasn’t getting its multiplier in Tocker’s Trials.
- Fixed a bug where 3-star Juggernaut Lee Sin could fail to win combat against units knocked off the field while holding Edge of Night.
- Fixed a bug where Ghost army K’Sante with the All Out power-up would not enter ALL OUT mode.
- Fixed a bug where Mentor Yasuo would occasionally yeet himself off the board out of combat completely if all valid targets of his Mentor upgrade were untargetable.
- Fixed a typo in the Star Power augment.
- Fixed a bug where Braum wouldn’t display damage numbers for his toss, despite dealing damage to enemies.
- Schoolyard Justice no longer has a bug where Garen can regain mana before he successfully lands his empowered attack.
- Preemptive Protection now works properly on units with Protector emblems.
- Fixed a bug where Braum would sometimes be unable to throw K’Sante, or would leave him untargetable.
- Fixed a bug where sometimes The Mighty Mech would spawn on the wrong side of the board on away boards.
- Colossal no longer shows the unit’s size increasing without stat gain if used during combat. Both effects now properly wait until the start of the next planning phase.
- Not Done Yet requires 8 deaths at all times.
- 100 Push Ups no longer sometimes resets to 0% damage amp.
- Fixed a big where one Exalted Adventure reward had 1 less completed item anvil.
- Unflinching now correctly blocks all instances of crowd control for 15 seconds instead of just one.
- 3* Jinx gains the proper amount of Attack Speed.
- Power Upload re-enabled and no longer bugged to allow emblem duplication.
- S.O.L.E. Fighter re-enabled and no longer bugged to remain on units when the player has sold them or been eliminated.
- Fixed a bug where the Heavyweight emblem could stack health infinitely in certain rare situations.
- Fixed a bug where Star Guardian bonuses would sometimes not update properly if you swapped a fielded Star Guardian with one on the bench.
- Fixed a bug that caused Socialite to lose its effect when the champion walked off the Socialite hex.
- Fixed a bug where the lanterns around the skybox in Golden Dragon Skyscraper Arena are flashing in medium and below graphic settings
- Luden’s Tempest (Artifact) will now trigger its overkill effect when killing K’Sante’s first life.
- Kalista’s spear will now continue if it kills K’Sante’s first life.
- Kalista’s spear will now redirect to a nearby enemy if its initial target becomes invulnerable midflight.
- Darius will now continue casting if his cast kills K’Sante’s first life.
- Ashe Ability no longer considered Basic Attack Damage.