DAK.GG
SET 10 Revival Items
Item Guide
ItemItem & Description | Description |
---|---|
![]() B.F. Sword +10% Attack Damage | +10% Attack Damage |
![]() Recurve Bow +10% Attack Speed | +10% Attack Speed |
![]() Chain Vest +20 Armor | +20 Armor |
![]() Negatron Cloak +20 Magic Resist | +20 Magic Resist |
![]() Needlessly Large Rod +10 Ability Power | +10 Ability Power |
![]() Tear of the Goddess +15 Mana | +15 Mana |
![]() Giant's Belt +150 Health | +150 Health |
![]() Sparring Gloves +20% Critical Strike Chance | +20% Critical Strike Chance |
![]() Spatula It must do something... | It must do something... |
![]() Frying Pan ...why else would it be here? | ...why else would it be here? |
![]() Deathblade ![]() ![]() +55% Attack Damage | +55% Attack Damage |
![]() Giant Slayer ![]() ![]() Gain 15% Damage Amp against enemies with more than 1750 max Health. | Gain 15% Damage Amp against enemies with more than 1750 max Health. |
![]() Edge of Night ![]() ![]() Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed. [Unique - only 1 per champion] | Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, gain 15% bonus Attack Speed. [Unique - only 1 per champion] |
![]() Bloodthirster ![]() ![]() Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds. | Once per combat at 40% Health, gain a 25% max Health Shield that lasts up to 5 seconds. |
![]() Hextech Gunblade ![]() ![]() Heal the lowest percent Health ally for 20% of damage dealt. | Heal the lowest percent Health ally for 20% of damage dealt. |
![]() Spear of Shojin ![]() ![]() Attacks grant 5 bonus Mana. | Attacks grant 5 bonus Mana. |
![]() Sterak's Gage ![]() ![]() Lifeline: At 60% Health, gain a Shield equal to 50% of the wearer's maximum Health that rapidly decays over 5 seconds. | Lifeline: At 60% Health, gain a Shield equal to 50% of the wearer's maximum Health that rapidly decays over 5 seconds. |
![]() Infinity Edge ![]() ![]() Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. | Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. |
![]() Red Buff ![]() ![]() Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received | Attacks and Abilities 1% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received |
![]() Titan’s Resolve ![]() ![]() Gain 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 20 Armor and 20 Magic Resist. | Gain 2% Attack Damage and 2 Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 20 Armor and 20 Magic Resist. |
![]() Kraken's Fury ![]() ![]() Attacks grant 3% stacking Attack Damage. | Attacks grant 3% stacking Attack Damage. |
![]() Guinsoo's Rageblade ![]() ![]() Gain 7% stacking Attack Speed every second. | Gain 7% stacking Attack Speed every second. |
![]() Void Staff ![]() ![]() Attacks and Ability damage 30% shred the target for 5 seconds. This effect does not stack. Shred: Reduce Magic Resist | Attacks and Ability damage 30% shred the target for 5 seconds. This effect does not stack. Shred: Reduce Magic Resist |
![]() Nashors' Tooth ![]() ![]() After casting an Ability, gain 60% Attack Speed for 5 seconds. | After casting an Ability, gain 60% Attack Speed for 5 seconds. |
![]() Last Whisper ![]() ![]() Physical damage 30% Sunders the target for 3 seconds. This effect does not stack. [Unique - Only One Per Champion] Sunder: reduce Armor | Physical damage 30% Sunders the target for 3 seconds. This effect does not stack. [Unique - Only One Per Champion] Sunder: reduce Armor |
![]() Bramble Vest ![]() ![]() Gain 7% max health. Take 8% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies. Cooldown: 2 seconds | Gain 7% max health. Take 8% reduced damage from attacks. When struck by any attack, deal 100 magic damage to all adjacent enemies. Cooldown: 2 seconds |
![]() Gargoyle Stoneplate ![]() ![]() Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder. | Gain 10 Armor and 10 Magic Resist for each enemy targeting the holder. |
![]() Crownguard ![]() ![]() Combat start: Gain a 25% max Health Shield for 8 seconds. When the shield expires, gain 25 Ability Power. | Combat start: Gain a 25% max Health Shield for 8 seconds. When the shield expires, gain 25 Ability Power. |
![]() Protector's Vow ![]() ![]() Once per combat at 40% Health, gain a 25% max Health Shield that lasts 5 seconds and gain 20 Armor and 20 Magic Resist. | Once per combat at 40% Health, gain a 25% max Health Shield that lasts 5 seconds and gain 20 Armor and 20 Magic Resist. |
![]() Sunfire Cape ![]() ![]() Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds. [Unique - only 1 per champion] Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received | Every 2 seconds, deal 1% Burn and 33% Wound to an enemy within 2 hexes for 10 seconds. [Unique - only 1 per champion] Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received |
![]() Steadfast Heart ![]() ![]() Gain 10% Durability. While above 50% Health, instead gain 18% Durability. | Gain 10% Durability. While above 50% Health, instead gain 18% Durability. |
![]() Dragon's Claw ![]() ![]() Gain 9% max health. Every 2 seconds, heal 2.5% max Health. | Gain 9% max health. Every 2 seconds, heal 2.5% max Health. |
![]() Ionic Spark ![]() ![]() 30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 160% of the Mana spent. Shred: Reduce Magic Resist | 30% Shred enemies within 2 hexes. When enemies cast an Ability, deal magic damage equal to 160% of the Mana spent. Shred: Reduce Magic Resist |
![]() Adaptive Helm ![]() ![]() Combat start: Gain different bonuses based on starting position. Front Two Rows: 40 Armor and Magic Resist. Gain 1 Mana when struck by an attack. Back Two Rows: 15 Ability Power. Gain 10 Mana every 3 seconds. | Combat start: Gain different bonuses based on starting position. Front Two Rows: 40 Armor and Magic Resist. Gain 1 Mana when struck by an attack. Back Two Rows: 15 Ability Power. Gain 10 Mana every 3 seconds. |
![]() Evenshroud ![]() ![]() 30% Sunder enemies within 2 hexes. Gain 25 Armor and Magic Resist for the first 15 seconds of combat. Sunder: Reduce Armor | 30% Sunder enemies within 2 hexes. Gain 25 Armor and Magic Resist for the first 15 seconds of combat. Sunder: Reduce Armor |
![]() Quicksilver ![]() ![]() Combat start: Gain immunity to crowd control for 18 seconds. During this time, gain 3% Attack Speed every 2 seconds. [Unique - only 1 per champion] | Combat start: Gain immunity to crowd control for 18 seconds. During this time, gain 3% Attack Speed every 2 seconds. [Unique - only 1 per champion] |
![]() Rabadon's Deathcap ![]() ![]() +50 Ability Power, +15% Damage Amp | +50 Ability Power, +15% Damage Amp |
![]() Archangel's Staff ![]() ![]() Combat start: Gain 30 Ability Power every 5 seconds in combat. | Combat start: Gain 30 Ability Power every 5 seconds in combat. |
![]() Morellonomicon ![]() ![]() Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds. [Unique - only 1 per champion] Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received | Attacks and Abilities deal 1% Burn and 33% Wound to enemies for 10 seconds. [Unique - only 1 per champion] Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received |
![]() Jeweled Gauntlet ![]() ![]() Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. | Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. |
![]() Blue Buff ![]() ![]() Gain 10 Mana after casting. When the holder gets a takedown, they deal 5% more damage for 8 seconds. [Unique - only 1 per champion] | Gain 10 Mana after casting. When the holder gets a takedown, they deal 5% more damage for 8 seconds. [Unique - only 1 per champion] |
![]() Spirit Visage ![]() ![]() Restore 2.5% of missing Health each second. | Restore 2.5% of missing Health each second. |
![]() Hand Of Justice ![]() ![]() Gain 2 effects: - 15% Attack Damage and 15 Ability Power. - 12% Omnivamp Attack Damage and Ability Power are doubled above 50% health, and Omnivamp is doubled below 50% health | Gain 2 effects: - 15% Attack Damage and 15 Ability Power. - 12% Omnivamp Attack Damage and Ability Power are doubled above 50% health, and Omnivamp is doubled below 50% health |
![]() Warmog's Armor ![]() ![]() Gain 12% max health. | Gain 12% max health. |
![]() Striker's Flail ![]() ![]() Critical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times. | Critical Strikes grant 5% Damage Amp for 5 seconds, stacking up to 4 times. |
![]() Thief's Gloves ![]() ![]() Each round: Equip 2 random items. [Consumes 3 item slots.] | Each round: Equip 2 random items. [Consumes 3 item slots.] |
![]() Tactician's Crown ![]() ![]() Your team gains +1 max team size. 10% chance to drop 1 gold when you win combat. "...the Heart of a hero..." | Your team gains +1 max team size. 10% chance to drop 1 gold when you win combat. "...the Heart of a hero..." |
![]() Tactician's Cape ![]() ![]() Your team gains +1 max team size. 10% chance to drop 1 gold after 10 seconds of combat. "...and a bit of Luck." | Your team gains +1 max team size. 10% chance to drop 1 gold after 10 seconds of combat. "...and a bit of Luck." |
![]() Tactician's Shield ![]() ![]() Your team gains +1 max team size. 10% chance to drop 1 gold when the holder dies. "Imbued with a Philosopher's wisdom..." | Your team gains +1 max team size. 10% chance to drop 1 gold when the holder dies. "Imbued with a Philosopher's wisdom..." |
![]() Aegis of the Legion Combat start: Grant 25% Attack Speed and 15 Armor and Magic Resist to the holder, adjacent allies, and all allies behind them for 12 seconds. [Support item] | Combat start: Grant 25% Attack Speed and 15 Armor and Magic Resist to the holder, adjacent allies, and all allies behind them for 12 seconds. [Support item] |
![]() Banshee's Veil Combat Start: Grant the holder and all allies within 1 hexes in the same row immunity to crowd control and 25% Attack Speed for 18 seconds [Support item] [Unique - only 1 per champion] | Combat Start: Grant the holder and all allies within 1 hexes in the same row immunity to crowd control and 25% Attack Speed for 18 seconds [Support item] [Unique - only 1 per champion] |
![]() Chalice of Power Combat start: Grant 25 Ability Power and 10 Mana to the holder and allies within 2 hexes in the same row. [Support item] | Combat start: Grant 25 Ability Power and 10 Mana to the holder and allies within 2 hexes in the same row. [Support item] |
![]() Knights Vow Combat start: Grant 200 Health and 15% Omnivamp to the holder and allies within 1 hex in the same row. [Support item] | Combat start: Grant 200 Health and 15% Omnivamp to the holder and allies within 1 hex in the same row. [Support item] |
![]() Locket of the Iron Solari Combat start: The holder and allies within 2 hexes in the same row gain a 250 Shield, 20 Armor, and 20 Magic Resist for 20 seconds. [Support Item] | Combat start: The holder and allies within 2 hexes in the same row gain a 250 Shield, 20 Armor, and 20 Magic Resist for 20 seconds. [Support Item] |
![]() Moonstone Renewer Every 4 seconds, grant a 55-325 Shield (based on Stage) to the 2 lowest percent health allies for 4 seconds. [Support item] | Every 4 seconds, grant a 55-325 Shield (based on Stage) to the 2 lowest percent health allies for 4 seconds. [Support item] |
![]() Needlessly Big Gem Your team deals 5% bonus damage. Each second the holder is alive, your team deals an additional 1% bonus damage, up to a total of 20%. [Support item] | Your team deals 5% bonus damage. Each second the holder is alive, your team deals an additional 1% bonus damage, up to a total of 20%. [Support item] |
![]() Obsidian Cleaver Damage dealt 30% Shreds and 30% Sunders enemies for 15 seconds. Your team gains 8% Attack Damage and 8 Ability Power. [Support item] [Unique - only 1 per champion] Shred: Reduce Magic Resist Sunder: Reduce Armor | Damage dealt 30% Shreds and 30% Sunders enemies for 15 seconds. Your team gains 8% Attack Damage and 8 Ability Power. [Support item] [Unique - only 1 per champion] Shred: Reduce Magic Resist Sunder: Reduce Armor |
![]() Randuin's Omen Combat start: Grant 30 Armor and 30 Magic Resistance to the holder and adjacent allies. [Support item] | Combat start: Grant 30 Armor and 30 Magic Resistance to the holder and adjacent allies. [Support item] |
![]() Shroud of Stillness Combat start: Shoot a beam that 30% Mana Reaves enemies. Your team gains 60 Health. [Support item] [Unique - only 1 per champion] Mana Reave: increase maximum Mana until the next cast | Combat start: Shoot a beam that 30% Mana Reaves enemies. Your team gains 60 Health. [Support item] [Unique - only 1 per champion] Mana Reave: increase maximum Mana until the next cast |
![]() The Eternal Flame While the holder is alive, all enemies are 33% Wounded and all allies deal 8% Damage Amp. This effect refreshes every 5 seconds. [Support item] Wound: Reduces healing received | While the holder is alive, all enemies are 33% Wounded and all allies deal 8% Damage Amp. This effect refreshes every 5 seconds. [Support item] Wound: Reduces healing received |
![]() Unstable Treasure Chest When the holder dies, the 4 closest allies gain a temporary completed item. [Support item] | When the holder dies, the 4 closest allies gain a temporary completed item. [Support item] |
![]() Virtue of the Martyr Every 5 seconds, heal your team for 7% of their max Health. When the holder dies, the healing increases to 14% max Health for 2 extra heals. [Support item] | Every 5 seconds, heal your team for 7% of their max Health. When the holder dies, the healing increases to 14% max Health for 2 extra heals. [Support item] |
![]() Zeke's Herald Combat start: Grant 30% Attack Speed to the holder and allies within 2 hexes in the same row. [Support item] | Combat start: Grant 30% Attack Speed to the holder and allies within 2 hexes in the same row. [Support item] |
![]() Zephyr Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. Your team gains 2% Attack Speed. [Support item] [Ignores crowd control immunity.] [Unique - only 1 per champion] | Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. Your team gains 2% Attack Speed. [Support item] [Ignores crowd control immunity.] [Unique - only 1 per champion] |
![]() Zz'Rot Portal Summon a large Voidspawn. Its strength increases with each Stage. [Support item] [Unique - only 1 per champion] | Summon a large Voidspawn. Its strength increases with each Stage. [Support item] [Unique - only 1 per champion] |
![]() Blighting Jewel Dealing magic damage reduces the target's Magic Resist by 4. If their Magic Resist is 0, grant the holder 5 Mana instead. | Dealing magic damage reduces the target's Magic Resist by 4. If their Magic Resist is 0, grant the holder 5 Mana instead. |
![]() Death's Defiance 50% of the damage the holder receives is instead dealt over 4 seconds as non-lethal damage. [Unique - only 1 per champion] | 50% of the damage the holder receives is instead dealt over 4 seconds as non-lethal damage. [Unique - only 1 per champion] |
![]() Deathfire Grasp Combat start: Blast the current target for 40% of their max Health as magic damage. Repeat this every 13 seconds. For the next 10 seconds, gain 25% Damage Amp. Against the blasted target this is increased to 35%. [Unique - only 1 per champion] | Combat start: Blast the current target for 40% of their max Health as magic damage. Repeat this every 13 seconds. For the next 10 seconds, gain 25% Damage Amp. Against the blasted target this is increased to 35%. [Unique - only 1 per champion] |
![]() Fishbones Doubles the holder's attack range, and causes each of their attacks to target a random enemy. | Doubles the holder's attack range, and causes each of their attacks to target a random enemy. |
![]() Flickerblade Attacks grant 7% stacking Attack Speed. Every 5 attacks also grant 4% Attack Damage and 5 Ability Power. | Attacks grant 7% stacking Attack Speed. Every 5 attacks also grant 4% Attack Damage and 5 Ability Power. |
![]() Gambler's Blade Grant 1% bonus Attack Speed per gold in your bank (up to 30 gold). Each attack has a 5% chance to drop 1 gold. [Unique - only 1 per champion] | Grant 1% bonus Attack Speed per gold in your bank (up to 30 gold). Each attack has a 5% chance to drop 1 gold. [Unique - only 1 per champion] |
![]() Gold Collector Attacks and Abilities execute enemies below 12% of their max Health. Executions have a 33% chance to drop 1 gold . [Unique - Only One Per Champion] | Attacks and Abilities execute enemies below 12% of their max Health. Executions have a 33% chance to drop 1 gold . [Unique - Only One Per Champion] |
![]() Horizon Focus Stunning an enemy causes lightning to strike them, dealing 30% of their max Health as magic damage. | Stunning an enemy causes lightning to strike them, dealing 30% of their max Health as magic damage. |
![]() Hullcrusher Combat start: If there are no adjacent allies, gain 600 Health, 20% Attack Damage, and 20 Ability Power. | Combat start: If there are no adjacent allies, gain 600 Health, 20% Attack Damage, and 20 Ability Power. |
![]() Infinity Force Health +250, Mana +25, Attack Damage +25%, Ability Power +25, Armor +25, Magic Resist +25, Attack Speed +25% | Health +250, Mana +25, Attack Damage +25%, Ability Power +25, Armor +25, Magic Resist +25, Attack Speed +25% |
![]() Innervating Locket The holder gains 2% of their total Mana whenever they're hit by an attack. Each cast restores 20% of the holder's max Health over 3 seconds. | The holder gains 2% of their total Mana whenever they're hit by an attack. Each cast restores 20% of the holder's max Health over 3 seconds. |
![]() Lich Bane The holder's first attack after each Ability cast deals 240-540 bonus magic damage. Damage increases based on Stage. | The holder's first attack after each Ability cast deals 240-540 bonus magic damage. Damage increases based on Stage. |
![]() Lightshield Crest Every 3 seconds, Shields the lowest percent Health ally for 55% of the holder's combined Armor and Magic Resist for 5 seconds. On death grants this shield to all allies. | Every 3 seconds, Shields the lowest percent Health ally for 55% of the holder's combined Armor and Magic Resist for 5 seconds. On death grants this shield to all allies. |
![]() Luden's Tempest 100% of overkill damage plus 100 is dealt as magic damage to the three enemies nearest the target. | 100% of overkill damage plus 100 is dealt as magic damage to the three enemies nearest the target. |
![]() Manazane After casting the first time in combat, gain 120 Mana over 5 seconds. [Unique - Only One Per Champion] | After casting the first time in combat, gain 120 Mana over 5 seconds. [Unique - Only One Per Champion] |
![]() Mittens Shrinks the holder, granting them increased movement speed and immunity to Chill. Chill: reduce Attack Speed | Shrinks the holder, granting them increased movement speed and immunity to Chill. Chill: reduce Attack Speed |
![]() Mogul's Mail Grants 1 Armor, 1 Magic Resist, and 10 Health when taking damage, stacking up to 35 times. At full stacks, grant 1 gold and continue gaining 1 gold every 8 seconds. [Unique - only 1 per champion] | Grants 1 Armor, 1 Magic Resist, and 10 Health when taking damage, stacking up to 35 times. At full stacks, grant 1 gold and continue gaining 1 gold every 8 seconds. [Unique - only 1 per champion] |
![]() Prowler's Claw After killing a target, shed negative effects and dash to the farthest target within 4 hexes. The next 2 critical attacks deal 60% bonus Critical Strike Damage. | After killing a target, shed negative effects and dash to the farthest target within 4 hexes. The next 2 critical attacks deal 60% bonus Critical Strike Damage. |
![]() Rapid Firecannon Gain +1 Attack Range, increased by 1 whenever the holder kills an enemy. | Gain +1 Attack Range, increased by 1 whenever the holder kills an enemy. |
![]() Seeker's Armguard Takedowns increase the holder's Armor, Magic Resist, and Ability Power by 15, increased to 20 if they score the kill. | Takedowns increase the holder's Armor, Magic Resist, and Ability Power by 15, increased to 20 if they score the kill. |
![]() Silvermere Dawn Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds. The holder's Attack Speed is locked at 0.5. | Grants immunity to Stuns and the holder's attacks Stun the target for 0.8 seconds. The holder's Attack Speed is locked at 0.5. |
![]() Sniper's Focus Gain +2 Attack Range. Gain 9% Damage Amp against a target for each hex between the holder and the target. | Gain +2 Attack Range. Gain 9% Damage Amp against a target for each hex between the holder and the target. |
![]() Spectral Cutlass Combat start: Teleport the holder to the mirrored hex on the enemy's side of the board. After 8 seconds, the holder returns to their original location. | Combat start: Teleport the holder to the mirrored hex on the enemy's side of the board. After 8 seconds, the holder returns to their original location. |
![]() Statikk Shiv Every 3rd attack deals 40 + 40% of the holder's Ability Power as bonus magic damage to 4 enemies. | Every 3rd attack deals 40 + 40% of the holder's Ability Power as bonus magic damage to 4 enemies. |
![]() Suspicious Trench Coat Once per combat at 60% Health, the holder splits into 3 copies of themself each with 33% of their max Health. [Unique - only 1 per champion] | Once per combat at 60% Health, the holder splits into 3 copies of themself each with 33% of their max Health. [Unique - only 1 per champion] |
![]() Talisman Of Ascension After 22 seconds gain 100% max Health and 120% increased damage for the rest of combat. | After 22 seconds gain 100% max Health and 120% increased damage for the rest of combat. |
![]() The Indomitable If you were a Deep Roots Anomaly enjoyer during Into the Arcane, look no further than this Artifact. Indomitable Gauntlet is also our new and more generic tank option for Artifacts now that Anima Visage is out. | If you were a Deep Roots Anomaly enjoyer during Into the Arcane, look no further than this Artifact. Indomitable Gauntlet is also our new and more generic tank option for Artifacts now that Anima Visage is out. |
![]() Titanic Hydra Attacks deal 3% of the holder's max Health plus 8% of their Attack Damage as bonus physical damage to the target and adjacent enemies. | Attacks deal 3% of the holder's max Health plus 8% of their Attack Damage as bonus physical damage to the target and adjacent enemies. |
![]() Tricksters Glass Summon a clone with 70% maximum Health and 10% increased max Mana. You cannot equip items to the clone. The clone benefits from active traits. [Unique - only 1 per champion] | Summon a clone with 70% maximum Health and 10% increased max Mana. You cannot equip items to the clone. The clone benefits from active traits. [Unique - only 1 per champion] |
![]() Unending Despair Whenever a Shield on the holder breaks, 150% of that Shield's initial value is dealt to the nearest enemy as magic damage. | Whenever a Shield on the holder breaks, 150% of that Shield's initial value is dealt to the nearest enemy as magic damage. |
![]() Wit's End Attacks deal 42-100 bonus magic damage. Heals the holder for 35% of all magic damage dealt. Damage increases based on Stage. | Attacks deal 42-100 bonus magic damage. Heals the holder for 35% of all magic damage dealt. Damage increases based on Stage. |
![]() Zhonya's Paradox Once per combat: At 40% Health, become invulnerable for 3 seconds. [Unique - Only One Per Champion] | Once per combat: At 40% Health, become invulnerable for 3 seconds. [Unique - Only One Per Champion] |
![]() Radiant Adaptive Helm Combat Start: Gain different bonuses based on starting position. Front Two Rows: 60 Armor and Magic Resist. Gain 2 Mana when struck by an attack. Back Two Rows: 40 Ability Power. Gain 20 Mana every 3 seconds. | Combat Start: Gain different bonuses based on starting position. Front Two Rows: 60 Armor and Magic Resist. Gain 2 Mana when struck by an attack. Back Two Rows: 40 Ability Power. Gain 20 Mana every 3 seconds. |
![]() Radiant Archangel's Staff Combat start: Gain 40 Ability Power every 4 seconds in combat. | Combat start: Gain 40 Ability Power every 4 seconds in combat. |
![]() Radiant Bloodthirster Once per combat: At 40% Health, gain a 40% max Health Shield that lasts up to 5 seconds. | Once per combat: At 40% Health, gain a 40% max Health Shield that lasts up to 5 seconds. |
![]() Radiant Blue Buff Gain 10 Mana after casting. When the holder gets a takedown, they deal 20% more damage for 12 seconds. [Unique - Only One Per Champion] | Gain 10 Mana after casting. When the holder gets a takedown, they deal 20% more damage for 12 seconds. [Unique - Only One Per Champion] |
![]() Radiant Bramble Vest Gain 15% max health. Take 25% reduced damage from attacks. When struck by an attack, deal 175 magic damage to all adjacent enemies Cooldown: 2 seconds | Gain 15% max health. Take 25% reduced damage from attacks. When struck by an attack, deal 175 magic damage to all adjacent enemies Cooldown: 2 seconds |
![]() Radiant Crownguard Combat start: Gain a 50% max Health Shield for 8 seconds. When the shield expires, gain 50 Ability Power. | Combat start: Gain a 50% max Health Shield for 8 seconds. When the shield expires, gain 50 Ability Power. |
![]() Radiant Deathblade +105% Attack Damage, +20% Damage Amp | +105% Attack Damage, +20% Damage Amp |
![]() Radiant Dragon's Claw Gain 15% max health. Every 2 seconds, regenerate 10% max Health. | Gain 15% max health. Every 2 seconds, regenerate 10% max Health. |
![]() Radiant Edge of Night Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, heal 100% missing health and gain 85% bonus Attack Speed. [Unique - only 1 per champion] | Once per combat: At 60% Health, briefly become untargetable and shed negative effects. Then, heal 100% missing health and gain 85% bonus Attack Speed. [Unique - only 1 per champion] |
![]() Radiant Evenshroud 30% Sunder enemies within 3 hexes. Grant 70 Armor and Magic Resist for the first 20 seconds of combat. Sunder: Reduce Armor | 30% Sunder enemies within 3 hexes. Grant 70 Armor and Magic Resist for the first 20 seconds of combat. Sunder: Reduce Armor |
![]() Radiant Gargoyle Stoneplate Gain 15 Armor and 15 Magic Resist for each enemy targeting the holder. Also, heal 1.5% max Health each second. | Gain 15 Armor and 15 Magic Resist for each enemy targeting the holder. Also, heal 1.5% max Health each second. |
![]() Radiant Giant Slayer Gain 30% Damage Amp against enemies with more than 1750 max Health. | Gain 30% Damage Amp against enemies with more than 1750 max Health. |
![]() Radiant Guinsoo's Rageblade Gain 14% stacking Attack Speed every second. | Gain 14% stacking Attack Speed every second. |
![]() Radiant Hand Of Justice Gain 2 effects: -50% Attack Damage and 50 Ability Power. - 30% Omnivamp Attack Damage and Ability Power are doubled above 50% health, and the Omnivamp is doubled below 50% health | Gain 2 effects: -50% Attack Damage and 50 Ability Power. - 30% Omnivamp Attack Damage and Ability Power are doubled above 50% health, and the Omnivamp is doubled below 50% health |
![]() Radiant Hextech Gunblade Heal the lowest percent Health ally for 40% of damage dealt. | Heal the lowest percent Health ally for 40% of damage dealt. |
![]() Radiant Infinity Edge Ability can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. | Ability can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. |
![]() Radiant Ionic Spark 30% Shred enemies within 3 hexes. When enemies cast an Ability, deal magic damage equal to 200% of the Mana spent.. Also, heal 1.5% max Health per second. [Direct damage item] Shred: Reduce Magic Resist | 30% Shred enemies within 3 hexes. When enemies cast an Ability, deal magic damage equal to 200% of the Mana spent.. Also, heal 1.5% max Health per second. [Direct damage item] Shred: Reduce Magic Resist |
![]() Radiant Jeweled Gauntlet Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. | Abilities can critically strike. If the holder's abilities can already critically strike, gain 10% Critical Strike Damage instead. |
![]() Radiant Kraken's Fury Attacks grant 6% stacking Attack Damage | Attacks grant 6% stacking Attack Damage |
![]() Radiant Last Whisper Physical damage 30% Sunders the target for the rest of combat. This effect does not stack. [Unique - only one per champion] Sunder: reduce Armor | Physical damage 30% Sunders the target for the rest of combat. This effect does not stack. [Unique - only one per champion] Sunder: reduce Armor |
![]() Radiant Morellonomicon Attacks and Abilities deal 2% Burn and 33% Wound to enemies for 8 seconds. [Unique - only 1 per champion] Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received | Attacks and Abilities deal 2% Burn and 33% Wound to enemies for 8 seconds. [Unique - only 1 per champion] Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received |
![]() Radiant Nashors' Tooth After casting an Ability, gain 120% Attack Speed for 8 seconds. | After casting an Ability, gain 120% Attack Speed for 8 seconds. |
![]() Radiant Protector's Vow Once per combat at 40% Health, gain a 50% max Health shield that lasts 10 seconds and gain 60 Armor and Magic Resist. | Once per combat at 40% Health, gain a 50% max Health shield that lasts 10 seconds and gain 60 Armor and Magic Resist. |
![]() Radiant Quicksilver Combat start: Gain immunity to crowd control for 45 seconds. For 18 seconds, gain 7% Attack Speed every 2 seconds. [Unique - only 1 per champion] | Combat start: Gain immunity to crowd control for 45 seconds. For 18 seconds, gain 7% Attack Speed every 2 seconds. [Unique - only 1 per champion] |
![]() Radiant Rabadon's Deathcap +70 Ability Power, +33% Damage Amp | +70 Ability Power, +33% Damage Amp |
![]() Radiant Red Buff Attacks and Abilities 2% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received | Attacks and Abilities 2% Burn and 33% Wound enemies for 5 seconds. Burn: Deals a percent of the target's max Health as true damage every second Wound: Reduces healing received |
![]() Radiant Spear of Shojin Attacks grant 10 bonus Mana. | Attacks grant 10 bonus Mana. |
![]() Radiant Spirit Visage Restore 5% of missing Health each second. | Restore 5% of missing Health each second. |
![]() Radiant Steadfast Heart Gain 16% Durability. While above 40% Health, instead gain 30% Durability. | Gain 16% Durability. While above 40% Health, instead gain 30% Durability. |
![]() Radiant Sterak's Gage At 60% Health, gain a shield equal to 100% of the wearer's maximum Health that rapidly decays over 6 seconds. | At 60% Health, gain a shield equal to 100% of the wearer's maximum Health that rapidly decays over 6 seconds. |
![]() Radiant Striker's Flail After damaging a Shield, gain 30% Damage Amp for 3 seconds. | After damaging a Shield, gain 30% Damage Amp for 3 seconds. |
![]() Radiant Sunfire Cape Every 1.5 seconds, deal 2% Burn and 33% Wound to an enemy within 3 hexes for 8 seconds. [Unique - only 1 per champion] Burn: Deals a percent of the target's max Health as true damage every second Wound: reduces healing received | Every 1.5 seconds, deal 2% Burn and 33% Wound to an enemy within 3 hexes for 8 seconds. [Unique - only 1 per champion] Burn: Deals a percent of the target's max Health as true damage every second Wound: reduces healing received |
![]() Radiant Thief's Gloves Each round: Equip 2 random Radiant items. [Consumes 3 item slots] | Each round: Equip 2 random Radiant items. [Consumes 3 item slots] |
![]() Radiant Titan’s Resolve Grant 3% Attack Damage 3 Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 50 Armor and Magic Resist. | Grant 3% Attack Damage 3 Ability Power when attacking or taking damage, stacking up to 25 times. At full stacks, gain 50 Armor and Magic Resist. |
![]() Radiant Void Staff Attacks and Ability Damage 30% Shred the target for the rest of combat. This effect does not stack. | Attacks and Ability Damage 30% Shred the target for the rest of combat. This effect does not stack. |
![]() Radiant Warmog's Armor Gain 20% max health. Heal 1.5% max Health per second. | Gain 20% max health. Heal 1.5% max Health per second. |
![]() 8-Bit Emblem ![]() ![]() The holder gains the 8-Bit trait. [Unique - Only One Per Champion] | The holder gains the 8-Bit trait. [Unique - Only One Per Champion] |
![]() Big Shot Emblem ![]() ![]() The holder gains the Big Shot trait. [Unique - Only One Per Champion] | The holder gains the Big Shot trait. [Unique - Only One Per Champion] |
![]() Bruiser Emblem The holder gains the Bruiser trait. [Unique - Only One Per Champion] | The holder gains the Bruiser trait. [Unique - Only One Per Champion] |
![]() Country Emblem ![]() ![]() The holder gains the Country trait. [Unique - Only One Per Champion] | The holder gains the Country trait. [Unique - Only One Per Champion] |
![]() Crowd Diver Emblem ![]() ![]() The holder gains the Crowd Diver trait. [Unique - Only One Per Champion] | The holder gains the Crowd Diver trait. [Unique - Only One Per Champion] |
![]() Dazzler Emblem ![]() ![]() The holder gains the Dazzler trait. [Unique - Only One Per Champion] | The holder gains the Dazzler trait. [Unique - Only One Per Champion] |
![]() Disco Emblem The holder gains the Disco trait. [Unique - Only One Per Champion] | The holder gains the Disco trait. [Unique - Only One Per Champion] |
![]() Edgelord Emblem ![]() ![]() The holder gains the Edgelord trait. [Unique - Only One Per Champion] | The holder gains the Edgelord trait. [Unique - Only One Per Champion] |
![]() Emo Emblem ![]() ![]() The holder gains the Emo trait. [Unique - Only One Per Champion] | The holder gains the Emo trait. [Unique - Only One Per Champion] |
![]() Executioner Emblem The holder gains the Executioner trait. [Unique - Only One Per Champion] | The holder gains the Executioner trait. [Unique - Only One Per Champion] |
![]() Guardian Emblem The holder gains the Guardian trait. [Unique - Only One Per Champion] | The holder gains the Guardian trait. [Unique - Only One Per Champion] |
![]() Heartsteel Emblem ![]() ![]() The holder gains the Heartsteel trait. [Unique - Only One Per Champion] | The holder gains the Heartsteel trait. [Unique - Only One Per Champion] |
![]() Hyperpop Emblem The holder gains the Hyperpop trait. [Unique - Only One Per Champion] | The holder gains the Hyperpop trait. [Unique - Only One Per Champion] |
![]() Jazz Emblem The holder gains the Jazz trait. [Unique - Only One Per Champion] | The holder gains the Jazz trait. [Unique - Only One Per Champion] |
![]() K/DA Emblem ![]() ![]() The holder gains the K/DA trait. [Unique - Only One Per Champion] | The holder gains the K/DA trait. [Unique - Only One Per Champion] |
![]() Mosher Emblem ![]() ![]() The holder gains the Mosher trait. [Unique - Only One Per Champion] | The holder gains the Mosher trait. [Unique - Only One Per Champion] |
![]() Pentakill Emblem ![]() ![]() The holder gains the Pentakill trait. [Unique - Only One Per Champion] | The holder gains the Pentakill trait. [Unique - Only One Per Champion] |
![]() Punk Emblem ![]() ![]() The holder gains the Punk trait. [Unique - Only One Per Champion] | The holder gains the Punk trait. [Unique - Only One Per Champion] |
![]() Rapidfire Emblem ![]() ![]() The holder gains the Rapidfire trait. [Unique - Only One Per Champion] | The holder gains the Rapidfire trait. [Unique - Only One Per Champion] |
![]() Sentinel Emblem ![]() ![]() The holder gains the Sentinel trait. [Unique - Only One Per Champion] | The holder gains the Sentinel trait. [Unique - Only One Per Champion] |
![]() Spellweaver Emblem ![]() ![]() The holder gains the Spellweaver trait. [Unique - Only One Per Champion] | The holder gains the Spellweaver trait. [Unique - Only One Per Champion] |
![]() Superfan Emblem The holder gains the Superfan trait. [Unique - Only One Per Champion] | The holder gains the Superfan trait. [Unique - Only One Per Champion] |
![]() True Damage Emblem ![]() ![]() The holder gains the True Damage trait. [Unique - Only One Per Champion] | The holder gains the True Damage trait. [Unique - Only One Per Champion] |