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PENGU'S PARTY
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  • Pengu's Party is back with patch 17.5 through patch 17.6, and every single past set has an iconic trait to show off! Here is a refresher on how Pengu's Party works for our first time attendees. You'll queue up in the world of Space Gods, but along with the fickle Gods, Pengu is here to offer traits from past sets. For more information, be sure to check out our article on the mode here!
SYSTEMS - OPENING ENCOUNTERS
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  • LeBlanc's Stage 3 Augments Removed
SYSTEMS - ADJUSTED GOD BLESSINGS
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  • Soraka Shield Blessing 450/550/650/800/800 ⇒ 500/600/700/800/900
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  • Aurelion Sol Low HP Quest 18 gold ⇒ 21 gold
LARGE CHANGES - TRAITS
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  • Arbiter, Every 3 Attacks, Gain Leona: 8/12% ⇒ 5/8%
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  • Arbiter, Every 3 Attacks, Gain Armor: 12/18 ⇒ 10/16
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  • Arbiter, Spend 50 Mana, Gain Leona: 10/15% ⇒ 9/12%
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  • Meeple Flat HP bonus: 100/400/400/500 ⇒ 100/350/450/550
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  • Meeple (10) Meeplord Abilities: Big Slam Primary Damage: 1100 AP ⇒ 1500 AP, AoE Slam Damage: 700 AP ⇒ 1000 AP, Stun Duration: 1.5s ⇒ 3s, Stun Spell Damage: 150 AP ⇒ 400 AP
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  • Space Groove Health Regen Per Groovian: 0.95% ⇒ 0.85%
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  • Stargazer, Serpent, Fixed a bug where the poison was doing more damage than intended.
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  • Stargazer, Serpent, Fixed a bug where the poison damage was calculated after damage mitigation rather than before.
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  • Stargazer, Serpent Poison Damage: 20/40/60% ⇒ 18/35/50%
LARGE CHANGES - ANIMA
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  • 300 Anima Tech: 2* Illaoi + 7 gold ⇒ 2* Illaoi + 3 gold
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  • 300 Anima Tech: 2* Aurora + 7 gold ⇒ 2* Aurora + 3 gold
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  • 300 Anima Tech: 3* Briar + 7 gold ⇒ 3* Briar + 3 gold
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  • 300 Anima Tech: 2* Jinx + 15 gold ⇒ 2* Jinx + 7 gold
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  • 400 Anima Tech: 3 Duplicator Cashout: Added Reforger instead of Remover
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  • 400 Anima Tech: All other 400 Cashouts except 3* Jinx cashout contain a bonus Reforger
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  • 500 Anima Tech: 2 Tier 2 Items + 10g + 6 Lesser Duplicators ⇒ 2 Tier 2 Items + 2* Fiora + 2* Aurora + 3* Briar
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  • Tier 1 Items: Guiding Hex Aurora AP: 9 ⇒ 12
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  • Tier 1 Items: Rocket Barrage Attack Damage: 10% ⇒ 15%, Jinx Bonus Damage: 35% ⇒ 40%
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  • Tier 1 Items: Savage Slicer Briar Bonus Hits: 10 ⇒ 15
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  • Tier 1 Items: Tentacle Slam Illaoi Bonus Effectiveness: 35% ⇒ 45%
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  • Tier 2 Items: The Annihilator Damage Store: 20% ⇒ 25%, Mana Regen: 3 ⇒ 5
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  • Tier 2 Items: Searing Shortbow, Ability Power: 40 ⇒ 45, Attack Damage: 10% ⇒ 15%
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  • Tier 2 Items: UwU Blaster Attack Damage: 25% ⇒ 30%
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  • Tier 3 Items: Evolved Embershot Ability Power: 40 ⇒ 45
LARGE CHANGES - UNITS: TIER 1
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  • Caitlyn Headshot Damage AD: 170/255/510/875 ⇒ 190/285/540/925
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  • Ezreal Ability Damage AD: 160/240/365/620 AD ⇒ 170/255/380/650 AD
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  • Nasus Flat Health gained: 250/350/550/750 ⇒ 300/400/600/800
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  • Teemo Spell Damage: 65/95/170/300 ⇒ 70/105/190/325
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  • Veigar Spell Damage AP: 310/465/700/1190 ⇒ 330/495/750/1200
LARGE CHANGES - UNITS: TIER 2
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  • Akali Spell Damage AD: 37/56/84 ⇒ 39/59/88
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  • Bel'Veth Spell Damage AD: 20/30/45 >> 22/33/50
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  • Gwen Attack Speed: 0.85 ⇒ 0.8
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  • Gwen AoE Spell Damage: 75/110/190 AP ⇒ 75/110/215 AP
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  • Mordekaiser Initial Shield: 300/375/500 ⇒ 350/425/550
LARGE CHANGES - UNITS: TIER 3
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  • Fizz Dash Damage AP: 120/180/290 ⇒ 140/210/310
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  • Ornn Groove Duration: 3s ⇒ 2.5s
LARGE CHANGES - UNITS: TIER 4
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  • Kindred Base AD: 55 ⇒ 58
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  • LeBlanc Sigil Damage: 80/120 ⇒ 85/130
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  • Rammus Meeple bonus Damage Reduction per Meep: 4 ⇒ 3
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  • Rammus Mana buff 20/90 ⇒ 20/80
LARGE CHANGES - UNITS: TIER 5
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  • Bard Spell Damage: 220/330 >> 240/360
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  • Vex Spell Damage: 130/195 AP ⇒ 140/210 AP
LARGE CHANGES - AUGMENTS
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  • Bonk! (Nasus) Spell Damage: 280/420/670/1000 AD ⇒ 290/435/730/1250 AD
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  • Buried Treasures Rounds of Items: 4 ⇒ 5
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  • Call to Chaos: Radiant Lucky Item Chest + 15g ⇒ Radiant Lucky Item Chest + 8g, 58 Gold ⇒ 52 Gold, 64 XP ⇒ 58 XP, Rerolls: 40 ⇒ 36
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  • Care Package Gold reduced for all rewards
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  • Continuous Conjuration Magic Damage Needed: 38,000 ⇒ 42,000
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  • Climb the Ladder Bonus AD/AP: 6% ⇒ 7%
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  • Cry Me a River Enhanced Mana Regen: 3 ⇒ 4
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  • Early Learnings Initial AD/AP: 1% ⇒ 8%
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  • Forge a Friend Gold: 2 ⇒ 5
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  • Healing Orbs I/II Heal: 220/500 ⇒ 250/575
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  • Heart of the Swarm (Primordian) Initial Briars: 1 ⇒ 3
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  • A Magic Roll Pile of Champions: Number of 2* 3-costs: 2 ⇒ 1, Number of 2* 2-costs: 1 ⇒ 2, Number of 2* 1-costs: 0 ⇒ 1
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  • Late Game Specialist Gold: 36 ⇒ 30
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  • Level Up! Initial XP: 10 ⇒ 6
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  • Little Buddies Health: 55 ⇒ 65, Attack Speed: 6% ⇒ 7%
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  • Risky Moves Gold: 30 ⇒ 26
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  • Savings Account Initial Gold: 4 ⇒ 2
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  • Slammin'+ Initial Gold: 8 ⇒ 4
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  • Sunfire Board Duration: 15s ⇒ 18s
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  • Tiny, but Deadly Attack Speed: 30% ⇒ 33%
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  • Upward Mobility Rerolls per Level: 2 ⇒ 1
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  • U.R.F Attack Speed: 15% ⇒ 20%, Mana Regen: 2 ⇒ 3
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  • Win Out Initial XP: 6 ⇒ 10
LARGE CHANGES - ARTIFACTS
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  • The Collector Attack Damage: 40% ⇒ 35%
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  • Mogul's Mail Health Per Stack: 8 ⇒ 5
LARGE CHANGES - RADIANT ITEMS
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  • Deathblade Attack Damage: 110% ⇒ 100%
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  • Protector's Vow Shield Amount: 40% ⇒ 50%
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  • Morellonomicon Ability Power: 40 ⇒ 35
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  • Quicksilver Base AS: 30% ⇒ 40%
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  • Rabadon's Deathcap Ability Power: 110% ⇒ 100%
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  • Rageblade Base AS: 20% ⇒ 25%
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  • Red Buff Attack Speed: 90% ⇒ 80%
BUG FIXES
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  • Fixed a bug where components could fail to appear in Pengu's Blessing.
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  • Fixed a bug where scouting boards during Realm of Gods would hide Blessings for longer than intended.
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  • Fixed a bug where the Apex Primordian could spawn on the wrong side of the board.
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  • Fixed a bug where Meeplords could spawn on the wrong side of the board.
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  • Fixed a bug with Samira interacting poorly with increasing amounts of Critical Strike Chance.
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